Daybreak moves one million units of 'H1Z1' on Steam Early Access

March 24, 2015 - GamePolitics Staff

According to a tweet from Daybreak Game Studio president John Smedley, over one million copies of H1Z1 have been sold to date on Steam Early Access. The online open-world zombie survival game for PC hit Steam 'Early Access' program on January 15.

It had a rocky start at launch, but Daybreak (or the artist formerly known as Sony Online Entertainment) seems to have fixed a lot of the game's early quirks, bugs, and general shortcomings.

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Play 'Tropico 5' and 'Killing Floor' for free on Steam this weekend

March 20, 2015 - GamePolitics Staff

This weekend on Steam you can play Killing Floor and Tropico 5 for free. And if you like either game you can purchase them at a deep discount - 75 percent off its normal price.

Killing Floor is a first-person cooperative survival shooter that supports up to six players at once. It offers single, multiplayer, and cross platform play.

Tropico 5 is the latest game in the political strategy simulation series from developer Haemimont Games.

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Digital refund policy now in effect for European Steam customers

March 18, 2015 - GamePolitics Staff

Beginning today, Steam users in countries under the banner of the European Union can get a refund for digital purchases. For up to 14 days from the date of the original purchase of an item, Steam users are entitled to a refund under European law and Valve officially announced via its Steam Subscriber Agreement that it is following that law:

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Steam users must now disclose paid endorsements

March 17, 2015 - GamePolitics Staff

Valve has added a new clause to its Steam Subscriber Agreement requiring individuals who receive some kind of compensation (free game key, money, or physical goods) to disclose it when using the Steam Curators' List or Steam Broadcasting Service to review or promote a game.

The clause is found in Section 6, Paragraph C of the agreement and states the following:

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Valve Lists Steam Machines and Steam Controller on Steam Marketplace

March 5, 2015 - GamePolitics Staff

Valve has put both Steam Machines being offered by third party hardware manufacturers and its own Steam Controller on the Steam Marketplace today with an expected release date for all of "November 2015."

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Steam Boasts 125 Million Active Users

February 25, 2015 - GamePolitics Staff

Valve claims that it has hit several new milestones on Steam - including the number of active users that platform has an concurrent users on the service at one time. According to Valve's internal user data, Steam has over 125 million active users worldwide.

Valve also noted that Steam now offers 4,500 games and 400 million bits of user-generated content. How many of those are incomplete "early access" games was not revealed.

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Fake 'Darkest Dungeon' Game Pulled From Windows Game Store

February 24, 2015 - GamePolitics Staff

Yesterday we reported that the version of the popular indie game Darkest Dungeon being sold on the Windows Game Store was a fake and was not put there by developer Red Hook or its founder Chris Bourassa. Bourassa tweeted a warning yesterday that the Windows Game Store version was not from his company and that he was reaching out to Microsoft to get the game removed.

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Valve Reveals SteamVR

February 24, 2015 - GamePolitics Staff

It looks like Valve is getting into the virtual reality game with everyone else. The Steam, Half-Life, Left 4 Dead, Team Fortress, Portal, and Counter-Strike owners announced this morning its own entry into the space called "SteamVR." Valve describes SteamVR as a "previously unannounced hardware system," which will make its formal debut at the Game Developers Conference in early March.

Valve also plans to show the reworked Steam controller gamepad, and a series of new living room devices (what it used to call Steam Machines) at the event.

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Report: Valve Censoring Messages About Torrent Site in Steam Chat

February 17, 2015 - GamePolitics Staff

According to this TorrentFreak story (by way of MCV), Valve is censoring links in Steam's chat that point to popular torrent site KickassTorrents. The site, which is one of the last huge Torrent sites in the world at this point, was taken offline last week after its Somalian domain was seized.

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'Paranautical Activity' Returns to Steam

February 13, 2015 - GamePolitics Staff

Indie developer Code Avarice has sold the rights to Paranautical Activity to PC and console game publisher Digerati, which in turn has brought the game back to Steam.

You may recall that the game was pulled from Steam late last year after one of Code Avirice's co-founders made a death threat to Valve founder Gabe Newell.

