Entertainment, Games, Digital Distribution

Raptr Introduces Game Video Capture and Streaming Features

July 28, 2014 - GamePolitics Staff

Raptr has introduced a major update to its service that adds the ability to record or stream gameplay video with virtually "no degradation of system performance thanks to hardware encoding support across both AMD- and Nvidia-based graphics processors (GPUs)."

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Join Us For a Live Stream Of Super Podcast Action Committee!

July 11, 2014 - Andrew Eisen

This Saturday, July 12th at 6:15p PST, Super Podcast Action Committee is going to live stream its 105th episode on Twitch TV and we'd love you to drop buy and hang out with us!

There will be a live chat running so it will be a lot easier to chat with EZK, myself and other viewers while we discuss super important topics like:

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Twelve Million Users Visited Twitch During E3 Week

June 17, 2014 - GamePolitics Staff

A new blog post from Twitch reveals that its deal with the ESA to live-stream E3 Expo press conferences (and other content) was a smashing success for the company.

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OnLive Titles Playable on Mad Catz's Mojo Micro-Console

June 4, 2014 - GamePolitics Staff

We're not sure how cloud-based game streaming service OnLive or Mad Catz Interactive Android-based micro-console Mojo are doing, but apparently those two things have teamed up, according to an announcement by OnLive today.

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Roughly 2.4 Billion Hours of eSports Watched in 2013

June 2, 2014 - GamePolitics Staff

According to a new report from research firm IHS Technology, more people than ever are watching eSports thanks to popular games such as League of Legends and Dota 2. Around 2.4 billion hours of eSports videos were watched during 2013, according to the report - nearly double the 1.3 billion hours watched in 2012. The report goes on to predict that 6.6 billion hours will be watched by fans in 2018, with China representing the largest market for online eSport views in the world, followed by the U.S. and South Korea.

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Report: YouTube in Buyout Talks With Twitch

May 19, 2014 - GamePolitics Staff

Rumors are circulating that Google's YouTube video service is in talks to buy out streaming service Twitch. According to reports in the Wall Street Journal and Variety, those talks are still in the preliminary stages. The deal is rumored to be worth $1 billion to Twitch if it comes to fruition.

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Report: Microsoft May Drop Xbox Live Gold Requirement from Entertainment Streaming Apps

May 13, 2014 - GamePolitics Staff

According to multiple sources within the company, Microsoft plans to lift the Xbox Live Gold requirement for consumers who want to watch Netflix, Hulu and other streaming media apps on Xbox 360 and Xbox One.

Basically it means that consumers who buy a brand new Xbox One will be able to watch these services right out of the box without having to worry about having an Xbox Live Gold account. Of course you'll still have to set up a free Silver account in order to do anything.

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Report: Comcast and EA Negotiating Game Streaming Deal

May 5, 2014 - GamePolitics Staff

Electronic Arts and ISP Comcast are believed to be negotiating a game streaming deal, according to five independent sources speaking to Reuters. According to sources speaking to Reuters, Comcast will give some customers the ability to buy and stream EA titles through Comcast's new X1 operating system. X1 is only available in certain areas covered by Comcast at the moment.

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Netflix Publicly Opposes Comcast-TWC Merger, Announces Rate Hike for New Customers

April 22, 2014 - GamePolitics Staff

Last week Senator Al Franken (D-Minn.) sent a letter to entertainment streaming service Netflix asking the company to weigh in on the proposed merger between Comcast and Time Warner Cable. This week Netflix gave its opinion... to shareholders.

"If the Comcast and Time Warner Cable merger is approved, the combined company’s footprint will pass over 60 percent of U.S. broadband households," Netflix CEO Reed Hastings wrote in a letter to shareholders, adding, "Comcast could control high-speed broadband to the majority of American homes."

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Amazon Reveals $99 'Amazon Fire TV' Device

April 2, 2014 - GamePolitics Staff

The long rumored set-top box/gaming device from Amazon has finally been revealed. The device is called the "Amazon Fire TV" and it is available today for $99. The device offers consumers the ability to play games and stream video from Amazon's video streaming service, Amazon Prime.

