Steve Wozniak, Tetris Master

April 12, 2013

Game Informer has a nifty little video of a recent meeting with Apple co-founder Steve Wozniak, who they ran into while in Montreal to cover the new Thief game. After bumping in to Wozniak, GI managed to convince him to do an interview. But the interview isn't the most interesting part of the story. Apparently Wozniak holds the high score in Nintendo Power magazine for Tetris on the original Game Boy.

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King's Quest License Returns to Activision

April 4, 2013

Telltale Games announced in 2011 that it was working on a reboot of the classic Sierra point-and-click adventure game series, King's Quest, but it looks like that's not going to happen after all. Instead Activision, who merged with Vivendi Games (who owned Sierra's IP) in 2008, has retained the license and will now work on a reboot of the series in-house.

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Portalarium Adds PayPal to Crowdfunding Campaign for Shroud of the Avatar

March 28, 2013

Richard Garriott's Portalarium announced that it is now accepting PayPal payments for the Shroud of the Avatar: Forsaken Virtues crowd funding campaign. The PayPal option is available on the Shroud of the Avatar site.

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Kickstarter Launches for The Big Blue from Ecco the Dolphin Creators

March 26, 2013

We totally flaked yesterday and forgot to mention this interesting Kickstarter promising a game from the folks behind the popular Sega series, Ecco the Dolphin. The game is called The Big Blue and it is being built by Ed Annunziata and former members of the Ecco the Dolphin development team including programmer Laszlo Szenttornyai and composer Spencer Nilsen.

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Richard Garriott Issues Statement on PC Gamer Interview

March 21, 2013

Richard Garriott posted a lengthy explanation of a PC Gamer interview that was published yesterday in which he said that "most game designers really just suck," and that he had not met anyone who he thought came close to being as good a game designer as he was.

Words Taken Out of Context.pdf
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Ron Gilbert Leaves Double Fine

March 12, 2013

Ron Gilbert has left Double Fine Productions, according to a blog post on his site Grumpy Gamer. Having finished his work on his most recent project, The Cave, Gilbert has decided that he wants to strike out on his own. Gilbert is best known for creating the Monkey Island series of adventure games and the popular action-RPG series Deathspank.

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EVE Online Makes Debut in MOMA's Applied Design Exhibit

March 1, 2013

CCP Games passed along a note to proudly proclaim that its flagship title, the space-themed MMO EVE Online, is part of the Applied Design exhibit at The Museum of Modern Art in New York. EVE Online is one of the first fourteen video games to enter its MOMA's permanent collection.

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EVE Online Hits 500k Subscriber Mark

February 28, 2013

CCP Games announced that its long-running subscription-based sci-fi MMO EVE Online has surpassed the 500,000 subscriber mark worldwide for the first time in the game’s history. The milestone is a major one in the game's ten years of operation and follows the December 4 release of EVE Online: Retribution, the game’s 18th free expansion. CCP says that this latest expansion is its most successful ever. Also in December, EVE Online relaunched in China with new partner Tiancity to bring the game to a massive new audience where it has been thriving ever since.

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Video Game Industry Veteran Reflects on the History of Video Game Violence

February 20, 2013

If you want a real opinion on violent video game content, then William Volk is probably someone to ask. He has been in the video games industry since 1979 and he has seen his fair share of games that pushed the envelope and got the attention of people that normally don't pay attention to such cultural phenomenon - like politicians and parent's groups.

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Chris Roberts' Star Citizen Crowd Funding Campaign Raises over $8 Million

February 15, 2013

Chris Roberts' Star Citizen has surpassed the $8 million dollar funding mark from several sources including over $2.1 million on Kickstarter alone. That milestone is leaps and bounds above the original pitch for $500,000. The PC based space sim from the man behind Wing Commander, Privateer and Freelancer continues to break new ground for a crowd funded game, raising more than a half million dollars in February alone.

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Tom Hall Launches Kickstarter for Worlds of Wander

February 4, 2013

Former id Software, 3D Realms and Ion Storm superstar Tom Hall has launched a Kickstarter for a new game and game creation environment called Worlds of Wander. The idea behind the project is to create an easy-to-use game creation environment for Apple devices, Android, Linux, Mac and Windows that allows creative types to make and share their own platformer games. The whole idea is inspired the very first game id Software made - Commander Keen.

