Chris Roberts' Star Citizen Crowd Funding Campaign Raises over $8 Million

February 15, 2013 -

Chris Roberts' Star Citizen has surpassed the $8 million dollar funding mark from several sources including over $2.1 million on Kickstarter alone. That milestone is leaps and bounds above the original pitch for $500,000. The PC based space sim from the man behind Wing Commander, Privateer and Freelancer continues to break new ground for a crowd funded game, raising more than a half million dollars in February alone.

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Fans Swarm Miiverse To Protest Japan-Only Release of Mother 2

January 31, 2013 -

Here's a story I can get behind - and if I owned a Wii U - I likely would have thrown my .02 in the mix. For years North American gamers have been begging Nintendo to bring another Earthbound game to our shores. For no real reason Nintendo has refused to do so, despite releasing multiple titles (it's called Mother in Japan) in its home country - Mother on NES, Mother 3 on Game Boy Advance, and various sequels.

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The Walking Dead: Episode One Free on XBLA, iTunes

December 26, 2012 -

Just a friendly public service announcement: you can get the first episode of The Walking Dead game on Xbox Live and for iOS devices right now for free. While many claim the free episode of the game will be available until the beginning of the new year, it is probably best to download the game while it's available for sure. Why take chances, right?

The Walking Dead has already won numerous awards for creating a classic adventure game with an intense narrative from the popular comic book series and television series.

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Humble Indie Bundle 7 Launches

December 19, 2012 -

Update: The Humble Indie Bundle 7 has already generated $583,036.16 on the sale of 93,430 bundles. Pretty impressive if you consider that when we wrote the original story it was just over $50,000!

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Blogging the 2012 Internet Bus Tour

October 9, 2012 -

Zachary Cohn dropped us a note to let us know that he has been on the Reddit sponsored bus tour to promote Internet freedom. The tour, the "Internet Bus Tour 2012," has been traveling between the debate locations to promote and highlight the ultra importance of Internet freedom. With both democrats and republicans providing support for the concept in their party platforms this year, Reddit and other advocates of freedom online want to push the issue to the forefront of the presidential policy debate.

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PSA: Torchlight II Soundtrack For Free

September 19, 2012 -

With just one day until the release of Runic Games' latest action RPG (now with online play and LAN support) Torchlight II, we thought it would be a good time to mention that you can download the soundtrack to the game for free. The full free soundtrack can be downloaded from www.torchlight2game.com. It's been mixed and mastered specifically in professional CD-quality.

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The Future is Now: Using Kinect to Manage Security Footage

September 17, 2012 -

Polygon has an interesting story of a security firm that has decided to use Microsoft's Kinect sensor to manage their surveillance technology through hand gestures and voice commands

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The Threadless Loves Minecraft T-Shirt Challenge

September 10, 2012 -

Threadless has launched the Threadless Loves Minecraft Challenge, which challenges both the artists of the Threadless and Minecraft communities to design a t-shirt using characters, tools, blocks and other inspirations from the popular game.

The top designers will each receive $3,000 cash, a $500 Threadless Gift Certificate and an all-expenses paid trip to attend the annual MineCon convention at Disneyland Resort Paris November 24-25, 2012.

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U.S. Government Creates Transformers-Like 'Cheetah' Robot

September 7, 2012 -

The U.S. government's Defense Advanced Research Project Agency (DARPA) has created a robot that is supposedly capable of outrunning Olympic champion Usain Bolt - and it looks like Ravage, the cat-like Decepticon from Transformers.

DARPA is calling it a "Cheetah" robot, and funded its design (it was designed and tested by Boston Dynamics) for use in "emergency responses, humanitarian missions and other defense missions."

You can check it out in the video to your left.

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Sony Reveals Cross Buy: Buy a PS3 Game, Get a PS Vita Game Free

August 14, 2012 -

At Gamescom in Cologne, Germany today Sony announced a new initiative that will give PS3 players an incentive to buy: free games for the Vita. Dubbed the "Cross Buy initiative," players who buy a PS3 game in this program will get the PS Vita counterpart game for free.

For example, gamers who buy the PlayStation All-Stars: Battle Royale will get the PlayStation Vita version free. Sony also announced that Sly Cooper: Thieves in Time and Ratchet & Clank: Full Frontal Assault will be part of the initiative.

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Meet 'The Other Bros."

