IGN Unloads GameSpy to Glu Mobile for $2.7 Million

August 2, 2012 -

Mobile entertainment company Glu Mobile has purchased GameSpy from News Corp. for about $2.7 million in stock. The online multiplayer and matchmaking technology company was bought by IGN in 2004 for roughly $57 million. Later IGN and its properties were purchased by News Corp.

"Our acquisition of GameSpy brings Glu industry-recognized leadership in online, cross-platform technology infrastructure," said Niccolo de Masi, the CEO of Glu.

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Temple Run Downloaded 100 Million Times

August 2, 2012 -

Here's a feel good story for the day - at least for developer Imangi Studios: it's ultra-popular iOS and Android game, Temple Run, is ... ultra-popular. According to a press release issued by the company today, Temple Run has been downloaded over 100 million times in the last year, with over 68 million downloads on iOS devices, and on 32 million Android devices.

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Google Play Cracks Down on Deceptive Apps and Games

August 1, 2012 -

The party is over for game developers that use "deceptive names or icons" that cause confusion or blatantly trick consumers into believing that a product represents a particular brand on the Google Play Store. Google has updated its developer program policy agreement for its Google Play Android store with a warning to developers trying to trick customers: "Apps must not have names or icons that appear confusingly similar to existing products."

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2012 Game Developers Choice Online Awards Nominees Announced

July 27, 2012 -

Nominees for the 2012 Game Developers Choice Online Awards have been announced, with Star Wars: The Old Republic picking up the most in six different categories. Other games picking up multiple nominations this year include League of Legends, World of Warcraft, Rage Of Bahamut, Empires & Allies, Realm of the Mad God, Rift, CastleVille, The Sims Social, and Draw Something.

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EA's Firemint and IronMonkey Studios Merge to Become FireMonkeys

July 25, 2012 -

Electronic Arts has merged two of its mobile game development studios into one mega-studio in Australia. Firemint and IronMonkeys will be merged into a single studio now known as Firemonkeys studio.

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Help Angela Merkel Flip Out in LeaderFlip

July 25, 2012 -

It isn't particularly sophisticated, but klutzGames' Windows Phone 7 release of LeaderFlip does let players (particularly those in Germany) have a bit of fun with Chancellor of Germany and Chairwoman of the Christian Democratic Union Angela Merkel -- I mean Angie Makel. The game lets you play as a caricature of the German Chancellor who you must send to the moon by flipping her upwards on platforms using a simple game mechanic and a variety of power-ups that include beer, sausage, and beans.

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Dead Trigger Game Goes Free, Piracy Blamed

July 23, 2012 -

In a statement on Facebook, game developer Madfinger Games claims that the piracy rate for its Android zombie shooting game was "unbelievably high." The game had been priced at a mere 99 cents, but the developers say that the low price point didn’t stop pirates from stealing the game and using it for free.

As a result the company has announced that the Android version of the game is now completely free to play and enjoy. When we say free, we do not mean "free-to-play," for the record.

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Uniloc Sues Minecraft Maker Mojang for Patent Infringement

July 23, 2012 -

Over the weekend it was revealed that Minecraft maker Mojang is being sued by a Luxembourg, Germany-based company called Uniloc for patent infringement. The company claims that Mojang violated a patent it holds related to a "system and method for preventing unauthorized access to electronic data".

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Ngmoco: Mobile, Freemium Will Kill Consoles in 5 - 10 Years

June 26, 2012 -

Ben Cousins, general manager of Ngmoco, recently gave a keynote at GDC Taipei where he offered his predictions on the five big trends in the game industry across the next 5-10 years. One of the big trends that will change the industry will be freemium and mobile, according to Cousins. In his keynote he claims that the combination of mobile and freemium games will ultimately kill off the home console.

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App Conference Call for Speakers

June 6, 2012 -

Engage Digital has issued a call for speakers for the second annual App Conference on October 18-19, 2012 in Santa Clara, CA. Those interested in sharing their expertise with the app development and business community can submit their pitches here.

The deadline is June 11. The event caters to app developers on various platforms including game developers.

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Trip Hawkins Steps Down as Digital Chocolate CEO

May 29, 2012 -

Electronic Arts co-founder Trip Hawkins announced via his official blog that he will step down from the role of CEO at mobile games company Digital Chocolate. Hawkins says that he will take an advisory role with the company he helped found.

"I am transitioning now into a consulting and advisory relationship with Digital Chocolate. For its next stage of growth, Digital Chocolate is narrowing its focus and it made sense to get more streamlined."

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Latvian Firm Fined for Fake Android Apps

May 24, 2012 -

The BBC reports that a Latvian company has been fined £50,000 over smartphone apps it created that tricked people into receiving premium rate text messages. What's worse is that these apps pretended to be legitimate versions of hit apps such as Angry Birds and Cut The Rope. More than 1,000 people received bills after downloading the fake versions of games. Naturally they were upset about this and complained.

