TSI pauses 'Seven Dragon Saga' Kickstarter

March 24, 2015 - GamePolitics Staff

Apparently we missed the fact that Tactical Simulations Interactive (TSI) decided to cancel postpone its crowdfunding campaign for its PC role-playing game Seven Dragon Saga on Kickstarter yesterday. While the Kickstarter was not on a trajectory to raise the $450,000 it was aiming for, it did manage to bring in over $106,000 from 1,860 backers before TSI pulled the plug.

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TSI Launching Crowd-Funding Campaign For 'Seven Dragon Saga' This Week

March 9, 2015 - GamePolitics Staff

Last Week Tactical Simulations Interactive announced Gateway, a new system that allows players to transfer their favorite characters across multiple role-playing games that support the system. TSI’s first game, Seven Dragon Saga, will support Gateway, and Harebrained Games and inXile have committed to supporting the system as well.

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Tactical Simulations Interactive Reveals 'Gateway' Character Transfer Initiative

March 2, 2015 - James Fudge

Tactical Simulations Interactive (TSI), a company formed by former Strategic Inc. employees, has announced a new system called "Gateway" that allows players to transfer their favorite characters across multiple role-playing games that support the system. TSI’s first game, Seven Dragon Saga, will support Gateway, and Harebrained Games and inXile have committed to supporting the system as well.

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PSA: 'Baldur's Gate 2: Enhanced Edition' Coming to Linux, Android, and iOS December 16

December 12, 2014 - GamePolitics Staff

The Linux, Android, and iPhone versions of Baldur's Gate 2: Enhanced Edition will be released December 16. Baldur's Gate 2: Enhanced Edition was released last year at around this same time for PC, Mac and iPad. Linux support will be added via Update 1.3, which will also include lots of bug fixes, better pathfinding, improved multiplayer, German and Spanish language support (and a few other languages), an option to increase font size, and much more.

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PSA: 'Sackboy' Coming to PlayStation Versions of 'Costume Quest 2'

October 24, 2014 - GamePolitics Staff

In a nifty cross-over, Sackboy from Little Big Planet will be making his way to Costume Quest 2, publisher Midnight City announced today. Sackboy will be available in the PlayStation 3 and PlayStation 4 versions of the game as a "hidden bonus." To find it, PS3 and PS4 players must seek out the four costume pieces to assemble this legendary ensemble.

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'Shroud of the Avatar' Coming to Steam Early Access in Late November

October 23, 2014 - James Fudge

Richard Garriott (best known as the creator of the popular Ultima series and the MMO Ultima Online) and his studio Portalarium are taking the next step to get his online RPG Shroud of the Avatar to Steam Early Access.

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Obsidian Secures Pathfinder License

August 13, 2014 - GamePolitics Staff

Obsidian Entertainment announced that it has signed a long-term licensing partnership with Paizo Inc. to produce electronic games based on its popular Pathfinder Roleplaying Game franchise. Obsidian's first licensed product through this deal will be a tablet game based on the Pathfinder Adventure Card game, a cooperative game for 1 to 4 players.

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Former SSI Veterans Form Tactical Simulations Interactive

August 12, 2014 - GamePolitics Staff

This one's for the old-timers among you: A new company has launched made up of former Strategic Simulations Inc. (SSI) employees called Tactical Simulations Interactive (TSI). The company features the talents of former SSI veterans Paul Murray and David Shelley, and David Klein. In its early days SSI was known as one of the best war game publishers in the world, but by the late eighties it managed to secure the rights to make Advanced Dungeons & Dragons games.

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Wizards of the Coast Gives Away D&D Basic Rule Book for Free

May 27, 2014 - GamePolitics Staff

Wizards of the Coast announced that it is giving away a free Dungeons & Dragons basic rulebook, downloadable via its official website. While the basic Dungeons & Dragons PDF won't go into any great detail on any game setting, it is equivalent to the old Dungeons & Dragons Rules Cyclopedia.

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Unsung Story Within Striking Distance of Meeting Funding Goal

February 12, 2014 - GamePolitics Staff

Playdek has released a brand new update on the Kickstarter page for its game Unsung Story: Tale of the Guardians. The latest update, answers a lot of questions fans have about this game being made by several principles that worked on such hit Japanese tactical strategy titles as Final Fantasy Tactics and Tactics Ogre. More importantly, Playdek is almost near its funding goal of $600,000, but the campaign only has a little over two days to raise the $90,669 it needs to get fully funded.

