Humble Weekly Bundle Sale Offers Seven Games for $10

April 17, 2014 - GamePolitics Staff

The latest Humble Weekly Bundle Sale is presented by the folks at Devolver Digital, and offers three games for whatever you want to pay. Those games are The Real Texas, Cryptic Sea EP, and Dungeon Hearts, available DRM-free for Windows, Mac and Linux. If you pay $6 or more, you'll also receive Foul Play, Legend of Dungeon and KRUNCH Digital Collector's Edition. KRUNCH Digital Collector's Edition comes with exclusive comic.

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All PC Versions of Watch Dogs Require Uplay

April 8, 2014 - GamePolitics Staff

When the PC version of Ubisoft's Watch Dogs releases later this year it will require consumers to install the company's Uplay software. Even if the game is purchased through Steam, users will still have to install Uplay, according to CVG. All PC versions of the game will use a mandatory Uplay client that players will have to log on to in order to activate the game.

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Wargaming to Invest $10 Million in Support of eSports

April 4, 2014 - GamePolitics Staff

Wargaming CEO Victor Kisyli has pledged that his company will invest $10 million into improving and developing features that support eSports in 2014. At a press conference in Warsaw, Poland, Wargaming CEO Victor Kisyli said that there has been a huge upswing of interest in World of Tanks for eSports in the last two years. In 2012, 30,000 pro players took part in 120 World of Tanks tournaments, while in 2013 that number climbed to 200,000 players across more than 1,000 World of Tanks tournaments, according to Wargaming's calculations.

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This Week's Humble Weekly Bundle Sale is Brought to You By Destructoid

April 3, 2014 - GamePolitics Staff

The latest Humble Weekly Bundle has a special guest host - the fine folks at popular gaming website Destructoid. This week's Humble Weekly Sale has been hand-picked by the staff at Destructoid and includes three games for whatever price you want to pay, and an additional three tiles if you are willing to pony up a little bit more money.

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Humble Bundle: PC and Android 9 Launches

April 1, 2014 - GamePolitics Staff

The latest Humble Bundle deal, Humble Bundle: PC and Android 9, offers six games to play at home using your PC (Windows, Mac, and Linux) and on the go using your favorite Android-powered mobile device.

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Bundle Stars Launches Ultra Cheap Kalypso Bundle

April 1, 2014 - GamePolitics Staff

Bundle Stars has teamed up with publisher Kalypso Media Digital to launch what it calls a "massive bundle" which knocks an incredible $150 off the price of a ton of games.

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Humble Weekly Sale Celebrates Open Source

March 27, 2014 - GamePolitics Staff

The latest Humble Weekly Bundle sale offers games and supports several open source initiatives. The Humble Weekly Sale (celebrating open source) offers eight DRM-free games for Mac, Linux, and Windows (and on Steam) for whatever price you want. Pay whatever you want for Magical Diary, NEO Scavenger (Early Access Game), Offspring Fling! and Planet Stronghold.

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3DRealms to Gearbox: 'We Still Own Duke Nukem'

March 27, 2014 - GamePolitics staff

In its ongoing lawsuit over the rights to Duke Nukem, 3D Realms has responded to Gearbox Software's trademark violation lawsuit by claiming that it still owns the license to the franchise. The studio is currently preparing to release Duke Nukem: Mass Destruction, a top-down action game starring the familiar gaming hero.

Last month Gearbox announced it would sue 3D Realms and Mass Destruction developer Interceptor Entertainment for allegedly using the IP it claims it owns without permission.

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Two Runic Co-Founders Form New Studio Called Double Damage Games

March 27, 2014 - GamePolitics Staff

Two key founders of Torchlight series makers Runic Games, Travis Baldree and Erich Schaefer, have left the company to form an indie studio called Double Damage Games that will work on products of a smaller scale. Travis Baldree and Erich Schaefer announced their departure from Runic Games on the developer's forum, saying the split was "amicable."

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Super Podcast Action Committee - Episode 92

March 26, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about Positech Games talking about the evils of game sales, Microsoft considering positive reinforcement for good Xbox Live behavior, Australia's ratings reforms, and last week's poll about rich people using crowdfunding. Download Episode 92 now: SuperPAC Episode 92 (1 hour, 2 minutes) 71.6 MB.

