New York

Lone NY Senator to Vote Against Video Game Law Explains Why to GP Reader

July 31, 2008

As GamePolitics reported last month, Sen. Thomas Duane (D) was the lone member of the New York State Senate to vote against a video game bill that was eventually signed into law by Gov. David Paterson. The measure, sponsored by Sen. Andrew Lanza (R) was approved by a 61-1 margin in the New York Senate.

An enterprising GP reader who happens to be a New York resident (and who wishes to remain nameless) wrote to the State Senator regarding his stance on the legislation:

Dear Sen. Duane

 

...I would like to congratulate you on your lone opposition vote on the above referenced bill... As informed citizens are aware, this law addresses none of the issues associated with video games, redundantly mandates provisions that are already in place such as per product industry ratings and console parental controls, establishes yet another toothless advisory committee, and likely constitutes a violation of the First Amendment...
 
I welcome government efforts in the form of education for parents, but do not welcome intrusive government efforts to usurp parents' role as arbiter of their children's exposure to mass media.
 
Sen. Duane's Chief of Staff, Laura Morrison, wrote back:
 
Dear Mr. [GP reader]:

 

...Senator Duane shares many of your concerns about S.6401-A.  He recognizes that there is already an effective, voluntary [ESRB] rating system in place... and that parental controls are available on all current video game consoles.  Parents should determine which games their children have access to and the marketplace should decide which games sell and which do not.  

 

Like you, Senator Duane questions this bill's constitutionality and points to the fact that similar bills have been struck down in other jurisdictions.  He regrets that he was the lone voice in dissent on this matter.

GP: It's great to see gamers involving themselves in the political process and even better to see an elected official who writes back with something more than a form letter.

TV News Report on NY Video Game Law

July 25, 2008

Long Island's Regional News Network has a video report on New York's controversial video game law...

 

New York Video Game Law: Exclusive FAQ

July 23, 2008

Q: Who sponsored New York's video game law?

A: There were two identical versions, one in the NY State Assembly and another in the NY State Senate. The Assembly version (A.11717) was sponsorsed by Assemblyman Joseph Lentol (D, Brooklyn). The Senate version (S.6401-A) was sponsored by Sen. Andrew Lanza (R, Staten Island).

Q. How was it voted on in the legislature?

A. The Assembly version was passed 137-1. The Senate version passed 61-1.

Q. How did the bill get to be law?

A. After approval by the Assembly and Senate, Gov. David Paterson (D) signed it into law on July 22nd.

Q. Is this the same legislation that former Gov. Spitzer was favoring before his hooker incident cost him his job?

A. No. The bill under consideration last year would have made selling an M-rated game to a minor a felony crime. There is no such provision in this law.

Q. What does the law require?

A. The law requires:

  • Video games sold by retailers in New York State which have a "standardized" and "commonly used" (e.g., ESRB)  rating must display that rating on the outside of their packaging.
  • New console systems sold in NY State must have parental controls
  • A 16-member advisory council, appointed by the Governor, will a.) study the relationship between violent media and youth violence b.) evaluate the effectiveness of the ESRB rating system and make recommendations concerning it c.) study the potential of creating a parent-teacher violence awareness program to identify and assist potentially violent student

Q: Does the law apply to games sold online as well as in retail stores?

A: No. Although Sen. Lanza's website initially claimed that it did, a reading of the legislation shows that "mail order" businesses, which under NY law include online retailers, are exempt from the rating requirements. GamePolitics contacted Sen. Lanza's staff, which said that the online comment was a mistake and does NOT apply. The law applies ONLY to so-called "brick and mortar" retailers.

Q: Are the current ESRB ratings & content descriptors sufficient to meet the requirements of the law?

A: Yes. As long as a video game available at retail displays an ESRB rating and its associated content descriptors (and they already do), the retailer is in compliance.

Q. What about small publishers or independently created games which are not submitted for an ESRB rating?

A. As long as they are sold via online, no problem. They aren't required to be rated.

Q. Are used games subject to the law?

TV Debate on New York Video Game Law

July 22, 2008

Is New York's video game law necessary?

Is it constitutional?

