Brisbane, Australia is the site of a planned rally which hopes to show government authorities just how serious gamers Down Under are about receiving an R18+ videogame rating category.
The rally is planned for December 5th at 11:00 AM in King George Square. Treat Us Like Adults, a website/organization founded by game developer Ethan Watson, is behind the movement. Watson has a personal stake in the lack of an R18+ rating as he wants to “make games that, due to thematic content, would likely be refused classification in his home country.”
Watson also plans to give a speech at the event.
Given that a previously planned, and subsequently postponed, demonstration scheduled for Australia earlier this year was going to feature protestors dressed in cosplay, Watson felt the need to note, “Just keep in mind that if you want this rally to be taken seriously by the public at large, you should probably leave your zombie gear for the Zombie Walk or Supanova.”
Thanks Ryan!
A group of gamers angry at Valve Software over the development of Left 4 Dead 2 are poised to disband their boycott group.
The Steam Group L4D2 Boycott, comprised of over 41,000 members will close on October 21, 2009 reports VoodooExtreme. The group was angered over what they termed Valve’s abandonment of the original Left 4 Dead game, which they expected more updates and content for, versus Valve’s decision to launch a new version of the game.
Steam user Agent of Chaos said the group had “accomplished everything we can” and added that “Our goal wasn’t to steer people away from L4D2, it was to get Valve’s attention and have them support original L4D. We succeeded and that’s where our mission ends; nothing more or less.”
Another group admin, Steam user Walking_Target stated that “people are unwilling or unable to wait for Valve to follow through in any cohesive way. Valve is at least trying to make things right, there will be speed bumps on the way, however we will get there.”
Labeling the boycott group a success, Walking_Target continued:
As a collective we have done more than achieve a few goals, we have paved the way for Developer-Community relations in the future. No matter what the press or other gamers say, we have made an indelible mark upon the future of this industry. You should all be proud, we certainly are.
Valve flew the leaders of the boycott group out to their offices in September in a bid to make peace.
Amid protests and counter-protests, President Barack Obama will deliver a 20-minute speech on the value of education to America's students this morning.
The Back to School event has been banned from some school districts whose managers are apparently being influenced by the squeaky wheels among the anti-Obama crowd.
In any case, the White House has pre-published the text of the Prez's speech. And, once again, Obama will reference video games - specifically the Xbox:
I’ve talked about your teachers’ responsibility for inspiring you, and pushing you to learn.
I’ve talked about your parents’ responsibility for making sure you stay on track, and get your homework done, and don’t spend every waking hour in front of the TV or with that Xbox.
I’ve talked a lot about your government’s responsibility for setting high standards, supporting teachers and principals, and turning around schools that aren’t working where students aren’t getting the opportunities they deserve.
But at the end of the day, we can have the most dedicated teachers, the most supportive parents, and the best schools in the world – and none of it will matter unless all of you fulfill your responsibilities. Unless you show up to those schools; pay attention to those teachers; listen to your parents, grandparents and other adults; and put in the hard work it takes to succeed...
Everyone complains about lousy remakes of favorite games, but activist Chinese gamers did something about it - at least for a little while.
zonaeuropa reports that the online relaunch of Hot Blooded Legend was stopped cold by a mob of avatars that blocked new players from passing through the gates of the game's virtual city. The avatars were controlled by Chinese gamers who were upset that the new game didn't do justice to their beloved original:
Several days ago, Shanda published some screen captures which the players sadly found to include class restrictions and commercial stores... if a player has cash, he can purchase equipment to upgrade without having to go through the trouble to combat monsters ...
The players decided to call for a boycott... At 2pm, the game opened as scheduled... At one entrance, more than 40 characters stood still. They wore cloth dresses and cloth shoes and stood shoulder to shoulder. Other players cannot enter... Meanwhile, several thousand people were blocking the gates of the various cities in the game.
The "counter-attack" [by game admins] came soon... Some players found their screen went black suddenly... Other players were transported by the system administrator far into the wilderness...
While the blockade eventually ran out of steam, the protesters made their point.
Via: boingboing
Protests held in virtual spaces such as Second Life have real-world political value, according to international projects lobbysist Max Burns, who pens an op-ed for Foreign Policy in Focus.
