Sony Video Claims '100 Million' PS3, PS4, and PS Vita Consoles Sold To-Date

July 10, 2014 - GamePolitics Staff

If you put all the sales for your most recent consoles together it looks pretty impressive. That's what Sony did revealed via a new promotional video that it has sold 100 million PS3, PS4, and PS Vita systems to-date, collectively. Of course the lion's share of that number belongs to the PS3, which has sold 80 million units since its release many moons ago to November 2013.

In the past Sony said that - since its release in November of last year more than 7 million PS4 systems have been sold as of April 6.

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Sony to Roll Out PlayStation Now Beta on Select Sony TVs Next Week

June 25, 2014 - GamePolitics Staff

Sony will begin rolling out its PlayStation Now beta to select models of its smart TVs in the United States next week, the company announced today. Beginning June 30, owners of Sony 4K Ultra HDTV sets and select 1080p HDTVs will get access to the "Private Pilot Service."

The beta test for PlayStation Now on these select TVs will allow participants to play PlayStation 3 games on their television with no console required, though they will have to connect a DualShock 3 controller to the TV to play the streamed PS3 games.

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Baird Equity Research Highlights E3 Highs For Industry's Biggest Players

June 12, 2014 - GamePolitics Staff

Investment research firm Baird Equity Research has released a report related to E3, providing predications and opinions on the biggest players. One of the more interesting predictions is that Sony will preload digital copies of Bungie's Destiny and Blizzard's Diablo III beginning this fall. The firm says that this will be an optional thing for consumers. This "should drive higher sell-through for Activision, but at the cost of retail sales," the firm notes.

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Poll: Who Had the Best E3 Press Conference/Digital Event?

June 11, 2014 - Andrew Eisen

It's E3 week and Microsoft, Electronic Arts, Ubisoft, Sony and Nintendo are doing their damnedest to convince us to buy their stuff.

Earlier this week, Nintendo had a digital event announcing it's upcoming games while the other four hosted full press conferences.  Who had the best show?

If you need a refresher, you can read our recaps here: 

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Sony E3 Press Conference Addendums: Glacier White PS4 and PlayStation Now Pricing

June 10, 2014 - GamePolitics Staff

After last night's press conference Sony released further information on the Glacier White PlayStation 4 and pricing on games available on its PlayStation Now service. Sony said that the special Glacier White edition of the 500GB PS4 console that will be bundled with Bungie's Destiny will cost $449. It will also come with a glacier white DualShock 4 controller, a copy of Destiny and a 30-day PlayStation Plus voucher.

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Sony E3 Press Briefing Report

June 10, 2014 - GamePolitics Staff

Prior to the launch of its two-hour E3 press conference, Sony released a trailer for Killzone: Shadowfall Intercept online. Intercept basically adds four-player coop to the game from Guerilla Games.

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PSA: E3 Press Conferences Begin Today

June 9, 2014 - GamePolitics Staff

Reminder: You can watch the biggest E3 press conferences on Twitch, starting at 9:30 am PST (that's 12:30 pm EST) with Microsoft's big E3 event.

Later today Electronic Arts will host its press conference, followed by Ubisoft, and then way later in the evening Sony will host its event for the show.

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Poll: Who Will Have the Biggest Gaffe During Its E3 Presentation?

June 6, 2014 - Andrew Eisen

The Electronics Entertainment Expo is next week and kicking it off is a round of press conferences where the biggest publishers will try and dazzle you with game announcements and spectacle in an attempt to win your dollars.

Of course, these presentations rarely go off without a hitch.  Everything from technical failures such as Nintendo's Skyward Sword demo from 2011 or EA's Battlefield 4 false start last year to horrible hosts such as "Mr. Caffeine" from Ubisoft's 2011 presser and Jamie Kennedy who MC'd Activision's show in 2007.

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Sony Will 'Rigorously Pursue' PS4 Sales

May 27, 2014 - GamePolitics Staff

Sony says that it plans to "rigorously pursue" PS4 sales - even if it is to the detriment of profits in the short term. The company's goal, according to Sony CEO Kaz Hirai, is to increase its installed base around the world. Hirai said that there is huge revenue potential that will come with expanding the reach of Sony's network.

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Sony: PS4 Hardware Sales 'Already Generating Profits'

May 23, 2014 - GamePolitics Staff

During a corporate strategy meeting this week (detailed in this document) Sony president and CEO Kazuo Hirai said that the PlayStation 4 is already profitable for Sony on a hardware unit basis.

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Report: Sony Execs to Take Pay Cut, Forgo Bonuses

May 13, 2014 - GamePolitics Staff

Prior to Sony reporting its consolidated results for the fiscal year ending March 31, CEO Kazuo Hirai and other executives will not be taking bonuses this year, according to the Wall Street Journal.

They may also take a 50 percent pay cut this year, according to the report. Sony's exit from the PC business as well as consumer disinterest in physical media such as DVDs and Blu-ray discs are the main reason for these reductions in pay and bonuses.

