'Kim Kardashian' Game Could Net $200 Million in Annual Revenue for Glue Mobile

July 11, 2014 - GamePolitics Staff

Glu Mobile's Kim Kardashian iOS game is set generate $200 million annual revenue for the company, according to one analyst. The game has already boosted the company's share price by 40 percent in less than a month, and according to what analyst Doug Creutz told Bloomberg, revenue from Glu's game Kim Kardashian: Hollywood could reach $200 million for the year.

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EA Mobile Says Dungeon Keeper May Have 'Innovated Too Much'

July 9, 2014 - Andrew Eisen

About two weeks ago, Electronic Arts boss Andrew Wilson talked about what a shame it was that EA made a mobile version of Dungeon Keeper that most fans of the franchise hated with a passion that burned hotter than the fire of a thousand suns.

Yesterday, in an interview with GamesIndustry International, EA Mobile big cheese Frank Gibeau suggests that EA might have innovated too much with Dungeon Keeper Mobile.

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Gamblit Gaming Inks Deals With Shanda Games Europe, Flexball, and Gamiker

July 9, 2014 - GamePolitics Staff

Real-money in gaming technology company Gamblit Gaming has announced partnerships with Shanda Games International Europe, Gamiker and Flexball. All three companies will eventually utilize Gamblit Gaming’s mobile platform technology to let companies to add real money gaming mechanics to any mobile or PC game.

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Amazon Refuses to Settle With FTC Over In-App Purchases

July 3, 2014 - GamePolitics Staff

Amazon is refusing to comply with a Federal Trade Commission settlement plan related to in-app purchases. Apple settled for $32.5 million in refunds to parents who claim they were billed for games and in-app content their children were playing on their mobile or tablet devices without their express consent. Apple was also ordered to change its billing practices to make sure that in-app purchases require consent from parents or device owners before transactions could be completed.

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Report: Nvidia Working on 'Shield Tablet'

July 2, 2014 - GamePolitics Staff

New documents from the Global Certification Forum and the Federal Communications Commission found by Notebook Italia indicate that a second Nvidia Shield device exists.

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Tablets More Popular Than 3DS Amongst UK Children

June 27, 2014 - GamePolitics Staff

Tablets have overtaken Nintendo's 3DS as the most popular personal gaming device owned by UK children, according to new data from Futuresource Consulting - as reported on by MCV.

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Chinese Mobile Games Giant Embroiled in Bribery Scandal

June 26, 2014 - GamePolitics Staff

Gamasutra reports that one of the biggest game publishers in China, China Mobile Games and Entertainment Group has laid off several executives following allegations of bribery. The company laid off nine executives from their positions earlier this week, including President Shuling Ying.

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Juniper Research Predicts Mobile Games Market Will Generate Over $28 Billion by 2016

June 18, 2014 - GamePolitics Staff

Total global revenues from mobile games will reach $28.9 billion by 2016, according to a new report from research firm Juniper Research. This represents a 38 percent increase from the $20.9 billion Juniper predicts by the end of 2014.

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Microsoft Commits to Recycling Electronics

June 16, 2014 - GamePolitics Staff

Microsoft is officially a founding member of R2 Leaders, a group dedicated to responsibly recycling used electronics. The company joins other technology companies including Sony America, Xerox and Goodwill Industries in this endeavor.

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Temple Run Series Downloaded Over One Billion Times

June 4, 2014 - GamePolitics Staff

The popular and often copied Temple Run games on the Apple App Store have been downloaded one billion times, according to GII. Developed by Imangi Studios, Temple Run and Temple Run 2 are world-running platformer games that are extremely popular and have been cloned by other developers trying to cash in on the games' popularity.

