Turtle Rock: 'Evolve' Will Not Divide Its Community Based On Content Purchases

November 26, 2014 - GamePolitics Staff

Evolve developer Turtle Rock Studios plans to give away all downloadable content for free and it says that its premium DLC content will not "directly exclude" players who have purchased the base game.

In an interview with IGN, Turtle Rock's Phil Robb, the creative director for Evolve, said that his company has done this so it does not fracture the community into two groups.

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North American Operations Lower Perfect World Entertainment Profits

November 26, 2014 - GamePolitics Staff

China-based Perfect World Entertainment reported a decline in profits for the third quarter, citing poorly performing North American properties. During the three-month period ended September 30, 2014, Perfect World earned ¥974 billion ($158.7 million) in revenue, up by around 5 percent compared to the same period a year ago. The five percent growth was attributed to the ongoing success of DOTA2 in China, which the company operates for Valve and the successful launch of mobile games CrossGate Mobile and Forsaken World.

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'Dark Souls' Migration to Steamworks Delayed Until December

November 26, 2014 - GamePolitics Staff

Those wanting to ditch Games for Windows Live in favor of Steamworks for multiplayer, leaderboards, and achievements in the PC versions of Dark Souls will have to wait a bit longer.

Bandai Namco and From Software announced on Steam that testing Dark Souls: Prepare to Die saves and achievements to Steam is taking a bit longer than expected and has forced them to push the migration to Steam to sometime in December.

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Richard Garriott’s 'Shroud of the Avatar' Now Available on Steam Early Access

November 24, 2014 - James Fudge

Ultima series creator Richard Garriott and his game development studio Portalarium announced that its crowd-funded, online-focused RPG for PC Shroud of the Avatar is now available via the Steam Early Access program.

Portalarium says that the Early Access program gives players the chance to try out the game as it continues to evolve. Shroud of the Avatar has already raised more than $5 million from public crowd funding efforts on Kickstarter and via the game's official web site.

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Boston Man Sentenced for Attempted Murder of UK Girlfriend He Met in 'RuneScape'

November 24, 2014 - GamePolitics Staff

Twenty-year-old Boston man Shane Coffey has been sentenced in the UK for attempting to kill his online girlfriend and her brother in their Hook Road, Epsom, Surrey home on April 18. Coffey met 19-year-old Farha Dowlut in the online MMORPG Runescape when she was 13-years-old. They became close friends and later began dating online. Over the years they spent time gaming and chatting online. Dowlut eventually broke off the relationship because she feared that her Muslim family would not approve (because Coffey was not a Muslim).

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Hacker Group Claims Responsibility for Attacks on 'World of Warcraft' Servers

November 21, 2014 - GamePolitics Staff

A hacker group calling themselves "DerpTrolling" has claimed responsibility for the recent DDoS attacks on Blizzard's World of Warcraft servers over the weekend and has released a partial list of passwords and logins for various game-related services, including PlayStation Network and 2K accounts, according to this GII report.

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'Final Fantasy XIV' Servers Targeted by Ongoing DDoS Attacks

November 19, 2014 - GamePolitics Staff

Square Enix issued an advisory warning to Final Fantasy XIV: A Realm Reborn players that they may experience intermittent connection issues due to an ongoing DDoS attack on the game's servers. While the attacks, which have apparently been ongoing for several days, are causing login difficulties for players, Square Enix says both personal customer information and character data "are not in danger of being exposed."

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PETA Launching Animal Friendly 'Minecraft' Server This Weekend

November 13, 2014 - GamePolitics Staff

People for the Ethical Treatment of Animals (PETA) has launched its own special Minecraft servers where animals are treated with the utmost love and respect.

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PSA: 'Destiny' Going Offline For Maintenance Nov. 13

November 12, 2014 - GamePolitics Staff

Bungie announced today that its popular online action game Destiny will go offline for at least four hours on Thursday, Nov. 13. Starting at 8 am PT (11 am ET) Online services will go offline for roughly four hours, assuming that everything goes as planned.

"This totally planned service outage will enable us to prepare for the arrival of a series of updates planned for the next few weeks," Bungie said on its official site. "During this time, you'll be unable to play Destiny. We're sorry about the interruption, but it's for the greater good."

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'Evolve' Alpha Available to PS4 Owners

November 3, 2014 - GamePolitics Staff

After a rough start for PS4 owners who wanted to get into the Evolve alpha but couldn't last week because Turtle Rock delayed it (due to problems with a PS4 firmware update that caused technical problems on Playstation Network), it looks like things are back on track. The team-based online-focused action game is now available to PS4 users and the alpha has been expanded to some degree on Xbox One and PC.

The news comes from the official Twitter account for the company. It notes that on Nov. 4 at 12PM PT  the alpha will be expanded to some degree:

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Report: 'Smash Bros.' 3DS Players Getting Banned for 136 Years!

