Halo Multiplayer Will Survive GameSpy Shut Down

May 12, 2014 - GamePolitics Staff

One of the games that will not be affected when GameSpy's multiplayer services goes dark is Halo, its demo, and multiplayer-focused Halo: Custom Edition. Thanks to the hard work of matchmaking server software maker GameRanger, all the multiplayer functionality in Halo will be intact. Additional features including friends lists and messaging will also remain functional in the games. Bungie will be releasing a 1.0.10 of Halo PC and Halo CE update soon that will provide a workaround for the game's lobby as well.

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EA to Shut Down Multiplayer for 50 Games by July

May 12, 2014 - GamePolitics Staff

Electronic Arts has announced its plans to shut down online services for 50 titles by July. Included in the list (full rundown below) are five older Battlefield games, Bulletstorm, three ageing Command & Conquer games, three Crysis titles, five FIFA games, multiple MySims titles, and some NASCAR and Need For Speed Games.

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CCP Punishes Eve Online Monument Vandals

May 8, 2014 - GamePolitics Staff

Earlier this week we reported on CCP's efforts to catch the individuals that vandalized a real-world monument dedicated to its game EVE Online in Reykjavik, Iceland.

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Eve Online History Book Generates Over $40K on Kickstarter

May 5, 2014 - GamePolitics Staff

The last time we checked games journalist Andrew Groen's Kickstarter crowd-funding campaign for his book, A History of the Great Empires of Eve Online, it had almost tripled its initial goal of $12,500. As of this writing the project sits at $40,899, with 19 more days to go. With the project fully funded and earning way above its initial goal, Groen (pictured, left) continues to kick around ideas to make the project more interesting.

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Report: Cheat Providers Rake in Millions of Dollars a Year

May 1, 2014 - GamePolitics Staff

Companies that provide the tools to cheat in the most popular online games are raking in millions of dollars a year, according to this extensive PC Gamer report. Companies that make and sell hacks for cheaters in online multiplayer games like Counter Strike and Battlefield are making millions of dollars annually from paying customers.

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Pro League of Legends Player Suffers Collapsed Lung, Continues to Play Anyways

April 30, 2014 - GamePolitics Staff

Eurogamer has an interesting story on a pro League of Legends player who is so committed to the MOBA hit that he played it in the hospital while recovering from a collapsed lung - and then streamed his session for four hours on Twitch.

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Minecraft Realms Service Launches in North America

April 25, 2014 - GamePolitics Staff

Mojang has launched the Minecraft Realms subscription service in North America today. In case you didn't know, Minecraft Realms offers hosting and setup for multiplayer Minecraft worlds starting at around $13 a month.

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'A History of the Great Empires of Eve Online' Book Crowdfunding Campaign Off to a Rousing Start

April 24, 2014 - GamePolitics Staff

Games journalist Andrew Groen launched a Kickstarter crowd-funding campaign for his book project, "A History of the Great Empires of Eve Online." Within hours of its launch, the crowd-funding campaign for the book, which will explain in plain English the in-game history of CCP's popular space MMO universe, has already garnered well over half of its goal.

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SOE 'All Access Pass' Delayed to April 29

April 23, 2014 - GamePolitics Staff

It looks like those who were keen on playing Sony Online Entertainment's catalog of online games for a flat monthly fee will have to wait just a little bit longer. SOE announced today that it has delayed its "All-Access Pass" subscription plan to April 29. The company previously delayed its launch from April 6 to April 23, but this week it delayed it one more time. Why another delay? To ensure that the transfer to the "All Access Pass" subscription system is seamless, says SOE.

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SOE Not Afraid of Comparisons Between 'H1Z1' and 'DayZ'

April 22, 2014 - GamePolitics Staff

Sony Online Entertainment President John Smedley is not afraid to give frank answers on the company's upcoming online zombie apocalypse game, H1Z1. When asked the tough questions on Reddit about the game's similarities to DayZ, Smedley tackled the question head on with the following answer:

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Some 2K Games Will Lose Online Support After GameSpy Shutdown

April 22, 2014 - GamePolitics Staff

2K Games says that the upcoming shutdown of online-service provider GameSpy Technology (owned by Glu) will "temporarily" take Borderlands and several Civilization games offline. The publishing label of Take-Two plans to transition some of the affected games from GameSpy to Steamworks, while nearly 20 other titles will lose online support.

