App Conference Call for Speakers

June 6, 2012 -

Engage Digital has issued a call for speakers for the second annual App Conference on October 18-19, 2012 in Santa Clara, CA. Those interested in sharing their expertise with the app development and business community can submit their pitches here.

The deadline is June 11. The event caters to app developers on various platforms including game developers.

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Trip Hawkins Steps Down as Digital Chocolate CEO

May 29, 2012 -

Electronic Arts co-founder Trip Hawkins announced via his official blog that he will step down from the role of CEO at mobile games company Digital Chocolate. Hawkins says that he will take an advisory role with the company he helped found.

"I am transitioning now into a consulting and advisory relationship with Digital Chocolate. For its next stage of growth, Digital Chocolate is narrowing its focus and it made sense to get more streamlined."

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Latvian Firm Fined for Fake Android Apps

May 24, 2012 -

The BBC reports that a Latvian company has been fined £50,000 over smartphone apps it created that tricked people into receiving premium rate text messages. What's worse is that these apps pretended to be legitimate versions of hit apps such as Angry Birds and Cut The Rope. More than 1,000 people received bills after downloading the fake versions of games. Naturally they were upset about this and complained.

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Japan Bans 'Complete Gacha' Mechanics in Games

May 18, 2012 -

The government of Japan has decided that it needs to ban 'complete gacha' mechanics in video games, particularly those used by companies like Namco Bandai, Gree and DeNa. Japan's Consumer Affairs Agency will ban 'complete gacha' mechanics because they see it as encouraging the addictive nature of gambling.

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Virginia Attorney General and George Mason University Team Up to Fight Gang Recruitment with Games

May 3, 2012 -

Virginia Attorney General Ken Cuccinelli (R-VA) and George Mason University President Alan Merten announced the creation of a series of interactive and educational computer and mobile phone game applications that teach youngsters about the risks and consequences of joining gangs. The goal of these programs is easy enough: to slow down gang recruitment levels in the state.

During the spring semester, GMU students used their programming skills and tapped into the attorney general’s office information of gangs to create several games and apps.

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Microsoft Dialing Sexy Back in Windows Phone Marketplace

May 2, 2012 -

Microsoft has decided that it’s time to eliminate some of the "racier" apps that are available on Windows Phone 7's app store. The announcement was made by Todd Brix, Microsoft's senior director for Windows Marketplace, on the company's blog.

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Report: Dena, Gree Plan Caps on In-Game Purchases for 16-19-year-olds in Japan

April 27, 2012 -

Casual game giants Dena and Gree have agreed to enforce a new policy that will restrict how much 16 - 17 year-old consumers can spend on in-app purchases, according to a news report from Japan Times. The new self-regulating policy, according to that report, is in response to reports that Japan's youth in that age range are spending ridiculous amounts of money on in-game purchases. The company's might also be trying to avoid national in-app spending laws in Japan.

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Microsoft Rejects Windows Phone Game Because 'Flushing Toilet Sounds' Offend Asians

April 20, 2012 -

A game called Occupied Forever can't get certified from Microsoft for release in China because the flushing sounds it contains apparently offend Asians. At least that's what Austrian indie developer Christian Zangl claims Microsoft told him when they rejected his game from Windows Phone Marketplace in the region.

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Draw Something App Sees 20 Million Downloads in Five Weeks

March 13, 2012 -

How do you get a multiplayer app about drawing pictures with a friend to be downloaded 20 million times? We have no idea, and it seems like the company that makes Draw Something has no clue as to why the app is really popular either. OMGPOP's CEO Dan Porter told Business Insider that the app has racked up over 20 million downloads in only five weeks - it was released on February 1.

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Minecraft - Pocket Edition in One Million Virtual Pockets

March 5, 2012 -

The Apple iOS and Android versions of Minecraft: Pocket Edition have sold more than one million copies, according to a tweet from Mojang developer Daniel Kaplan. The mobile version of the popular world-building game debuted exclusively on Soy's Xperia, but was released on all Android platforms, and later on iOS.