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PSA: MLG Launches Xbox 360 App Today

March 24, 2014 - GamePolitics Staff

eSports gaming league Major League Gaming announced that its Xbox 360 app has launched today in Australia, Canada, the U.K and the U.S. You'll need an Xbox Live Gold account to use it. The streaming video / entertainment app allows users to get direct access via the Xbox 360 to its programming on MLG.tv, a streaming service the league launched in November of last year.

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PS Now Rental Options Spotted in PlayStation Store

March 14, 2014 - GamePolitics Staff

There were rumors floating about last week that the PlayStation Store would offer rental options to customers as part of its Gaikai-powered streaming service for older PS3 games. It turns out that there is some truth to it.

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Xbox One Twitch Live Streaming Now Available

March 11, 2014 - GamePolitics Staff

After a long wait Twitch game streaming is now available to Xbox One users. Twitch live broadcasting allows Xbox One owners to live stream their gameplay footage online in almost the exact same way that it does on PS4. The only caveat is that Twitch streaming is restricted to Xbox Live Gold users only - but you can't do much without Xbox Live gold on Xbox One or Xbox 360 anyway. Once the app is set on your Xbox One, you access Twitch broadcasting by saying, "Xbox Broadcast" to their Kinect sensor.

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Twitch Partners with ESA To Be The 'Official Live Streaming Partner' of E3

March 6, 2014 - GamePolitics Staff

Game streaming service Twitch has inked a three year deal to serve as the official live streaming partner of the Electronic Entertainment Expo (E3). The partnership with the tradeshow's owner, Entertainment Software Association (ESA) begins with E3 2014, which takes place in Los Angeles June 10 - 12 at the Los Angeles Convention Center.

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OnLive Reveals New Executive Chairman, Two New Services

March 5, 2014 - GamePolitics Staff

OnLive isn't back because it never left, but it is making headlines today by introducing several new services that it hopes can get it back on top of the video game streaming heap. First the company revealed that former IGN chief Mark Jung is its new executive chairman, and that it has launched OnLive Go and CloudLift. It has been working on this new technology since 2012 when the company fired most of its staff, sold itself to an investment firm and reformed under the same name.

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HBO Go Finally Available on PS3

March 4, 2014 - GamePolitics Staff

While the wait has likely been excruciating for PlayStation 3 owners, at least it is finally over. It has been nearly a year since the HBO Go app was released on Xbox 360, but (for some reason) PS3 owners had to wait...and wait.... and wait. We're not sure exactly why it took so long to get the popular pay network's app on Sony's platform, but now consumers can watch all of the network's past and present shows on demand.

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Verizon: We're In Talks With Netflix

March 4, 2014 - GamePolitics Staff

We are all well aware that Netflix has agreed to pay Comcast in order to get direct access to its customers, but it looks like the popular TV and movie streaming service will be paying another ISP very soon. According to Verizon CEO Lowell McAdam, Netflix and his company are in talks right now to finalize a paid interconnect agreement for direct peering to Verizon customers.

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Verizon CEO: Heavy Bandwidth Users Should Pay More

February 28, 2014 - GamePolitics Staff

In a recent interview with IDG News Service, Verizon CEO Lowell McAdam said that customers who use lots of bandwidth should be charged more. People who download lots of files or stream content on a regular basis should naturally be charged, in his mind.

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Report: Twitch Streaming Coming To Xbox One Alongside Launch of Titanfall

February 25, 2014 - GamePolitics staff

It may have taken them a lot longer than anyone would have liked, but Twitch has finally revealed just when users can start streaming their game experiences from Xbox One to the popular game streaming service. The timing of an update that will implement game streaming is more than a little coincidental too. Today it was revealed by Twitch CEO Emmett Shear that the update that will enable game streaming to Twitch on Xbox One will launch alongside the release of Respawn Entertainment's upcoming action game Titanfall.

