Report: Mobile Game Puzzle & Dragons Earned $2 Million a Day in January

February 20, 2013 -

Free-to-play mobile game Puzzle & Dragons from Japanese developer and publisher GungHo Online Entertainment supposedly generated around $65 million during January - or about $2 million dollars a day. These startling sales figures come from data collected by Japanese industry consultant Serkan Toto, who reports that the puzzle and RPG hybrid title has generated around $65 million in sales on iOS and Android in Japan last month.

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Chillingo Announces 100% Indie Developer Program

February 6, 2013 -

Chillingo founders Joe Wee and Chris Byatte announced jointly on EA's blog the launch of a new indie developer program that highlights quality independently developed mobile titles through the company's third party mobile publishing services. The program is called 100% Indie and its core is located at www.100percentindie.com.

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Mobile Game Publisher GREE Announces New Partner Funding Program

February 5, 2013 -

Mobile game developer and publisher GREE announced details on a new $10 million fund to invest in and foster long-term relationships with "talented developers in the free-to-play mobile games industry." The fund is appropriately called the GREE Partners Fund, and will be administered by GREE International’s VP of Publishing and Partners, Jim Ying. The fund will allow GREE to invest an aggregate of $10 million through equity investments of $1 million or more.

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FTC Report Criticizes Data Collection and Sharing Practices of Kid App Developers

December 11, 2012 -

The Federal Trade Commission released a report on Monday that came to the conclusion that the majority of mobile apps aimed at children collect and transmit data that they shouldn't such as the device being used - and they do not disclose this fact to the parents. According to the report, around 60 percent of 400 popular kids’ apps made for phones and tablets running Android and iOS transmitted information about the device to the app’s developer or to a third party such as an ad network.

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Rebellion Apologizes for Sniper Elite Multiplayer Servers Being Shut Down 'Without Their Consent'

December 10, 2012 -

UK developer Rebellion finds itself in a tough situation this morning. Multiplayer servers for its Sniper Elite game have been shut down at the request of Glu, but Rebellion claims it was not informed about the servers being closed. The company has apologized to owners of the game and is telling the community that the decision was made without its consent.

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Indie Developer Slams Microsoft, Windows RT Marketplace

December 7, 2012 -

Paul Johnson from UK-based developer Rubicon has deleted a scathing rant posted earlier today aimed at Windows RT and Microsoft claiming that his game Great Big War Game made just £52 from the Windows RT marketplace in its first week on sale. Johnson claims that the Windows RT port cost his company an estimated £10,000.

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Layoffs Hit OpenFeint Owner GREE

December 7, 2012 -

Mobile games publisher and developer GREE has laid off 25 employees today. The layoffs are directly tied to the shut down of its mobile social gaming platform, OpenFeint.

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Zynga Mobile UK GM Exits Company

November 27, 2012 -

Zynga Mobile's UK General Manager Matthew Wiggins has left the company after serving in the position for a little over a year and a half. Wiggins made the announcement that he was leaving the company via his personal blog.

"It's been quite a ride," Wiggins wrote. "I wish all the best for the good and talented people who I leave behind."

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Don Daglow Suspends Kickstarter Campaign for Tony La Russa's Baseball With Fans

November 27, 2012 -

Veteran game designer Don Daglow wanted to make a smartphone-based baseball game called Tony La Russa's Baseball With Fans so he launched a Kickstarter appeal to raise $249,000. Unfortunately after only a week of activity, the project only managed to bring in about $2,440 of that goal from 23 backers.

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Gree Apologizes to Developers for OpenFeint Shutdown

November 23, 2012 -

Gree apologized today for how it handled the closure of OpenFeint - announced earlier this week. The company also said that it was sorry for putting developers that used the technology in a tough situation. Speaking to PocketGamer, SVP of marketing and developer relations Eros Resmini said that it had originally planned to give developers a full year to migrate to a new platform, but did not elaborate why it decided to pull the plug now. The planned shutdown was announced earlier in the year.

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Zynga to Shut Down Two Titles, Plan to Close 11 Additional Games in the Future

November 5, 2012 -

Zynga will shut down two of its games in early December, with plans to close 11 additional titles later on down the road. This news follows word that the company would close its Boston offices and reduce five percent of its workforce from offices in Austin, the UK, and Japan.

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Whack a Candidate: Election' 12 Released

October 31, 2012 -

A new game for Android devices called Whack a Candidate: Election' 12 charges you with suppressing the vote of the political party you don't like by whacking them in the face with the "Hammer of Justice." The game is much like whack-a-mole but the field is a map of the United States. When a candidate or their vice-presidential running mate pops up on the map you whack them with a hammer to stop them from scoring votes in a given state.

Real-Money Gambling Hits UK Mobile Devices With Big Fish Casino

October 30, 2012 -

Big Fish Games has launched the first real-money gambling game in the United Kingdom through a partnership with Betable. The Big Fish Casino U.K. app lets players gamble for fun or make best with real cash via a new slot machine title. The game uses technology from Betable, a company hoping to take advantage of even more social mobile games in the future by enabling online gambling options.