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EA Mobile Will Not Re-Release Battlefield 3: Aftershock on iOS

March 1, 2012 -

On February 22 EA Mobile pulled its iOS Battlefield 3 spin-off game from the Apple App Store after users complained about the game's lack of depth and a number of serious issues including connection problems and control issues. Today Vox Games has been told by an EA Mobile rep that development on the game has been halted and permanently shelved - never to return to Apple's devices.

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Google Reveals Latest Android Activation, App Download Numbers

February 27, 2012 -

According to Google's Mobile blog, 850,000 android devices are activated on a daily basis worldwide, and over 300 million have been activated to date. Google's SVP of mobile and digital content Andy Rubin revealed the numbers. Rubin also noted that more than 450,000 apps are now available on the Android Market, or three times the number of apps that were available last year. He also said that over 1 billion apps are downloaded every month. From the blog:

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Guest Editorial: Kevin Dent on Lolapps v. Spry Fox

February 1, 2012 -

By Kevin Dent

I started to play Triple Town as of last weekend; I had a blast and even more so when I see that they were actively supporting it with frequent updates. Then I started to hear some rumblings in the industry about how another game basically ripped it off.

Since then, we have seen Spry Fox issue proceedings against Lolapps. Most of us have read about it and shook our heads; I want to take the rhetoric out of it. I wanted to just look at the basic facts.

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Apple Targets Apptrackr with DMCA Take-Downs

January 4, 2012 -

Those who use jailbroken iPhones and enjoy pirating software are in for a rude awakening as Apple uses the DMCA to take out a frequently used service - Apptrackr. According to Apptrackr developer "Dissident," Apple has sent what he calls "huge takedown notices" to cut off access to pirated apps found through the software. Apptrackr has decided to move the physical location of its servers outside the United States to get around Apple's legal maneuvers and is also employing a form of redirection to avoid "direct" links to infringing content.

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Flurry: 1.2 Billion Android and iOS Apps Downloaded in the Last Week of Dec.

January 3, 2012 -

According to new data released by app analytics firm Flurry, 1.2 billion applications were downloaded for Android and iOS devices between December 25 and December 31. Earlier in the week the group predicted that in that same period it expected new Android and iOS device activations to be right around 6.8 million. Now they are saying that the number is probably closer to 20 million.

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Mojang Doesn't Know How Minecraft: Pocket Edition Will Turn Out

December 30, 2011 -

Mojang business developer Daniel Kaplan recently told Gamasutra that he did not know what version 1.0 of the mobile versions of Minecraft - Minecraft Pocket Edition for Sony's Xperia Play and iOS - would look like.

"Oh, wow, I really don’t know, said Kaplan. "I can't answer that."

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iOS, Android Versions of Grand Theft Auto III Support PC Mods

December 30, 2011 -

An interesting report on ShackNews reveals that some PC modifications created for Grand Theft Auto III will actually work with the recently released Android and iOS versions of the game. While the process of getting them to work is a bit cumbersome and might be complicated for some users, the results can lead to importing new cars, textures, songs, and more into the game.

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Kindle Fire Selling Well Despite Complaints

December 15, 2011 -

Amazon said today that Kindle has been selling more than a million units a week, and that Kindle Fire is the biggest product launch in the company's history. Dave Limp, vice president of Amazon Kindle, said that Kindle Fire "is the most successful product" Amazon's ever launched and that it's been Amazon's best-selling product for 11 straight weeks. He didn't give details.

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Windows 8 Marketplace Terms of Service Give Microsoft the Right to 'Kill' or 'Remove' Apps

December 9, 2011 -

On Tuesday Microsoft revealed an app store for Windows 8 apps. Some of the features being touted by Microsoft's Antoine Leblond at the time included an app discovery system inside and outside of the online marketplace, built-in app trials, support for x86 and ARM-based hardware, and a flexible business model. What he didn't talk too much about were the store's new terms of service. A section of it informs users that the company reserves the right to remotely "kill" or "remove" access to apps for security or legal reasons.

