Super Podcast Action Committee - Episode 83

January 13, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about Sony's PlayStation Now streaming service, Sony Online Entertainment's all access MMO pass, Ultimate Gay Fighter, and South Australia's government being pressured into getting rid of anti-game billboards. Download Episode 83 now: SuperPAC Episode 83 (1 hour, 8 minutes) 78.5 MB.

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4.2 Million PS4s Sold to Consumers in 2013

January 7, 2014 - GamePolitics Staff

Hot on the heels of Microsoft announcing that it sold 3 million Xbox One since its launch in November, Sony rolled out its sales number for the PS4. The system, which launched on November 15, sold 4.2 million units worldwide in 2013. The company made the announcement during its Consumers Electronics Show press event today.

Sony announced that it has sold 4.2 million PlayStation 4 consoles worldwide as of December 28, 2013. The figure is an estimate by SCEI, and is based on "sell-through," representing units sold to consumers.

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Sony Reveals PlayStation Now Game Streaming Service at CES

January 7, 2014 - GamePolitics Staff

Sony announced today that the service based on its acquisition of game streaming service Gaikai will be called PlayStation Now and will eventually stream PlayStation, PlayStation 2, and PlayStation 3 games "from the cloud." Sony executive Andrew House made the announcement at the Consumer Electronics Show taking place this week in Las Vegas.

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PS Plus Subscribers Getting BioShock Infinite and More in January

December 27, 2013 - GamePolitics Staff

Sony is kicking off the new year right for those who subscribe to its PlayStation Plus premium online service for its various devices. In January, PS Plus subscribers will be able to download BioShock Infinite, DmC: Devil May Cry, and Brothers: A Tale of Two Sons for the PlayStation 3. PlayStation 4 owners will be able to grab the indie title Don't Starve. Finally, PS Vita owners will be able to grab Worms: Battle Island and Smart As...

Sony gave away Borderlands 2 for PS3 in December (which we assume is still available to PS Plus subscribers who haven't grabbed it yet).

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Sony: PS4 Outpacing Xbox One Three-to-One in Spain

December 10, 2013 - GamePolitics Staff

PS4 sales are outpacing Xbox One sales in Spain, according to PlayStation Spain and Portugal CEO James Armstrong. Armstrong claims that the PS4 is outselling Xbox One by more than three units to one. The console has sold about 80,000 units in Spain since the European PS4 release date of November 29, he also claims. Armstrong said that the company is working hard to fulfill another 12,000 - 15,000 pre-orders that have yet to be met due to supply constraints.

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Sony Warns of 'Irregular Activity' on PSN, Resets Some PSN Passwords

December 6, 2013 - GamePolitics Staff

Sony's security team has uncovered what it is calling "irregular activity" and has reset a number of PlayStation Network and Sony Entertainment Network passwords this week, according to Verge. The extent of this activity was not detailed and it is unclear how many users are being asked to change their passwords. Sony seems to be extra cautious, likely remembering the widespread 2011 PlayStation Network hack that brought the service down for months.

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Report: Gaikai for PS4 Coming to North America in Q3 2014

December 2, 2013 - GamePolitics Staff

According to "trusted sources" speaking to Eurogamer, game streaming on PlayStation 4 powered by Gaikai will launch in the third quarter of 2014, with a European launch slated for sometime in 2015. Developers have been briefed on Gaikai, the report claims, and some have been asked to participate in a beta for the cloud service said to begin in 2014.

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Sony Resets Some PlayStation Network Passwords in North America

November 26, 2013 - GamePolitics Staff

Following a recent password reset in Europe for the PlayStation Network users, Sony has decided to do the same to North American users as a precautionary measure.

The company's European division did the same thing last week after detecting what it called "irregular activity" on the network.

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Rumor: Sony Buying Crash Bandicoot IP from Activision

November 22, 2013 - GamePolitics Staff

According to CVG Sony is acquiring the rights to Crash Bandicoot from Activision. Crash Bandicoot became the official mascot of the first Sony PlayStation console and was a popular franchise for many years until it was sold as part of a deal with Vivendi.

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Sony Looking to Make $250 Million in Cuts

November 22, 2013 - GamePolitics Staff

In a meeting with investors today (as detailed by Bloomberg) Sony CEO Kaz Hirai acknowledged that the company is looking to make $250 million worth of cuts in its entertainment business, but gently rejected a plan by its biggest shareholder to sell off its media business.