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Spry Fox Secures Yeti Town IP as Part of 6Waves Settlement

October 15, 2012 -

Last Thursday we broke the story that social and mobile game developers Spry Fox and 6Waves had quietly settled a lawsuit related to their respective mobile titles, Triple Town and Yeti Town. In its original lawsuit Spry Fox accused 6Waves' Lolapps of blatantly copying its match-three game Triple Town when it released its game Yeti Town.

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GREE CEO Predicts a Bleak Future for PCs

September 21, 2012 -

We've all heard the story about how the PC is doomed and PC gaming will soon be a thing of the past, so it's not surprising that a company like GREE (whose bread and butter is mobile games) says that the future of the traditional PC is basically doomed.

GREE CEO Yoshikazu Tanaka highlighted some of the changes that will be important to the gaming industry in his keynote speech at the Tokyo Game Show. He may have some valid points.

"The line between PC and mobile has blurred, and that's a trend for this year," he said at the Tokyo Game Show.

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Kickstarter Campaign for iMpulse Launches

September 20, 2012 -

The official Kickstarter campaign for iMpulse launched this morning, with the aim of raising some much needed capital for this pocket-sized Bluetooth controller designed specifically for iOS and Android-based gaming.

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Three Walt Disney Company Executives to Keynote App Conference

September 14, 2012 -

Engage Digital announced that three different divisions of The Walt Disney Company will take part in The App Conference by providing a "unique and powerful keynote" at the event. The App Conference takes place October 18-19, 2012 in Santa Clara, California.

In its second year, the App Conference focuses on application development, marketing and revenue generation on mobile and tablet devices. The conference program features two tracks covering the important elements of product and business strategies in the mobile space.

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iOS Developer Outs 'Pay-for-Review' Sites

August 30, 2012 -

One developer who is angry over web sites charging for expedited reviews of mobile game apps has decided to publicly call the web sites out. Luckily most people who consider themselves even casual gamers have never heard of these web sites, but apparently they have been running a racket for quite some time.

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EA Calls PopCap Games Layoffs Part of a Shift Away From Social

August 30, 2012 -

Speaking to Bloomberg, President of EA Labels Frank Gibeau commented on the layoffs at Peggle and Plants v. Zombies developer PopCap Games. Gibeau said that the main reason for the cuts was to make the studio more efficient and part of a move away from social game development.

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Gree Ponders Impact of 'Complete Gacha' Ban

August 15, 2012 -

Casual game maker Gree announced in April of this year that it would enforce a new policy that restricted how much 16 - 17-year-old consumers could spend on in-app purchases. The self-regulating policy came in response to government worries that Japan's youth in that age range were spending ridiculous amounts of money on in-game purchases. Gree put a spending cap on people ages 16 - 19 at around $125 per month on virtual items and a cap of around $60 on those younger than 16 years of age.

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Verizon App Store for Android Adds ESRB Ratings

August 14, 2012 -

While other App stores such as Google Play and Apple App Store have eschewed the ESRB ratings system here in the United States in favor of their own internal systems, Verizon is taking a different tact. Verizon has been slowly adding the ESRB ratings system for all of the gaming apps in the Verizon App Store for its supported Android devices.

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IGN Unloads GameSpy to Glu Mobile for $2.7 Million

August 2, 2012 -

Mobile entertainment company Glu Mobile has purchased GameSpy from News Corp. for about $2.7 million in stock. The online multiplayer and matchmaking technology company was bought by IGN in 2004 for roughly $57 million. Later IGN and its properties were purchased by News Corp.

"Our acquisition of GameSpy brings Glu industry-recognized leadership in online, cross-platform technology infrastructure," said Niccolo de Masi, the CEO of Glu.

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Temple Run Downloaded 100 Million Times

August 2, 2012 -

Here's a feel good story for the day - at least for developer Imangi Studios: it's ultra-popular iOS and Android game, Temple Run, is ... ultra-popular. According to a press release issued by the company today, Temple Run has been downloaded over 100 million times in the last year, with over 68 million downloads on iOS devices, and on 32 million Android devices.

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Google Play Cracks Down on Deceptive Apps and Games

August 1, 2012 -

The party is over for game developers that use "deceptive names or icons" that cause confusion or blatantly trick consumers into believing that a product represents a particular brand on the Google Play Store. Google has updated its developer program policy agreement for its Google Play Android store with a warning to developers trying to trick customers: "Apps must not have names or icons that appear confusingly similar to existing products."

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2012 Game Developers Choice Online Awards Nominees Announced

July 27, 2012 -

Nominees for the 2012 Game Developers Choice Online Awards have been announced, with Star Wars: The Old Republic picking up the most in six different categories. Other games picking up multiple nominations this year include League of Legends, World of Warcraft, Rage Of Bahamut, Empires & Allies, Realm of the Mad God, Rift, CastleVille, The Sims Social, and Draw Something.

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EA's Firemint and IronMonkey Studios Merge to Become FireMonkeys

July 25, 2012 -

Electronic Arts has merged two of its mobile game development studios into one mega-studio in Australia. Firemint and IronMonkeys will be merged into a single studio now known as Firemonkeys studio.