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WWE Network Launches on Xbox 360, PS3 and More

February 24, 2014 - GamePolitics Staff

This morning the WWE Network launched, letting customers on Roku devices, tablet devices (Android, iOS), Xbox 360, PS3 and PS4 watch "thousands of hours" of classic WWE, WCW, and ECW content, rebroadcast of its network shows, all pay-per-views live and archived, and new original programming.

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Netflix Pays Comcast for Direct Connection to Network

February 24, 2014 - GamePolitics Staff

The Wall Street Journal (by way of Ars Technica) is reporting the popular entertainment streaming service Netflix has agreed to pay cable operator Comcast to gain a direct connection to Comcast subscribers who use the service.

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Report: Amazon Prime Memberships Getting a Price Increase

February 3, 2014 - GamePolitics Staff

Amazon is going to raise the cost of its yearly membership for its Prime service, which gives consumers discounts on overnight shipping, free two-day shipping on select items, and access to its streaming video on demand services via various devices including iOS, Android, Roku, Xbox One, Xbox 360, PS3, PS4, etc.

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AT&T Patent Uses Credit System to Track and Control Consumer Bandwidth Usage

January 30, 2014 - GamePolitics Staff

A new patent filed by AT&T Mobility in September 2013 and published this month hopes to keep customers from "abusing a telecommunications system" by consuming too much bandwidth, according to a report on TorrentFreak. The ultimate goal of such a patent is to apparently keep users from using certain services within the confines of packages they subscribe to.

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Report: Gaikai for PS4 Coming to North America in Q3 2014

December 2, 2013 - GamePolitics Staff

According to "trusted sources" speaking to Eurogamer, game streaming on PlayStation 4 powered by Gaikai will launch in the third quarter of 2014, with a European launch slated for sometime in 2015. Developers have been briefed on Gaikai, the report claims, and some have been asked to participate in a beta for the cloud service said to begin in 2014.

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PS4 The Playroom Streaming No Longer Listed on Twitch

November 27, 2013 - GamePolitics Staff

The party is officially over for PS4 The Playroom streaming on Twitch, according to Polygon. The game streaming services company said that it did this because the majority of content coming from the free app was not game related.

"We removed Playroom content from the directory because a majority of it was non-gaming related," the firm has told Polygon.

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Small Number of PS4 Streamers Get Banned on Twitch

November 25, 2013 - GamePolitics Staff

As PS4 users find new, exciting and sometimes questionable ways to stream content, Twitch shows them who's boss with a handful of bans. Apparently the streaming service is not pleased with some of the content being streamed by a select few PS4 owners. In addition to cracking down on non-gaming content, Twitch has banned a small number of accounts for streaming inappropriate content and inappropriate conversations that go against parts of its terms of service.

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Steam In-Home Streaming Beta Registration Opens

November 11, 2013 - GamePolitics Staff

Valve has opened up registration for the Steam In-home Streaming closed beta, which will begin within the next two months (before the end of 2013). Those interested in getting in on the closed beta can do so simply by joining the official Steam group. The beta will let users play PC games on other machines within their house.

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PC and Mac Versions of Minecraft Getting Native Twitch Support ' Soon'

November 4, 2013 - GamePolitics Staff

Minecraft for Mac and PC will soon have native support for Twitch live streaming, according to news coming out of Minecon 2013 this weekend. Speaking at Minecon 2013 over the weekend, Twitch Marketing Vice President Matthew DiPietro confirmed that this level of functionality would be introduced 'soon'.

"Minecraft has struck a very powerful chord with the Twitch community," DiPietro said.

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Nvidia SHIELD Gets Update for Game Mapping, Improved PC Games Streaming

October 28, 2013 - GamePolitics Staff

Nvidia has a simple enough solution for not having any original games on its upcoming Android-based hand-held or for offering support for thousands of Android games already available on Google Play: simply use their new mapping technology. When the device launched in July it offered support for a couple of hundred Android titles, much to the chagrin of those who purchased the $300 hand-held system.

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Nvidia to Release ShadowPlay Beta Oct. 29

October 18, 2013 - GamePolitics Staff

The beta version of Nvidia ShadowPlay will be available Oct. 28 alongside version 1.7 of the GeForce Experience software, Nvidia announced today.

