Appeals Court chops Apple's 2012 $930 million patent case award nearly in half

May 18, 2015 - GamePolitics Staff

The US Court of Appeals for the Federal Circuit has stripped a large portion of the money awarded to Apple in a 2012 jury verdict against Samsung, according to this Ars Technica report. The verdict originally awarded Apple $930 million in damages for Samsung's infringement of two iPhone patents.

| Read more

Acceleration Bay Claims 'Call of Duty' and 'World of Warcraft' Violate Six Patents

March 13, 2015 - GamePolitics Staff

Acceleration Bay LLC has sued Activision Blizzard Inc. claiming that two of the company's biggest franchises violate six of the patents it holds (Civil Action No. 1:15-cv-00228-UNA). We do not have access to the filings or exhibits as of this writing. Acceleration Bay appears to a patent holding company and does not produce any products or services with these patents, according to what we found on its web site. Activision Blizzard has not issued a public statement about the case.

1 comment | Read more

U.S. Senate Confirms Appointments of USPTO Director, IP Czar

March 9, 2015 - James Fudge

The U.S. Senate has officially confirmed former Google executive Michelle Lee  to head the U.S. Patent and Trademark Office, a position that has been vacant for over two years. The fast tracked confirmation was no surprise given a recent vote by the Senate Judiciary Committee at the end of February. The post was last held by former IBM executive David Kappos.

| Read more

Senate Panel Greenlights Former Google Exec As Director of the USPTO

February 27, 2015 - GamePolitics Staff

Yesterday the Senate Judiciary Committee unanimously voted to approve the appointment of former Google patent chief Michelle Lee to the position of director at the US Patent and Trademark Office (USPTO). She still needs the approval of the full Senate.

While previous directors have come from the tech sector (David Kappos was a top lawyer at IBM before taking the position), Lee is an interesting pick because of her strong and very public stance against patent trolls and her work at an Internet-focused company.

| Read more

EFF Releases White Paper On How To Fix The Broken Patent System

February 23, 2015 - GamePolitics Staff

The Electronic Frontier Foundation released a new white paper today offering proposals on how to fix the broken U.S. patent system. The first half of the white paper, "Defend Innovation," is based on "two-and-a-half years worth of research, drawing from the stories, expertise, and ideas of more than 16,500 people who agree that the current patent system is broken," according to the EFF.

| Read more

EFF's 'Stupid Patent of the Month' Is Game-Related

January 30, 2015 - GamePolitics Staff

The Electronic Frontier Foundation has named U.S. Patent 8,529,350 January’s "Stupid Patent of the Month." You may recall our story from earlier this month in which White Knuckle (the patent holder) sued Electronic Arts over the patent which relates to "remotely updating a sports video game based on real-world events." The company says that several of EA's sports titles including Tiger Woods PGA Tour and its NCAA titles infringe on the patent.

| Read more

EA Sued For Allegedly Violating Sports Statistics Patent

January 21, 2015 - GamePolitics Staff

According to this Joystiq report, a company named White Knuckle filed a lawsuit last week against Electronic Arts claiming that the company's sports titles infringe on U.S. Pat. No. 8,529,350, a software method patent that relates to recording "real-world parameters, then storing those elements on a server so players can download to update their games." The patent was approved by the USPTO in October 2002.

| Read more

Nintendo Wins Appeal At ITC Over Creative Kingdoms

December 24, 2014 - GamePolitics Staff

Nintendo announced that it has won an appeal at the International Trade Commission related to patent infringement claims made by Creative Kingdoms. The company alleged that Nintendo's Wii and Wii U systems violated several of its patents. an earlier ruling by the ITC side with Nintendo, but the company appealed that decision. This week the ITC reaffirmed its earlier decision, noting that Creative Kingdoms’ patents are invalid and should not have been issued because Creative Kingdoms tried to claim more than the company invented.

| Read more

Nintendo Wins Over UltimatePointer in Patent Case

December 24, 2014 - GamePolitics Staff

Nintendo has won another patent case in a federal court in Seattle, the company announced this week. District Court Judge Robert S. Lasnik found that Nintendo’s Wii system does not infringe on two patents held by UltimatePointer, LLC. Judge Lasnik also found a number of UltimatePointer’s claims invalid, and decided that a trial was not warranted. Judge Lasnik’s decision is in line with a similar decision earlier in the case by Chief Judge Leonard Davis of the Eastern District of Texas, which occurred before the case was transferred to Seattle.

| Read more

EFF Challenges Personal Audio's 'Podcasting Patent Claims' Before the USPTO This Week