August 13, 2012 -

Kill Screen (a wonderful site that you should read regularly if you don't already) has a story on a game called "The Other Bros.," which re-imagines the story of Mario and Luigi in the 1960's. Naturally they are inspired by those popular Nintendo video game icons and not directly ripping off Nintendo. The company making the game, Michigan-based 3D Attack, describes the Other Bros.

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Watch the Mars Rover Landing on Xbox Live This Weekend

August 3, 2012 -

Barring any technical glitches, the Mars rover Curiosity is scheduled to land on the planet Mars sometime this weekend, and with the help of Microsoft and your Xbox Live account, you'll be able to be a part of it.

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BioWare Developing Free-to-Play Ultima Game

July 12, 2012 -

BioWare has announced Ultima Forever: Quest for the Avatar, a free-to-play action RPG coming to the PC and iPad later this year. According to BioWare, Ultima Forever: Quest for the Avatar will feature action RPG gameplay, BioWare-style storytelling, cross-platform play, and a whole lot of other features to be revealed at a later date.

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Massive Game Collection Sells for $1.32 Million on eBay

July 9, 2012 -

I'm not an expert on these sorts of things, so I’ll have to take the word of Eurogamer when they call an eBay auction that sold for a whopping $1.32 million the "biggest game collection" in the world. We'll leave that determination to the officials at the Guinness Book of World Records...

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Mario Marathon Charity Drive Begins June 22

June 20, 2012 -

Beginning Friday, June 22, a group of dedicated gamers in Lafayette, Indiana will host the fifth annual Mario Marathon fundraiser to benefit the Child’s Play Charity. The group has been doing this since 2008, and has managed to raise over $242,000 for Child's Play to-date.

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Canadian Diablo III Player First in the World to Beat Game on Hardest Difficulty Level

June 20, 2012 -

After a little fact checking (on the part of Blizzard) and some discussion about if it was a legitimate claim, Canadian Diablo III player Kripparrian (with help from wizard friend Krippi) is officially the first person in the entire world to complete Blizzard's RPG on the Inferno difficulty level. He did this with a Hardcore character to boot, which means that the game ends if you die.

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Indie Game: The Movie Coming to Steam

May 25, 2012 -

The popular indie documentary about indie game development will be the very first feature-length film to be made available on Steam. Indie Game: The Movie will be available on Steam June 12, but those who buy it early before its release can get a ten percent discount. According to filmmaker James Swirsky, the 1080p video "will be DRM'd as much as any other Steam product/game," which means you'll need to be running the steam client in order to watch it.

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Hate CAPTCHA? Play Games Instead to Validate Your Humanity

May 21, 2012 -

Venture Beat has a fascinating report on a new Detroit-based startup called Are You a Human, who want to replace that irritating CAPTCHA text people have to use to prove they are human on just about every website on the Internet with playable mini-games. Obviously we endorse any idea that can eliminate CAPTCHA because it's irritating on so many levels...

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Someone Has Already Beaten Diablo III

May 15, 2012 -

How long does it take to complete the single player campaign in Diablo III on Normal difficulty? I have no idea, but it took Level 32 Barbarian Yoshichan 12 hours and 29 minutes to beat Blizzard's freshly released game. This NeoGAF post (thanks Eurogamer) shows off a final shot of the Barbarian character's stats.

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Super Podcast Action Committee - Episode 0

April 30, 2012 -

Andrew Eisen, E. Zachary Knight, and I have been toying with the idea of doing a podcast for quite some time, and after much discussion, consternation, and a couple of dry runs with the process of recording and editing one, we've finally come up with our first episode. We're calling it the "Super Podcast Action Committee," mainly because we like the idea of being part of a Super PAC, but without all the red tape and influence peddling.

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Square Enix Audio Launches for Japan

April 11, 2012 -

Adriasang reports that Square Enix has launched a free streaming music service that you can access with PC and Android devices. Though the site is intended for those who reside in Japan, you can get at it directly from your PC by visiting the streaming music website. Most of the site is in Japanese but there is a small bit of English as well - enough for just about anyone to figure out how to navigate around the site.

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Ubisoft Encouraged Swearing in Shoot Many Robots

March 15, 2012 -

What the F@#k? Apparently Ubisoft encouraged developer Demiurge Studios to make their first independent title, Shoot Many Robots, as filthy as possible. According to Demiurge CEO Albert Reed Ubisoft encouraged them to drop as many f-bombs as they liked in the game.