Dr. Michael Rich, Director of the Center for Media and Child Health at Harvard Medical School, and Adam Thierer, Senior Fellow at the Progress & Freedom Foundation in Washington, D.C., squared off on the Bloomberg network to debate the merits of the New York law signed last night by Gov. David Paterson.

Thierer believes the law is unnecessary and will be struck down as unconstitutional. Dr. Rich worries about the training abilities of games in relation to violence and wants social science injected into the game rating process.

GP: We agree that the New York law is unnecessary. However, if the video game industry doesn't challenge it - and it's not at all clear that they will - then there will be no finding that it is unconstitutional.

So, why wouldn't the game biz challenge the law?

Because it has no effect on their bottom line. The content ratings and parental controls mandated by the law are already in place. While the industry might argue that the state is compelling this sort of speech, it's an argument that exists in a somewhat theoretical realm. In practice, the industry is already meeting the requirements. Game publishers and retailers would rather do business than argue the finer points of constitutional law. Moreover, for the game biz there's a political downside to fighting this part of the law. Doing so would be tantamount to saying, "Yes, we have ratings and parental controls, but we might want to take them away someday." Such a position would not be comforting to parents and would provide ammunition to critics. 

The law's mandated advisory council on video game violence enjoys First Amendment rights of its own. People, government bureaucrats included, are free to study and discuss whatever they like. Besides, the video game publishers and retailers will occupy two of the 16 seats on the advisory council.

As to Dr. Rich, while he may have desire to include social science in game ratings, that is not part of the New York law. The statute gives New York no power whatsoever over the ESRB rating process.

And, we note, the announcer gets it completely wrong in his opening when he says that the law includes "tough fines for retailers who sell adult games to kids." There's nothing like that in the legislation.

Adam Thierer lays out his position in detail at the Technology Liberation Front.

BREAKING - New York Governor Signs Video Game Bill Into Law

July 22, 2008

GamePolitics has confirmed that, last night, New York Gov. David Paterson (left) signed video game legislation passed by the Senate and Assembly into law.

UPDATE: We've obtained a copy of the Governor's press release on the video game bill signing:

Governor David A. Paterson signed a package of bills, many of which are focused on public safety and protecting the rights of New York residents. [One of these will] ensure the State will explore the negative effects of violent video games.

 

“We have the obligation to be constantly vigilant about amending our laws to protect the residents of New York State. Many of these bills will do just that by closing loopholes or creating new laws to enhance the quality of life for all New Yorkers,” said Governor Paterson...

 

...other bills signed by Governor Paterson are directly aimed at protecting children... A.11717 / S.6401-A [the video game bill] establishes an advisory council to conduct a study on the connection between interactive media and real-life violence in minors exposed to such media. This bill will also require new video game consoles to have parental lockout features by 2010, and mandate that games sold at retail disclose the ratings obtained from the gaming industry's voluntary rating system.

GamePolitics has received this comment from Richard Taylor, Senior Vice President of Communications and Research for the Entertainment Software Association:

The state has ignored legal precedent, common sense and the wishes of many New Yorkers in enacting this unnecessary bill. This government intrusion will cost taxpayers money and impose unconstitutional mandates for activities and technologies that are already voluntarily in place. It also unfairly singles out the videogame industry over all other forms of media. One wonders where this overreach by government in New York will end. If New York lawmakers feel it is the role of government to convene a government commission on game content, they could next turn to other content such as books, theater and film.

Will there be a court challenge? We've put this question to the ESA; they've told us that they are reviewing their options. For a variety of reasons, the main one being that the bill has no real teeth, it's entirely possible that the industry will just live with it.

ACLU: NY Video Game Bill Passed by "Flawed Process"

July 22, 2008

Rochester, New York public radio station WXXI reports that a representative of the New York Civil Liberties Union has termed the state's video game bill a "flawed process."

Bob Perry of the NYCLU told WXXI:

This bill was adopted in the last minutes of the legislative session, without hearings, without meaningful debate, without an opportunity for members of the public or industry to address the constitutional issues and the media technology issues implicated by the bill.