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Unsung Story Developers Host Reddit AMA Today, Inch Towards Funding Goal

February 7, 2014 - GamePolitics Staff

Playdek has released a new update on the Kickstarter page for its game Unsung Story: Tale of the Guardians.

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Report: South Park: The Stick of Truth Will Not Use Ubisoft's uPlay

February 5, 2014 - GamePolitics Staff

Some good news for fans of the RPG being developed by Obsidian and South Park Studios: It will be a Steam game and will not use Ubisoft's uPlay DRM. Responding to a question about whether the game would require uPlay to be installed in order to play, Obsidian Entertainment's official twitter account confirmed that the PC version of the game will not use Ubisoft's uPlay; instead it will be fully integrated into Steam.

The rights to publish the game were acquired by Ubisoft in an auction following the bankruptcy of its previous publisher THQ.

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Rogue Co-Creator Helps Select 'Ultimate Roguelike' Contest Winner

January 3, 2014 - GamePolitics Staff

Here's a pretty cool story from Gamasutra - and a particularly awe inspiring thing if you happen to be someone developing a roguelike game. Glenn Wichman, one of the original co-creators of the super popular 1980s dungeon-crawler Rogue, served as a judge on the "Ultimate Roguelike Challenge" competition.

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Deathfire: Ruins of Nethermore Kickstarter Launches

November 7, 2013 - GamePolitics Staff

G3 Studios and Guido Henkel have launched the Kickstarter crowd-funding campaign for Deathfire: Ruins of Nethermore, a new first-person, party-based role-playing game with a focus on story and character development. The game is being developed by G3 Studios and overseen by Guido Henkel, who has worked on such RPG hits as Planescape: Torment, the Realms of Arkania Trilogy, Fallout II, and many other games.

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Deathfire: Ruins of Nethermore Kickstarter Launches Nov. 6

October 30, 2013 - GamePolitics Staff

G3 Studios wants to get out in front of an upcoming crowd-funding campaign to bankroll its upcoming PC role-playing game, Deathfire: Ruins of Nethermore. Deathfire: Ruins of Nethermore is described as a first-person, party-based role-playing game with a heavy emphasis on story and character development. A prototype of the game is already in development by G3 Studios (using the Unity engine), and veteran role-playing game designer/producer Guido Henkel is leading the project.

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Reborn Kickstarter Launches

October 9, 2013 - GamePolitics Staff

Publisher acttil announced that the Kickstarter campaign for Reborn has launched today. Developed by Elemental-Labs, Reborn is a real-time 3D action role-playing game with a heavy focus on weapons and cyborg augmentations. The game is set in the future sounding Neo-Tokyo in the year 2188 where a futuristic version of the legendary Japanese swordsman Musashi Miyamoto battles an evil corporation.

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Baldur's Gate: Enhanced Edition On Sale Again

August 15, 2013 - James Fudge

After disappearing for over a month because of contractual issues with Atari, Baldur's Gate: Enhanced Edition is back on sale for various platforms.

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Spiderweb Software Humble Weekly Bundle Generates Over $182K

July 18, 2013 -

This week's Humble Bundle Weekly sale ended a few minutes ago, netting Jeff Vogel - the one man army that operates Spiderweb Software - a fair amount of change. As of this writing, the Humble Bundle Weekly Sale generated over $182,000 from the sale of nearly 39,000 bundles featuring Spiderweb's catalog of role-playing games. As is usually the case, Linux users paid the most for the bundle, with an average purchase price of $6.35, followed by Mac users who paid an average price of $6.19, and Windows users who brought the average down by paying an average price $4.43.

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Humble Weekly Bundle Features Spiderweb Software's Classic RPGs

July 11, 2013 -

While the folks at the Humble Bundle continue to ignore my suggestion for a role-playing game-themed Humble Bundle, this week's Humble Bundle Weekly Sale is as close as you can get: for the next six days consumers can get 15 games from indie RPG developer Spiderweb Software's catalog DRM-free and with plenty of extras.

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Report: Cube World Servers Under Attack

July 8, 2013 -

The developers of the indie action RPG game Cube World have been trying to sell early alpha access to the game for a little under a weak but fans who try to purchase the game keep getting an error and can't complete the purchase. At first developers thought the problem was that too many visitors were trying to buy the cute little voxel-based RPG at the same time.