November 3, 2014 - GamePolitics Staff

A number of people who enjoy playing Smash Bros 3DS online have found themselves banned... for 136 years! No this isn't Nintendo being heavy-handed with players; apparently it's all due to an odd bug. According to what one programmer posits on this Reddit thread, the bans occurred due to a bug related to the game's ban verification process, he suggests. His theory is that it involves a simple code error in the programming used to determine a player's correct ban length.

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Visceral: 'Battlefield Hardline' Will Work at Launch

September 29, 2014 - GamePolitics Staff

You know you are starting to get a bad reputation when you have to assure customers that your "game will work" at launch. That is what Visceral Games is saying today about Battlefield Hardline, the company's militarized police versus dangerous criminals shooter. The spin-off game based ever-so-loosely on DICE's popular military shooter series is being developed by Dead Space creators Visceral Games, in case you didn't know.

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Nexon Launches New Division, Shuffles Executives

September 22, 2014 - GamePolitics Staff

Free-to-play online games company NEXON Co., Ltd. has launched a new division within the company called ‘Nexon XP’ and shuffled some of its top executives. The new division will be dedicated to working with external development talent to bring their free-to-play games into the Nexon free-to-play games portal.

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DDoS Attacks Take Down 'Destiny,' 'Call of Duty' Servers, and The Escapist

September 20, 2014 - GamePolitics Staff

Hacking Group Lizard Squad is taking responsibility for knocking Destiny and Call of Duty: Ghosts servers offline with DDoS attacks today. This is the same group that took credit for a DDoS attack that took down the PlayStation Network last month and took credit for calling in a bomb threat that caused Sony Online Entertainment president John Smedley's plane to be diverted.

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'Borderlands' Finally Dumps GameSpy for Steamworks Multiplayer

September 16, 2014 - GamePolitics Staff

2K Games and developer Gearbox have finally finished transitioning the PC version of Borderlands away from GameSpy (for multiplayer features) to Steamworks. The game has been without a working multiplayer mode since the Gamespy multiplayer service shut down on May 31.

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Trion Worlds Targeted by DDoS Attack

September 15, 2014 - GamePolitics Staff

Over the weekend MMO maker Trion Worlds found itself targeted by a DDoS attack by an unknown party, affecting all of its games - including ArcheAge, RIFT, Defiance, and Trove.

According to TenTon Hammer the attacks started on Sept. 13. Trion Worlds' Twitter account indicated in its last update - which was on Sept. 13, noted that its services were still under attack:

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Infinite Ammo Exploit Spotted in 'Destiny

September 12, 2014 - GamePolitics Staff

The videos below suggest that there's a cheat being used in Bungie's freshly released online game Destiny that gives players greasy enough to use it the ability to have unlimited ammo. The exploit allows the user to shoot indefinitely without the need to reload or pick up more ammo.

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Bungie Aware of 'Destiny' Players at Colleges Getting 'Centipede Error' messages

September 10, 2014 - GamePolitics Staff

Bungie says that it is aware of players on college campuses having trouble playing Destiny and that it is looking into the problem to find a solution. Some players on college campuses are loudly complaining about getting the Centipede Error message, which relates to college networks that don't support or actively block activities like gaming.

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'Diablo III' Community Uncovers Experience Exploit

September 9, 2014 - GamePolitics Staff

While details on the exact nature of a new Diablo III exploit (thanks Blue's News) uncovered by players and already being investigated by the developer is unknown at this time, there are some concerns within the community that the problem will receive a hotfix without offering any kind of punitive action against players who are gleefully exploiting it.

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'Dawn of War 2' Dumps Games For Windows Live

September 5, 2014 - GamePolitics Staff

Relic Entertainment said back in May of this year that ridding Dawn of War 2 and Chaos Rising of its Games For Windows Live multiplayer components was going to take a lot of extra work. Apparently it wasn't kidding around, because it took them until today to implement a different solution for people still playing the game.

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'RuneScape' Bonds Used to Fund Trip to RuneFest Event

September 4, 2014 - GamePolitics Staff

Jagex, makers of the long-running fantasy MMORPG RuneScape, are highlighting what it calls "the continued success of RuneScape Bonds." Since their launch, Bonds have enabled players to access premium membership content, exchange them with other community members for in-game items and wealth, and gift them to friends around the world.

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Puppy Games Launches Patreon for MMO 'Battledroid'

August 29, 2014 - GamePolitics Staff

Puppy Games has launched a Patreon to fund the ongoing development of its free MMO Battledroid. While the small indie studio continues to work on it, it has come to the conclusion that the MMO needs at least another year of development time and it does not have enough money to fund that effort. So they decided to turn to Patreon instead of other crowdfunding methods like Indiegogo or Kickstarter to raise some funds.

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CCP Games Fire Two Executives, Closes San Francisco Office

August 28, 2014 - GamePolitics Staff

Update: A rep. for CCP Games informed us that CCP Games CFO Joe Gallo and CMO David Reid left the company voluntarily, and were not fired, as was previously reported.