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CCP to Take on MMA Fighter Gunnar 'Gunni' Nelson at EVE Fanfest 2014

April 22, 2014 - GamePolitics Staff

In what can only be described as an ill-conceived plan to garner attention and to earn an entire group of people a trip to the emergency room, members of EVE Online developer CCP Games plan to challenge (MMA) fighter Gunnar "Gunni" Nelson (who has a record of 12-0-1) in actual physical combat during the EVE Fanfest on May 2. The battle, which is appropriately billed as EVE OF DESTRUCTION, will happen on the night of Friday, May 2 and will be streamed live on www.twitch.tv/ccp.

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Perfect World to Buy 30 Million Shares in Shanda Games

April 21, 2014 - GamePolitics Staff

China-based MMO developer and publisher Perfect World Entertainment announced this morning that it has entered into an agreement to purchase more than 30 million shares of Chinese MMO outfit Shanda Games Limited for $100 million in cash.

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NCSoft Invests $4.8 Million in Lezhin Entertainment

April 17, 2014 - GamePolitics Staff

Online game maker NCsoft has invested an estimated $4.8 million in South Korean web comics firm Lezhin Entertainment, according to GII.

NCsoft said that the ₩5 billion ($4.8 million USD) investment in Lezhin will offer opportunities to leverage its IP in new ways, and that it will also allow Lezhin to leverage its portfolio of intellectual property for creating interactive entertainment.

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EA is Working to Preserve Multiplayer In Its Games Abandoned by GameSpy

April 11, 2014 - GamePolitics Staff

Glu's GameSpy Technology announced earlier this month that it planned to shut down its multiplayer services on May 31, leaving games like Battlefield 2 and Battlefield 2142 without a multiplayer solution for players.

More than 800 developers and publishers made use of GameSpy's services over more than a decade online, including Capcom, Nintendo, Electronic Arts, Epic, Ubisoft, and Konami. Nintendo previously announced plans to cease online services for Wii and Nintendo DS, which made use of GameSpy Technology, on May 20. of last year.

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Wargaming to Invest $10 Million in Support of eSports

April 4, 2014 - GamePolitics Staff

Wargaming CEO Victor Kisyli has pledged that his company will invest $10 million into improving and developing features that support eSports in 2014. At a press conference in Warsaw, Poland, Wargaming CEO Victor Kisyli said that there has been a huge upswing of interest in World of Tanks for eSports in the last two years. In 2012, 30,000 pro players took part in 120 World of Tanks tournaments, while in 2013 that number climbed to 200,000 players across more than 1,000 World of Tanks tournaments, according to Wargaming's calculations.

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Banned Titanfall Players Can Still Play Online... With Other Cheaters

March 27, 2014 - GamePolitics Staff

Respawn's website for Titanfall introduces a new section explaining what happens to players who are flagged as cheaters. According to the information on the site, if you are flagged as a cheater, you will be banned from normal servers and corralled into a special "cheater's only" category that limits your online play to matchmaking with your own kind.

On the question of "what happens" when you get banned, Respawn offers the following answer:

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Google Play Games Services Enables Cross-Platform Multiplayer

March 17, 2014 - GamePolitics Staff

At the Game Developers Conference in San Francisco today, Google announced a new version of the Google Play Games Services that enables cross-platform multiplayer support for iOS and Android games. Play Games Services is a backend API for developers of Android, iOS, and even Web games that gives developers the ability to set up achievements, leaderboards, multiplayer and cloud saves using Google's cloud infrastructure and development APIs.

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PSA: Electronic Arts Titanfall Digital Launch Schedule

March 11, 2014 - GamePolitics Staff

EA has released a Titanfall release schedule for the digital versions of the game on Xbox One and PC through its Origin digital distribution service.