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AVAST Warns World Cup Soccer Fans to Be Wary of Nefarious Apps

June 2, 2014 - GamePolitics Staff

Security software maker and security research firm AVAST Software have found several soccer apps that they describe as "ad-overloaded, data-hungry apps." As fans get ready for the World Cup to get underway in Brazil, the offering of soccer-related apps on the Google Play store is big; there are at least 125 different vuvuzela apps available. But AVAST Software is warning those keen to download these apps that some of them are wolves in sheep's' clothing.

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Report: 'Puzzle & Dragons' Generates Five Times More Revenue Than 'Clash of Clans'

May 16, 2014 - GamePolitics Staff

According to new data released by Super Data, GungHo's Puzzle & Dragons beats out Super cell's Clash of Clans in mobile ARPU (average revenue per user). Super Data claims that GungHo's game generates around $12 per user, while Clash of Clans generates only around $1.31.

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Glu Mobile Acquires PlayFirst

May 1, 2014 - GamePolitics Staff

Glu Mobile has acquired Diner Dash maker PlayFirst, according to this GII report. The transaction is expected to close this month. Glu Mobile bought the company by offering PlayFirst shareholders 3 million shares of the company's common stock and by taking on $3.55 million of PlayFirst's debt.

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Malwarebytes Discusses the Dangers of 'Sideloading' Game Apps

April 30, 2014 - GamePolitics Staff

Security researchers at Malwarebytes has a new blog post up talking about the dangers of "sideloading apps," or bypassing the app store on your preferred Android-based device to install games. Malwarebytes say that this practice is "best avoided" because it makes it easier for malware makers to install something nefarious on your device.

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Microsoft Completes Acquisition of Nokia

April 28, 2014 - GamePolitics Staff

Microsoft has finally completed its acquisition of mobile phone maker Nokia. The completion of the acquisition follows approval from Nokia shareholders and various governmental regulatory agencies around the world. Microsoft announced on Sept. 3 of last year that it intended to acquire Nokia for a total of $7.5 billion in cash. The deal consisted of approximately $5 billion and an agreement to license Nokia's patents for $2.17 billion.

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GameStop to Close 120 - 130 Retail Stores Worldwide

April 25, 2014 - GamePolitics Staff

Video games retailer GameStop will close between 120 to 130 of its 6,457 retail locations worldwide, the company announced. The move is part of a plan to focus more on mobile called "GameStop 3.0," according to what CEO Paul Raines said at GameStop's 2014 Investor Day yesterday. As part of that initiative GameStop will focus on Mobile and Apple-based devices by launching stand-alone chains like the AT&T-branded chain "Spring Mobile" and the Apple retailer "Simply Mac."

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Zynga Reports Q1 Loss of $61 Million

April 24, 2014 - GamePolitics Staff

Social and mobile game maker Zynga reported a first-quarter loss of $61 million, compared to a $25 million loss from its previous quarter and a profit of $4 million the same period a year ago. Zynga also announced that its founder Mark Pincus, who had already stepped down as its chief executive officer, would leave his role as chief product officer, basically ending his executive duties at the firm. Pincus remains the chairman of the board.

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Report: Nokia Will Become 'Microsoft Mobile' When Acquisition is Completed

April 22, 2014 - GamePolitics Staff

According to this PCR report Nokia will not exist as a brand after Microsoft wraps up its acquisition of the company. According to the report, the Nokia brand name will be dropped by Microsoft once it officially acquires the mobile manufacturer. This is based on a leaked letter sent by Microsoft to suppliers. In it, Microsoft tells suppliers that the Nokia Corporation/Nokia Oyj (Ltd) name will be replaced with Microsoft Mobile Oy.

Posted by Nokiapoweruser.com, the letter reads:

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Help Save Little Worlds Studio

April 9, 2014 - GamePolitics Staff

Lyon, France-based indie developer Little Worlds Studio said that it is "playing its last card" and "places its fate in the hands of the public" with the launch of an initiative to save the company through what it is calling a "Kickfailer." Unlike a "Kickstarter," this initiative seeks support through its already established free-to-play mobile game Mana Crusher.