December 15, 2014 - GamePolitics Staff

The Electronic Frontier Foundation (EFF) will argue before the U.S. Patent and Trademark Office (USPTO) on Wednesday that it should invalidate the key claims of patents used by Personal Audio to sue podcasters. You may know Personal Audio best for its fight with comedian Adam Carolla, who the company messed with and then quietly settled out of court.

| Read more

Nintendo and Philips Settle Patent Disputes

December 2, 2014 - GamePolitics Staff

Nintendo and Philips have come to an agreement that pretty much settles a patent infringement case between the two companies filed earlier this year. Philips claimed that, prior to suing Nintendo, it attempted to set up licensing deals for the patents it believed the company was infringing on.. since 2011. Nintendo mostly ignored the company's inquiries (according to Philips' characterization of the situation), causing Philips to sue Nintendo and seek a ban of the company's allegedly infringing products in the U.S.

| Read more

Google and Cisco Settle With Rockstar

November 20, 2014 - GamePolitics Staff

This is an alarming trend: two major technology companies have settled with Rockstar (no, not the makers of Grand Theft Auto - another company named Rockstar). In 2011 Rockstar (a patent holding company financed by Apple, BlackBerry, Ericsson, Microsoft, and Sony) bought up thousands of Nortel Network Corp patents for $4.5 billion.

The company then went about filing lawsuits against some pretty big players including Cisco and Google, among others.

2 comments | Read more

High Profile Patent Attorney In Hot Water Over Sharing Email

November 6, 2014 - GamePolitics Staff

The US Court of Appeals for the Federal Circuit published a very public reprimand to patent lawyer Edward Reines of law firm Weil Gotshal. The rare order (PDF) details the disciplinary action against Reines for having a too-friendly relationship with now former Chief Appeals Court Judge Rader (he resigned after an email detailing a cozy relationship with Reines became public.

| Read more

New Data Shows Patent Lawsuits Down in Third Quarter of 2014

October 28, 2014 - GamePolitics Staff

A new report published today by Unified Patents shows a decline in patent lawsuits following this summer's US Supreme Court decision in Alice v. CLS Bank. While it is hard to pin the decline directly on the decision in Alice v. CLS Bank, the evidence shows an anecdotal connection to it in the third quarter of 2014.

1 comment | Read more

Apple Triumphs Over GPNE Corp. in $94 Million Patent Infringement Lawsuit

October 23, 2014 - GamePolitics Staff

A San Jose, California jury ruled that Apple's products do not infringe two patents owned by GPNE Corp., a patent-holding company that has licensed its patents to more than 20 other large firms. According Ars Technica, the jury ruled that two patents, numbered 7,570,954 and 7,792,492, were valid but Apple didn't violate them.

1 comment | Read more

Multiplayer Network Innovations Files 26 Patent Infringement Lawsuits Between August and October

October 16, 2014 - James Fudge

Multiplayer Network Innovations, LLC has added Activision Blizzard, Electronic Arts, Tecmo Koei Games Co., Ltd., Iron Galaxy Studios, LLC, Tencent Holdings Limited, and Tencent America to its growing list of court room combatants in multiple lawsuits claiming that these companies violate an abstract patent for "Interactive Multiple Player Game System and Method of Playing a Game Between at Least Two Players," or "MNI."

4 comments | Read more

California Court Dismisses McRO Patent Claims Against Activision, Others

September 26, 2014 - James Fudge

The United States District Court for the Central District of California has invalidated the patent claims of McRO, Inc. (d.b.a. Planet Blue) against Activision and other parties in the video games industry. The two patents invalidated by U.S. District Judge George H. Wu concerned processes for "automatically animating lip synchronization and facial expressions of 3D characters."

| Read more

'Alice v. CLS' Supreme Court Ruling Strikes Again

September 19, 2014 - GamePolitics Staff

Another day, another patent case tossed out on its ear thanks to the Supreme Court ruling on Alice v. CLS. This time out it's Lumen View Technology, who had its case against Santa Barbara-based startup FindTheBest thrown out. At first the company approached FindTheBest asking it to pay a settlement of $50,000 for a "do it on a computer" patent related to data matchmaking.

1 comment | Read more

SCOTUS Decision in 'Alice v. CLS Bank' Having Profound Effect on Computer-Related Patents

September 15, 2014 - GamePolitics Staff

The US Supreme Court's June 26 decision in Alice v. CLS Bank is having a profound effect on computer-related patent fights; the federal courts have already invalidated 11 "do-it-on-a-computer" related patents since that ruling, according to this Ars Technica report.