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In The Wake Of Sandy Hook, Calls For Game Regulation Continue

January 23, 2013

While Oklahoma lawmakers rightfully refused to introduce game regulation related legislation this year, the calls for such regulation from many uninformed people continue. We already wrote about one oped calling for an extra tax be levied on the entertainment industry. However, the larger issue of the public's opinion on violent gaming is something that will have to be addressed for many years to come.

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Capcom Supports Fan-Made Street Fighter X Mega Man, Gives it Away for Free Dec. 17

December 11, 2012

We often like to point out when companies crush fan-made projects under a barrage of cease-and-desist letters and threats of punitive court actions, but Capcom has taken a different and positive tact for the fan-made mash-up game Street Fighter X Mega Man. The game pits the Blue Bomber against the stars of the popular Street Fighter series of fighting games, and as Mega Man beats the snot out of the likes of Blanka, Ryu, and Rose, he gains their special powers to use against other folks in the Street Fighter universe.

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Epic Games President Mike Capps Announces Retirement

December 4, 2012

Epic Games President Mike Capps announced today that he will retire from the company after ten years of helping to create such hits as Unreal, Unreal Tournament, Bulletstorm, and Gears of War. He'll be handing off his presidential duties to someone else at Epic and will take on an advisory role. He'll remain on the Epic board of directors.

Capps did not disclose who would replace him as President of the company.

Capps issued a lengthy statement explaining why he was leaving, which you can read below:

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Ron Gilbert Wants Monkey Island, Maniac Mansion Back

November 30, 2012

Double Fine's Ron Gilbert wants the Monkey Island franchise back from Disney. The creator of the popular point-and-click adventure game franchise lost the rights to Monkey Island and Maniac Mansion after he left LucasArts. Then the company decided to sell the franchise off to Disney. Gilbert thinks that Disney doesn't know what to do with the franchise and is just letting it languish. He describes the situation as very sad.

"Yeah, I wish I owned Monkey Island and Maniac Mansion, you know?," said Gilbert.

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PSA: Download Battlefield 1942 for Free via Origin

November 5, 2012

Electronic Arts is offering its popular online multiplayer game Battlefield 1942 for free to celebrate Battlefield series' 10th anniversary this fall. The only catch is that you'll have to install its Origin client in order to play it.

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Wizards of the Coast Sued for Magic: The Gathering Online Patent Infringement Claims

November 2, 2012

Wildcat Intellectual Property Holdings of Dallas, Texas has sued Wizards of the Coast in Federal Court claiming that the Hasbro subsidiary has violated its electronic trading-card patent by publishing "Magic: The Gathering Online." While Wildcat is suing Wizards of the Coast, it does not name Hasbro in its lawsuit.

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Star Citizen Exceeds Kickstarter Funding Goal

October 24, 2012

Wing Commander creator Chris Roberts must be a happy camper this week as his Kickstarter campaign for Star Citizen cruises past its target goal of $500,000 with 26 days left before it even hits its deadline. Currently the new space simulation game from Roberts has raised $544,293 from 11,974 backers.

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Chris Roberts' Star Citizen Raises Nearly $500K, Despite Technical Difficulties

October 12, 2012

Earlier this week Wing Commander and Privateer creator Chris Roberts announced his newest game, Star Citizen, and revealed the launch of a crowd funding campaign for it. Roberts made his big announcements on the new space simulation game during GDC Online in Austin, Texas. Today, Roberts issued a press release announcing that Star Citizen has already raised over $455,590 from its crowd-funding drive. While some of the pledges are not showing up on the custom crowd funding page due to technical difficulties, Roberts says that the strong support he wanted for the game is materializing.

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Wizardry and Anachronox Creators Team Up for 'Old School RPG' Kickstarter

October 3, 2012

We've seen some interesting Kickstarters looking for funding, but a new Kickstarter that features Tom Hall (Commander Keen, Doom, Rise of the Triad, and Anachronox) and Brenda Brathwaite (Wizardry RPG series) promising an "old school" role-playing game is one that probably deserves your rapt attention. The legendary developers, who will work with John Romero's Loot Drop on this particular project, are seeking $1 million, with a stretch goal of $1.9 million.