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Positech Games Warns Against Constant Game 'Sales'

March 21, 2014 - GamePolitics Staff

Indie developer Positech Games said via a new blog post that game sales (like the kind found on Steam and in the Humble Bundle) are providing the endorphin rush instead of the fun of actually playing the games players are purchasing at deep discounts. Positech Games' Cliff Harris says that these kinds of sales are insidious dangers that normalize huge price reductions.

"This is a big psychology trick that is being used to siphon money from gamers, and it's a bad thing," he said. "And if we can - and I think we probably can't - we should stop it."

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GOG.com Details Early Plans to Strongly Support Linux

March 18, 2014 - James Fudge

Coming off the heels of discontinuing its plans for regional pricing (and apologizing for it to the community) GOG.com has announced that it will make a strong push towards supporting the Linux operations system.

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Nvidia Will Halt Support of DirectX 10 Graphics Cards In 2016

March 14, 2014 - GamePolitics Staff

Nvidia will end support for DirectX 10-based video cards, the graphics chip maker announced today. Nvidia told consumers today that the version 340 of its drivers will be the last to support DirectX 10 generation video cards.

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Microsoft: Xbox One Controller Will Work on PCs, Contrary to Rumors

March 14, 2014 - GamePolitics Staff

While people are trying their best to hack the Xbox One controller this week to make it work on the PC, Microsoft say that such functionality is on the way at some point, and strongly pushed back at any suggestion that Microsoft didn't have plans to provide support for it on PC. Speaking in this NeoGAF thread, Microsoft director of product planning Albert Penello said that reports suggesting that Xbox One controllers will not work on PC are flat-out wrong.

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Humble Weekly Sale Offers Line-Up of Sega Hits

March 13, 2014 - GamePolitics Staff

This week's Humble Weekly Sale features a line-up of Sega games topping out at right around $15 (or more if you want to pay it) if you also want to get your hands on Total War: Shogun 2. Pay whatever you want to get your hands on Alpha Protocol, Company of Heroes, Rome: Total War Rome: Total War, and Hell Yeah! Wrath of the Dead Rabbit.

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Epic and Mozilla Show Off Unreal Engine 4 Running in Firefox

March 12, 2014 - GamePolitics Staff

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As a tease for what it will be showcasing later this month at the Game Developers Conference in San Francisco, Epic Games and Firefox browser maker Mozilla have released a demo reel video showcasing Unreal Engine 4 game content playing at top speed within Firefox.

Epic and Mozilla claim that this video showcases Unreal Engine 4 games playing within Firefox without the need of any additional plug-ins. The video shows off the Epic Soul tech demo, which will likely get a bit more attention when GDC gets underway.

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PSA: Electronic Arts Titanfall Digital Launch Schedule

March 11, 2014 - GamePolitics Staff

EA has released a Titanfall release schedule for the digital versions of the game on Xbox One and PC through its Origin digital distribution service.

While the Xbox One version of the game launches in the U.S. Canada, Mexico and Brazil today, it won't be available in other regions around the globe until March 14. You can check out the big list below. The Xbox 360 version of the game launches March 25 in the U.S. and March 28 in Europe (list via CVG).

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PopCap Games Headline Humble Bundle Weekly Sale

March 6, 2014 - GamePolitics Staff

This week's Humble Weekly Sale features eight games from PopCap Games if you are willing to pay more than the average price. All of the games are available for either Steam or EA's Origin digital distribution platforms, and seven of them are playable on Mac.

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Watch Dogs Gets a Worldwide Release Date for Most Platforms

March 6, 2014 - GamePolitics Staff

Ubisoft is apparently comfortable enough to give us a concrete date for the release of its open world game Watch Dogs. Much to the chagrin of Wii U owners, the company only offered a vague timeframe of "available at a later date." That later date will be sometime after the game releases worldwide on May 27 for PS4, Xbox One, PS3, Xbox 360 and PC. Hopefully this will be the last time the game gets delayed.

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SOE Delays 'All Access Pass' Program By Two Weeks

February 28, 2014 - GamePolitics Staff

Sony Online Entertainment says that it will delay its plans to launch its "All Access" pricing scheme to the middle of April. The announcement was made by SOE President John Smedley. The All Access pricing plan, which gives subscribers to all of SOE's games for one monthly subscription fee, was set for launch on April 2. Smedley said that there was just too much stuff left to finish to hit the April 2 deadline.