"Just sold PC rights for Paranautical Activity to @DigeratiDM," Tweeted Code Avarice.

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Valve to Greenlight Candidates: Don't Bribe Voters With Game Codes

February 10, 2015 - GamePolitics Staff

Valve Software is quietly telling developers that using Steam keys to bribe people to vote for their game(s) while it is going through the Steam Greenlight process is a big no-no. Buying votes is an unacceptable practice by anyone's standards, but apparently some developers desperate to get on Steam are handing them out like candy.

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Steam Inventory System Made Available to All Developers

February 9, 2015 - GamePolitics Staff

Late last week Steam officially made its inventory system available to all game developers on Steam via a freshly released Steamworks SDK update. The Steam Inventory System - popularized by Valve's games like Team Fortress 2 and Dota 2 - is a "set of new Steamworks APIs and tools that allow a game to enable persistent items that have been purchase or unlocked by individual users without having to run special servers to keep track of these user's inventory." In other words, you can enable community sales of virtual items for your games if you are a game developer.

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'Under the Ocean' Developer Voluntarily Pulls Game from Steam Early Access

February 9, 2015 - GamePolitics Staff

Early Access title Under the Ocean has been pulled from Steam voluntarily by its developer Paul Hart - the last man standing after the co-creator of the game, programmer Michael Reitzenstein, left the project due to “differences in opinion about the future direction” with him (thanks MCV). The project ran out of money last year and now Hart - while he refuses to give up on completing the game - is pulling the project from Early Access and providing refunds.

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'DOA 5: Last Round' Producer Concerned About The 'Morality' Of Modders

February 6, 2015 - GamePolitics Staff

In an interview with MCV (thank you Ars Technica for pointing out this portion of the interview), Koei Tecmo producer Yosuke Hayashi talks about the Steam version of Dead or Alive 5: Last Round, which will feature mod support.

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Code Reseller Targeted By Ubisoft Denies Wrongdoing

January 28, 2015 - GamePolitics Staff

Yesterday we reported that Ubisoft was deactivating codes bought at code resellers for use on digital distribution platforms like Steam and EA's Origin. Well, the reason that the publisher is doing this is because - it claims - these codes were bought with fraudulent or stolen credit cards. Consumers who bought codes for games like Far Cry 4 and Assassin's Creed Unity were not happy when Ubisoft did this for obvious reasons.

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Valve Releases Update To Bring Steam Broadcasting to Everyone

January 20, 2015 - GamePolitics Staff

Valve has released a new update for its Steam client that finally makes Steam Broadcasting available to all users. The game streaming feature was added in to a beta Steam client back in December.

Steam Broadcasting is a new feature that lets users live stream content to the Steam community. Likewise, Steam users can watch other people stream their games using the new 'Watch Game' option within their friends list or on friends' profile pages to instantly pull up gameplay live streams.

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PSA: Valve Adds 'Captcha' To Steam Card Trading System

January 12, 2015 - GamePolitics Staff

Valve has decided to add an extra layer of protection to those human-to-human Steam Trading Card transactions this week with a simple Captcha rolled into the mix to keep the robots away. The goal is to also stop Malware from making trades (should a person get infected) on someone's behalf. If you don't know, Captcha is used to make sure the people on the other end of the screen are real live human beings and not automated computer programs.

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Origin PC: The Term 'Steam Machines' All But Dead

January 7, 2015 - GamePolitics Staff

PC maker Origin (not to be confused with EA's digital distribution platform of the same name) says that the term "Steam Machines" is all but dead and that Valve will reveal new details on its Steam controller and other related Steam stuff at the game Developers Conference in March.

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Valve: No Steam Dev Days This Year

January 7, 2015 - GamePolitics Staff

Valve Software says it won't be hosting a Steam Dev Days event like it did last year. Speaking to Gamasutra, the company said that the event is meant to highlight important things the company is working on. Last year the company revealed its Steam Machines and more details on its Steam OS and Steam controller. Apparently the company has nothing to show off this year.

