Wizards of the Coast Sued for Magic: The Gathering Online Patent Infringement Claims

November 2, 2012 -

Wildcat Intellectual Property Holdings of Dallas, Texas has sued Wizards of the Coast in Federal Court claiming that the Hasbro subsidiary has violated its electronic trading-card patent by publishing "Magic: The Gathering Online." While Wildcat is suing Wizards of the Coast, it does not name Hasbro in its lawsuit.

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Star Citizen Exceeds Kickstarter Funding Goal

October 24, 2012 -

Wing Commander creator Chris Roberts must be a happy camper this week as his Kickstarter campaign for Star Citizen cruises past its target goal of $500,000 with 26 days left before it even hits its deadline. Currently the new space simulation game from Roberts has raised $544,293 from 11,974 backers.

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Chris Roberts' Star Citizen Raises Nearly $500K, Despite Technical Difficulties

October 12, 2012 -

Earlier this week Wing Commander and Privateer creator Chris Roberts announced his newest game, Star Citizen, and revealed the launch of a crowd funding campaign for it. Roberts made his big announcements on the new space simulation game during GDC Online in Austin, Texas. Today, Roberts issued a press release announcing that Star Citizen has already raised over $455,590 from its crowd-funding drive. While some of the pledges are not showing up on the custom crowd funding page due to technical difficulties, Roberts says that the strong support he wanted for the game is materializing.

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Wizardry and Anachronox Creators Team Up for 'Old School RPG' Kickstarter

October 3, 2012 -

We've seen some interesting Kickstarters looking for funding, but a new Kickstarter that features Tom Hall (Commander Keen, Doom, Rise of the Triad, and Anachronox) and Brenda Brathwaite (Wizardry RPG series) promising an "old school" role-playing game is one that probably deserves your rapt attention. The legendary developers, who will work with John Romero's Loot Drop on this particular project, are seeking $1 million, with a stretch goal of $1.9 million.

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GameStop: Vintage Game Sales Will Be 'Online Only'

September 10, 2012 -

In a recent interview with Joystiq, GameStop CEO Paul Raines clarified a recent story about plans to sell vintage games and systems at retail stores throughout the United States.

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GameStop: Selling the Classics

August 30, 2012 -

According to a report on Polygon, video game retailer GameStop is seriously considering including a destination inside its retail stores specifically for shoppers looking to purchase classic game cartridges and discs that are no longer being carried by most retailers.

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Sony Closes Studio Liverpool

August 22, 2012 -

Joining PopCap and Funcom (and last week OnLive) workers on the unemployment lines this week are employees of Sony's Studio Liverpool. The studio responsible for the classic Wipeout series and Colony Wars, has been closed as part of Sony's plan to re-focus its resources and energy on other studios. The company said in a statement that SCE Worldwide Studio performs regular reviews of its internal studios. After its latest review of the Liverpool studio, it decided to shut it down.

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PS One Game Support Coming to PS Vita This Month

August 21, 2012 -

While Sony has no plans to slash the price of its PS Vita any time soon (we wish they would), a new update might make you want to consider buying one. Beginning August 28, over 100 PS One classic games will be available for download. These games include such hits as Final Fantasy VII, Metal Gear Solid, and Resident Evil 2.

Fans have been asking for PS One support on PS Vita for quite some time, so Sony's Gamescom conference announcement about compatibility was welcomed news.

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Cinemaware Launches Kickstarter for Amiga Classic Remake 'Wings'

August 10, 2012 -

Seeing the success that other game developers have had using Kickstarter, game maker Cinemaware is dipping its toe in the crowd funding waters with a campaign to bring its Amiga cult-classic video game Wings to life again. Cinemaware hopes to raise enough capital (its goal is $350,000) to release an updated high definition version of the game as a "Director's Cut."

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Bad Ideas: Shock Collars and Gaming

August 3, 2012 -

Two French gamers decided that it would be a grand idea to reprogram a Sega Genesis so that every time a player made a mistake or took damage in a game they would get some punishment from shock collars. You can't make this kind of stuff up, folks. Also it goes without saying that you shouldn't try this at home.

The two gamers try everything from Sonic to Golden Axe 3, with amusing results. You'll notice in one of the shots that alcohol might be involved in the production of this little experiment...

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BioWare Developing Free-to-Play Ultima Game

July 12, 2012 -

BioWare has announced Ultima Forever: Quest for the Avatar, a free-to-play action RPG coming to the PC and iPad later this year. According to BioWare, Ultima Forever: Quest for the Avatar will feature action RPG gameplay, BioWare-style storytelling, cross-platform play, and a whole lot of other features to be revealed at a later date.