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PC Version of Minecraft Has 100 Million Registered Users

February 26, 2014 - GamePolitics Staff

Mojang founder Markus "Notch" Persson has announced that the PC version of Minecraft now has over 100 million registered users. That number represents the number of people who have created free Minecraft accounts - a required step in downloading the Minecraft demo from the official Mojang site.

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Humble Indie Bundle 11 Launches

February 18, 2014 - GamePolitics Staff

Humble Indie Bundle 11 is live offering up to six games if you are willing to pay more than the average price. Humble Indie Bundle 11 offers four games for any price you want to pay: including action-platformer Guacamelee! Gold Edition, action RPG Dust: An Elysian Tail, atmospheric puzzle-platformer The Swapper, and hardcore platformer Giana Sisters: Twisted Dreams (includes a digital comic).

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Rust Surpasses One Million in Sales on Steam Early Access

February 11, 2014 - GamePolitics Staff

Rust creator Garry Newman says that his game has managed to sell over one million copies through Steam's Early Access program. The game, which is still in the early stages of development started off as a clone of DayZ, but recent changes like the removal of zombies have made the game more about survival than survival horror.

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Protest Game Puts Russian President Vladimir Putin in Gay-Friendly Sochi Winter Olympics Competition

February 7, 2014 - James Fudge

Twenty-three-year-old Robin Ras, a Dutch game developer and owner of GamesOnly.com, has found a unique way of protesting Russian President Vladimir Putin's anti-gay policies. With the Winter Olympics in full swing at Sochi, Ras thought the best way to make a statement about the country's deplorable treatment of gays was to create a protest game.

Report: World Cyber Games Won't Hold Tournaments in 2014

February 5, 2014 - GamePolitics Staff

According to an OnGamers report, World Cyber Games is finished holding eSports tournaments this year and may cease operations beyond being just a "brand." The World Cyber Games is one of the world's most popular and recognized e-sports tournament organizations operating competitions in Asia, North America, South America, Europe, Africa, and Oceania.

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Humble Sid Meier Bundle Launches

February 4, 2014 - GamePolitics Staff

Fans of Sid Meier's vast body of work over the years will likely be delighted that the latest Humble Bundle features a number of his most popular games. The Humble Sid Meier Bundle offers Sid Meier's Civilization III Complete, Sid Meier's Civilization IV: The Complete Edition, Sid Meier’s Ace Patrol, Sid Meier’s Ace Patrol: Pacific Skies, and Sid Meier's Railroads! for whatever price you want.

Mojang Sells Over 14 Million Copies of Minecraft for PC

February 3, 2014 - GamePolitics Staff

The PC version of Minecraft has passed the 14 million copies sold mark, according to Mojang co-founder and game creator Markus 'Notch' Persson. Over the weekend Persson tweeted the latest milestone for his hit building game. That's up from the number of 13 million in sales by the end of December 2013.

Mojang also recently announced sales of 10 million copies of the Xbox 360 version and one million copies of the PlayStation 3 version. The PS3 version hit that impressive milestone after only five weeks of availability on the platform.

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Funcom: We Are Cooperating with Authorities in Insider Trading Investigation

January 31, 2014 - GamePolitics Staff

Erling Ellingsen, Funcom's director of communications, tells MMORPG.com that his company is cooperating with Norwegian authorities who are conducting an investigation into allegations that executives at the MMO developer engaged in insider trading.

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Petition Urges Sega to Port More Games to PC

January 27, 2014 - GamePolitics Staff

Over 6,000 self-indentified PC gamers want Sega to bring more of its console games to personal computers, according to a petition launched on Change.org. The petition, which has 6,539 supporters (as of this writing), calls on Sega to bring more console games to the PC. The petition name checks some particularly popular titles including PlatinumGames' Bayonetta and Vanquish, SEGA AM2's Virtua Fighter 5: Final Showdown, and other popular titles.

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Alienware Plans Annual Steam Machine Releases

January 21, 2014 - GamePolitics Staff

Here's the problem with letting a bunch of different PC manufacturers make something and use a brand like "Steam Machines" - you are going to get some wildly different products and price ranges that can be pretty darned costly for rank and file consumers whose last names aren't "Rockefeller," "Bloomberg," "Trump," etc. That's what is happening with Alienware's version(s) of the Steam Machine.

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Is King right? Should all games adopt the free-to-play model?:

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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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