EA's Peter Moore: Digital Revenue Will Overtake Physical in Two Years

February 21, 2014 - GamePolitics Staff

Electronic Arts COO Peter Moore says that his company's digital revenue will overtake its physical disc sales in two years. Moore made the comments during a conversation with Entertainment Software Association president Mike Gallagher at the Digital Entertainment World conference in Los Angeles, as reported on by Games Industry International.

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EA's Peter Moore: Online Pass 'Was a Mistake'

June 12, 2013 -

Polygon's Colin Campbell pulls no punches in an excellent sit down interview with Electronic Arts' chief operating officer Peter Moore.

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Peter Moore: EA Can and Will Do Better

April 5, 2013 -

With EA within striking distance of winning the Consumerist's "Worst Company in America" award for a second year in a row, EA chief operating officer Peter Moore thought it might be a good idea to mention that the company is paying attention to the dubious distinction it might end up winning next week and that it realizes that it needs to make some changes to better serve its customers.

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EA: Our Zynga Lawsuit is a Fight for the Entire Industry

August 21, 2012 -

You can all feel protected now game developers: EA is protecting you against the likes of Zynga. So says Chief Operating Officer and tattoo aficionado Peter Moore in a new interview with Eurogamer. Moore tells the publication that EA's The Sims Social lawsuit (in which it accused Zynga of blatantly copying that Facebook game when it created The Ville) represents a hard push-back against Zynga's business model of cloning both big and small games.

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Peter Moore: There's No Feud Between Valve and EA

August 16, 2012 -

There's no feud between Valve and EA over their competing digital distribution platforms (Steam and Origin) - at least according to EA's Chief Operating Officer Peter Moore. Speaking to Eurogamer at Gamescom in Cologne, Germany this week, Moore brushed aside the idea that there's some sort of grudge match between the two companies.

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Peter Moore: EA Loves What Retail Does for Them

May 10, 2012 -

Speaking at the Bank of America Merrill Lynch 2012 Global Technology Conference this week, Electronic Arts chief operating officer Peter Moore has said that retail is still "where it's at" for most customers, despite the amazing growth for the company in the digital space.

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PETA Ticked at Vick Pick for Madden NFL Cover

March 31, 2011 -

People for the Ethical Treatment of Animals (PETA) are apparently cheesed off that Michael Vick has advanced to the "Sweet 16: of fan voting to determine who will grace the cover of Madden 2012. They should be grateful if Vick wins the distinction because Madden NFL cover athletes tend to have very bad luck.

"I can tell you we've already received the letters from our good friends at PETA urging us to take him out of the bracket," EA Sports president Peter Moore said recently at the World Congress of Sports in Miami. "I personally believe, and this is personal commentary right now, that Michael served his time. He's had a tremendous season."

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Ten Years On, Peter Moore Reminisces About the Dreamcast

September 9, 2009 -

Sega's marvelous Dreamcast system launched ten years ago today and EA Sports boss Peter Moore, who headed Sega of America at the time, has posted a nice retrospective on his blog.

Although EA's refusal to develop for the DC was likely a major factor in its abbreviated life, Moore is diplomatic on this issue:

Over the years, I have been asked many times whether EA's decision not to develop and publish games for the Dreamcast was a major contributing factor in its early demise. That we will never know. But it is hard to argue with EA's rationale at the time and the ultimate outcome - get in position for the impending arrival of the Playstation 2, deploying all resources against the newest version of Sony's already wildly successful video game platform...

Moore also points out that the DC, which shipped with a built-in modem, was the first console truly enabled for online gaming:

With the Dreamcast's online capabilities, we coined a phrase "We're taking gamers where gaming is going"...  As rudimentary as those first dial-up game play experiences were, we proved that it could be done, and that gamers were clamoring for competition that extended past whomever was sat next to you on the couch at the time...

 

Many saw the Dreamcast as a spectacular failure... If measured by longevity and the ultimate financial outcome, they were right. But the Dreamcast had a profound and lasting impact on the world of video games...


23 comments

EA'S Peter Moore Challenges Obama

June 21, 2009 -

When President Obama linked video games to a sedentary lifestyle in a speech to the American Medical Association last week, Peter Moore sensed a marketing opportunity.

On Friday the EA Sports boss posted a "challenge" to Obama on his official blog. As you might guess, there's an EA product involved:

It may be time for the President and his family to put their Wii to good use and fire up the 30-Day Challenge with EA SPORTS Active.  This is a “game” even the President may not want to “step away” from...

In fact, I know [Obama is] in pretty good shape, but I guarantee the President wouldn’t look quite so smooth walking across the White House lawn to Marine One the morning after his first session with EA SPORTS Active (especially if he does those pesky lunges)! ...

Mr. President, here is my challenge to you: Try EA SPORTS Active and I guarantee you’ll need aides saying “Yes You Can!” to finish your first workout.

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Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
 

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