In Europe, ElderGames Project Completes First Round of Testing

May 27, 2009 -

It wasn't that long ago that Nintendo's Brain Age for the DS was trumpeted as a way to help senior citizens stay sharp. But the European Union's ElderGames project takes the concept of using video games to stimulate aging minds to a whole new level.

e Health Europe reports that ElderGames has successfully completed its first round of trials in Spain, Norway and the UK. The system utilizes a small table with a flat panel display embedded on top. Players sit around the table and play games with one another.

The three-year-old project is funded by the EU and employs a suite of 20 games designed to help seniors sharpen their cognitive, functional and social skills. Each players' progess is tracked over time and caregivers receive early warning of cognitive deterioration. Project coordinator Malena Fabregat told e Health Europe:

There are many studies showing that play and leisure activities correlate to life satisfaction, this is one area where ElderGames has proven itself.

The experts were able to get high-quality individual information from these group activities, which multiplied their ability to monitor and assess the people they were responsible for.

We’ve had some very good reactions to the prototype [from video game companies], we’ll have to see what happens next.


Real-time Strategy May Be Anti-Aging Strategy

December 13, 2008 -

Researchers at the University of Illinois report that senior citizens who played the PC real-time strategy game Rise of Nations performed better in tests of cognitive function than a control group that did not play.

As reported by Physorg.com, researcher Chandramallika Basak, the study's lead author, explained why RoN was selected:

[In Rise of Nations] you need merchants. You need an army to protect yourself and you have to make sure you're spending some of your resources on education and food. This game stresses resource management and planning, which I think for older adults is important because many of them independently plan and manage their resources.

Test subjects who played the game showed significant improvement at switching between tasks, as well as gains in memory and reasoning. And, the more they played, the better they did.

15 comments

Nintendo Makes a Splash at 50+ Expo

September 8, 2008 -

Nintendo cozied up to the 50-and-older crowd last week at the AARP's Life at 50+ Expo in Washington, D.C.

Not unexpectedly, titles like Brain Age and Wii Bowling were on display.

Madworld trailer? Not so much...

 

 

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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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