Paying particular attention to SL demonstrations against the Iranian government's post-election crackdown against opponents of the Ahmadinejad regime, Burns writes:
The active Iranian protest community in Second Life is more than a curiosity, and downplaying the importance of virtual societies in our political and social lives... understates the power of synthetic worlds in creating viable social movements...
Authoritarian governments that repress real-world demonstrations have difficulty doing the same in the synthetic world. Virtual rallies are so hard to shut off because the mechanics of virtual protest are fluid...
Indeed, the efforts of real-world governments to restrict the Internet usage of virtual protesters appears to strengthen the rallies as the online community responds to what it views as an offense against expression. So, for instance, Second Life's virtual protests continued — and even increased in scale — after real-world Iranians started to mysteriously disappear from the synthetic world...
Organizers of a September 12th protest planned for a video game-filled Army recruiting facility in Philadelphia are apparently expecting some of their group to be arrested.
A message posted yesterday at SHUT DOWN THE ARMY EXPERIENCE CENTER details the somewhat stealthy tactics planned for the demonstration and contains the following:
We’re expecting national television and print coverage this time around, so we want to make sure our presence is formidable...
Meanwhile, folks willing to risk arrest are being asked to begin showing up at the Army Experience Center as early as noon to sample one of the X Box video murder games or one of the killing simulators. It would be excellent to have folks on the inside throughout the day.
As GamePolitics previously reported, seven protesters were arrested by police during a demonstration at the Army Experience Center on May 2nd.
When we last heard from Joseph DeLappe, the artist/professor was was participating in online matches of the Defense Department's own America's Army game as a means of protesting the war in Iraq.
Now DeLappe and machinima artist J. Joshua Diltz have collaborated on 6 Days in Call of Duty 4. The anti-war video project combines a static view of CoD4 multiplayer action with a mobile cam. The kill count scrolls in a separate window. Diltz describes the project, which incorporates the recent Six Days in Fallujah controversy in its title:
"6 Days" is an experimental documentary that examines the consequences of a military conflict that rages over a period of six consecutive days in a virtual game world. Through the lens of both a static and roaming ground camera, the movie captures both visceral action and a sobering body count.
Based in the game "Call of Duty 4: Modern Warfare", the film pays homage to the lives, both military and civilian lost during the Second War of Fallujah.
Download a copy here...
Partially via: Kotaku
In May, GamePolitics provided live coverage of a protest march against the Army Experience Center in Philadelphia. The high-tech recruitment facility employs fast gaming PCs and Xbox 360s as a means of attracting potential recruits.
Seven demonstrators were arrested at the May protest.
It now appears that a second protest at the Army Experience Center is in the planning stages. Details of an action scheduled for September 12th are posted at Shut Down the Army Experience Center.
While the May protest appeared to be coordinated with local authorities, who escorted demonstrators along their line of march, the upcoming event looks to have a more chaotic flavor. From the protest website:
This time, demonstrators are being encouraged to form small affinity groups and enter the mall through one of several locations. Protesters are encouraged to express their outrage in creative, nonviolent ways.
At 2:00 pm people will come out of the woodwork and converge on the Army Experience Center. Organizers feel it may not be wise for participants to congregate into large groups before the demonstration or wear clothing that would suggest participation in the protest...
We have read some reports of late that German officials have banned the public display of Counter-Strike, forcing the cancellation of gaming competitions.
While information to that effect is sketchy so far, such a ban would be consistent with our May report on the forced cancellation of a LAN event in Stuttgart which featured Counter-Strike and Warcraft III competitions.
German gamers aren't taking these repressive measures lying down, however. An estimated 400 gamers assembled for a June protest march in Karlsruhe. German gamer Matthias Dittmayer e-mailed GamePolitics to let us know that more gamer demonstrations are planned for later this month:
Because of this [censorship] there was the (as far as I know) first demonstration of gamers in Germany with up to 400 gamers. The next 3 demonstration in Cologne, Karlsruhe and Berlin are announced for the 25th of July.
New World Notes reports that a ceremony was held in Second Life last week to honor protesters killed by security forces during the post-election unrest in Iran:
Lasting longer than 90 minutes... about forty people ultimately showed up for the vigil. No one there was reportedly from Iran, but some have family members who are. It wasn't only a time for mourning, but coordinating and growing the nascent "Support Iran" group which organized the event.
What we're seeing here, then, is an immersive offshoot of the informal Internet community that has sprung up in the last couple weeks...