It turns out that the problem is that someone has been consistently bombarding the servers with an intentional distributed denial of service attack.

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Beamdog: We Are Still Interested in Baldurs Gate 3 Concept

June 24, 2013 -

Baldur's Gate 3 could still be made if the parties involved sort out the legal issues with the franchise, Beamdog studio head Trent Oster told Rock, Paper, Shotgun in an interview. Last week the company put production on Baldur's Gate 2: Enhanced Edition and patch updates for Baldur's Gate: Enhanced Edition on hold and removed BGEE from various marketplaces.

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Divinity: Original Sin Crowdfunding Campaign Inches Towards $100K

March 28, 2013 -

Larian Studios is off to a rousing start with its Kickstarter for its new Divinity computer role-playing game Divinity: Original Sin. The game, which adds another chapter to the long running series, will be self-published by Larian and is well into its development cycle at this point. The series used to be published by German publisher JoWooD, but that is no longer an option for obvious reasons.

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Diablo 3 for Consoles Will Not Require a Constant Internet Connection, Will Not Include Auction House

March 25, 2013 -

When Diablo 3 lands on the PS3 and PS4 it won't have some of the features or the requirements that its PC counterpart currently has. According to Polygon, a Blizzard official told them at PAX East this weekend that Diablo 3 will not require a constant internet connection in order to play.

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Writer Tracy Hickman Signs on to Shroud of the Avatar as Lead Story Designer

March 15, 2013 -

Richard Garriott's Kickstarter campaign for Shroud of the Avatar: Forsaken Virtues is within striking distance of being fully funded. The campaign has generated $905,628 of the $1 million in funding it needs, and a new announcement today from his studio Portalarium will likely put it over the required threshold.

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DLC Keeps Skyrim Relevant, Profitable

March 12, 2013 -

While Bethesda Softworks' popular role-playing game The Elder Scrolls V: Skyrim has been out for over a year on various platforms (PC, Xbox 360, and PS3), the company says that it is far from done with the game and that downloadable content is helping the company keep the RPG relevant to this day and make some money in the process. Speaking to UK publication MCV, Bethesda European MD Sean Brennan is using retailers to help push the game’s DLC (Dawnguard, Hearthfire and Dragonborn) on Xbox 360.

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Torment: Tides of Numenera Raises over $2.1 Million

March 8, 2013 -

InXile has managed to raise over $2.1 million dollars in just a few short days for its spiritual sequel to the hit RPG Planescape: Torment. Initially the company was looking to raise $900,000, but that number was surpassed in the first six hours of the crowd funding campaign. Torment: Tides of Numenera is a single-player role-playing game based on designer and writer Monte Cook's new tabletop role-playing game, Numenera. The game will be distributed DRM-free for Windows (PC), Mac, and Linux and will be available in English, French, German, Italian, Polish, Russian, and Spanish.

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Richard Garriott Reveals Shroud of the Avatar: Forsaken Virtues, Launches Kickstarter

March 8, 2013 -

While Richard Garriott (also known as Lord British in most circles) may no longer hold the rights to the Ultima series of classic CRPG games or Ultima Online (he sold it, along with Origin over a decade ago) that hasn't stopped him from returning to his roots. Today Garriott announced that his Austin-based studio Portalarium is hard at work on his newest game, Shroud of the Avatar: Forsaken Virtues, a sort-of spiritual sequel of sorts to the Ultima series, but set in a whole new universe.

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Gas Powered Games Raises Nearly 10 Percent of Wildman Funding in One Day

January 15, 2013 -

Chris Taylor's and Gas Powered Games' Kickstarter for their MOBA-style action RPG strategy hybrid Wildman is well on its way to raising the $1.1 million it is seeking on the crowd sourcing site from the community. Yesterday after the announcement I posited on Facebook that they would need to raise at least $50,000 a day to be well over their goal in the time remaining (around $1.6 million).

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Gas Powered Games Launches Kickstarter Campaign for 'Wildman'

January 14, 2013 -

Gas Powered Games founder Chris Taylor today launched the official Kickstarter campaign for his next big game called Wildman. Taylor and GPG are seeking $1.1 million in funding for the development of what he calls an action game that combines some of the best elements of his previous titles including Dungeon Siege, Supreme Commander and Demigod. Taylor is best known for creating the ultra popular real-time strategy game Total Annihilation while at Cavedog Entertainment.