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Carmack Rewriting Doom 3 Engine Code to Avoid Legal Troubles

November 17, 2011 -

To avoid some potential legal problems related to shadow rendering code Creative Labs apparently holds a patent to, id Software has decided to hold off on releasing the code. Rather than risking legal action, id Software co-founder John Carmack has decided to rewrite part of the Doom 3 engine's code. Yesterday it was revealed that id Software had delayed releasing the code to the public because of Bethesda's concerns of potential liability related to the Creative Labs patent.

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DARPA Taps Consumers for New Technology

April 6, 2011 -

The Department of Defense have developed a new simulation technology to help the Navy track enemy submarines and they are testing it by rolling it into a commercial computer game. The Defense Advanced Research Project Arm's Anti-Submarine Warfare (ASW) Continuous Trail Unmanned Vessel (ACTUV) software simulates tracking the evasive maneuvers used by submarines. The agency says that the software will soon be rolled into the ACTUV program's computers.

But the real kicker is who will get to test this new technique: simulation game players. DARPA has integrated it into the Dangerous Waters computer game by Sonalysts Combat Simulations and has made the ACTUV Tactics Simulator available online as a free download as well.

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Amazon Magazine Subscription Deal

December 16, 2010 -

Consider this a PSA. If you are one of those people that do not want the print magazine to go the way of the dodo, then this Amazon promotion is just for you. Anyone that buys a game through Amazon up until December 31 can get a magazine subscription for 50 percent off. The magazines being offered are Official Xbox Magazine, PC Gamer, Nintendo Power, and PlayStation: The Official Magazine.

Here's how it works: you buy a game from Amazon within the promotion time period. They email you a special code. You visit this promotion page and put the magazine you want into you shopping cart, checkout, enter the promo code and then wait for your subscription to show up in your mailbox.

A year-long subscription is cheap too: $14.95 for PC Gamer, $19.95 for Nintendo Power, $14.95 for Official Xbox Magazine, and $18.00 for PlayStation: The Official Magazine.

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Just For Fun: Zogby Poll on Ghosts and Halloween

October 29, 2010 -

With Halloween right around the corner, I found this Zogby poll about ghosts, the supernatural, and Halloween interesting. According to the pollster, 37 percent of Americans believe in ghosts (human or animal), with 23 percent saying that they have been visited by the dead. Spooky. Around 29 (3 in 10) percent have an interest in the supernatural. Another 20 percent say they have seen or heard a ghost.

Moving from the land of the dead to the living, 87 percent of people with children say their kids dress up in costumes and 71 percent trick-or-treat from house to house. Serial killers (such as Freddy, Jason and Michael Myers) costumes are called the most scary by 35 percent, with the walking dead and zombies next at 22 percent.

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Humble Bundle Eliminates “The Man,” Generates Over $1M

May 13, 2010 -

Any way you slice it, the Humble Indie Bundle being offered by Wolfire Games is a smashing success.

The pay-whatever-you-want bundle includes the indie games World of Goo, Aquaria, Gish, Lugaru and Penumbra Overture. All the titles are DRM-free and will run on Mac, Windows and even Linux. Additionally, a portion of the proceeds goes to the Child’s Play charity and the Electronic Frontier Foundation (EFF). By default donations are split evenly amongst the two, but users can even control how much of their purchase price goes to each organization.

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Games Help One Person Deal with Chilean Quake

March 5, 2010 -

The earthquake that rocked Chile last weekend killed hundreds and affected the lives of thousands more. Zam has a story on how the survival of a game-related accessory contributed a little hope to one of the quake’s survivors.

A 33-year old woman gamer named Karen, who lives in Santiago, was playing Guitar Hero: Metallica with friends when the quake hit. Many of her possessions were strewn about and destroyed as a result of the 8.8 magnitude earthquake, but the survival of one specific object, a World of Warcraft Blood of the Horde stein, gave her a reason to believe that the rest of her family in Chile had survived the quake intact.

She wrote an email to the Taverncraft, the stein’s maker just days after the disaster, writing:

All i wanna say that you made a good product and little stein give me hope, and have family in Concepcion and the other region that are the most affected for the earthquake and when I see the stein without a scratch for me was like ... yeah maybe my family made it too... that day I couldn't sleep... and only yesterday i have news all my family from the south are alive :)

Karen also told Zam that she and her friends have continued to play games as a way to get through the aftermath of the earthquake.

4 comments

IRS Pilot Inspires 8-bit Game

February 22, 2010 -

Joe Stack, the man who crashed a plane into an Internal Revenue Service (IRS) building in Austin, Texas last week, has certainly made an impact on society as well, with many debating his manifesto in the wake of the incident

Whether you see Stack’s final message as the ramblings of a madman, or as the ramblings of a madman tinged with perhaps a vein of lucidity, Newgrounds has a very short and simple 8-bit styled game up on its site that will allow you to walk—and fly—a few feet in Stack’s shoes.

