The Resurrection of Battle Isle

September 6, 2013 - GamePolitics Staff

Blue Byte Software's Battle Isle series is making a come-back, but it won't be handled by Blue Byte Software and it won't happen (at least as quickly) without some of your money. A new game is being developed by Stratotainment and Thomas Hertzler, the co-founder of Blue Byte. Hertzler sold the company to Ubisoft in 2001. Blue Byte is best known for the Battle Isle series, the spin-off Incubation series, and it's most popular franchise, The Settlers.

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Xbox Co-Creator Calls Ouya Criticism 'Unfair'

August 29, 2013 - GamePolitics Staff

In an editorial on GamesBeat, Xbox visionary and original team member at Microsoft Ed Fries defended the Ouya against criticism about its success. Fries, who is advising the company on its recently released Android-based console, said that the system cannot be judged by old industry metrics on success because he's unsure what success looks like in today's shifting market.

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Baldur's Gate: Enhanced Edition On Sale Again

August 15, 2013 - James Fudge

After disappearing for over a month because of contractual issues with Atari, Baldur's Gate: Enhanced Edition is back on sale for various platforms.

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RNCC Uses 'Duck Hunt' in New Political Attack Ad

August 14, 2013 - James Fudge

A new attack ad from the National Republican Senatorial Committee (NRSC) pays homage to the classic Nintendo light gun game Duck Hunt while assailing Democratic Sen. Mary Landrieu of Louisiana. The ad features the famous backdrop of the Duck Hunt game and displays ducks marked with various issues - such as Obamacare, energy, taxes, and 12,000 jobs for the Gulf Coast - that Sen. Landrieu "misses" on. At the end of the 41-second ad, a familiar dog laughs at all of the antics.

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Star Citizen Hits $15 Million Crowdfunding Milestone

August 1, 2013 -

Roberts Space Industries announced that its upcoming space simulation Star Citizen (being helmed by Chris Roberts - creator of Wing Commander and Privateer) has raised over $15 million through crowd-funding. The crowdfunding cash comes from a combination of money raised through a highly successful Kickstarter campaign and crowd-funding efforts on the Roberts Space Industries company and Star Citizen web sites.

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Humble Weekly Bundle Features Spiderweb Software's Classic RPGs

July 11, 2013 -

While the folks at the Humble Bundle continue to ignore my suggestion for a role-playing game-themed Humble Bundle, this week's Humble Bundle Weekly Sale is as close as you can get: for the next six days consumers can get 15 games from indie RPG developer Spiderweb Software's catalog DRM-free and with plenty of extras.

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Starr Long Joins Shroud of the Avatar Team

July 5, 2013 -

Portalarium announced today that Starr Long has joined the team developing Shroud of the Avatar. Long and Ultima series creator Richard Garriott have collaborated in the past on such projects as Ultima Online and Tabula Rasa. Prior to joining Portalarium, Long worked as executive producer at The Walt Disney Company where he oversaw the Disney Interactive studio responsible for Pirates of the Caribbean Online, Pixie Hollow and Toontown.

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Heroes, The History of Sierra On-Line Makers Seek Community Funding

July 5, 2013 -

An indie film maker wants to put a spotlight on the company that created some of the greatest PC adventure game franchises in the game industry's history - and it is asking for the community's help. A new Kickstarter has been launched by Molotov Angel Productions seeking to raise $125,000 for a documentary about the history of Sierra On-Line.

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Google Hangout Event Today Featuring Richard Garriott, Jon Mavor, and ARKYD

June 28, 2013 -

Today at 10 am PDT (1 pm ET) Richard Garriott (aka Lord British and the creator of the Ultima series), and Uber Entertainment CTO Jon Mavor (creator of Planetary Annihilation) will take part in a Google+ Hangout to talk about virtual space domination, asteroid mining and the similarities between multiplayer gaming and crowd-controlled space telescopes.

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MoMa Adds Six New Games, One Classic Console to Collection

June 28, 2013 -

The Museum of Modern Art (MoMA) announced this morning that it has acquired six more video games and one gaming console for the Architecture and Design collection. These include works from the early industry pioneers Atari, Taito, and Ralph Baer, and from the comparatively young Mojang. The new additions are: Magnavox Odyssey (1972), Pong (1972), Space Invaders (1978), Asteroids (1979), Tempest (1981), Yar’s Revenge (1982), and Minecraft (2011).