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Sony Congratulates Microsoft on Xbox One Launch

November 22, 2013 - GamePolitics Staff

Just as Microsoft did last week when Sony launched the PS4, Sony has congratulated Microsoft on its launch of the Xbox One today. Sony's official PlayStation Twitter account offered the following congratulatory message to Microsoft and its Xbox team:

"Congrats, @Xbox @Microsoft! #NextGeneration #GreatnessAwaits"

Sony Worldwide Studios boss Shuhei Yoshida also sent a congratulatory tweet to Microsoft's Phil Spencer, Phil Harrison, Major Nelson and Albert Penello:

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EA, Sony Execs Say Nice Things About Used Games

November 20, 2013 - GamePolitics Staff

Are big publishers finally turning a corner on trying to tame the used games market? If you believe some Sony and Electronic Arts executives this week, it sounds like they are finally acknowledging that the used games market is an important part of the video games ecosystem. Yesterday Sony Computer Entertainment CEO Andrew House told Game Informer that used games sales generally go back into buying new games.

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Sony Attempts to Address DOA PS4 Consoles, Launches Troubleshooting Guide

November 18, 2013 - GamePolitics Staff

As the PlayStation 4 hit North America some consumers took their shiny new next-generation home and realized that it didn't work very well. On Friday Sony said that it was looking into an issue some customers were experiencing with the PS4, and today they have put together a page dedicated to working out the problem. What was the problem? Some customers in North America were reporting that the console was giving them a blue blinking light. A blue blinking light was replacing the white solid light, which means that the console is in the "powered on" state.

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Microsoft Congratulates Sony on PS4 Launch

November 15, 2013 - GamePolitics Staff

Whoever wins the first round of this new console cycle war, individuals at Microsoft are showing that they can be cordial and decent. Today via its official Xbox Twitter account Microsoft offered Sony congratulations on lunching its PlayStation 4 console. Several Microsoft executives involved with the Xbox One also extended their own personal messages congratulating Sony.

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Poll: Will Reselling Disc-Based PS4 Games Be a Hassle?

November 13, 2013 - Andrew Eisen

Kicking off a series of successive nut punches to Microsoft, Sony announced during its E3 press conference that the Playstation 4 will feature no new restrictions on used games.

Ah but the Playstation Network Terms of service clearly state that you can not resell disc-based software "unless expressly authorized" by Sony.

Wait, so can we or can't we?

Both a Sony rep and Sony Worldwide Studios boss Shuhei Yoshida have clarified that we will be able to resell our PS4 games.

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Sony: You Can Still Sell Your PS4 Games

November 12, 2013 - GamePolitics Staff

Sony is reiterating what it said during E3 earlier this year: users can sell their used games without too much trouble. The clarification comes on the heels of an update to the company's Sony Entertainment Network terms of service. Besides saying that it reserves the right to monitor PlayStation Network users' actions and share it with authorities as it sees fit, the updated agreement also states that games are services and cannot be resold.

The update to clause 7 reads:

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Sony Donates 15 Million Yen to Philippines for Typhoon Relief Efforts

November 12, 2013 - GamePolitics Staff

Sony has donated 15 million yen towards relief efforts in the Philippines. The country was hit by Typhoon Haiyan last Friday, which killed an estimated 10,000 people and has left millions affected in some way. Sony Philippines has also donated 400 emergency radios to help communities devastated by the storm.

Sony issued the following statement this morning about the donations:

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PSN: We Reserve the Right to Monitor and Record Your PSN Activity

November 11, 2013 - GamePolitics Staff

CVG has unearthed an interesting part of the PlayStation Network's Software Usage Terms that the company reserves the right to conduct surveillance on certain activity on PSN including text or voice communication, or user-generated media (UGM) where they feel it's necessary.

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Sony: 80 Million PS3s Sold Worldwide Since 2006 Launch

November 6, 2013 - GamePolitics Staff

Sony announced today that its current-generation PlayStation 3 has sold through over 80 million units worldwide since it launched in Nov. of 2006. Sony also said that 4,332 games have been released for the system in the last seven years and that the number does not include downloadable titles. Despite the PlayStation 4 launching on Nov. 15, Sony says that it expects an additional 300 titles to be released for PS3 during the holiday season.