NY Metro has additional comments from Perry:

The legislation proposes an ambitious state system regulating the way video games are sold in retail stores and viewed at home based on content that the First Amendment protects from regulation.

Meanwhile, the Empire State News reports that NYCLU executive director Donna Lieberman (left) urged that the bill be vetoed:

New Yorkers do not need the state judging which video games are appropriate and which aren’t. Parents, not government committees, should be responsible for making those judgments. If the legislature wants to reduce youth violence, it should fund educational programs to teach students conflict resolution skills.

Bill sponsor Sen. Andrew Lanza (R) countered with:

This [law] does not prohibit the sale of video games based on ... content. This simply requires a labeling. And at the end of the day if a game is rated mature, or violent, this does not preclude or prohibit someone from selling it to a minor. I wish we could do that, but the First Amendment, I believe, protects against that.

Gov. David Paterson must decide by tomorrow whether to sign the bill into law. The measure, which would require that games be rated and console systems have parental controls built in, passed overwhelmingly in the state legislature.

It is unclear whether or not the video game industry will oppose the New York law if the Governor signs it.

New York Video Game Law Heats Up as Guv Moves Closer to Signing

July 18, 2008

There is a good deal of buzz this week surrounding video game-oriented legislation passed overwhelmingly last month by the New York state legislature. New York Gov. David Paterson (left) must decide by July 23rd whether he will sign the bill into law or let it die.

In a story broken by GamePolitics on June 24th, we reported that the NY State Senate passed, by a 61-1 vote, Sen. Andrew Lanza's bill which:

  • requires that games carry a rating
  • requires games consoles to have parental controls
  • establishes a 16-member advisory council on media violence

While the various segments of the video game industry have taken no unified position to date, the Binghampton Press details opposition to the bill from some unusual corners.

Grover Nordquist, head of Americans for Tax Reform, said:

This is a feel-good piece of legislation that really doesn't so anything.

GP: That's certainly true (see: NY Video Game Bill Barks, Doesn't Bite)

Robert Perry of the New York chapter of the ACLU, added:

This bill would have the state regulating constitutionally protected speech. The courts will not permit that.

GP: Since the bill doesn't restrict content or sales based on content, we're assuming that the ACLU's Perry is referring to the requirement that games be labeled with a rating, which they already are on a voluntary basis.

Derek Hunter of the Media Freedom Project said:

The bill is unnecessary. The video-game industry is praised as the best at policing itself. They have a great ratings system.

Adam Thierer, writing for the Tech Liberation Front, calls the bill "unnecessary, unworkable, and unconstitutional" in an open letter to Gov. Paterson.

Meanwhile, Jason Della Rocca, executive director of the International Game Developers Association, has apparently issued an alert to IGDA members based in New York, calling upon them to contact the Guv in opposition to the bill.

The key piece of the puzzle will be whether the ESA decides to challenge the law's constitutionality. The game publishers' trade group, busy with E3 this week, has not said what it plans to do in that regard. Their most likely response will be to wait and see whether the Governor signs the bill into law. In the meantime they have urged VGVN members to write the Governor in opposition.

Comments made by the Entertainment Merchants Association, however, give the impression that video game retailers believe they can live with the law's provisions:

The bill is unnecessary and seeks to solve a problem that does not exist. But we do not anticipate that video game software retailers will have a problem complying with its requirements. (It is important to note that NY law already requires DVD packages to display the rating of the movie.)

 

ESA's VGVN Urges Members to Fight Toothless NY Video Game Bill

July 15, 2008

The Video Game Voters Network issued an alert yesterday recommending that its members contact New York Governor David Paterson (left) to urge that he not sign pending video game legislation into law:

This bill would waste NY residents hard earned tax dollars on investigating video games when the facts are already in. We have much higher priorities for our resources and dollars than this kind of crusade.

As GamePolitics reported last month, the New York State Senate overwhelmingly passed a measure sponsored by Sen. Andrew Lanza (R). An identical bill also cleared the State Assembly.

While the VGVN, which is owned and operated by game publishers trade association the Entertainment Software Association (ESA) is opposing the measure, the Entertainment Merchants Association (EMA), a group which represents game retailers, apparently does not plan to take action. In a statement issued following the bill's passage, the EMA said:

The bill is unnecessary and seeks to solve a problem that does not exist. But we do not anticipate that video game software retailers will have a problem complying with its requirements.