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Japan Bans 'Complete Gacha' Mechanics in Games

May 18, 2012 -

The government of Japan has decided that it needs to ban 'complete gacha' mechanics in video games, particularly those used by companies like Namco Bandai, Gree and DeNa. Japan's Consumer Affairs Agency will ban 'complete gacha' mechanics because they see it as encouraging the addictive nature of gambling.

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Virginia Attorney General and George Mason University Team Up to Fight Gang Recruitment with Games

May 3, 2012 -

Virginia Attorney General Ken Cuccinelli (R-VA) and George Mason University President Alan Merten announced the creation of a series of interactive and educational computer and mobile phone game applications that teach youngsters about the risks and consequences of joining gangs. The goal of these programs is easy enough: to slow down gang recruitment levels in the state.

During the spring semester, GMU students used their programming skills and tapped into the attorney general’s office information of gangs to create several games and apps.

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Microsoft Dialing Sexy Back in Windows Phone Marketplace

May 2, 2012 -

Microsoft has decided that it’s time to eliminate some of the "racier" apps that are available on Windows Phone 7's app store. The announcement was made by Todd Brix, Microsoft's senior director for Windows Marketplace, on the company's blog.

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Report: Dena, Gree Plan Caps on In-Game Purchases for 16-19-year-olds in Japan

April 27, 2012 -

Casual game giants Dena and Gree have agreed to enforce a new policy that will restrict how much 16 - 17 year-old consumers can spend on in-app purchases, according to a news report from Japan Times. The new self-regulating policy, according to that report, is in response to reports that Japan's youth in that age range are spending ridiculous amounts of money on in-game purchases. The company's might also be trying to avoid national in-app spending laws in Japan.

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Microsoft Rejects Windows Phone Game Because 'Flushing Toilet Sounds' Offend Asians

April 20, 2012 -

A game called Occupied Forever can't get certified from Microsoft for release in China because the flushing sounds it contains apparently offend Asians. At least that's what Austrian indie developer Christian Zangl claims Microsoft told him when they rejected his game from Windows Phone Marketplace in the region.

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Draw Something App Sees 20 Million Downloads in Five Weeks

March 13, 2012 -

How do you get a multiplayer app about drawing pictures with a friend to be downloaded 20 million times? We have no idea, and it seems like the company that makes Draw Something has no clue as to why the app is really popular either. OMGPOP's CEO Dan Porter told Business Insider that the app has racked up over 20 million downloads in only five weeks - it was released on February 1.

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Minecraft - Pocket Edition in One Million Virtual Pockets

March 5, 2012 -

The Apple iOS and Android versions of Minecraft: Pocket Edition have sold more than one million copies, according to a tweet from Mojang developer Daniel Kaplan. The mobile version of the popular world-building game debuted exclusively on Soy's Xperia, but was released on all Android platforms, and later on iOS.

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EA Mobile Will Not Re-Release Battlefield 3: Aftershock on iOS

March 1, 2012 -

On February 22 EA Mobile pulled its iOS Battlefield 3 spin-off game from the Apple App Store after users complained about the game's lack of depth and a number of serious issues including connection problems and control issues. Today Vox Games has been told by an EA Mobile rep that development on the game has been halted and permanently shelved - never to return to Apple's devices.

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Google Reveals Latest Android Activation, App Download Numbers

February 27, 2012 -

According to Google's Mobile blog, 850,000 android devices are activated on a daily basis worldwide, and over 300 million have been activated to date. Google's SVP of mobile and digital content Andy Rubin revealed the numbers. Rubin also noted that more than 450,000 apps are now available on the Android Market, or three times the number of apps that were available last year. He also said that over 1 billion apps are downloaded every month. From the blog:

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Guest Editorial: Kevin Dent on Lolapps v. Spry Fox

February 1, 2012 -

By Kevin Dent

I started to play Triple Town as of last weekend; I had a blast and even more so when I see that they were actively supporting it with frequent updates. Then I started to hear some rumblings in the industry about how another game basically ripped it off.

Since then, we have seen Spry Fox issue proceedings against Lolapps. Most of us have read about it and shook our heads; I want to take the rhetoric out of it. I wanted to just look at the basic facts.

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Apple Targets Apptrackr with DMCA Take-Downs

January 4, 2012 -

Those who use jailbroken iPhones and enjoy pirating software are in for a rude awakening as Apple uses the DMCA to take out a frequently used service - Apptrackr. According to Apptrackr developer "Dissident," Apple has sent what he calls "huge takedown notices" to cut off access to pirated apps found through the software. Apptrackr has decided to move the physical location of its servers outside the United States to get around Apple's legal maneuvers and is also employing a form of redirection to avoid "direct" links to infringing content.

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Flurry: 1.2 Billion Android and iOS Apps Downloaded in the Last Week of Dec.

January 3, 2012 -

According to new data released by app analytics firm Flurry, 1.2 billion applications were downloaded for Android and iOS devices between December 25 and December 31. Earlier in the week the group predicted that in that same period it expected new Android and iOS device activations to be right around 6.8 million. Now they are saying that the number is probably closer to 20 million.