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'Aliens' Games Disappear From Steam Catalog

January 2, 2015 - GamePolitics Staff

Some eagle-eyed commenters on Reddit have noted that several games have been removed from Steam... and from other digital distribution platforms in the new year. According to the Reddit thread, both Aliens: Colonial Marines and the 2010 version of Aliens vs. Predator have been removed from the Steam catalog.

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Steam Hits 8 Million Concurrent Online Users On Holiday Weekend

January 2, 2015 - GamePolitics Staff

Over the weekend - and in the midst of Steam's Holiday Sale - Valve's digital distribution platform managed to reach a milestone of over 8 million concurrent players online using the service at one time. On Sunday, December 28, a peak of 8,357,541 players were online at once at one point, according to the Steam Game and Player Statistics page.

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'Hatred' Gets Approved on Steam Greenlight

December 30, 2014 - GamePolitics Staff

Creative Destruction's ultra violent action game Hatred has been approved on Steam Greenlight by the Steam community. The road to getting on Greenlight has been an interesting one for Creative Destruction. Earlier this month Creative Destruction managed to get its "mass shooter" action game on Steam Greenlight only to have it pulled by Valve after only a few hours. At the time Valve's Doug Lombardi said that Hatred wasn't a good fit for Steam.

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Zampella: Almost Eight Million Playing 'Titanfall' Now

December 19, 2014 - GamePolitics Staff

Respawn Entertainment founder Vince Zampella admits that he may have erred on the decision to make the PC version of Titanfall Origin-only and revealed just how many people are currently playing the game. Speaking to Game Informer, Zampella describes the game as "obviously pretty successful."

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Valve's Steam Holiday Sale Is Alive!

December 18, 2014 - GamePolitics Staff

Valve's annual Holiday sale is alive and kicking, offering deep discounts on various games from now until January 2.

During the sale Steam customers can take advantage of special deals running every 12 hours and new "Featured Deals" happening daily. Like last year's sale, Steam users can also vote in the Community Choice promotion to determine which games receive deeper discounts. Those who participate in the sale may also earn exclusive Holiday Sale Trading Cards.

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Valve Region Locks Steam Gifting in Some Territories

December 18, 2014 - GamePolitics Staff

Those looking to take advantage of Steam due to currency differences to save a couple of books will have a harder time thanks to a change in policy from Steam owner Valve Software.

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Valve Reinstates 'Hatred' on Steam Greenlight

December 17, 2014 - GamePolitics Staff

Maybe the Christmas Spirit moved them, or maybe they thought it should be up to the community - but whatever the reason - Valve has decided to reinstate Creative Destruction's controversial game Hatred on Steam Greenlight.

If you haven't been paying attention to the situation, Valve removed the game (which its developers describe as a mass shooting action game where you gun down people for no particular reason) from Steam Greenlight a few hours after the project went live on the service, with Valve's Doug Lombardi saying the game wasn't a good fit for Steam.

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Valve Removes 'Hatred' From Steam Greenlight

December 15, 2014 - GamePolitics Staff

Creative Destruction's controversial mass shooter game Hatred launched a Steam Greenlight page today, but within hours of it going online Valve decided to take it down. The game was announced back in October to a mixed reaction from the community due to its violent nature and because it seemed to glorify mass shootings.

Valve's Doug Lombardi tells Eurogamer that Hatred isn't a good fit for Steam:

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PSA: How To Transfer Your 'Dark Souls' PC Saves from GFWL to Steam

December 15, 2014 - James Fudge

Today is the day to finally give Games For Windows Live the heave-ho on the Steam version of Dark Souls: Prepare To Die Edition. Bandai Namco revealed details on how users can go about transferring save files and achievements to Steamworks today on this page.

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Valve Temporarily Shuts Down and Resets Steam Holiday Auction

December 12, 2014 - GamePolitics Staff

Valve's first annual Holiday Auction ran into a bit of a snag in its early outing and has been rebooted due to some questionable activity by a small minority of participants, according to this Ars Technica report. The idea behind the auction was simple: Steam users could trade their unwanted inventory items for gems that could then be used to bid on 2,000 Steam game codes (with a total of 200,000 copies being sold during the course of the auction).