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GameStop: Vintage Game Sales Will Be 'Online Only'

September 10, 2012

In a recent interview with Joystiq, GameStop CEO Paul Raines clarified a recent story about plans to sell vintage games and systems at retail stores throughout the United States.

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GameStop: Selling the Classics

August 30, 2012

According to a report on Polygon, video game retailer GameStop is seriously considering including a destination inside its retail stores specifically for shoppers looking to purchase classic game cartridges and discs that are no longer being carried by most retailers.

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Sony Closes Studio Liverpool

August 22, 2012

Joining PopCap and Funcom (and last week OnLive) workers on the unemployment lines this week are employees of Sony's Studio Liverpool. The studio responsible for the classic Wipeout series and Colony Wars, has been closed as part of Sony's plan to re-focus its resources and energy on other studios. The company said in a statement that SCE Worldwide Studio performs regular reviews of its internal studios. After its latest review of the Liverpool studio, it decided to shut it down.

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PS One Game Support Coming to PS Vita This Month

August 21, 2012

While Sony has no plans to slash the price of its PS Vita any time soon (we wish they would), a new update might make you want to consider buying one. Beginning August 28, over 100 PS One classic games will be available for download. These games include such hits as Final Fantasy VII, Metal Gear Solid, and Resident Evil 2.

Fans have been asking for PS One support on PS Vita for quite some time, so Sony's Gamescom conference announcement about compatibility was welcomed news.

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Cinemaware Launches Kickstarter for Amiga Classic Remake 'Wings'

August 10, 2012

Seeing the success that other game developers have had using Kickstarter, game maker Cinemaware is dipping its toe in the crowd funding waters with a campaign to bring its Amiga cult-classic video game Wings to life again. Cinemaware hopes to raise enough capital (its goal is $350,000) to release an updated high definition version of the game as a "Director's Cut."

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Bad Ideas: Shock Collars and Gaming

August 3, 2012

Two French gamers decided that it would be a grand idea to reprogram a Sega Genesis so that every time a player made a mistake or took damage in a game they would get some punishment from shock collars. You can't make this kind of stuff up, folks. Also it goes without saying that you shouldn't try this at home.

The two gamers try everything from Sonic to Golden Axe 3, with amusing results. You'll notice in one of the shots that alcohol might be involved in the production of this little experiment...

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BioWare Developing Free-to-Play Ultima Game

July 12, 2012

BioWare has announced Ultima Forever: Quest for the Avatar, a free-to-play action RPG coming to the PC and iPad later this year. According to BioWare, Ultima Forever: Quest for the Avatar will feature action RPG gameplay, BioWare-style storytelling, cross-platform play, and a whole lot of other features to be revealed at a later date.

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Dig Dug: The Fake Movie Trailer

July 9, 2012

Steven Davis dropped us a note informing us of a trailer that, he claims, he made for "some Hollywood producers" who asked him to make a movie trailer mock-up of Namco Bandai's classic arcade game Dig Dug. He calls the film "a fan made trailer" and lists all the materials he used to piece it together. The movie borrows scenes from such films as The Core, Tekken, Reign of Fire, 9, Monsters Vs.

Space Quest Spiritual Sequel Gets Fully Funded

June 12, 2012

Two Guys from Andromeda walk into a bar. The one guy says to the other, "Let's start a Kickstarter to fund a spiritual sequel to the classic Sierra adventure game series, Space Quest." The other guy says "F#@! yeah." Fast forward a number of weeks later and the Guys from Andromeda have managed to pull it off.

Roger Wilco may never fly again, but his spirit will rise from the grave in a new game tentatively titled SpaceVentures. The funding closed at $539,767 - $39,767 above their target goal - with the help of 10,809 backers.

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Stainless Games’ Carmageddon Reincarnation Gets Fully Funded

May 29, 2012

With 11,638 backers, the Kickstarter for Isle of Wight-based video games developer Stainless Games has successfully funded Carmageddon Reincarnation. The remake of the popular racing game that encourages using your car as a weapon against innocent bystanders has raised $445,895 (as of this writing). The developers were asking for $400,000. The project still has eight days to go before funding closes.