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Mojang Doesn't Know How Minecraft: Pocket Edition Will Turn Out

December 30, 2011 -

Mojang business developer Daniel Kaplan recently told Gamasutra that he did not know what version 1.0 of the mobile versions of Minecraft - Minecraft Pocket Edition for Sony's Xperia Play and iOS - would look like.

"Oh, wow, I really don’t know, said Kaplan. "I can't answer that."

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iOS, Android Versions of Grand Theft Auto III Support PC Mods

December 30, 2011 -

An interesting report on ShackNews reveals that some PC modifications created for Grand Theft Auto III will actually work with the recently released Android and iOS versions of the game. While the process of getting them to work is a bit cumbersome and might be complicated for some users, the results can lead to importing new cars, textures, songs, and more into the game.

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Kindle Fire Selling Well Despite Complaints

December 15, 2011 -

Amazon said today that Kindle has been selling more than a million units a week, and that Kindle Fire is the biggest product launch in the company's history. Dave Limp, vice president of Amazon Kindle, said that Kindle Fire "is the most successful product" Amazon's ever launched and that it's been Amazon's best-selling product for 11 straight weeks. He didn't give details.

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Windows 8 Marketplace Terms of Service Give Microsoft the Right to 'Kill' or 'Remove' Apps

December 9, 2011 -

On Tuesday Microsoft revealed an app store for Windows 8 apps. Some of the features being touted by Microsoft's Antoine Leblond at the time included an app discovery system inside and outside of the online marketplace, built-in app trials, support for x86 and ARM-based hardware, and a flexible business model. What he didn't talk too much about were the store's new terms of service. A section of it informs users that the company reserves the right to remotely "kill" or "remove" access to apps for security or legal reasons.

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ESRB and CTIA Detail Voluntary Ratings System for Mobile Games

November 29, 2011 -

The ESRB and CTIA have finally revealed details on the voluntary rating system for mobile apps that was revealed last week. The ratings system currently has the support of six major mobile service and hardware providers including AT&T, Microsoft, Sprint, T-Mobile USA, U.S. Cellular and Verizon Wireless. Apple and Google did not throw their support behind the new ratings system because they already have their own process and system in place - and it has been refined to their satisfaction.

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ESRB, CTIA Team Up for Mobile Game Ratings

November 21, 2011 -

The Entertainment Software Review Board (ESRB) has teamed up with trade group Cellular Telecommunications Industry Association to create a standardized rating system for mobile applications and games. The ESRB says that the new ratings system will be "based on age-appropriateness of their content and context," according to Gamasutra. An official announcement on the new ratings system will take place next Tuesday in Washington, DC.

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Did Microsoft pay too much ($2.5 billion) for Minecraft developer Mojang?:

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NeenekoAh the japanese... creepy dehumanizing pop group gets creepy dehumanizing arcade game: http://www.wired.com/2014/09/akb48-sailor-zombie/09/17/2014 - 11:02am
james_fudgeWe're looking into whatever is making the site freak out this morning, folks. Sorry09/17/2014 - 10:12am
lomdrSadly, Craig, they found someone else to latch onto, the API in today's article.09/17/2014 - 9:43am
MaskedPixelanteI'm having different issues with the site. I'm not sure what's causing it, but if I have this site open, videos become choppy and unwatchable.09/17/2014 - 8:33am
E. Zachary KnightConster, It is not just you. I believe the techs are looking into the problems.09/17/2014 - 8:18am
ConsterAlso, is it me or has connection to the site been spotty lately?09/17/2014 - 6:19am
ConsterThe sword it drops makes getting to the 'good' parts a lot easier.09/17/2014 - 6:09am
ConsterMaskedPixelante: I recommend going to the undead city, luring out the black knight, then hiding behind a closed door and hitting him through it so you can retreat and heal safely.09/17/2014 - 6:06am
Craig R.Have the GamerGate mouthbreathers left yet?09/16/2014 - 7:56pm
prh99Right up to the Bell Gargoyles.09/16/2014 - 7:05pm
james_fudgeI'm a huge Dark Souls fan :)09/16/2014 - 1:13pm
james_fudgeThe first part of Dark Souls is pretty easy.09/16/2014 - 1:13pm
Neeneko@AE - it is still better then Return of Kings. I wonder if they know each other...09/16/2014 - 1:05pm
Neeneko@IanC - well, considering their entire goal is disseminating information, it kinda makes sense.09/16/2014 - 1:04pm
Andrew EisenThat depends on how much longer before YOU start getting good!09/16/2014 - 12:31pm
MaskedPixelanteSo, I've been stuck in the opening section of Dark Souls for about two years now... how much longer before it starts getting good?09/16/2014 - 12:29pm
Michael ChandraI was wondering the same thing while reading it.09/16/2014 - 11:44am
james_fudgeSadly, no.09/16/2014 - 11:17am
Andrew EisenThat's a satire site, like the Onion, right? Please? Please tell me that's a satire site?09/16/2014 - 11:10am
james_fudgehis readers are.09/16/2014 - 10:36am
 

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