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Beamdog: We Are Still Interested in Baldurs Gate 3 Concept

June 24, 2013 -

Baldur's Gate 3 could still be made if the parties involved sort out the legal issues with the franchise, Beamdog studio head Trent Oster told Rock, Paper, Shotgun in an interview. Last week the company put production on Baldur's Gate 2: Enhanced Edition and patch updates for Baldur's Gate: Enhanced Edition on hold and removed BGEE from various marketplaces.

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Baldur's Gate: Enhanced Edition Taken Down, BG II Remake On Hold

June 20, 2013 -

Beamdog and Overhaul Games have pulled their Baldur's Gate remake, Baldur's Gate: Enhanced Edition from online stores. The game had been available for PC, Mac and iOS devices. Beamdog and Overhaul Games president Trent Oster issued a statement this morning on the web site for the game saying that the game was pulled due to ongoing legal issues related to the franchise. The latest patch and an Android version of the remake will not be released either.

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Star Citizen Raises $10 Million in Crowd Funding

June 11, 2013 -

We almost missed this one! Chris Roberts and Cloud Imperium Games’ Star Citizen has managed to raise an impressive $10 Million in crowd funding through a combination of its Kickstarter campaign and through its own crowd-funding efforts on its web site and via PayPal. Most of the money, $7.8 million, has been raised on the Star Citizen site. It took the company a mere eight months to raise the money too. Back in February the game hit the $8 million mark.

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Warren Spector to Keynote Captivate Conference

May 29, 2013 -

Former Junction Point founder Warren Spector will deliver a keynote address at the Captivate Conference and Expo in October. Spector's keynote will be "Leadership in the Arts," and focuses on leadership in a creative medium. Spector has been developing games for over 30 years. His list of credits include the Epic Mickey series (Junction Point), Deus Ex series (Ion Storm Austin, Eidos), several Ultima games (Origin) and System Shock (Looking Glass).

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Shadow Warrior Classic Free on Steam

May 29, 2013 -

Shadow Warrior Classic, an updated version of 3D Realms' 1997 game Shadow Warrior, is now available for free on Steam. The free game has been released by developer Flying Wild Hog and publisher Devolver Digital, who are also working on a "reimagining" of the game. The remake will also be called Shadow Warrior, and is set for release later this year on Windows PC and next-generation consoles.

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Steve Wozniak, Tetris Master

April 12, 2013 -

Game Informer has a nifty little video of a recent meeting with Apple co-founder Steve Wozniak, who they ran into while in Montreal to cover the new Thief game. After bumping in to Wozniak, GI managed to convince him to do an interview. But the interview isn't the most interesting part of the story. Apparently Wozniak holds the high score in Nintendo Power magazine for Tetris on the original Game Boy.

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King's Quest License Returns to Activision

April 4, 2013 -

Telltale Games announced in 2011 that it was working on a reboot of the classic Sierra point-and-click adventure game series, King's Quest, but it looks like that's not going to happen after all. Instead Activision, who merged with Vivendi Games (who owned Sierra's IP) in 2008, has retained the license and will now work on a reboot of the series in-house.

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Portalarium Adds PayPal to Crowdfunding Campaign for Shroud of the Avatar

March 28, 2013 -

Richard Garriott's Portalarium announced that it is now accepting PayPal payments for the Shroud of the Avatar: Forsaken Virtues crowd funding campaign. The PayPal option is available on the Shroud of the Avatar site.

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Kickstarter Launches for The Big Blue from Ecco the Dolphin Creators

March 26, 2013 -

We totally flaked yesterday and forgot to mention this interesting Kickstarter promising a game from the folks behind the popular Sega series, Ecco the Dolphin. The game is called The Big Blue and it is being built by Ed Annunziata and former members of the Ecco the Dolphin development team including programmer Laszlo Szenttornyai and composer Spencer Nilsen.

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Richard Garriott Issues Statement on PC Gamer Interview

March 21, 2013 -

Richard Garriott posted a lengthy explanation of a PC Gamer interview that was published yesterday in which he said that "most game designers really just suck," and that he had not met anyone who he thought came close to being as good a game designer as he was.