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Paid Mobile Version of 'Tetris' Downloaded Over 420 Million Times

April 8, 2014 - GamePolitics Staff

In a recent interview with GamesBeat, The Tetris Company's Henk Rogers reveals that the mobile version of the classic puzzle game has been downloaded more than 425 million times. That figure does not include free-to-play versions of the game, which Rogers apparently is not a big fan of.

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GameStop Partners With IBM, Texas A&M University

April 3, 2014 - GamePolitics Staff

GameStop announced today that it has entered into a partnership with researchers from the Center for Retailing Studies at Texas A&M University’s Mays Business School and IBM.

IBM will provide the video games retailer with its BlueMix could platform, which will allow GameStop to "incorporate new mobile and cloud apps with previously existing systems, creating an enhanced atmosphere for customer interaction online and in-store."

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WildTangent: Gamers Prefer Games With Ads Over Paid Games

March 27, 2014 - GamePolitics Staff

Research firm IHS Inc. and game network WildTangent released research today that indicates consumers are willing to put up with "value exchange-style advertising" in games. IHS describes "value exchange advertising" as a method used by advertisers to reward gamers for viewing ads with items such as in-game items or free game sessions.

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Nexon: We're Letting Mobile Game Consumers Down

March 24, 2014 - GamePolitics Staff

Free-to-play MMO company Nexon says that the mobile games industry has let consumers down. Nexon CEO Owen Mahoney said that consumers are not being given content they deserve and has accused cloning of popular games on various App stores as a big part of the problem.

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Google Play Games Services Enables Cross-Platform Multiplayer

March 17, 2014 - GamePolitics Staff

At the Game Developers Conference in San Francisco today, Google announced a new version of the Google Play Games Services that enables cross-platform multiplayer support for iOS and Android games. Play Games Services is a backend API for developers of Android, iOS, and even Web games that gives developers the ability to set up achievements, leaderboards, multiplayer and cloud saves using Google's cloud infrastructure and development APIs.

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Hit Mobile Series 'The Room' Sells Five Million Copies

March 7, 2014 - GamePolitics Staff

Developer Fireproof Games claims that it has sold more than five million copies of its mobile puzzler series The Room on Android and iOS. The second game in the series, The Room Two, launched in December of last year and has already surpassed more than 1.2 million in sales, according to Fireproof. Fireproof also claims that it has sold more than 4.2 million copies of the first game since it debuted in 2012. The first game is priced at $1, while The Room Two costs $3.

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Mobile Phone Unlocking Bill Gets Unwanted Last-Minute Change

February 26, 2014 - GamePolitics Staff

What was supposed to be a bill that would allow consumers to jailbreak their mobile phones has been poisoned and watered down by lawmakers.

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Report: Clash of Clans Generates $654K Per Day in Microtransactions

February 11, 2014 - GamePolitics Staff

According to new data from AppData, Supercell's free-to-play action strategy game Clash of Clans generates $654,000 per day in micro-transactions. Yes we have a hard time believing that figure too, but that is the figure put out by AppData, and their data is always spot on.

That $654,000 in daily revenue comes from the purchase of add-on content, booster packs, and other forms of downloadable content. The game launched for iOS devices in 2012 and made its way to the Android last year.

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Report: 40 Percent of Consumers Will Use Mobile Devices to Watch Video by 2018

February 11, 2014 - GamePolitics Staff

Around 40 percent of consumers will watch video on mobile devices such as tablets and smartphones by 2018, according to a new report from research firm ABI Research. This the firm says, is in spite of strong efforts to bring online video to new devices such as Google’s Chromecast and new video game consoles from Microsoft and Sony.

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UKIE Responds to OFT Rules on In-App Purchases

January 30, 2014 - GamePolitics Staff

The UKIE, the trade group that represents the video games industry in the United Kingdom, issued a statement today concerning the Office of Fair Trading’s principles for online and app-based games (you can read about that here). UKIE CEO Jo Twist said that her organization has worked closely with its members and the OFT to help form guidelines that protect children and continue to grow business in the UK.