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Dig Dug: The Fake Movie Trailer

July 9, 2012 -

Steven Davis dropped us a note informing us of a trailer that, he claims, he made for "some Hollywood producers" who asked him to make a movie trailer mock-up of Namco Bandai's classic arcade game Dig Dug. He calls the film "a fan made trailer" and lists all the materials he used to piece it together. The movie borrows scenes from such films as The Core, Tekken, Reign of Fire, 9, Monsters Vs.

Space Quest Spiritual Sequel Gets Fully Funded

June 12, 2012 -

Two Guys from Andromeda walk into a bar. The one guy says to the other, "Let's start a Kickstarter to fund a spiritual sequel to the classic Sierra adventure game series, Space Quest." The other guy says "F#@! yeah." Fast forward a number of weeks later and the Guys from Andromeda have managed to pull it off.

Roger Wilco may never fly again, but his spirit will rise from the grave in a new game tentatively titled SpaceVentures. The funding closed at $539,767 - $39,767 above their target goal - with the help of 10,809 backers.

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Stainless Games’ Carmageddon Reincarnation Gets Fully Funded

May 29, 2012 -

With 11,638 backers, the Kickstarter for Isle of Wight-based video games developer Stainless Games has successfully funded Carmageddon Reincarnation. The remake of the popular racing game that encourages using your car as a weapon against innocent bystanders has raised $445,895 (as of this writing). The developers were asking for $400,000. The project still has eight days to go before funding closes.

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EVE Online Developers: We Will Not Interfere in 'Burn Jita' Action

April 27, 2012 -

CCP Games has told Eurogamer that it will not interfere in an in-game campaign of destruction that is targeting the monetary system in its online space game EVE Online. Controversial former Council of Stellar Management boss Alexander "The Mittani" Gianturco (who CCP banned for encouraging the community to grief a suicidal player during a recent FanFest event) plans to lead a major attack the Jita trade hub.

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Microsoft: No Third Party Content for MS Flight

February 21, 2012 -

Microsoft will not allow third parties to build content for its new Microsoft Flight game. They say that allowing third parties to develop content for the new game would simply cause brand confusion amongst customers. The game series has a rich tradition of third party content, but this latest iteration is a free-to-play game offering bonus content created and sold by Microsoft.

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Nolan Bushnell Predicts Doom and Gloom for California

July 14, 2011 -

  Atari founder and serial entrepreneur Nolan Bushnell says that he plans to disrupt education with a new startup aimed at teaching youngsters using technology and game-like educational programs. Speaking at this week’s GamesBeat 2011 conference, Bushnell was coy in revealing details on his new educational initiatives, but he did say that he would get his foot in the door when the state of California finally goes bankrupt in two years.

"What am I working on?” he said, speaking vaguely of his educational system. "I want to fix education in the world. As soon as I work on that, I am going to work on world hunger and then world peace."

Bushnell said the in the future all schools will end up using game metrics to teach children. Then he offered his dire prediction on California's future:

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Trip Hawkins: We Don't Own the Land We are Tilling

July 14, 2011 -

Electronic Arts founder and Digital Chocolate CEO Trip Hawkins has accused Nintendo of presiding over what he calls a "feudal dark age" in the industry in which developers "don't own the land that they are tilling." He has a point, but Nintendo certainly isn't the only platform holder guilty of that.. At GamesBeat in San Francisco today, Hawkins talked at length about the power of platform holders and how they often limit creativity in comparison to open platforms.

"Look at the world wide web and how many great companies have been built on that open platform," he said. "Nintendo is a great, amazing company, but how many companies have been built on the back of Nintendo's platform in the past 25 years?"

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Rod Humble Named CEO of Linden Labs

December 24, 2010 -

Rod Humble once swam in the fantasy waters of EverQuest, he lived in the virtual worlds of The Sims, and now he dwells in the hodge podge of Second Life. The former Sony Online Entertainment and EA Play employee is now the CEO of Linden Lab. Humble takes over the role left vacant by Mark Kingdon , who stepped down from the position in June.

"Joining Linden Lab is a very exciting opportunity," said Humble. "I have a long standing interest in the how the boundaries of society and economics change as communications evolve in new ways. Second Life is unique: it sits at the intersection of virtual worlds, avatars, and human contact. The Residents and developers of Second Life have built something very special, I am honored to join the talented team at Linden Lab to help expand this new frontier."

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The Father of GNU Hates on ChromeOS, Cloud Computing

December 15, 2010 -

An article in The Guardian features the comments of Richard Stallman, founder of the Free Software Foundation, who has some ugly things to say about Google's new ChromeOS operating system. A few years ago, Stallman warned that making use of cloud-based computing was "worse than stupidity" because it put user data in the hands of those that operated the servers.