Words Taken Out of Context.pdf
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Ron Gilbert Leaves Double Fine

March 12, 2013 -

Ron Gilbert has left Double Fine Productions, according to a blog post on his site Grumpy Gamer. Having finished his work on his most recent project, The Cave, Gilbert has decided that he wants to strike out on his own. Gilbert is best known for creating the Monkey Island series of adventure games and the popular action-RPG series Deathspank.

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EVE Online Makes Debut in MOMA's Applied Design Exhibit

March 1, 2013 -

CCP Games passed along a note to proudly proclaim that its flagship title, the space-themed MMO EVE Online, is part of the Applied Design exhibit at The Museum of Modern Art in New York. EVE Online is one of the first fourteen video games to enter its MOMA's permanent collection.

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EVE Online Hits 500k Subscriber Mark

February 28, 2013 -

CCP Games announced that its long-running subscription-based sci-fi MMO EVE Online has surpassed the 500,000 subscriber mark worldwide for the first time in the game’s history. The milestone is a major one in the game's ten years of operation and follows the December 4 release of EVE Online: Retribution, the game’s 18th free expansion. CCP says that this latest expansion is its most successful ever. Also in December, EVE Online relaunched in China with new partner Tiancity to bring the game to a massive new audience where it has been thriving ever since.

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Video Game Industry Veteran Reflects on the History of Video Game Violence

February 20, 2013 -

If you want a real opinion on violent video game content, then William Volk is probably someone to ask. He has been in the video games industry since 1979 and he has seen his fair share of games that pushed the envelope and got the attention of people that normally don't pay attention to such cultural phenomenon - like politicians and parent's groups.

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Chris Roberts' Star Citizen Crowd Funding Campaign Raises over $8 Million

February 15, 2013 -

Chris Roberts' Star Citizen has surpassed the $8 million dollar funding mark from several sources including over $2.1 million on Kickstarter alone. That milestone is leaps and bounds above the original pitch for $500,000. The PC based space sim from the man behind Wing Commander, Privateer and Freelancer continues to break new ground for a crowd funded game, raising more than a half million dollars in February alone.

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Tom Hall Launches Kickstarter for Worlds of Wander

February 4, 2013 -

Former id Software, 3D Realms and Ion Storm superstar Tom Hall has launched a Kickstarter for a new game and game creation environment called Worlds of Wander. The idea behind the project is to create an easy-to-use game creation environment for Apple devices, Android, Linux, Mac and Windows that allows creative types to make and share their own platformer games. The whole idea is inspired the very first game id Software made - Commander Keen.

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In The Wake Of Sandy Hook, Calls For Game Regulation Continue

January 23, 2013 -

While Oklahoma lawmakers rightfully refused to introduce game regulation related legislation this year, the calls for such regulation from many uninformed people continue. We already wrote about one oped calling for an extra tax be levied on the entertainment industry. However, the larger issue of the public's opinion on violent gaming is something that will have to be addressed for many years to come.

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Capcom Supports Fan-Made Street Fighter X Mega Man, Gives it Away for Free Dec. 17

December 11, 2012 -

We often like to point out when companies crush fan-made projects under a barrage of cease-and-desist letters and threats of punitive court actions, but Capcom has taken a different and positive tact for the fan-made mash-up game Street Fighter X Mega Man. The game pits the Blue Bomber against the stars of the popular Street Fighter series of fighting games, and as Mega Man beats the snot out of the likes of Blanka, Ryu, and Rose, he gains their special powers to use against other folks in the Street Fighter universe.

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Epic Games President Mike Capps Announces Retirement

December 4, 2012 -

Epic Games President Mike Capps announced today that he will retire from the company after ten years of helping to create such hits as Unreal, Unreal Tournament, Bulletstorm, and Gears of War. He'll be handing off his presidential duties to someone else at Epic and will take on an advisory role. He'll remain on the Epic board of directors.

Capps did not disclose who would replace him as President of the company.

Capps issued a lengthy statement explaining why he was leaving, which you can read below:

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Ron Gilbert Wants Monkey Island, Maniac Mansion Back

November 30, 2012 -

Double Fine's Ron Gilbert wants the Monkey Island franchise back from Disney. The creator of the popular point-and-click adventure game franchise lost the rights to Monkey Island and Maniac Mansion after he left LucasArts. Then the company decided to sell the franchise off to Disney. Gilbert thinks that Disney doesn't know what to do with the franchise and is just letting it languish. He describes the situation as very sad.