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UK's Office of Fair Trading Gives App Developer Two Months to Adapt to New In-Game Purchasing Rules

January 30, 2014 - GamePolitics Staff

The United Kingdom's Office of Fair Trading (OFT) watchdog agency has given mobile phone app developers two months to adapt to new in-app purchasing rules that better protect children (and subsequently their credit-card holding parents) from in-game micro-transactions and messaging that generally encourages them to buy things to advance gameplay. The OFT has given developers a deadline of April 1 to make their apps for iOS, Windows Phone, and Android devices comply with new rules.

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WonderkarpConster, I was quoting Anita Sarkeesian01/24/2015 - 10:39pm
ZippyDSMleeodd its not wanting to post half the time 0-o01/24/2015 - 10:21pm
ZippyDSMleetest01/24/2015 - 10:21pm
ConsterWonderkarp: did the US actually bomb Japan back to traditional values? My history lessons were eurocentric, so I wouldn't know.01/24/2015 - 9:39pm
ZippyDSMleeeffect like confusion,ect. QTEs are a gimmick that can easily be shallow because you are looking to mess with conditioned responses and nothing messes with them more than random gameplay changes..01/24/2015 - 7:58pm
ZippyDSMleeWonderkarp: They tried to be natural with God Of Wars QTE’s, sometimes it felt random which I hate the most in QTEs. The way you interface with gameplay (press X to get X result) should never rely on randomly generated mechanics unless it’s a status01/24/2015 - 7:57pm
Andrew EisenI've passed your comment on.01/24/2015 - 5:45pm
Neo_DrKefkaHey GamePolitics staff can you guys work out the way the ads are delivered via mobile? Sometimes any attempt to do anything on this site automatically forwards you to download "Flappy bird" on a shady site or another thing. It just hijacks my Safari01/24/2015 - 3:47pm
WonderkarpI feel like the only good QTEs were the ones in the God of War series. I dont know why though.. maybe its the visceral carnage01/24/2015 - 1:13pm
ZippyDSMleeprh99: QTEs are dumb I ever understood the need for them outside being cheap and wanting to pad mechanics with scripted events that use only a few buttons.01/24/2015 - 12:58pm
InfophileAnd a more detailed breakdown of expenses here: http://imgur.com/L46SUMw01/24/2015 - 12:42pm
InfophileFor anyone still complaining about where the funding for Tropes vs. Women went: https://www.dropbox.com/s/q4z6qa561roidh5/femfreq_annualreport2014.pdf?dl=0 (page 16) Not that this will actually stop claims of fraud, but it's good to have a counter.01/24/2015 - 12:38pm
prh99Linux kernel patch breaks Witcher 2. Apparently it was a wrapped Windows version instead of native port. http://m.slashdot.org/story/21270301/24/2015 - 11:12am
prh99I am not a fan of QTEs. Toggle joystick to break away from an enemy is ok...01/24/2015 - 12:26am
Goth_Skunk@WonderKarp: *fistbump*01/24/2015 - 12:00am
ZippyDSMleeIts like they took the fiction from soemthing else and tried to impose it on the Turok IP 0-o01/23/2015 - 10:14pm
ZippyDSMleeuhg I mean they did not need the dumb story and needed more unreal crazy combat.01/23/2015 - 10:13pm
ZippyDSMleestyle gameplay not generic shooter stuff.01/23/2015 - 10:11pm
ZippyDSMleeI loved what they were trying to go with in 3 but it was rather messed up and buggy. Evolution is a typical corridor shooter of the time. The newer Turok is half right they just needed the non-super realistic grim dark story and more crazy Unreal style ga01/23/2015 - 10:11pm
Wonderkarpshe going to do a video on how America Bombed Japan Back To Traditional Values Next? Or one on how Toxic Masculinity in Culture causes Shootings?01/23/2015 - 10:10pm
 

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