GP: As I pointed out in my Joystiq column, the Lanza bill is largely symbolic (see: NY Video Game Bill Barks, Doesn't Bite.

GP on Joystiq: NY Video Game Legislation Has Missing Teeth

June 30, 2008

...the one in which GP explains why the video game bill passed in New York last week is all bark and no bite.

Catch it only on Joystiq...

Game Retailers Trade Group Reacts to Passage of New York Video Game Bill

June 26, 2008

The Entertainment Merchants Association, the trade group which represents the interests of a large bloc of video game retailers, has issued a statement on Tuesday's passage of video game legislation by the New York State Senate:

The bill is unnecessary and seeks to solve a problem that does not exist. But we do not anticipate that video game software retailers will have a problem complying with its requirements. (It is important to note that NY law already requires DVD packages to display the rating of the movie.)

With passage in both the New York State Senate and Assembly, the measure now proceeds to Gov. David Paterson, who is likely to sign it into law.

BREAKING - NY Senate Passes Video Game Bill 61-1

June 24, 2008

Moments ago the New York State Senate voted 61-1 to approve a bill proposed by Sen. Andrew Lanza, a Republican from Staten Island.

Sen. Lanza is seen arguing for passage in the photo at left. Sen. Thomas Duane (D) of New York City cast the lone dissenting vote.

The video game bill mirrors that passed yesterday by the State Assembly, a Lanza staffer told GamePolitics that the measure will now go to Gov. David Paterson for consideration. If Paterson signs the bill, it will become law in 2010.

Prior to that, however, the video game industry is likely to sue, arguing that the measure is unconstitutional.

UPDATE: We've got an mp3 of Sen. Lanza's final three minutes of argument in favor of the bill. Here's an excerpt:

If you look closely at this bill, [concerns expressed by Sen. Duane] are not valid. Let's start with speech. There's all kinds of speech. If we take an old-fashioned pinball machine and plunked it down here in the middle of the chamber, no one would call it speech. But when we put that up on a video screen, it does become speech and I acknowledge that. And it deserves protection under the Constitution... There is some confusion with respect to what this bill actually accomplishes... The word prohibition was talked about. I want to be clear. This bill does not prohibit the sale of any video to anyone...

 

This simply says that every video game sold in the state of New York simply should have a rating consistent with what the ESRB does presently in a voluntary way... it does work. But the problem with "voluntary" is that tomorrow someone can change their mind. Someone could decide tomorrow to no longer place ratings on these games. So this is not about prohibiting the sale, this is simply about providing information to parents...

 

Last year's version... that included a provision that would have made it an E-felony to sell these games, we all thought it was wrong. And we took that out. We worked with the [video game] industry. We worked with the Assembly and we do have an agreement here on a piece of legislation that I think will go a long way in allowing parents to make good decisions in regard to what is and what isn't appropriate for their chidlren...

 

NY Video Game Bill Moving Towards Passage

June 24, 2008

The New York State Assembly unanimously passed a video game bill yesterday. A similar measure is now under consideration in the State Senate.

A11717 was proposed by Assemblyman Joseph Lentol (left), a Brooklyn Democrat. If signed into law it would require new console systems to be equipped with parental controls, would create a 16-member governmental advisory council and would mandate that ESRB ratings be displayed on game packaging.

The proposed advisory council would examine the potential impact of violent media, make recommendations regarding the ESRB rating system, and establish "a parent-teacher violence awareness program to identify and appropriately assist students who  may  have  a  propensity toward violence."

The Senate version is sponsored by Republican Andrew Lanza. Given that the New York legislative calendar wraps up at the close of business today, it's likely that the Senate will pass the bill. If not, it may be revived in a special session.

Should the Senate bill join the Assembly version in passage, the measure will then proceed to New York Gov. David Paterson (D). If the Guv signs the bill into law, it is scheduled to go into effect on September 1, 2010. Of course, if the Governor signs the bill, there is little doubt that the video game industry will file a federal lawsuit to block the law from taking effect on constitutional grounds.