Entitled Tax Time!, the game begins with users burning their house down before jumping in a plane to their final destination. Along the way, news items converge and users can crash their plane into a car to earn an “Auto Recall” medal. Upon reaching their final destination, the game displays the message “Justice is Served” and awards the player another medal for “Sticking it to the Man.”
 
The title was created by Newgrounds member Falcon who says that he enjoys “making stupid games in 24 hours or less.” The game was submitted on February 18th, the same day Stack flew his plane into the building.


|Via PrisonPlanet|

16 comments

Naughty Dog Backs Its Own Kind

February 18, 2010 -

A Kotaku reader in Long Beach, California happened by his local animal shelter and noticed that a section of it was sponsored by a videogame developer.

Uncharted, Jax & Daxter and Crash Bandicoot developer Naughty Dog apparently donated funds for the upkeep of one kennel in the facility. We agree with the Kotaku author’s take on the lack of pomp and circumstance surrounding the do-gooding:

Know what I like most about this? This is the first I've heard of it. There wasn't a press release issued with pictures of it being built, or a Spike TV segment showing some guy dressed up as Nathan Drake cuddling lost dogs. It's just...something that's been done.

A picture of the Kennel accompanies the Kotaku post.

Good Naughty Dog.

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WonderkarpGaming won 1st Ammendment Rights. Its Already Legit. Nobody can legislate against it. So just enjoy.11/24/2014 - 8:57pm
Wonderkarplike, in early nintendo power, they would write these little blurbs. Not really crapping on the game if its bad. Kinda hinting at it. I want people to play the games for themselves. One Persons Duck Tales is another Persons Festers Quest.11/24/2014 - 8:55pm
black mantaRight. "Leave us alone to let us play our video games devoid of of deeper analysis and influence. They're just playthings." You do realize how damaging that is; potentially undoing everything we in the ECA have fought for to legitimize gaming?11/24/2014 - 8:50pm
Andrew EisenI have no idea what that means but hey, good luck with that and post a link when it's ready for prime time.11/24/2014 - 8:49pm
Wonderkarpno editorials unless absolutly necessary, no scored reviews. Reviews are going to be ambiguous ala classic Nintendo Power11/24/2014 - 8:47pm
WonderkarpI decided I'm going to pull the trigger on my website I've been working on. Getting some people together. I want to make a Gaming News Site that only cares about the Games.11/24/2014 - 8:46pm
Matthew Wilsonin the end, I dont think its a big deal.11/24/2014 - 8:44pm
WonderkarpRight, I'm not going to argue with Black Manta. I've already argued once today on the Internet. Thats one time too many. Anybody hear about the Star Wars Spinoff news?11/24/2014 - 8:43pm
black mantaIf it's imprtant at all.11/24/2014 - 8:43pm
black mantaI'm with Andrew. I fail to see how this really improves anything. The importance of this is overstated.11/24/2014 - 8:42pm
Matthew Wilsonit should be obvious what those links are, but more transparency is never a bad thing in my eyes.11/24/2014 - 8:42pm
Wonderkarpyeah.11/24/2014 - 8:41pm
black mantaAll I see is GG ruining everything it touches in the name of some misguided and twisted notion of "ethics."11/24/2014 - 8:41pm
Andrew EisenWell, unless this was something the FTC was already working on. And still, it remains to be seen what its guideline updates actually say.11/24/2014 - 8:40pm
Wonderkarpand other media I suppose11/24/2014 - 8:39pm
WonderkarpI repeat, Its concidered a victory because, if its true, then it shows they are causing change in (Changes) Journalistic Practices in Games Media.11/24/2014 - 8:38pm
Wonderkarpits not the easiest "Ethical Issue" to discuss. Its more trivial. I'm playing devils advocate on this one.11/24/2014 - 8:36pm
black mantaEthics in what? Advertising? All you're doing is needlessly complicating things. There's no "victory" in that.11/24/2014 - 8:35pm
WonderkarpIts just a article's title. Its concidered a victory because, if its true, then it shows they are causing change in ethics. We were discussing those ethics11/24/2014 - 8:33pm
Andrew EisenNot knowing what cards a retailer accepts beforehand can be a headache. Not knowing the site you came from to purchase a good gets a small percentage of the sale? I'm not seeing it.11/24/2014 - 8:32pm
 

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