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Wizardry and Anachronox Creators Team Up for 'Old School RPG' Kickstarter

October 3, 2012 -

We've seen some interesting Kickstarters looking for funding, but a new Kickstarter that features Tom Hall (Commander Keen, Doom, Rise of the Triad, and Anachronox) and Brenda Brathwaite (Wizardry RPG series) promising an "old school" role-playing game is one that probably deserves your rapt attention. The legendary developers, who will work with John Romero's Loot Drop on this particular project, are seeking $1 million, with a stretch goal of $1.9 million.

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MaskedPixelantehttp://www.destructoid.com/kojima-productions-logo-removed-from-silent-hills-website-289814.phtml So... Japan doesn't usually do April Fool's, right?04/01/2015 - 7:51am
E. Zachary KnightXKCD is really fun this morning. http://xkcd.com/04/01/2015 - 7:37am
E. Zachary KnightI managed to wrangle a refund out of Sony for the broken texture pack. But for actual issues with texture packs, they referred me to Mojang. When I asked mojang about it, they referred me to Sony.04/01/2015 - 7:16am
Andrew EisenHuh?04/01/2015 - 2:42am
Matthew Wilson@AE I think the first dragon age did it the best. the person you played was treated differently based class,race, and gender. if the npc are going to act like 2015, you should just set the game in 2015 and add magic and dragons.04/01/2015 - 1:23am
E. Zachary KnightYeah, the PS3. My son paid for the Steampunk Texture Pack and it would not work at all. No matter what I did, it wouldn't allow us to save.03/31/2015 - 10:56pm
Sora-ChanConsole version?03/31/2015 - 10:40pm
E. Zachary KnightSo, Mojang has been selling a broken texture pack for Minecraft since at least Dec. 2014 and it hasn't been fixed yet.03/31/2015 - 10:30pm
Andrew EisenI think TT Games gets away with multiple LEGO games a year because they're all based on different franchises. If there were two or three LEGO Star Wars games every year, I think people would feel the same fatigue as they do with Assassin's Creed.03/31/2015 - 6:40pm
Andrew EisenIn other words, a hero is male because that's the default. A hero is female because of a gender-related reason. So, male heroes are for everyone. Female heroes are for women.03/31/2015 - 5:32pm
Andrew EisenHer point is that "When archetypal fantasy heroes in games are overwhelmingly portrayed as men, it reinforces the idea that... women should be able to empathize with male characters but that men needn’t be able to identify with women’s stories."03/31/2015 - 5:30pm
Andrew EisenDaniel - She doesn't say that in any of the TvW videos and I doubt she's said elsewhere that all games with male protagonists are male power fantasies. Anyway, you seem to be conflating two different ideas.03/31/2015 - 5:30pm
MaskedPixelantehttps://twitter.com/Yuriofwind/status/583028257890635776 Oh snap!03/31/2015 - 5:14pm
WymorenceFor me it just boils down to the fact that, even at a giant company, when a game comes out annually it just gives it a vibe of being rushed out the door. And god knows Unity sucked some major lemur with all its bugs...03/31/2015 - 4:22pm
PHX CorpI launched my spotify account today, and I kinda went a little overboard with adding music03/31/2015 - 3:59pm
Sora-ChanCon't. Games like AC are a pain to someone like me who likes to play games in order. So when a game gets too many releases too quickly, it puts me off. Only exceptions are games that have no interconnected underlying stories like the FF games.03/31/2015 - 2:53pm
Sora-ChanWikipedia has rarely let me down on matters like this. But yeah... AC needs a break.. like two.. or three... or eight years.03/31/2015 - 2:51pm
ConsterThere's 9 already?! I think I played 1, 2, and the ones inbetween 2 and 3.03/31/2015 - 2:23pm
Sora-ChanCon't There are now Nine... of just the main entries into the series. There are 13 more in the "other games" department.03/31/2015 - 2:15pm
Sora-ChanI tried to get into AC. Was having a decent time with the first one, at which point they had already released three titles. Then a fourth came out... then a fifth... the wall kept growing before I could finish the first.03/31/2015 - 2:14pm
 

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