GamePolitics readers may recall that New York seemed destined to adopt a video game law in 2007 but the measure was ultimately derailed by bitter political infighting between then-Gov. Eliot Spitzer and Senate Republicans.

The ESA, which represents the interests of US video game publishers, has urged New York-based members of its Video Game Voters Network to contact their elected officials in opposition to the bill.

GP Readers Choose Spitzer as Gaming's Biggest Political Hypocrite

April 10, 2008

When it comes to video games and politicians, disgraced former New York Governor Eliot Spitzer is, by a wide margin, the biggest hypocrite.

Spitzer was the runaway choice of GamePolitics readers in a poll we ran this week, gathering nearly 46% of the vote.

To be fair, his selection should come as no surprise. After all, Spitzer complained about GTA's cartoon hookers (right) in campaign speeches and then get caught paying big bucks for the real thing (left) as governor.

Here are the numbers:

Spitzer: 45.7%

California Gov. Arnold Schwarzenegger: 21.8%

Boston Mayor Thomas Menino: 18.7%

MP Keith Vaz: 9.3%

Kansas Gov. Kathleen Sebelius: 4.6%

Grand Theft Auto Critic Spitzer Resigns in Disgrace

March 12, 2008

Client 9 has become Disgraced ex-Governor 1.

Eliot Spitzer, the moral crusader who, as GamePolitics reported, was so offended by the interactive prostitution in Grand Theft Auto, has vacated his office following revelations by the New York Times that he was a regular patron of high-priced call girls.

Here's what Spitzer, a rising star in the Democratic party, had to say about GTA during his 2006 election campaign:
 

Media content has gotten more graphic, more violent and more sex-based… Currently, nothing under New York State law prohibits a fourteen-year old from walking into a video store and buying… a game like ‘Grand Theft Auto,’ which rewards a player for stealing cars and beating people up. Children can even simulate having sex with a prostitute…


FBI wiretaps captured him singing a different tune to the managers of the Emporers Club VIP service. Spitzer haggled over payment details as he arranged for a petite brunette named Kristen to rendezvous with him at a Washington, D.C. hotel. Later, Kristen and the escort service manager were overhead discussing Spitzer's proclivities:
 

Manager: [Spitzer] would ask you to do things, that, like you might not think were safe. You know - I mean that - very basic things...

Kristen: I have a way of dealing with that. I'd be like, 'listen, dude, do you really want the sex?"


And, apparently, Spitzer did. We wonder whether he'll be picking up a copy of GTA IV now that he will have plenty of time on his hands...

UPDATE: The NY Times has identified Kristen as 22-year-old Ashley Alexandra Dupre (left), a struggling, would-be singer. You can check out her MySpace page. We're willing to bet that this will be a boost to her career. Expect to see her on Larry King within a few days.

The next revelation will likely be the release of the audio tapes of the Guv's, uh, dickering about the arrangements.

BREAKING: Video Game Critic Spitzer Involved in Prostitution Ring

March 10, 2008

He may be opposed to violent video games like Hitman: Codename 47, but an FBI document alleges that New York Gov. Eliot Spitzer (D) was known as Client 9 to an upscale, international prostitution ring.

Spitzer is seen at left with Silda, his wife of 21 years.

The New York Times is reporting a breaking story that Spitzer will make some type of announcement this afternoon about the case. (UPDATE: Spitzer briefly apologized, but didn't 'fess up to anything specific...)

Federal prosecutors apparently caught Spitzer on a wiretap arranging for a prostitute to travel from New York to Washington, D.C., where he was visiting on business. It is a federal offense to transport someone across state lines for the purpose of engaging in prostitution.

During his 2006 gubernatorial campaign, Spitzer pledged to regulate video game content and called for a universal rating system. Video game legislation approved by the New York Assembly during his first year in office seemed fast-tracked for passage, but eventually stalled due to a bitter political feud between Spitzer and Senate Majority Leader Joseph Bruno (R). The video game bill was expected to be revived in 2008, but that is certainly questionable now, as is Spitzer's future.