While the Iranian government has cracked down on communications by restricting Internet traffic during the ongoing post-election unrest, an analysis performed by Craig Labovitz of Security to the Core suggests that authorities aren't paying attention to the flow of online game data:
While the rapidly evolving Iranian firewall has blocked web, video and most forms of interactive communication, not all Internet applications appear impacted. Interestingly, game protocols like xbox and World of Warcraft show little evidence of government manipulation.
Perhaps games provide a possible source of covert channels (e.g. “Bring your elves to the castle on the island of Azeroth and we’ll plan the next Ahmadinejad protest rally?”)
Meanwhile, Xbox 360 gamer Mike Murikami, blogging for The Examiner, notes:
With the Xbox 360 offering video chat among the features of being an Xbox Gold subscriber, this could easily be an upcoming popular way for loved ones and news outlets to deliver messages to and from the country.
The post-election tumult in Iran has taken a toll in Second Life, where Iranian members have been notably absent in recent day, reports New World Notes:
When the widespread protest... erupted last weekend, I went searching Second Life for Residents who lived in that country. According to Linden demographic stats published last year... there were over a hundred of them then, logging into Second Life on a regular basis...
Linden spokesman Peter Linden confirmed to me last night, "[W]e've not seen any log-ins from Iran." ...the utter lack of Iranian log-ins in the last few days suggests that Second Life is being blocked, or that Internet connectivity has become so degraded in that country, it's shut down by default...
For the moment, however, it is probably better that Iranians' Internet activity center on Twitter and other such tools.
At least two faith-based bloggers have raised objections to a fake religious protest staged by Electronic Arts to promote its Dante's Inferno game at E3 last week in Los Angeles.
At GamePolitics reported, about 20 actors carried signs protesting Dante's Inferno on supposed religious grounds. The signs bore messages like "EA = anti-Christ" and "My high score is in Heaven." Initial coverage by the Los Angeles Times even reported (incorrectly) that the demonstrators came from a church in Ventura County, California.
Margaret Cabaniss of InsideCatholic has taken issue with the religious theme of EA's publicity stunt:
It's been clear for a while now that the entertainment industry views Christians on the whole as priggish, thin-skinned fun-killers... Has anybody at EA actually read the Inferno?
Meanwhile, Catholic Video Gamers writes:
Gamers of all varieties will buy this product if it's, well, actually a good game. So instead of engaging in a shamelessly anti-Christian stunt to promote your poor excuse of a product, maybe you ought to work on making this game, you know, something better than a blatant God of War rip-off and make it, ya know, something worthwhile?
GP: Aside from these blog posts there are no official complaints from religious organizations on the Dante's affair... yet.
There is, apparently, a consumer protest of sorts bubbling up around Valve's E3 announcement of Left 4 Dead 2.
A user group which opened within the last few days on Valve's Steam Community is actively calling for a boycott of the game and has nearly 17,000 members as I write this.
So, what are the protesters griping about? Via Videogames Republic, here's the list:
The group also has requests:
GP: To be honest, after EA's phony Dante's Inferno protest last week, I'm a but gunshy about declaring this one genuine and not another case of viral marketing. I'd like to hear more...
A protest march outsde the Los Angeles Convention Center on Tuesday was staged by Electronic Arts to publicize its upcoming Dante's Inferno game, according to the Associated Press.
While there was speculation in the gaming press yesterday that the event, which was reported as actual news by the Los Angeles Times and San Jose Mercury-News was a fake, today's report is the first actual confirmation.
According to the AP, EA spokeswoman Holly Rockwood said that the publisher hired a viral marketing firm which staged the protest. About 20 actors carried signs and distributed pamphlets protesting Dante's Inferno on supposed religious grounds.
The marketing campaign also employed a faux website, WeAreSaved.org.
GP: I'm wondering if the viral marketing firm used by EA for the Dante's Inferno bit was also the group behind the recent brass knuckles campaign supporting The Godfather II...
GamePolitics was among those sites reporting on the protest as an actual event. We picked up on the story via the L.A. Times's coverage.
Oddly enough, Obama Girl introduces this (NSFW) E3 parody protest of the Mario Bros. franchise.
GP: Thanks to LaxGamer 34 for the tip!
Via: Kotaku
A small band of demonstrators gathered outside the Los Angeles Convention Center today to protest Dante's Inferno, an upcoming video game from publisher Electronic Arts.