"Yeah, I wish I owned Monkey Island and Maniac Mansion, you know?," said Gilbert.

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Poll

Should 'Hatred' have been removed from Steam Greenlight?:

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You're not permitted to post shouts.
Matthew WilsonI hope its released to netflix or amazon12/18/2014 - 12:11am
prh99Basically they've given every tin pot dictator and repressive regime a blue print how to conduct censorship abroad. The hecklers veto wins again. At least when it comes to Sony and the four major theater chains.12/17/2014 - 11:55pm
MaskedPixelante"It's not OUR fault that our game doesn't work, it's YOUR fault for having so many friends."12/17/2014 - 9:48pm
Matthew Wilsonapparently tetris did not work because he has a full friends list12/17/2014 - 9:21pm
WonderkarpSo Sony cancelled the release of the Interview. was it ever confirmed that the Sony hacking was done because of that specific movie?12/17/2014 - 8:54pm
MaskedPixelanteWow, Ubisoft went four for four, I didn't think it was actually possible.12/17/2014 - 8:37pm
MechaTama31Oh, ok, I was mixing up "on Greenlight" and "Greenlit".12/17/2014 - 8:23pm
Matthew Wilson@phx you beat me to it. how do you screw up tetris?! my ubisoft this is just stupid. no one should ever preorder a ubisoft game again! ps people should never preorder any game regardles of dev.12/17/2014 - 6:28pm
PHX Corphttp://www.ign.com/videos/2014/12/17/what-the-heck-is-wrong-with-tetris-ps4 I give up on ubisoft12/17/2014 - 6:01pm
MaskedPixelantehttp://comicbook.com/blog/2014/08/16/exclusive-original-unaltered-cut-of-star-wars-trilogy-to-be-rele/ Yeah, this'll never happen.12/17/2014 - 5:03pm
NeenekoThey have and exercise control over which games are allowed on their privately controlled 'open forum'. Their endorsement is fairly minimal since it is only 'we do not reject this', but it is still an endorsement of sorts.12/17/2014 - 3:58pm
NeenekoHistorically there have been issues with libraries allowing some groups but not others. Perhaps 'endorsement' is too strong a word, but their editorial control IS a preapproval process, even if the standards are pretty minimal.12/17/2014 - 3:56pm
E. Zachary KnightLet's put this a different way. My local library allows any group to reserve and use multipurpose rooms. That does not mean that the Library endorses all events that take place in those rooms.12/17/2014 - 12:54pm
E. Zachary KnightValve's editorial control comes from removing problem games and accepting games to Steam. They make no claim over any games otherwise.12/17/2014 - 12:52pm
E. Zachary KnightNeeneko, It is not at all a form of endorsement. Grenlight is an open forum for game developers to pitch their game to Valve/Steam and Steam users. Does Valve have some editorial control? Yes, but not to the point that they preapprove games.12/17/2014 - 12:51pm
Neeneko@EZK - I disagree. Greenlight is built off Valve's brand. While not an explicit endorsement, it is a form of it, otherwise Greenlight would have no value over other platforms.12/17/2014 - 12:05pm
MaskedPixelantehttp://www.latino-review.com/news/exclusive-viola-davis-bags-amanda-waller-role-in-suicide-squad Latino Review says Viola Davis will be Amanda Waller. History of Latino Review says "wait for a REAL news site to confirm".12/17/2014 - 10:48am
PHX Corphttp://www.polygon.com/2014/12/17/7407869/assassins-creed-unity-glitch-broken-problems-xbox-one-patch -Facepalm- Screwup means Assassin's Creed Unity's patch is the 40GB full game on Xbox One12/17/2014 - 10:17am
PHX Corphttp://www.theverge.com/2014/12/16/7401769/the-mpaa-wants-to-strike-at-dns-records-piracy-sopa-leaked-documents Sony leaks reveal Hollywood is trying to break DNS, the backbone of the internet12/17/2014 - 10:05am
E. Zachary KnightA Game being on Greenlight is not an endorsement of said game by Valve, Steam or anyone related to Valve or Steam. Greenlight is a combined sales pitch to Steam and its users.12/17/2014 - 9:51am
 

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