This week he is calling Google's ChromeOS a scheme to "push people into careless computing" by forcing them to save a minimum amount of data locally. He also says that he is deeply concerned because it takes private data and puts it out into the "cloud," which law enforcement agencies in the United States have easier access to:

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Publishers Clearing House Buys Adver-Games Developer

December 9, 2010 -

Publishers Clearing House did something bizarre this week and it did not involve a gigantic check. The sweepstake company and magazine seller bought Funtank, an online video game company that is best known for creating advertising-based games (adver-games) for companies such as Trident, Walt Disney, and Toyota.

Financial terms related to the acquisition were not disclosed but we do know that Funtank co-founders James Baker and Scott Tannen will continue to run the company.

While the motives for this purchase are not fully understood, one could guess that Publishers Clearing House is looking for new and exciting ways to engage people on the Internet and get them to buy whatever their marketing partners are pushing to them. Since gaming is second only to social networking according to Nielsen, the deal makes a lot of sense.

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NY School Assembling Video Game Archive

April 13, 2010 -

In order to complement the classes it offers on video game culture and history, Stony Brook University is in the throes of amassing an archive of videogames.

The student newspaper of the Long Island, New York-based school documents the efforts, which began with the acquisition of six historic consoles—the Atari 2600, a ColecoVision, the Nintendo Entertainment System (NES), a Super Nintendo, a Sega Genesis and a Nintendo 64. These systems will eventually be able to be played in a the Central Reading Room of the university’s library, while a permanent display of additional videogame material, from box art to magazines, will take up residence in the library’s Special Collection’s room.

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Old Tech Powers New Opportunities

February 11, 2010 -

A new project co-founded by a Carnegie Mellon University graduate student is creating educational games for extremely affordable computers that are gaining popularity in developing nations.

PlayPower grew from an idea Derek Lomas had while attending a conference in India, where he noticed that families were snatching up $12 computer systems right and left. The 8-bit computers are not very powerful, but the processor that powers the PC (the MOS 6502, which powered the Apple II and Nintendo NES) is in the public domain, meaning that development is relatively easy and inexpensive.

Lomas told the Post Gazette, “It doesn't require a $50 million development budget to make a great game.”

The PlayPower team is currently at work on three games, two of which feature the Hindu deity Hanuman. One Hanuman-starring title will teach users how to type, with the hopes that such a skill could translate into better job opportunities, while the second is a multiple-choice quiz-type game. The third title in development will try to raise awareness of malaria.

Lomas added, “I think that many of the more powerful educational effects of the system can be in the way it changes a kid's interest and ambitions.”

Lomas anticipates that all three games can be finished this year. He also hopes to build a relationship with those selling the computers so that PlayPower’s software can be bundled in.

Over 1,000 volunteers from around the world are already on-board to assist in game development. PlayPower also hopes to harness the growing 8-bit retro community for assistance in future releases.

6 comments

Rocker Gamers

September 25, 2009 -

Joystiq has an interview with Trent Reznor talking with the Nine Inch Nails front man about the games he grew up on, how much he sucks at Rock Band and the game character he most identifies with (Link).

Reznor also discussed his experience with pitching a videogame to publishers:

And as first time people in a pitch meeting, it was kind of depressing. Depressing to see that the people in control of those studios and publishers are much the same as the people sitting at record companies.


When asked about any similarities between the indie videogame and indie music industries, Reznor called the iPhone platform “inspiring,” and added that he likes what he sees from the Xbox, noting, “they're providing a place to get indie games and you don't have to hack your system or fight updates to get those games on it."

Indie musician Ryan Adams has also been active lately on the videogame front, writing for The Awl website over the past month. His rambling posts center on videogame titles and systems from the past, while interjecting plenty of obscenities and pop culture references.

A take from Adams on Q*bert:

Anyway, there are two ways I am thinking about Q-Bert now, either if videogames were around when making Exile on Main Street maybe it would have been a single album or that maybe it would have been longer.

11 comments

(sort of) Funny Look at (sort of) Patriotic NES Games

July 3, 2009 -

Give the creator of this YouTube vid an A for effort as he stretches to pull in patriotic elements to what amounts to video reviews of a pair of NES titles:

  • Xenophobe
  • Golgo 13
6 comments

Five Patriotic Video Game Moments

July 3, 2009 -

With the Independence Day weekend upon us here in the United States, we note that News4U has posted its list of 5 Patriotic Video Game Moments.