3 comments | Read more

Nvidia Files Complaints Against Samsung and Qualcomm Over Patents

September 5, 2014 - GamePolitics Staff

Nvidia has filed patent suits against Samsung and Qualcomm with the International Trade Commission and the US District Court of Delaware, alleging that the companies violate seven of its patents. Nvidia says that it filed these lawsuits after negotiations on a licensing deal with Samsung went nowhere. This is the first patent lawsuit filed by the company, which is surprising given that it reportedly holds over 7,000 patents. The company explains why it took legal action in more detail here.

2 comments | Read more

Capcom Sues Koei Tecmo For Patent Infringement

August 26, 2014 - GamePolitics Staff

Capcom is suing fellow Japanese developer and publisher Koei Tecmo for allegedly infringing on a number of its patents, according to a Sankei report translated by Siliconera. The patents relate to letting players in a new game import or unlock content from an older title and the use of a controller vibration to alert players of nearby enemies.

13 comments | Read more

Kim Kardashian Defends Popular Mobile Game

August 13, 2014 - GamePolitics Staff

Kim Kardashian appeared on NBC's morning program The Today Show  to defend her ultra popular mobile title Kim Kardashian: Hollywood. Last week New York Times best-selling author Ayelet Waldman took to Twitter to lambaste Kardashian, blaming her for her son spending $120 in the game for virtual goods. Waldman called her an "evil scumbag."

6 comments | Read more

'Only God Forgives' Co-Star Bags on Film, 'GTA V'

August 8, 2014 - GamePolitics Staff

Christian music publication Breathecast has an interesting article on actress Kristin Scott Thomas, who says that she would not let her 12-year-old son watch her new film, "Only God Forgives." That makes sense. In the article she also laments about video games and their evil influence on young people.

2 comments | Read more

Apple and Samsung Agree To Drop All Patent Lawsuits Outside the U.S.

August 6, 2014 - GamePolitics Staff

In a joint announcement Apple and Samsung have agreed to halt all legal cases against each other outside the United States. The two companies have been suing each other around the world over a range of patent disputes in nine countries outside the U.S., including the United Kingdom, South Korea, Japan, Germany, etc. In the joint statement the companies said that the agreement "does not involve any licensing arrangements," and that they would continue to pursue existing cases in U.S. courts.

1 comment | Read more

Samsung Uses Recent SCOTUS Decision in Long-Running Patent Fight With Apple

July 29, 2014 - GamePolitics Staff

Two weeks after the U.S. Supreme Court gave a crushing blow to supposed patent trolls with last month's ruling in Alice v. CLS Bank, Samsung is trying to use that same ruling to knock out two claims by Apple in its long running feud over mobile device patents. The Supreme Court decision in Alice v. CLS Bank basically said that lower courts should be throwing out more cases that involve patents that are too abstract in nature to be legally valid.

2 comments | Read more

Report: Johnson Out as Pick to Head USPTO

July 11, 2014 - GamePolitics Staff

The White House has backed away from its pick to head the United States Patent and Trademark Office after very vocal opposition from the tech sector in the United States. Two weeks ago Philip Johnson, the top intellectual property lawyer at Johnson & Johnson, was set to be named the next director of the patent office, according to multiple reports.

| Read more

Apple's Motion to Stay Denied in App Store Patent Infringement Case

July 10, 2014 - GamePolitics Staff

A federal judge refused to stay patent-infringement claims by Smartflash regarding Apple's Store Kit Framework, which developers use to create apps.

| Read more

Ubisoft Found 'Not Guilty' in DRM Infringement Case

July 1, 2014 - GamePolitics Staff

Ubisoft has received summary judgment from a U.S. District Court judge that allows it to separate itself from a long-running legal fight over patents related to digital rights management, including its own Uplay service. The lawsuit began in 2011 when Digital Reg of Texas, LLC, filed a lawsuit against Adobe Systems, Valve, Ubisoft and other companies over various aspects of their digital content delivery and authentication services. Some of the defendants (like Valve) settled with the company. Ubisoft did not settle and has been found not guilty of infringement.

| Read more

Report: White House Choosing Anti-Patent Reformer for USPTO Top Post

June 30, 2014 - GamePolitics Staff

The White House will tap a top pharmaceutical industry lawyer to be the next head of the US Patent and Trademark Office, according to Ars Technica. This is of particular interest because Philip Johnson, the head of intellectual property at Johnson & Johnson, is best known as a long-time opponent of reforming patent laws.