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PlayStation Second Most Popular Brand on YouTube

November 1, 2013 - GamePolitics Staff

While Red Bull is the number one brand on YouTube (mostly because it sponsors so many interesting sporting and gaming events worldwide), "PlayStation" is also pretty popular, according to data collected by Statista and Mashable.

Sony Reports Q2 Loss, But Maintains PS3 and PS4 Sales Estimates

October 31, 2013 - GamePolitics Staff

Sony reported a net loss of $197 million, or ¥19.3 billion in the second quarter of its current fiscal year. Despite a boost in revenue from positive currency exchange rates and decent smartphone sales, the company saw a 24.5 increase in net losses. As a result, the company has lowered net revenue expectations by about 40 percent to ¥30 billion, or $305 million, due to what it calls lowered expectations for sales of "certain electronic products."

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PSA: You Can Preorder PS4 and Xbox One at Walmart

October 30, 2013 - Andrew Eisen

Are you looking to secure a PS4 or Xbox One in time for Christmas?

Well, according to a PR email we just received, Walmart is currently "the only retailer taking online pre-orders for PS4 and XBOX One Standard with a guaranteed ship to customers on December 16."

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PS4 to Require Day One Patch To Activate Major Features

October 25, 2013 - GamePolitics Staff

Microsoft's Xbox One won't be the only next-generations system that will need to apply a launch-day patch before it can be used. Sony confirmed that the PlayStation 4 will need to have a firmware update applied before consumers can have access to some features.

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Report: Sony Pressures Sites to Bury Beyond: Two Souls Debug Mode Stories

October 22, 2013 - GamePolitics Staff

Several reports have surfaced today (originating from a Kotaku report) that Sony has supposedly been pressuring certain publications to pull down reports about a debug mode in Beyond: Two Souls that allows access to alternate camera angles, including one for the game's shower scene. From that angle, users can supposedly see a detailed nude version of the game's main character, who was based on Ellen Page.

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PS4 Demo Kiosks Coming to Major Retailers in a 'Few Weeks'

October 16, 2013 - GamePolitics Staff

Sony announced that, beginning today, it is rolling out PS4 demo kiosks at its retail stores throughout North America. Gamers interested in trying out a few games on the new console can do so at select Sony Stores nationwide. The kiosks will be rolled out to other retailers such as GameStop, Best Buy, Target, and Wal-Mart in the coming weeks.

Games available on the PS4 demo units include Knack, Octodad: Dadliest Catch, FIFA 14, Contrast, Super Motherload, and Pinball Arcade.

The PS4 launches on November 15 in North America, with a November 29 release in Europe to follow.

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Report: Foxconn Using Unpaid Interns to Build PS4s for Sony

October 10, 2013 - GamePolitics Staff

Taiwanese electronics manufacturing company Foxconn is back in the news over claims that it is using forced labor in one of its China-based plants to build the PlayStation 4 for Sony.

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Sony Helps Raise Awareness About Extra Life Through PlayStation Network

October 3, 2013 - GamePolitics Staff

Sony has joined in on helping to promote the Extra Life charity by offering some much needed real estate to promote it on PlayStation Network. In a blog post this morning, the folks at Extra Life announced that Sony is helping to promote the charity to the 78 million PlayStation 3 owners around the world and to help them find a local Children's Miracle Network Hospital to support.

PS3 Firmware Updates Brings PS Plus Features to the Masses

October 2, 2013 - GamePolitics Staff

Sony has released a new firmware update for the PlayStation 3 that adds a number of new features that used to be exclusive only to (paying) PlayStation Plus customers. The new firmware update, 4.50, should be waiting for you the next time you turn on your PS3. New features include auto download features for system updates and game purchases; new privacy settings for your trophies (allows you to hide them if you want); and improved data transfers that make moving content to and from your PS3 and PSP and Vita systems a lot easier.

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ESA to Honor Sony President Kazuo Hirai at Nite to Unite

October 2, 2013 - GamePolitics Staff

The Entertainment Software Association (ESA) announced today that it will honor Sony president Kazuo "Kaz" Hirai as this year's Champion Honoree at its annual charity gala event and dinner, Nite to Unite. Hirai has had a profound impact on Sony, playing a key role in shaping Sony’s vision for the PlayStation video game consoles and the company's handheld devices, as well as the PlayStation Network. Past Champion Honorees include Blizzard Entertainment's Mike Morhaime and Valve Software's Gabe Newell.