The list is interesting and contains some games that will surprise you. The five patriotic scenes named come from:

  • Freedom Fighters
  • Animal Crossing
  • Fallout 3
  • Super Off-Road
  • Bad Dudes

From the Bad Dudes (NES) description:

After rescuing the prez [GP: Bush #1], he says the most American thing the developers could think of: “Hey dudes, thanks for rescuing me. Let’s go for a burger…Ha! Ha! Ha! Ha!” You’re then treated to a scene with the president eating a burger in front of the White House. Apparently it was decided to beef up security after the ninja incident, since there is a wall of Secret Service agents behind both of you as well. Oh, and of course Old Glory is showing her colors the whole time the credits roll.

Check out the video clip at left to see the Bad Dudes ending.

18 comments

Forget Madden's Super Bowl Pick - Who Does Electric Football Like?

February 1, 2009 -

On the one hand, you've got Madden 2009 with its highfalutin player ratings, realistic NFL playbooks and updated team stats. As we have mentioned elsewhere, Madden makes like a ouija board and guesses that the Steelers will win today's big game.

But here at GamePolitics, we'd like something a little more dependable before we risk the kids' college funds. 

Little plastic football players who spin in circles on a vibrating metal platform seem like just the thing to give us more confidence in our wager.

Yes, we're talking electric football here. But where are the Super Bowl predictions from the cult-like world of the old school game?

Electric football die-hards have their own Super Bowl, but we need them to predict the outcome of the real one. Hopefully, before kickoff...

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Matthew WilsonI have said it before net nutrality will not be made in to law until Google or Netflix is blocked, or they do what they did for sopa and pull their sites down in protest.04/23/2014 - 8:02pm
Andrew EisenGee, I guess putting a former cable industry lobbyist as the Chairman of the FCC wasn't that great of an idea. http://www.nytimes.com/2014/04/24/technology/fcc-new-net-neutrality-rules.html?_r=204/23/2014 - 7:26pm
Andrew EisenIanC - I assume what he's getting at is the fact that once PS3/360 development ceases, there will be no more "For Everything But Wii U" games.04/23/2014 - 5:49pm
Andrew EisenMatthew - Yes, obviously developers will eventually move on from the PS3 and 360 but the phrase will continue to mean exactly what it means.04/23/2014 - 5:45pm
IanCAnd how does that equal his annoying phrase being meaningless?04/23/2014 - 5:09pm
Matthew Wilson@Andrew Eisen the phrase everything but wiiu will be meaningless afer this year becouse devs will drop 360/ps3 support.04/23/2014 - 4:43pm
Andrew EisenFor Everything But... 360? Huh, not many games can claim that title. Only three others that I know of.04/23/2014 - 3:45pm
MaskedPixelantehttp://www.joystiq.com/2014/04/23/another-world-rated-for-current-consoles-handhelds-in-germany/ Another World fulfills legal obligations of being on every gaming system under the sun.04/23/2014 - 12:34pm
Matthew Wilsonhttp://arstechnica.com/gaming/2014/04/steam-gauge-do-strong-reviews-lead-to-stronger-sales-on-steam/?comments=1 Here is another data driven article using sales data from steam to figure out if reviews effect sales. It is stats heavy like the last one.04/23/2014 - 11:33am
Andrew EisenI love RPGs but I didn't much care for Tales of Symphonia. I didn't bother with its sequel.04/23/2014 - 11:21am
InfophileIt had great RPGs because MS wanted to use them to break into Japan. (Which had the side-effect of screwing NA PS3 owners out of Tales of Vesperia. No, I'm not bitter, why do you ask?)04/23/2014 - 10:52am
RedMageI'm still disappointed the 360 never broke into Japan either. It had a bevy of great RPGs in the late 2000s.04/23/2014 - 9:48am
TheSmokeyhttp://www.huffingtonpost.com/2014/04/22/call-of-duty-swatting-hoax_n_5195659.html?utm_hp_ref=canada&ir=Canada CoD loser calls SWAT on person who beat him04/23/2014 - 7:13am
MaskedPixelantehttp://www.joystiq.com/2014/04/23/xbox-one-reaches-japan-on-september-4/ Just give it up, Microsoft. You're NEVER going to be big in Japan, especially now that the notoriously clunky in Japan Kinect is MANDATORY.04/23/2014 - 7:10am
Cheater87Has this been posted yet? http://www.destructoid.com/blogs/Lord+Spencer/ssv-saudi-arabia-bans-bravely-default-because-it-promotes-pedophilia--272016.phtml04/22/2014 - 9:31pm
ZippyDSMleehttp://www.escapistmagazine.com/news/view/133898-Fatal-Frame-V-Coming-Exclusively-to-Wii-U04/22/2014 - 8:50pm
Matthew Wilsonit is a game worth playing if you have a pc/360/ps304/20/2014 - 9:34pm
MaskedPixelantehttps://twitter.com/IGLevine/status/457552538343325696 The Lutece Twins show up in some of the most unlikely of places.04/20/2014 - 2:44pm
Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
 

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