A newer Nvidia graphics card like the GeForce GTX 600 series or higher is required because it uses the GPUs on those cards that feature an on-board H.264 video encoder Nvidia says that the software is capable of recording footage (in the background) at up to 60 frames per second in 1080p, with a performance hit of between 5 and 10 percent.

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NeenekoI would hope not. Though it is not unheard of for store specific cards to be pretty good.07/30/2014 - 8:17am
E. Zachary KnightDoes anyone, or at least any intelligent person, expect a retail branded credit card to be anything close to resembling a "good deal" on interest rates?07/30/2014 - 7:13am
SleakerGamestop articles popping up everywhere about their ludicrous new Credit card offerings at a whopping pre-approval for 26.9% APR07/29/2014 - 10:19pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/07/podcasting-patent-troll-we-tried-to-drop-lawsuit-against-adam-carolla/ the podcasting patent troll scum is trying to turn tail and run.07/29/2014 - 9:50pm
MaskedPixelanteOf course it's improved. At launch, Origin was scanning your entire hard drive, but now it's just scanning your browsing history. If that's not an improvement, I dunno what is!07/29/2014 - 8:59pm
Papa Midnighthttp://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/12029-Has-EAs-Origin-Service-Improved-Any-Over-the-Last-Two-Years07/29/2014 - 8:25pm
Sora-ChanSo it's just a matter of having better emulation software. If it can be done with a 3DS game, with all the memory and what not it takes up, it can be done with a GBA title through emulation.07/29/2014 - 7:30pm
Sora-ChanOther VC titles for the NES and Gameboy had the same setup where you couldn't access the homescreen without quitting out of the game til a later update when those games were released for the public outside of the founder program.07/29/2014 - 7:28pm
Sora-Chanthe 3DS can, and does, run GBA games, as seen by the founder gifts, which included a number of GBA titles. As for running GBA games and still having access to the home screen, I beleive it's more of the game emulation software needs to be updated.07/29/2014 - 7:27pm
Matthew Wilsonthe 3ds already swaps os's with the original ds. plus I dont think people expect miverse interaction when playing a gba game.07/29/2014 - 6:06pm
MaskedPixelanteBut that's not the issue, the 3DS is perfectly capable of emulating GBA games. The problem is that it doesn't have enough available system resources to run it alongside the 3DS OS, and thus it doesn't have access to stuff like Miiverse and save states.07/29/2014 - 5:45pm
Matthew WilsonI am well aware that it requires more power, but if a GBA emulator could run well on a original psp, than it should work on a 3ds.07/29/2014 - 5:36pm
ZenThe reason the SNES could run Gameboy, or the Gamecube could run GBA was because their adapters included all of the necessary hardware to do it in the respective add-ons. The systems were just conduits for control inputs and video/sound/power.07/29/2014 - 4:51pm
ZenMatthew: Emulation takes more power than people realize to run a game properly. You can make something run on less, but Nintendo...as slow as they are at releasing them..makes them run as close to 100% as possible. Each game has its own emulator for it.07/29/2014 - 4:47pm
Matthew Wilsonkind of hard to believe since the 3ds is atleast as powerful as the gamecube hardware wise.07/29/2014 - 4:27pm
MaskedPixelanteYes, the 3DS has enough power to run 16-bit emulators, but not at the same time it's running the 3DS systems themselves. You could run the games, but you wouldn't get save states or Miiverse.07/29/2014 - 4:04pm
InfophileRunning GBA on 3DS shouldn't be hard. The DS had flashcarts sold for it that added just enough power to emulate GBA and SNES games, so the 3DS should have more than enough natively.07/29/2014 - 3:37pm
MaskedPixelanteIt's a bunch of people whining about boycotting/pirating Trails in the Sky FC because XSEED didn't license the Japanese dub track, which consists of about 10 lines per character.07/29/2014 - 11:27am
Sleaker@MP - devolver Digital issued a twitter statement saying they would replace the NISA pledge.07/29/2014 - 10:57am
E. Zachary KnightIs that a discussion about RIAA member music labels?07/29/2014 - 10:48am
 

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