1 comment | Read more

Nintendo Will Appeal Philips Patent Win

June 23, 2014 - GamePolitics Staff

Nintendo UK says that it will appeal a decision by a UK High Court judge who ruled last week that the Wii and Wii U violate several patents held by Philips. High Court judge Colin Birss said Nintendo infringed two Philips patents in a ruling last week related to the sensor and camera used in the Wii and Wii U. The judge said that Nintendo did not violate a third patent related to modeling a body in a virtual environment.

Nintendo issued the following statement on the matter:

3 comments | Read more

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
Mattsworknameanother07/28/2015 - 9:16pm
Mattsworknameyou HAVE TO click on it. So they get the click revenue weather you like what it says or not. as such, the targeting of advertisers most likely seemed like a good course of action to those who wanted to hold those media groups accountable for one reason07/28/2015 - 9:16pm
MattsworknameBut, when you look at online media, it's completely different, with far more options, but far few ways to address issues that the consumers may have. In tv, you don't like what they show, you don't watch. But in order to see if you like something online07/28/2015 - 9:12pm
MattsworknameIn tv, and radio, ratings are how it works. your ratings determine how well you do and how much money you an charge.07/28/2015 - 9:02pm
Mattsworknameexpect to do so without someone wanting to hold you to task for it07/28/2015 - 9:00pm
MattsworknameMecha: I don't think anyone was asking for Editoral changes, what they wanted was to show those media groups that if they were gonna bash there own audiance, the audiance was not gonna take it sitting down. you can write what you want, but you can't07/28/2015 - 8:56pm
MattsworknameAndrew, Im asking as a practical question, Have gamers, as a group, ever asked for a game, or other item, to be banned. Im trying to see if theres any cases anyone else remembers cause I cant find or remember any.07/28/2015 - 8:55pm
Andrew EisenAs mentioned, Gamasutra isn't a gaming site, it's a game industry site. I don't feel it's changed its focus at all. Also, I don't get the sense that the majority of the people who took issue with that one opinion piece were regular readers anyway.07/28/2015 - 8:43pm
MattsworknameDitto kotaku, Gawker, VOX, Polygon, ETC07/28/2015 - 8:41pm
MechaTama31So, between pulling a game from one chain of stores, and forcing editorial changes to a media source, only one of them strikes you as being on the edge of censorship, and it's the game one?07/28/2015 - 8:41pm
Andrew EisenHave gamers ever tried to ban a product? Can you be more specific? I'm not clear what you're getting at.07/28/2015 - 8:41pm
Mattsworknamethey should have expected some kind of blow back. But I didn't participate in that specific action07/28/2015 - 8:41pm
MattsworknameAndrew Youd have to ask others about that, I actualyl didn't have much beef with them till last year, so I can't speak to there history. I simply feel that gamesutra chose politics over gaming and chose to make enimies of it's prime audiance. For that,07/28/2015 - 8:40pm
Andrew EisenI'm still not clear on how Gamasutra was lacking in accountability or what it was lacking in accountability for.07/28/2015 - 8:38pm
MattsworknameAndrew: You and I agree on most of that. I don't diagree that there should ahve been other actions taken. Now, I do want to point something out, casue Im not sure if it's happened. Have gamers ever tried to have a product banned?07/28/2015 - 8:37pm
Mattsworknameimproperly. Neither is good, but one is on the edge of censorship to me, while the other is demanding some level of accountability from public media provider. but thats just my view point07/28/2015 - 8:36pm
MattsworknameEZK: You can treat it as bullying or what not, As I've pointed out, I didn't like either practice, I made that clear. But I do hold some different between trying to pull a product from the shelves, and calling out a media outlet that you feel has acted07/28/2015 - 8:35pm
E. Zachary KnightMatt, So you feel confident enough to make the call that petitioning target to remove GTAV is "bullying and threatening" but not confident enough to make the call on Intel/Gamasutra. Finding it hard to take your gripes seriously.07/28/2015 - 8:27pm
Andrew EisenAs for gamers holding media sites accountable? If you mean, how to respond to opinion pieces you disagree with, yes, there are tons of more appropriate means.07/28/2015 - 8:27pm
Andrew EisenAgain, no one likes being lumped in with the bad apples. Gamers or feminists so lets all strive not to do that, yes? Could the petitioners gone about it a better way? Yes, it could have been more factual in its petition, for starters.07/28/2015 - 8:25pm
 

Be Heard - Contact Your Politician