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SOE Highlights 'Landmark' Player Creations in New Video

May 2, 2014 - GamePolitcs Staff

Sony Online Entertainment has released a short video highlighting some of the things that players have been building and discovering in Landmark. Also, today SOE officially opened submissions for its "Landmarks of Landmark" competition, a challenge that offers the chance for some builders to have their creations prominently featured as permanent additions to the online game world. More details on that can be found here.

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Sony Forecasts a Net Loss of $1.3 Billion for Fiscal Year 2013

May 1, 2014 - GamePolitics Staff

Sony announced today that it expects to report a net loss of 130 billion yen ($1.3 billion) for the 12 month period that ended on March 31, 2014. That compares with a loss of 110 billion yen ($1.1 billion) forecast in February, a reduction from its October 2013 projection of a 30 billion yen ($294 million) profit. Sony won't report its consolidated results for the fiscal year until May 14, but it published a preliminary earnings report on Thursday to get investors prepared for the news.

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Sony Unloads Holdings in Square Enix

April 16, 2014 - GamePolitics Staff

Sony Computer Entertainment announced this morning that it has sold all of its holdings - its entire 9,520,000 shares - in Square Enix to SMBC Nikko Securities. An income of nearly 4.8bn yen will be marked down in Sony's financial report for the year ending 31st March 2015, with the exact sale price of the shares to be revealed tomorrow. Sony's annual financial report for the year ending March 31, 2014 will be released on May 14 and will likely contain a forecast for the year ahead that will include the sale of the shares.

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InFamous: Second Son Sells Over One Million Copies

April 11, 2014 - GamePolitics Staff

Sony and developer Sucker Punch are happy to announce that their first-party PlayStation 4 title InFamous: Second Son has sold through over 1 million digital and physical copies worldwide in its first nine days after launch. The super-hero/villain themed open-world action game is one of the first significant releases this year for the PlayStation 4, topping the digital charts on PlayStation Network in both North America and Europe, according to Sony.

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SOE: 'Landmark Player Studio' Support Launching in May

April 2, 2014 - GamePolitics Staff

Sony Online Entertainment announced that Player Studio support will begin for Landmark "on or before May 1." As part of the rollout, Player Studio creators in select regions outside of the United States will be able to submit in-game items across all Player Studio-supported games.

Sony Confirms Layoffs at Multiple UK Studios

March 25, 2014 - GamePolitics Staff

Sony has confirmed that several studios in its UK studio system have been affected by a round of layoffs. The studios affected by layoffs include its London Studio, Guerrilla Cambridge Studio, and Evolution Studio. While the company confirmed the layoffs it would not say just how many employees were let go in this latest round of layoffs that are part of a restructuring plan.

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Sony 'Considering' Pre-Loading Software Option for PS4

March 25, 2014 - GamePolitics Staff

Sony says that it is considering allowing software to be "pre-loaded" on to its PlayStation 4 console. Speaking to Polygon, a Sony rep. told the publication that the company is aware that consumers want this feature.

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Sony: PS4 Will Remain 'Supply Constrained' Until Early Summer

March 21, 2014 - GamePolitics Staff

The PlayStation 4 will continue to be "supply constrained" until this summer, according to what PlayStation boss Andrew House tells The Wall Street Journal.

We're struggling to keep up with demand," House said, noting highest demand is in the US and Europe. "Conservatively, as we get into the early summer months, we'll be closer to a full supply situation."

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God of War III Creative Director Resigns

March 19, 2014 - GamePolitics Staff

God of War III creative director Stig Asmussen has resigned from Sony Santa Monica, following recent layoffs at the studio. While Sony Computer Entertainment confirmed with IGN that the sudden departure was real, the company did not give a specific reason for Asmussen's resignation. Asmussen was supposedly working on a new project unrelated to the God of War series for which Sony's Santa Monica studio was responsible for over the years.

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Microsoft: Games With Gold Fundamentally Different From Other Programs

March 10, 2014 - GamePolitics Staff

Speaking at SXSW this weekend, Microsoft Studios corporate vice president Phil Spencer said that Xbox’s Games with Gold program (it's free monthly game giveaway for Xbox 360 - and eventually Xbox One) is "fundamentally different" than "other programs" (we assume he is referring the PlayStation Plus for PS3 and PS4) because it allows members to keep the games regardless of whether they continue to pay for a subscription or not.

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Xbox Exec Praises SCEA CEO Jack Tretton

March 7, 2014 - GamePolitics Staff

Xbox executive Phil Spencer has publicly praised outgoing Sony Computer Entertainment CEO Jack Tretton, who has been one of Microsoft's chief rivals for the last decade or so. Tretton announced yesterday that he will leave his post as president and CEO of Sony Computer Entertainment America on March 31.

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Long-Time Sony Computer Entertainment America CEO Jack Tretton Exiting Company March 31

March 6, 2014 - GamePolitics Staff

Long-time Sony Computer Entertainment America CEO Jack Tretton is leaving the company, on March 31, 2014. According to what SCEA tells GamesIndustry International, it was mutually agreed to that Tretton's contract would not be renewed. Shawn Layden, the current SCEA executive vice president and COO of Sony Network Entertainment International will become President and CEO of SCEA on April 1. Tretton has worked for SCEA since 2005.