During the 2006 campaign Spitzer called out the video game industry for excessive violence and, ironically, sexual content in its products:
 

Like all parents, I know it is increasingly difficult to protect our children from negative influences... we have learned that when self-regulation fails, government must step in... we must do more to protect our children from excessive sex and violence in the media...


 

Media content has gotten more graphic, more violent and more sex-based... Currently, nothing under New York State law prohibits a fourteen-year old from walking into a video store and buying... a game like 'Grand Theft Auto,' which rewards a player for stealing cars and beating people up. Children can even simulate having sex with a prostitute...


GP: The hypocrisy meter is just about off the scale... Check out page 36 of this FBI document for some of the dirty details of Client 9's hotel encounter with a hooker named "Kristen."

UPDATE: Spitzer is a superdelegate for another frequent video game critic, Sen. Hillary Clinton.

RANDOM THOUGHT: Can a homemade Client 9 game be far behind?

 

Following GP Story, NY Officials Remove Hoax Info from Presentation

December 20, 2007

GamePolitics revealed yesterday that a New York Division of Criminal Justice Services (DJCS) presentation on video game issues listed a well-known hoax site as a parental resource.

That news has apparently caused a bit of a stir among political types in Albany.

The Staten Island Advance, citing the GP article, reports that state officials will remove the hoax site Mothers Against Videogame Addiction and Violence (mavav.org) from a listing of parental resources which appears at the end of the 24-minute presentation:
 

One story on the hoax site, "Video Game Violence Makes Teens Aggressive," shows a phony brain scan, with the outline of a tiny machine gun superimposed on the image of a brain...


 

John M. Caher, a spokesman for DJCS, said officials are in the process of editing the video to yank the hoax Web site reference...

"We firmly stand by the core, overriding message of the presentation: Parents and guardians need to know the types of games that are available, and use their own good judgment to decide if something is right for their child," Caher said.


Gov. Spitzer's office referred media questions back to DCJS, which prepared the video. Prior to the GP story, however, Spitzer was squarely behind the presentation, saying:
 

I commend the staff of the DCJS...This presentation gives parents and educators the information they need to make smart decisions about the games their children play. 


A representative for State Senator Andrew Lanza, who heads a New York legislative task force on violent games, told the Advance that Lanza had no role in the preparation of the video.

GP: We note that some of our readers mentioned the GamePolitics story in comments to the original Staten Island Advance coverage. That surely helped get the attention of New York state bureaucrats and is an example of grassroots gamer action at its finest - well done!

New York Guv's Game Scare Presentation Cites Hoax Site as "Resource"

December 19, 2007

In New York, efforts to legislate video game sales have bogged down in the wake of bitter political infighting between Gov. Eliot Spitzer (D) and State Senate Majority Leader Joseph Bruno (R).

While the legislative effort remains stalled, the New York Department of Criminal Justice (!) has produced a 20-minute slide show which, in addition to offering some good advice to parents, dredges up a number of sensationalized stories, presents at least one outright fallacy, and cites a well-known Internet hoax site as a parental resource. 

As reported by the Staten Island Advance, Gov. Spitzer unveiled Video Games and Children: Virtual Playground vs. Danger Zone yesterday, accompanied by representatives from the state's Division of Criminal Justice Services (DCJS). Said Spitzer of the 20-minute presentation:
 

Protecting our children from violent video games that contain adult themes is a key priority for my administration. I commend the staff of the DCJS and Commissioner Denise O'Donnell for taking a leadership role in this effort by reaching out to parents and educators to engage them in this important dialogue. This presentation gives parents and educators the information they need to make smart decisions about the games their children play.


While the presentation offers some wothwhile - if standard - advice about ratings and other parental issues, it quickly devolves into sensationalism. V-Tech Rampage, for example, gets prominent mention early in the presentation. For those who may not recall that sorry episode, V-Tech Rampage was a crude, non-commercial game created and posted online by an apparently troubled young man from Australia who gained his 15 minutes of fame by exploiting the Virginia Tech massacre. What does it have to do with parents making video game choices for their children?

The presentation also includes clips from a well-known Australian TV video of a supposed teenage World of Warcraft addict. There is also an ominous mention of an unnamed 13-year-old Chinese lad who is said to have thrown himself from the roof of a building in an effort to join his video game heroes.