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Help Angela Merkel Flip Out in LeaderFlip

July 25, 2012 -

It isn't particularly sophisticated, but klutzGames' Windows Phone 7 release of LeaderFlip does let players (particularly those in Germany) have a bit of fun with Chancellor of Germany and Chairwoman of the Christian Democratic Union Angela Merkel -- I mean Angie Makel. The game lets you play as a caricature of the German Chancellor who you must send to the moon by flipping her upwards on platforms using a simple game mechanic and a variety of power-ups that include beer, sausage, and beans.

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Dead Trigger Game Goes Free, Piracy Blamed

July 23, 2012 -

In a statement on Facebook, game developer Madfinger Games claims that the piracy rate for its Android zombie shooting game was "unbelievably high." The game had been priced at a mere 99 cents, but the developers say that the low price point didn’t stop pirates from stealing the game and using it for free.

As a result the company has announced that the Android version of the game is now completely free to play and enjoy. When we say free, we do not mean "free-to-play," for the record.

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Uniloc Sues Minecraft Maker Mojang for Patent Infringement

July 23, 2012 -

Over the weekend it was revealed that Minecraft maker Mojang is being sued by a Luxembourg, Germany-based company called Uniloc for patent infringement. The company claims that Mojang violated a patent it holds related to a "system and method for preventing unauthorized access to electronic data".

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Ngmoco: Mobile, Freemium Will Kill Consoles in 5 - 10 Years

June 26, 2012 -

Ben Cousins, general manager of Ngmoco, recently gave a keynote at GDC Taipei where he offered his predictions on the five big trends in the game industry across the next 5-10 years. One of the big trends that will change the industry will be freemium and mobile, according to Cousins. In his keynote he claims that the combination of mobile and freemium games will ultimately kill off the home console.

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MaskedPixelanteIt's a bunch of people whining about boycotting/pirating Trails in the Sky FC because XSEED didn't license the Japanese dub track, which consists of about 10 lines per character.07/29/2014 - 11:27am
Sleaker@MP - devolver Digital issued a twitter statement saying they would replace the NISA pledge.07/29/2014 - 10:57am
E. Zachary KnightIs that a discussion about RIAA member music labels?07/29/2014 - 10:48am
MaskedPixelantehttp://steamcommunity.com/app/251150/discussions/0/43099722329318860/ In this thread: Idiots who don't understand how licensing works.07/29/2014 - 9:20am
MaskedPixelantehttp://www.joystiq.com/2014/07/28/gaymerx-in-dire-straits-after-nis-america-allegedly-backs-out-of/ NISA backs out of GaymerX support, but it seems like the only people crying foul are GaymerX.07/29/2014 - 6:30am
Papa MidnightIt's not bad so far, but I am honestly not sure what to make of it (or where it's going for that matter)07/28/2014 - 9:44pm
Matthew Wilsonis it any good?07/28/2014 - 9:36pm
Papa Midnight"Love Child" on HBO -- anyone else watching this?07/28/2014 - 9:27pm
MaskedPixelanteNah, I'm fine purple monkey dishwasher.07/28/2014 - 4:05pm
Sleaker@MP - I hope you didn't suffer a loss of your mental faculties attempting that.07/28/2014 - 3:48pm
MaskedPixelanteOK, so my brief research looking at GameFAQs forums (protip, don't do that if you wish to keep your sanity intact.), the 3DS doesn't have the power to run anything more powerful than the NES/GBC/GG AND run the 3DS system in the background.07/28/2014 - 11:01am
ZenMatthew, the 3DS already has GBA games in the form of the ambassador tittles. And I an just as curious about them not releasing them on there like they did the NES ones. I do like them on the Wii U as well, but seems weird. And where are the N64 games?07/28/2014 - 10:40am
james_fudgeNo. They already cut the price. Unless they release a new version that has a higher price point.07/28/2014 - 10:19am
E. Zachary KnightMatthew, It most likely is. The question is whether Nintendo wants to do it.07/28/2014 - 10:12am
Matthew WilsonI am sure the 3ds im more then powerful enough to emulate a GBA game.07/28/2014 - 9:54am
Sleaker@IanC - while the processor is effectively the same or very similar, the issue is how they setup the peripheral hardware. It would probably require creating some kind of emulation for the 3DS to handle interfacing with the audio and input methods for GBA07/28/2014 - 9:30am
Sleaker@EZK - hmmm, that makes sense. I could have sworn I had played GB/GBC games on it too though (emud of course)07/28/2014 - 9:23am
E. Zachary KnightSleaker, the DS has a built in GBA chipset in the system. That is why it played GBA games. The GBA had a seperate chipset for GB and GBColor games. The DS did not have that GB/GBC chipset and that is why the DS could not play GB and GBC games.07/28/2014 - 7:25am
IanCI dont think Nintendo ever gave reason why GBA games a reason why GBA games aren't on the 3DS eshop. The 3DS uses chips that are backwards compatable with the GBA ob GBA processor, after all.07/28/2014 - 6:46am
Sleakerhmmm that's odd I could play GBA games natively in my original DS.07/28/2014 - 1:39am
 

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