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Beyond: Two Souls Gets Censored in Europe

October 1, 2013 - James Fudge

Sony has confirmed that the European release of Quantic Dream's Beyond: Two Souls has been censored. Sony says that around 5-10 seconds of footage has been edited in the European release so that the game could get a PEGI 16 rating. Sony did not say just what exactly censors in Europe found so offensive as to have it altered to avoid a higher rating, but one would guess it relates to gratuitously violent scenes. As a general rule, having wanton violence in a game is a good way to get a PEGI 18 rating under the European ratings system...

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prh99Devolvers response to Nintendo's creator program https://mobile.twitter.com/devolverdigital/status/56082061398444851301/31/2015 - 3:24am
Andrew EisenI only know of him being annoyed that IGDA mistakenly hosted on its anti-harassment tools page a blocklist he was on. What else was he critical of?01/31/2015 - 2:19am
Goth_Skunk@WonderKarp: Given Rosario's outspoken criticisms of the conduct of the IGDA, I would not be one bit surprised if he's being strong-armed into silence in closed-door meetings. He's not towing the party line, after all.01/30/2015 - 11:38pm
MechaTama31EZK: Thank you! (And I was able to see that you did it, only because you did it. How appropriate! :)01/30/2015 - 11:37pm
Matthew Wilson@Monte Nintendo is a Japanese company though. consoles are dead in japan. ps sony is a international company, so they do not much care about Japanese sales much.01/30/2015 - 10:11pm
MonteOnly one generation ago nintnedo had the best selling console. They know their games are still popular and can move their hardware. They just need to focus on better gaming hardware and advertising (their youtube policy not helping)01/30/2015 - 9:58pm
MonteI'd expect Nintendo to keep making consoles, much like the gamecube i doubt nintendo will see the Wii U as a sign of the end for consoles. There are multiple reason why the Wii U failed a big one being marketting.01/30/2015 - 9:55pm
Wonderkarpwhen asked on Twitter, the Chairman said He couldnt comment at this time https://twitter.com/siloraptor/status/561284497275367424. still looking for facts01/30/2015 - 9:41pm
Wonderkarphttp://pressfarttocontinue.com/2015/01/30/igda-puerto-rico-closed/ this is what I have so far01/30/2015 - 9:27pm
Wonderkarpso allegedly, IGDA has closed their Puerto Rico branch. This comes after the Chairman of the Puerto Rico branch was blocklisted by Randi Harper. I'm trying to dig up more info on it. all I have is a link with some info, but its not cited.01/30/2015 - 9:27pm
Andrew EisenSo, kinda like the Wii U just with a GamePad that's portable?01/30/2015 - 9:13pm
Matthew Wilson@AE I hope they do a Ipad/iphone thing. make a home console/handheld where games are playable on both. that is what I would want from them.01/30/2015 - 9:00pm
Andrew EisenThat would be a shame but as long as I can play comfortably on my TV I'll probably be fine with whatever the future brings.01/30/2015 - 8:56pm
Matthew Wilson@AE I would get used to it. I do not think nintendo is going to do another home console , but I suspect a hybrid one. 1. they are doing worse than the gamecube. 2. the home console market is dead in japan. even the ps4 isnt selling there.01/30/2015 - 8:54pm
Andrew EisenAside from that (and the aiming isn't too smooth but it's turn based so it's not a big deal (maybe better with Circle Pad Pro or New 3DS?)) my only other quibble is I'd much prefer playing it on a console. But I say that about nearly every handheld game.01/30/2015 - 8:39pm
Andrew EisenFrom what I've seen of Valkyria Chronicles, this is significantly slower. Mechanically, it's fine and plays into the game well. It just takes too long.01/30/2015 - 8:37pm
Matthew Wilsonyup like VC it moves every enemy each turn one by one.01/30/2015 - 8:33pm
Andrew EisenI played most of the Codename Steam demo. Pretty neat so far but the enemy turn (it's turn based) takes way too long.01/30/2015 - 8:31pm
Goth_SkunkJust finished the first episode of Life is Strange. The writing is hit-or-miss, the lip-syncing is awful (but I can't fault an indie dev for that), but the chronokinesis mechanic is dynamite. Love the concept. Can't wait to play more.01/30/2015 - 8:23pm
Andrew EisenNintendo invites disaster!01/30/2015 - 7:34pm
 

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