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ESRB and CTIA Detail Voluntary Ratings System for Mobile Games

November 29, 2011 -

The ESRB and CTIA have finally revealed details on the voluntary rating system for mobile apps that was revealed last week. The ratings system currently has the support of six major mobile service and hardware providers including AT&T, Microsoft, Sprint, T-Mobile USA, U.S. Cellular and Verizon Wireless. Apple and Google did not throw their support behind the new ratings system because they already have their own process and system in place - and it has been refined to their satisfaction.

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ESRB, CTIA Team Up for Mobile Game Ratings

November 21, 2011 -

The Entertainment Software Review Board (ESRB) has teamed up with trade group Cellular Telecommunications Industry Association to create a standardized rating system for mobile applications and games. The ESRB says that the new ratings system will be "based on age-appropriateness of their content and context," according to Gamasutra. An official announcement on the new ratings system will take place next Tuesday in Washington, DC.

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Word With Friends Mega Event Sponsored by Ford

November 14, 2011 -

Ford is sponsoring what it calls the "largest Words with Friends" game ever to promote its all-new Ford Escape. The public gaming event will take place tomorrow at 11:00pm - Wednesday at 12:00am at Hollywood Blvd and Highland Ave or on the company's Facebook page via a livestream.

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Mobile Developer: HTML5 Game Talk is Hype

November 1, 2011 -

Zipline Games CEO Todd Hooper isn't buying into all the hype of HTML5 being a great platform for mobile game development. In a lengthy interview with GamesIndustry.biz, Hooper said that excitement about HTML5 is being created by forces outside of the games industry, giving a false impression of its importance to developers.

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Gameloft Security Breach Affects 100 Users

October 21, 2011 -

French mobile publisher Gameloft acknowledged on Thursday that a security breach forced it to temporarily take down one of its web sites. Reports began surfacing on the company's forums earlier this week, suggesting that the GameloftLive.com Web site had been experiencing problems and that some accounts had been compromised. After a poster suggested that users stay away from the site and that Gameloft fix the problem, the web site was taken down.

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Piracy Rate of Facefighter for Android 2330 percent Higher Than iOS Version

October 11, 2011 -

Android piracy rates for Appy Entertainment’s Facefighter game app were 2,330 percent higher than on the iOS version of its game, according to studio exec Steven Sargent. The Appy exec said the developer also had problems with the compatibility of smartphones, with the first customer complaint coming within hours of FaceFighter’s release.

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iPad 97 Percent of U.S. Tablet Traffic Online

October 11, 2011 -

According to a new report called "Digital Omnivores: How Tablets, Smartphones and Connected Devices are Changing US Digital Media Consumption Habits," Apple's iPad held 97.2 percent of all tablet internet traffic in the US in August 2011.

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WSJ: Sprint Bets $20 Billion on New iPhone

October 3, 2011 -

The third largest wireless carrier in the United States is betting on the iPhone 5 in a big way. Sprint Nextel Corp. will pay Apple a whopping $20 billion dollars to give its customers access to iPhone 5, according to the Wall Street Journal. The company's top executive told Sprint's board that he expects to lose money on the deal until sometime in 2014.

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Strategy Analytics: Amazon to Sell 15 Million Kindle Fires by 2013

September 30, 2011 -

According to a new report from research firm Strategy Analytics' Tablet and Touchscreen Strategies service, Amazon will sell 15 million Kindle Fire tablet devices by 2013. The forecast was published this week in "Amazon's Fire Reignites Entry-Level Tablet Market," and comes to this conclusion under assumption that Amazon will add two additional Fire models between now and 2013. It also assumes that Amazon will make the device available to Western Europe, Japan and other developed markets during 2012.

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Survey: Young Men More Likely to Buy Angry Birds Than Women

September 13, 2011 -

Young men love Angry Birds and they are willing to lay out the cash to get the full experience - according to a new survey from Ask Your Target Market, a "do-it-yourself" online market research firm. According to the results, men between the age of 18 and 24 are most likely to pay for the full version of Angry Birds. Age aside, men are 35 percent more likely to pay for the game after downloading the free version and 76 percent more likely to buy the game than a female over the age of 25.