While attendees viewed Dante's Inferno at EA's booth in the South Hall of the LACC, a dozen or so members of a Ventura County, California church group marched on the sidewalk. The protesters carried signs with messages like "EA = anti-Christ," reports the Los Angeles Times:
Matthew Francis, one of the protesters, said he and his fellow church members were particularly upset that Dante's Inferno features a character who fights his way out of Hell and uses a cross as a weapon against demons.
"We think this game should never come out," he said...
Angered by Sony's failure to recall a PlayStation 2 game which they find offensive, a group of Hindu leaders have called for a worldwide boycott on Sony products. The move comes on the eve of Sony's E3 press conference here in Los Angeles on Tuesday.
As GamePolitics has reported in recent weeks, Rajan Zed (left), a Hindu leader who lives in the United States, is spearheading the protest against Hanuman: Boy Warrior. In addition to Zed, today's announcement identifies seven other Hindu leaders from Australia, India and the U.S. Zed and the others believe Hanuman is an affront to the Hindu faith and they recently threatened to call for a boycott if Sony did not pull the game from the market. Today's announcement signals that Sony has not given in to their demands.
A press release issued earlier today announced the boycott, citing what the group calls the "stiff-necked attitude of Sony officials":
Vexed by stiff-necked attitude of Sony officials, various Hindu groups have given worldwide boycott call against Sony PlayStation products...
Zed, who is president of Universal Society of Hinduism, in an earlier statement, said that in a video game set-up, the player controlled the destiny of Lord Hanuman while in reality the believers put the destinies of themselves in the hands of their deities...
Hindu leaders communicated their displeasure to Sony and tried to resolve the issue through discussions, but callous attitude of Sony officials frustrated their efforts, leaving them with no other alternative except the boycott call.
It is unclear what impact the call for a boycott might have. Hanuman is the first console game developed entirely by an Indian firm.
The Army's use of video games to promote recruitment has been a source of controversy in recent times. Most recently, GamePolitics reported on a large-scale protest march at the Army Experience Center, located at a Philadelphia mall.
Taking the opposing view ot that of the protesters, attorney Christine Flowers defends the AEC in a Memorial Day weekend column for the Philadelphia Daily News:
A few [military] vets have been on the front lines in targeting the Army Experience Center... AEC incorporates high-tech virtual experiences, more traditional media and one-on-one interaction to reach young men and women who might be considering a life in the service...
According to Maj. Larry Dillard, the center's program manager, the fundamental purpose is to give young people a more realistic and authentic idea of what it means to be a soldier in the 21st century. "The virtual experience allows for transparency, and is more effective in communicating our message than still photos or written materials."...
WHAT'S SO insidious?...
It is only because of [our military personnel's] sacrifices that the protesters have the right to raise their voices. It is only because of their willingness to believe in something greater than themselves, a collective sense of duty and obligation, that we have a country where dissent is privileged.
For the past several weeks some Hindu leaders have been urging Sony to withdraw Hanuman: Boy Warrior from the market.
The recently-released PlayStation 2 game, available only in the Indian market, is also the first console title to be entirely developed by an Indian firm. Some Hindus, however, are upset by the game's depiction of Lord Hanuman, one of the religion's deities.
To date, the protest - largely waged via e-mail - has been led by Rajan Zed, the Nevada-based president of Universal Society of Hinduism. In a press release issued last evening, Zed upped the ante by raising the possibility of a worldwide Hindu boycott of Sony products. Zed has given Sony until May 21st to respond:
Hindus upset over Sony’s “Hanuman: Boy Warrior” videogame and further frustrated by the callous handling by Sony officials, might give a boycott call of all Sony products world over... despite communication between Sony officials and Hindu leaders, the issue had not been resolved yet. Sony officials said that they would look into it and be back with the Hindu leaders, but they were yet to hear back from Sony...
If nothing was heard by Hindu leaders from Sony by May 21, then all the protesting Hindu groups and leaders would re-evaluate the protest and announce the future course, which might include calling for boycott of Sony products world over by Hindus and other likeminded people and supporters...
GP: It is unclear whether Rajan Zed and the other Hindu leaders involved in the protest to date have the clout to bring a meaningful boycott about against Sony. Also unclear is how well Hanuman is selling in India. The game has received some withering reviews.