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HBO Go Finally Available on PS3

March 4, 2014 - GamePolitics Staff

While the wait has likely been excruciating for PlayStation 3 owners, at least it is finally over. It has been nearly a year since the HBO Go app was released on Xbox 360, but (for some reason) PS3 owners had to wait...and wait.... and wait. We're not sure exactly why it took so long to get the popular pay network's app on Sony's platform, but now consumers can watch all of the network's past and present shows on demand.

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PS4 Software Sales Nearly 14 Million, Hardware Sales Top Six million

March 4, 2014 - GamePolitics Staff

PS4 digital and retail software sales approach 14 million units, according to Sony. The company claims that global sales of games are well over 13.7 million units as of March 2.

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Sony to Eliminate 1,000 Jobs From its Global Workforce by the End of 2014

February 28, 2014 - GamePolitics Staff

Sony said today that it will cut 1,000 jobs from its global workforce and sell a building it owns in Japan by the end of 2014. The number represents about a third of its global workforce. The 1,000 layoffs are part of a previously announced overall restructuring plan. Earlier in the week the company laid off some staff at its Santa Monica Studio (responsible for the God of War series) and that it would close 20 of its retail stores in the United States.

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Layoffs Hit Sony Santa Monica Studio

February 26, 2014 - GamePolitics Staff

Sony has confirmed that it has laid off a number of employees at its Sony Santa Monica studio, though the company would not say just how many employees are now out of a job, and reports indicate that the studio was forced to cancel at least one game project.

"SCEA can confirm that we have completed a reduction in workforce at Santa Monica Studio," confirmed the company in a statement. "This is a result of a cycle of resource re-alignment against priority growth areas within SCE WWS," Sony added.

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Sony Moves 320K PS4 Units in First Two Days of Japanese Launch

February 25, 2014 - GamePolitics Staff

The PlayStation 4 went on sale in Japan on February 24, and according to Japanese publication Famitsu, the system sold a repeatable 320,000 hardware units. Believe it or not, the two day sales figures are a lot better than they were for Sony's last console launch in the region; the PlayStation 3 sold 88,443 units in its first two days of release in Japan. The PlayStation 2 remains Sony's fastest selling console in Japan to date, hitting 630,552 units in its first two days on sale.

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Abertay University Opens 'Playstation Lab'

February 21, 2014 - GamePolitics Staff

A new teaching lab has opened at Abertay University in Dundee (Scotland). The new lab represents the largest in Europe and offers 30 new PlayStation Vita development kits, and stock of PS3 and PS4 dev kits. Students attending the lab have access to all of the hardware. The University has dubbed it the "Playstation lab." The development kits were given to the university as part of a partnership with PlayStation First, Sony Computer Entertainment Europe's Academic Development Program.

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PlayStation 4 Launches in Japan

February 21, 2014 - GamePolitics staff

In ancient times gamers in North America had to wait a year or two after a system was released in Japan to get their hands on that same system, but Sony has put that paradigm on its head with the PlayStation 4's launch. Instead of releasing its latest console system in Japan first, Sony decided to release it in North America and Europe last year instead, making gamers in its home country wait a full three months.

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MaskedPixelantehttp://www.nintendolife.com/news/2014/11/two_tetris_downloads_to_be_removed_from_the_3ds_eshop_in_europe Tetris to be removed from the 3DS VC at the end of the year in Europe. Other regions unknown, but will probably all happen too.11/28/2014 - 9:16am
Andrew EisenThe story you just linked to? The story you asked if anyone had seen? Yes, THAT obnoxiousness. I've heard it parroted for nearly two years now.11/27/2014 - 7:57pm
ZippyDSMleeAndrew Eisen: That shes an ex con man?11/27/2014 - 7:54pm
Andrew EisenI've heard the same obnoxious horse poo for years. It's nothing new.11/27/2014 - 7:45pm
ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
Andrew EisenHaving a game run in scope is not necessarily a bad thing but like any aspect ratio, you have to compose your shots correctly.11/27/2014 - 5:55pm
Neo_DrKefkaThe Evil Within was pretty bad and to make it worse the way the screen size made it hard for you to see even on a big screen it really hurt the game. Being Artistic is great but when you focus on art rather than what sells you run the risk of that happen11/27/2014 - 5:33pm
Matthew WilsonI kinda hope this is not true. http://www.nintendolife.com/news/2014/11/nintendo_might_not_be_making_more_gamecube_controller_adapters_at_the_moment11/27/2014 - 1:34pm
Matthew WilsonI saw that. I wish people would stop preording, but sadly that will never happen.11/27/2014 - 1:26pm
Papa MidnightUbisoft has cancelled the Season Pass for Assassin's Creed: Unity (http://www.reddit.com/r/pcmasterrace/comments/2ni2ac/ubisoft_cancel_season_pass_for_ac_unity/)11/27/2014 - 1:08pm
NeenekoBut now I can use the christmas discount justification too,11/27/2014 - 11:46am
NeenekoI am also sorely temped by Civ:BE, mostly because I have a demo coming up and I know my productivity will tank.11/27/2014 - 11:45am
 

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