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Android Market Hits 6 Billion Download Mark

September 13, 2011 -

The Android Market has reached 6 billion app downloads, according to a report from analytics firm research2guidance. The number of downloads is on par with the number of Android-based devices sold this year, with NPD Group putting the Android market share at 52 percent of all phones sold in America in the last quarter.

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Sleaker@MP - Looked up hitbox, thanks.07/24/2014 - 9:40pm
Matthew WilsonI agree, but to me given other known alternatives google seems to the the best option.07/24/2014 - 6:30pm
Andrew EisenTo be clear, I have no problem with Google buying it, I'm just concerned it will make a slew of objectively, quantifiably bad changes to Twitch just as it's done with YouTube over the years.07/24/2014 - 6:28pm
Matthew WilsonI doubt yahoo has the resources to pull it off, and I not just talking about money.07/24/2014 - 6:15pm
SleakerI wouldn't have minded a Yahoo purchase, probably would have been a better deal than Tumblr seeing as they paid the same for it...07/24/2014 - 6:13pm
MaskedPixelanteIt's the golden age of Hitbox, I guess.07/24/2014 - 6:08pm
Matthew Wilsonagain twitch was going to get bought. It was just who was going to buy it . Twitch was not even being able to handle the demand, so hey needed a company with allot of infrastructure to help them. I can understand why you would not want Google to buy it .07/24/2014 - 5:49pm
Andrew Eisen"Google is better than MS or Amazon" Wow. Google, as I mentioned earlier, progressively makes almost everything worse and yet there are still two lesser options. Again, wow!07/24/2014 - 5:43pm
Andrew EisenI don't know. MS, in my experience, is about 50/50 on its products. It's either fine or it's unusable crap. Amazon, well... I've never had a problem buying anything from them but I don't use any of their products or services so I couldn't really say.07/24/2014 - 5:42pm
Matthew WilsonGoogle is better than MS or Amazon.07/24/2014 - 5:33pm
Sleaker@AE - I've never seen youtube as a great portal to interact with people from a comment perspective. like ever. The whole interface doesn't really promote that.07/24/2014 - 5:28pm
Andrew EisenNor I. From a content producer's perspective, almost every change Google implements makes the service more cumbersome to use. It's why I set up a Facebook fan page in the first place; it was becoming too difficult to connect with my viewers on YouTube.07/24/2014 - 4:50pm
Sleakerwonder if anyone is going to try and compete with google, I'm not a huge fan of the way they manage their video services.07/24/2014 - 4:41pm
Andrew EisenIt happened. Google bought Twitch. http://venturebeat.com/2014/07/24/googles-1b-purchase-of-twitch-confirmed-joins-youtube-for-new-video-empire/07/24/2014 - 4:28pm
MaskedPixelanteI hope Nintendo actually follows through with the DS Virtual Console, that sounds like it could be cool.07/24/2014 - 2:15pm
james_fudgePeople don't deny it persay, they bristle at the idea that it's a "problem" that nneds to be "fixed."07/24/2014 - 2:15pm
Papa MidnightRacism and Misogny are heavily prevalent in the gaming and online arena. Getting people to actually admit that, however...07/24/2014 - 11:42am
Papa MidnightThat very thing is somthing that anyone who has been subjected to racial-based targeting online could actually state that they've experienced.07/24/2014 - 11:41am
Papa MidnightPerfect example: "I have yet to talk to a man who has had to call a police officer due to a stalker, only to be told nothing can be done until they are physically assaulted."07/24/2014 - 11:40am
Papa MidnightNot that said communities are mutually exclusive. Even the very first comment on that last article equates women in the gaming industry with being the n-word. Despicable, aetestable, and (sadly enough) this is not an uncommon presence in either community.07/24/2014 - 11:35am
 

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