While the Xbox One version of the game launches in the U.S. Canada, Mexico and Brazil today, it won't be available in other regions around the globe until March 14. You can check out the big list below. The Xbox 360 version of the game launches March 25 in the U.S. and March 28 in Europe (list via CVG).

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Respawn Won't Ban Early Online Titanfall Players

March 7, 2014 - GamePolitics Staff

Respawn Entertainment co-founder Vince Zampella said that neither his company or Microsoft will punish legitimate players who have bought the game early and decide to play it online. He does warn that those who do decide to play the game should expect some technical issues online prior to the launch of the game's servers in an official capacity.

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SOE Delays 'All Access Pass' Program By Two Weeks

February 28, 2014 - GamePolitics Staff

Sony Online Entertainment says that it will delay its plans to launch its "All Access" pricing scheme to the middle of April. The announcement was made by SOE President John Smedley. The All Access pricing plan, which gives subscribers to all of SOE's games for one monthly subscription fee, was set for launch on April 2. Smedley said that there was just too much stuff left to finish to hit the April 2 deadline.

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Take-Two Says No New GTA Titles in 2014 Thanks to Popularity of GTA Online

February 27, 2014 - GamePolitics Staff

Take-Two CEO Strauss Zelnick says that the launch of Grand Theft Auto Online gives Rockstar the breathing room to take its time with the next Grand Theft Auto game. Speaking to MCV, Zelnick told the publication that there are no plans to launch another GTA title this year.

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Nexon's New CEO Keen on Western Acquisitions and Investments

February 14, 2014 - GamePolitics Staff

Nexon's newly appointed CEO Owen Mahoney tells Reuters that his company is keen on acquiring North American IP to gain a better footing in Western markets. Nexon runs the still-popular MOO Maple Story and plenty of other online free-to-play titles.

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EA to Shut Down 'Lord of Ultima'

February 13, 2014 - GamePolitics Staff

Electronic Arts has finally canceled its Ultima-branded social online strategy building game Lord of Ultima. The game will officially shut down in May. The news isn't all that shocking for a number of reasons; the game - which is an Ultima game mostly in name only - never really captured the number of players EA had hoped for; and the development team working on the game, EA Phenomic, shut down last summer.

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Report: World Cyber Games Won't Hold Tournaments in 2014

February 5, 2014 - GamePolitics Staff

According to an OnGamers report, World Cyber Games is finished holding eSports tournaments this year and may cease operations beyond being just a "brand." The World Cyber Games is one of the world's most popular and recognized e-sports tournament organizations operating competitions in Asia, North America, South America, Europe, Africa, and Oceania.

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Frequent Killer Instinct Quitters Will Go To Jail After Next Update

January 31, 2014 - GamePolitics Staff

If you think it's cute to disconnect from Killer Instinct on Xbox Live when you are playing an online match, then you may not be happy to hear that game developer Double Helix wants to put you in jail. Not "you" in the literal sense, but your account.

The next update to Killer Instinct on Xbox One will institute a jail system for players who frequently disconnect in the middle of online matches. Here's how the whole system will work, according to Double Helix:

 

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U.S. District Court Dismisses GTA Online Class Action Lawsuit

January 30, 2014 - James Fudge

A U.S. District Court in California has dismissed a class action lawsuit that tried to take Take-Two Interactive and its subsidiary Rockstar Games to task for the delayed launch of the multiplayer component for Grand Theft Auto V - Grand Theft Auto Online.

The lawsuit (McMahon v. Take-Two Interactive Software, Inc. et al., C.D. Cal. Case No. 5:13-cv-02032-VAP-SP) was filed on October 4 by Bruce McMahon and Christopher Bengtson, but later moved to the federal court in mid-November.

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Report: Funcom Under Investigation for Insider Trading

January 29, 2014 - GamePolitics Staff

Norwegian MMO developer and publisher Funcom is under investigation for insider trading, according to this Eurogamer report. According to the report, staff were sent home today as Norwegian authorities collected documents related to an investigation into insider trading, though specific details about the investigation remain unknown as of this writing. Funcom's stock has also been temporarily frozen on the Oslo stock market.