Original Story: EVE Online maker CCP Games announced during its latest financial report that it is shutting down its San Francisco-based game development studio and letting two executives go. The news comes on the heels of the company reporting a downturn in year-over-year profits.

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DDoS Attacks Disrupt Several Online Games

August 22, 2014 - GamePolitics Staff

A series of distributed denial-of-service (DDoS) attacks have targeted several popular online games including MMOs RuneScape and Eve Online, according to this Develop report. These attacks have (naturally) caused sporadic outages and limited players' ability to log into these games.

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'Counter Strike: Global Offensive' Tournament Viewership Break Records at ESL One Cologne

August 20, 2014 - GamePolitics Staff

The ESL announced that the ESL One Cologne 2014 event saw peak online concurrent viewership of more than 409,368 during the Counter Strike: Global Offensive match in-game or online. In addition Twitch saw 343,638 peak concurrent viewers, beating a record set in March by 153 percent.

"It's amazing to see the growth of Counter Strike: Global Offensive in the eSports community. Just five months after ESL One Katowice, we see ESL One Cologne 2014 break our previous record by an amazing 161 per cent," said the ESL's Ulrich Schulze.

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'Robocraft' Sees Big Boost from Steam Early Access

July 29, 2014 - GamePolitics Staff

Free-to-play MMO shooter Robocraft has managed to surpass one million registered players since its release on Steam Early Access. While an early build of the game was available prior to being released on Steam's Early Access, developer Freejam says that putting it on Steam has helped drive the game's user base significantly.

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PSA: 'Love Child' Premieres Tonight on HBO

July 28, 2014 - GamePolitics Staff

HBO's documentary film about game addiction in South Korea will premiere tonight at 9:00 PM ET. The film, "Love Child," tells the story of two South Korean parents who were so addicted to the Korean MMO Prius that they neglected their three-month-old child to the point that he died. They were later charged by police.

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Star Wars: The Old Republic Generated $165 Million Last Year, But WoW Still on Top

July 18, 2014 - GamePolitics Staff

BioWare's Star Wars MMO remains strong, and World of Warcraft is still leading the MMO space with subscriptions by a wide margin, according to new data from research group SuperData.

According to that data, EA's Star Wars MMO, Star Wars: The Old Republic, made $165 million in revenue worldwide last year. That figure comes from revenue generated by subscriptions, expansion packs and microtransactions.

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Riot Disables Skin Codes in 'League of Legends'

July 14, 2014 - GamePolitics Staff

Riot Games has decided to remove the ability to use League of Legends skin codes in-game as an attempt to stop third-party resellers and scammers from ripping players off. The company made the announcement via an official forum post detailing the changes.

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C&C Community Offers GameSpy Multiplayer Alternative

July 7, 2014 - GamePolitics Staff

The Command & Conquer community has launched a server to keep multiplayer going in a number of C&C games that had been abandoned by GameSpy Technologies, who once provided multiplayer services for the popular PC real-time strategy games. According to this Eurogamer report, users interested in playing online can visit C&C: Online, register with Revora and install a launcher which emulates GameSpy servers.

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Which video game platform are you most thankful for?:

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Andrew EisenThe story you just linked to? The story you asked if anyone had seen? Yes, THAT obnoxiousness. I've heard it parroted for nearly two years now.11/27/2014 - 7:57pm
ZippyDSMleeAndrew Eisen: That shes an ex con man?11/27/2014 - 7:54pm
Andrew EisenI've heard the same obnoxious horse poo for years. It's nothing new.11/27/2014 - 7:45pm
ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
Andrew EisenHaving a game run in scope is not necessarily a bad thing but like any aspect ratio, you have to compose your shots correctly.11/27/2014 - 5:55pm
Neo_DrKefkaThe Evil Within was pretty bad and to make it worse the way the screen size made it hard for you to see even on a big screen it really hurt the game. Being Artistic is great but when you focus on art rather than what sells you run the risk of that happen11/27/2014 - 5:33pm
Matthew WilsonI kinda hope this is not true. http://www.nintendolife.com/news/2014/11/nintendo_might_not_be_making_more_gamecube_controller_adapters_at_the_moment11/27/2014 - 1:34pm
Matthew WilsonI saw that. I wish people would stop preording, but sadly that will never happen.11/27/2014 - 1:26pm
Papa MidnightUbisoft has cancelled the Season Pass for Assassin's Creed: Unity (http://www.reddit.com/r/pcmasterrace/comments/2ni2ac/ubisoft_cancel_season_pass_for_ac_unity/)11/27/2014 - 1:08pm
NeenekoBut now I can use the christmas discount justification too,11/27/2014 - 11:46am
NeenekoI am also sorely temped by Civ:BE, mostly because I have a demo coming up and I know my productivity will tank.11/27/2014 - 11:45am
MaskedPixelanteThe Evil Within is only a month old, right? And it's already 66% off...11/27/2014 - 10:29am
 

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