We were also troubled by the somewhat random selection of games presented as bad examples. For instance, the video makes much of Soldier of Fortune's realistic body damage model. SoF, however, was released seven years ago. Relevance, please?

The presentation also mentions that Virginia Tech killer Seung Hui Cho was reportedly a player of Counter-strike. However, the Virginia Tech Review Panel's report clearly states that no such evidence was found. The only game mentioned by the blue ribbon panel in relation to Cho is Sonic the Hedgehog.

First-person shooters are referred to as "killographic" games. Grand Theft Auto San Andreas is misstated as "Grand Theft San Andreas." How does one botch what is probably - thanks to Hot Coffee - the most infamous game title of all time?

And, as the presentation ends, a resource page lists Mothers Against Videogame Addiction and Violence as one of several places where parents can go for additional information. 

Oops!

MAVAV is a well-documented hoax site, created, ironically, by a student from a New York City design school.

In the end, poor research makes Gov. Spitzer's well-intentioned video look amateurish and out of touch.

UPDATE: Albany's WNYT-13 has a report on the release of the New York video.

NY Pols Reach Agreement on Game Bill; Passage Delayed Until July

June 22, 2007

Details are few at this point as New York State legislators worked late last night to wrap up the current session.

As expected, the Senate and Assembly reached agreement on video game legislation. However, time ran out before the measure could be passed in both houses. Legislators expect to formally pass the bill when they return in July. At that point the video game bill will go to Gov. Eliot Spitzer (D), who is expected to sign it into law.

WXXA-DT/TV (Albany) reports:
 

Republican Senator Andrew Lanza (left) who represents Staten Island describes the type of video games his legislation is trying to label for parents:  "Games that, for instance, reward you for shooting and murdering New York City police officers."

[Senate Minority Leader James] Tedisco says, "Nobody walks up to me on the streets and says, 'Because there's violent video games, I'm leaving the state of New York.'  They say, 'I'm leaving the state of New York because I can't afford to live here.'"


Meanwhile, Lower Hudson Online has this:
 

Two agreements were announced yesterday.

One would place limits on who can see violent video games. It would make it a felony to sell violent and obscene video games to minors. In addition, manufacturers would have to equip game consoles with parental-control devices, retailers would have to label games that are violent and obscene, and the state would establish a committee to study the problem.

"We were all always on the same page in protecting children. We just had to come up with ways to compromise," said Assemblyman Joseph Lentol, D-Brooklyn, co-chairman of the joint conference committee.


GP: Based on an inaccurate news account, we originally listed this bill as passed. In checking with Sen. Lanza's office, we learned that it has been agreed upon but not yet officially passed.

NY Lawmakers Almost Come to Blows Over Violent Video Game Bill, Says News Report

June 5, 2007

A pair of New York State Senators, debating legislation aimed at violent video games, nearly came to blows themselves, reports the Statewide News Service.

According to the story, bill sponsor Sen. Andrew Lanza (R, left) and Sen. Ruth Hassell-Thompson (D) got into a dust-up about the wording of A8696, Go. Eliot Spitzer's bill which would make selling games featuring "depraved violence" to a minor a felony offense.

From the transcript:
 

Lanza: The cases that have been struck down have been struck down on the principle that states have attempted to prohibit the sale of video games based upon the speech content, that being violence.

Hassell-Thompson: You’re misreading the case. You’re misreading them. I don’t know whether you’re doing it deliberately or what. It’s frustrating me.

Lanza: I’m not misreading the cases. Those are the cases.

Hassell-Thompson: You’re misreading the cases.

Lanza: Absolutely not Senator. We can agree to disagree on that point.

Hassell-Thompson: You got a battery of attorneys sitting behind you. I’m telling you I wrangled with them 3 out of 5 meetings.

Lanza: Maybe you’re missing something.

Hassell-Thompson: Well, we’re paying them. We should fire them.