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League of Legends Player Base Doubles in 2013

January 27, 2014 - GamePolitics Staff

This won't come as a shock to anyone, but it's an interesting milestone nonetheless: Riot Games claims that its popular MOBA game League of Legends is enjoyed by 27 million players on a daily basis. That number represents more than twice the 12 million daily players it reported way back in 2012.

Speaking to the Wall Street Journal, Riot Games also confirmed that up to 7.5 million users are playing League of Legends concurrently during peak hours, up from a high of around 5 million concurrent users reported in March of 2013.

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Blizzard Sues Chinese Hearthstone Copycat

January 22, 2014 - GamePolitics Staff

Blizzard launched the beta test of Hearthstone: Heroes of Warcraft this week, even as it prepared to sue a copycat game running on iOS and Android being served to gamers in China.

According to MMO Culture, Blizzard and its partner in the region NetEase have filed a lawsuit in China's courts alleging that the iOS and Android game Legend of Crouching Dragon seems to have borrowed core elements from Hearthstone including its card designs, values and game mechanics.

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Andrew EisenMarvel has replaced Manara on the variant covers for Thor #2 and Avengers and X-Men: AXIS #1. I hope I'm wrong but I don't think Marvel is learning the right lesson here.09/23/2014 - 6:26pm
quiknkoldI'm 7 years old, and my cousin(Also 7, maybe 8 at this time) tells me has Battletoads. its Summer Vacation. We play and play and play until finally, We won coop. Those were the days.09/23/2014 - 5:29pm
quiknkoldlets take a moment to share some gaming memories, shall we?09/23/2014 - 5:28pm
MechaTama31I buy stuff off the eshop because it gives me the convenience of a flashcart without the guilt.09/23/2014 - 5:03pm
Montewell thanks for the info Eisen; try that the next time i need something off the eshop09/23/2014 - 3:54pm
james_fudgere: MP, i've sent tech support a note - thank you :)09/23/2014 - 3:14pm
IanCNah that wasnt directed at you Andrew :)09/23/2014 - 3:00pm
Papa MidnightRe: SIEGE 2014 Keynote: oh dear...09/23/2014 - 2:44pm
MaskedPixelanteDear GP, something called "doubleverify" is causing some nasty browser issues on my end. Probably one of your ads.09/23/2014 - 2:36pm
Andrew EisenOh hell no. No, it took Nintendo a dog's age just to get to the point its competitors have been at for a while! (And it's still not there yet, in a lot of respects.)09/23/2014 - 2:26pm
IanCSame as PSN handles it, fi you are trying to say only nintendo do that.09/23/2014 - 2:23pm
Andrew EisenYou have to try to purchase something first. Pick a game, hit purchase and if your wallet doesn't have enough to cover it, you'll be given an option to "add exact funds" or something like that.09/23/2014 - 2:05pm
MonteI have seen no option for that on my 3DS; anytime i want to add funds it only gives me the option to add in denominations of $10, 20, 50 or 10009/23/2014 - 2:03pm
IanCWhat Andrew Wilson said. PSN is the same when you make a purchase over a certain price (£5 in the UK)09/23/2014 - 2:02pm
Andrew EisenNeither eShop charges sales tax either. At least in California.09/23/2014 - 2:00pm
Andrew EisenBoth Wii U and 3DS eShops allow you to add funds in the exact amount of whatever's in your shopping cart. If your game is $39.99, you can add exactly $39.99.09/23/2014 - 1:57pm
Infophile@Matthew Wilson: As I understand it, any regulations to force tax online would also set up an easy database for these stores to use, minimizing overhead.09/23/2014 - 1:30pm
MonteReally, the eshop just does next to nothing to make buying digitally advantagous for the customer. Its nice to have the game on my 3DS, but i can get more for less buying a physical copy at retail. And that's not even counting buying used09/23/2014 - 1:18pm
MonteIanC, The Eshop wallet system only lets you add funds in set denominations and the tax makes sure you no longer have round numbers so you ALWAYS loose money. A $39.99 game for instance requires you to add $50 instead of just $4009/23/2014 - 1:13pm
Matthew Wilsonbut thats just it those sites, even the small ones, sell all over the country.09/23/2014 - 11:12am
 

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