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Steam Version of 'Dead or Alive 5 Last Round' Won't Have Online Play At launch

December 4, 2014 - GamePolitics Staff

Dead or Alive 5 Last Round is coming to Steam on February 17, but it will be missing online play at launch. On the game's Steam product page publisher Koei Tecmo tells potential buyers that "Online modes for Dead or Alive 5 Last Round will be added in a patch within 3 months of release." Further details on why the online mode won't be available at launch were not revealed by either the publisher or developer Team Ninja.

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Andrew EisenHuh?04/01/2015 - 2:42am
Matthew Wilson@AE I think the first dragon age did it the best. the person you played was treated differently based class,race, and gender. if the npc are going to act like 2015, you should just set the game in 2015 and add magic and dragons.04/01/2015 - 1:23am
E. Zachary KnightYeah, the PS3. My son paid for the Steampunk Texture Pack and it would not work at all. No matter what I did, it wouldn't allow us to save.03/31/2015 - 10:56pm
Sora-ChanConsole version?03/31/2015 - 10:40pm
E. Zachary KnightSo, Mojang has been selling a broken texture pack for Minecraft since at least Dec. 2014 and it hasn't been fixed yet.03/31/2015 - 10:30pm
Andrew EisenI think TT Games gets away with multiple LEGO games a year because they're all based on different franchises. If there were two or three LEGO Star Wars games every year, I think people would feel the same fatigue as they do with Assassin's Creed.03/31/2015 - 6:40pm
Andrew EisenIn other words, a hero is male because that's the default. A hero is female because of a gender-related reason. So, male heroes are for everyone. Female heroes are for women.03/31/2015 - 5:32pm
Andrew EisenHer point is that "When archetypal fantasy heroes in games are overwhelmingly portrayed as men, it reinforces the idea that... women should be able to empathize with male characters but that men needn’t be able to identify with women’s stories."03/31/2015 - 5:30pm
Andrew EisenDaniel - She doesn't say that in any of the TvW videos and I doubt she's said elsewhere that all games with male protagonists are male power fantasies. Anyway, you seem to be conflating two different ideas.03/31/2015 - 5:30pm
MaskedPixelantehttps://twitter.com/Yuriofwind/status/583028257890635776 Oh snap!03/31/2015 - 5:14pm
WymorenceFor me it just boils down to the fact that, even at a giant company, when a game comes out annually it just gives it a vibe of being rushed out the door. And god knows Unity sucked some major lemur with all its bugs...03/31/2015 - 4:22pm
PHX CorpI launched my spotify account today, and I kinda went a little overboard with adding music03/31/2015 - 3:59pm
Sora-ChanCon't. Games like AC are a pain to someone like me who likes to play games in order. So when a game gets too many releases too quickly, it puts me off. Only exceptions are games that have no interconnected underlying stories like the FF games.03/31/2015 - 2:53pm
Sora-ChanWikipedia has rarely let me down on matters like this. But yeah... AC needs a break.. like two.. or three... or eight years.03/31/2015 - 2:51pm
ConsterThere's 9 already?! I think I played 1, 2, and the ones inbetween 2 and 3.03/31/2015 - 2:23pm
Sora-ChanCon't There are now Nine... of just the main entries into the series. There are 13 more in the "other games" department.03/31/2015 - 2:15pm
Sora-ChanI tried to get into AC. Was having a decent time with the first one, at which point they had already released three titles. Then a fourth came out... then a fifth... the wall kept growing before I could finish the first.03/31/2015 - 2:14pm
Daniel LewisI think ubisoft should give AC a break before it's milked to death,and i'm a big fan of the games03/31/2015 - 1:15pm
PHX Corphttp://www.polygon.com/2015/3/31/8320017/assassins-creed-chronicles-china-india-russia Assassin's Creed Chronicles is now a trilogy, goes to China, India and Russia03/31/2015 - 1:11pm
Daniel LewisThe only thing said i disagree with is the final quote on Men's experiences are seen to be universal but women are gendered,though doesn't anita say that games with male protagonists are male power fantasies,so in turn both are gendered03/31/2015 - 1:08pm
 

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