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Will there be any female presenters at the unveiling of Microsoft’s new console?:

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E. Zachary KnightIf the videos are of sufficient quality that people subscribe and watch regularly, then those let's players are providing a service that people want. That is the heart of capitalism. That is not something that should be shamed.05/17/2013 - 8:06am
E. Zachary KnightI have no idea who either of those people are. However, I still don't see why making a business out of creating let's play videos is somehow evil or wrong.05/17/2013 - 8:04am
MaskedPixelanteIt sure is if you're just doing it for the money. See Tobuscus and/or Pewdiepie for what happens when people get into it just for the money.05/17/2013 - 7:30am
E. Zachary KnightWhy is it wrong to make money doing LPs? Why should that be something that should be shamed?05/17/2013 - 6:20am
MaskedPixelantehttps://twitter.com/PsychedelicSA/status/335183893214924801 Now here's an interesting, glass half full thought about the Nintendo LP thing. It outs the people who are just doing LPs to make money.05/17/2013 - 5:56am
E. Zachary KnightI responded in writing to all this "let's play" stuff Nintendo Started. No need for my permission, I won't give it. It's not mine to give. http://divineknightgaming.com/?p=29205/16/2013 - 2:21pm
E. Zachary KnightLars Doucet of Levelup Labs has a Reddit going on game companies that allow monetization of Let's Play videos. http://www.reddit.com/r/Games/comments/1egayn/lets_build_a_list_of_game_studios_that_allow/05/16/2013 - 1:04pm
Sleaker@Imautobot - yah I wouldn't use an emulator as a good first run test of how stable the console is, haha.05/16/2013 - 11:47am
E. Zachary KnightThe 50th person to jump off a bridge is just as dumb if not dumber than the 1st.05/16/2013 - 10:03am
MaskedPixelanteYeah, let's all jump on Nintendo for doing this, even though they're hardly the first company to do this...05/16/2013 - 9:47am
E. Zachary KnightWow Nintendo, this is wrong. http://kotaku.com/nintendo-forcing-ads-on-some-youtube-lets-play-video-50709238305/16/2013 - 8:44am
Imautobot@Sleaker, further gameplay has revealed that the controller button do stick under the faceplate. Also, The NES emulator (Emuya)keeps crashing on me, though I think a bad ROM is causing it.05/16/2013 - 7:10am
Papa MidnightAE: I wonder if any other publishers will follow suit.05/15/2013 - 8:12pm
Andrew EisenEA is ditching Online Pass. http://venturebeat.com/2013/05/15/ea-kills-its-controversial-online-pass-program/05/15/2013 - 7:20pm
Avalongod@Zach and quicnkold...I've read the bill and the intent of it is to fear-monger. It's not a balanced message. I don't recall the ESRB being mentioned at all. It's more "keeps your kids away from these movies/games or they'll become violent"05/15/2013 - 4:35pm
E. Zachary Knightquiknkold, The big problem with that legislation is the amount of misinformation out there. Who is going to ensure that the information in the pamphlet is accurate?05/15/2013 - 3:25pm
quiknkoldREBeardogg : I'm on the fence about this. on one side, I want parents to be aware of the ESRB, and even Movie Ratings. On the other hand, I feel this will be used for nothing but Propaganda. The ESRB does a good job.05/15/2013 - 3:07pm
IanCFrostbite is coming out on iOS devices. Yet the Wii U cant handle it? *coughbullshitcough*05/15/2013 - 2:31pm
BearDogg-Xhttp://www.politickernj.com/65515/lesniak-ruiz-bill-limit-children-s-exposure-media-violence-clears-senate - Bill requiring schools to publish pamphlets with anti-fake media "violence" propaganda clears NJ Senate05/15/2013 - 2:03pm
quiknkoldI am thinking of writing a musical about videogames, violence, and the first amendment. Would need a collaborator though and would kickstart it after the script is written. was thinking off broadway.05/15/2013 - 2:00pm
 

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