Lanza: Let’s just be clear. It makes it a felony to sell video games based upon the speech contained therein. That’s what it does. Now it may pass constitutional muster because the speech that is being regulated therein is pornography, which I might add is already regulated and is already prohibited with its distribution to minors. So you might say the governor’s version accomplishes nothing. I’m not saying that but you might say it.


UPDATE: GP has heard from a source who was present and says that while it was clear that no love was lost between Lanza and Hassell-Thompson, the idea that blows were imminent is overstated.

NY Politician Happy Staten Island Left Out of GTA IV

May 13, 2007

Fans of the Grand Theft Auto series are eagerly awaiting GTA IV, due out for the PlayStation 3 and Xbox 360 later this year.

The latest installment in the controversial game franchise is set in Liberty City, a vitualized representation of the Big Apple.

But as today's New York Times reports, the borough of Staten Island has been left out of the game. And while some gamers are upset, at least one New York politician is pleased:
 

Not everyone, however, is bemoaning the exclusion of the city’s most bucolic borough. The Grand Theft Auto series has been widely pilloried by parents and elected officials. The State Senate recently formed a task force on video game violence and appointed Senator Andrew Lanza [left], Republican of Staten Island, to lead it.


 

“I’m glad Staten Island is left out, frankly,” Mr. Lanza said. Describing the game as “poisonous,” he reflected on the real reason his borough did not make the cut.


 

“Perhaps it’s because they know Staten Island is the safest place in the entire city,” he said.

 

GamePolitics ShoutBox

Posted 10/07/08 at 04:06pm
JustChris: LittleBigPlanet and 9/11...wow http://www.ripten.com/2008/10/07/jackass-remakes-911-with-littlebigplanet-flys-sackb
Posted 10/07/08 at 03:52pm
sortableturnip: Yeah girl in glasses...ever hear of a Nintendo DS?
Posted 10/07/08 at 03:20pm
Freyar: nobody sasses a girl in glasses.. except when she's being stupid.
Posted 10/07/08 at 02:51pm
sortableturnip: @GP: Any emails/faxes that JT sends
Posted 10/07/08 at 01:32pm
DarkSaber: lol, guess it was a matter of time! They even madea Doom one! But you can't beat a game of FRAG!
Posted 10/07/08 at 01:30pm
gamepolitics: Halo board game showed up here today? Didn't even know there was one.
Posted 10/07/08 at 01:30pm
gamepolitics: u mean the ones in the countdown thread? they are verbatim...
Posted 10/07/08 at 12:12pm
sortableturnip: GP, can you post JT's emails into the JT thread over at the eca forums...I love a good laugh :D
Posted 10/07/08 at 11:31am
E. Zachary Knight: No, the link is the same
Posted 10/07/08 at 11:18am
gamepolitics: should the link be changed in the article, EZK?
Posted 10/07/08 at 07:56am
E. Zachary Knight: http://www.ezknight.net/jtdisbar_ext.php
Posted 10/07/08 at 07:56am
E. Zachary Knight: The JT Disbar add-on has been updated to version 0.7.5
Posted 10/07/08 at 07:33am
ZippyDSMlee: Dark Sovereign: the proper reply would be So you want a quick dry rub with cloths on? ba dum dum bish!
Posted 10/07/08 at 04:58am
gamepolitics: GP is on Twitter. Follow gamepolitics for Twitter updates.
Posted 10/06/08 at 07:06pm
Shadow Darkman Anti-Thesis of: @Dark Sovereign: Read "Countdown to JT's Disbarment"
Posted 10/06/08 at 07:00pm
Dark Sovereign: @Shadow: Say what now?
Posted 10/06/08 at 06:37pm
Shadow Darkman Anti-Thesis of: Hey, EZK! I saw what you did there! Great job!
Posted 10/06/08 at 06:28pm
Dark Sovereign: Just noticed: Nikko asks Michelle to go for "hot coffee". Michelle says people get hurt and end up in court.
Posted 10/06/08 at 05:22pm
gamepolitics: If you registered but did not get ur validation email, contact me: dennisATgamepolitics.com I can fix that
Posted 10/06/08 at 04:04pm
Austin_Lewis: well, what with the article about the protests recently, I think its interesting they're opening a large 'center' in a mall.
Login or register to post shouts