TIGA Details Casual Games Event

May 9, 2011 -

UK game industry trade group TIGA has revealed the first details on its upcoming Casual Games Event scheduled for May 13 in London. The one-day event for casual and social game developers will feature speakers from BBC, BBC Worldwide Games, Autodesk, Channel 4 Education, Microsoft, Mo Pay, Disney, RIM, UKTI, Zylom and key members of the team who created ‘Tomb Raider’, Jeremy Heath-Smith and Adrian Smith.

Dr Richard Wilson, TIGA's CEO, says that the group's vision is to make the UK the best place in the world to make games and that casual games are a crucial part of the UK industry. TIGA’s new Casual Games Committee will support casual game developer members by raising their profile and by generating new business opportunities for them, he added.

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Tiga Forms Casual Division

March 15, 2011 -

UK trade group Tiga has announced that it has established a new division to support the growing legions of casual and social game developers in the region. The group that represents the UK's game development industry says that the new division can help studios network, develop strategic partnerships, identify trends in the market and offer discounts on software and tools when possible.

The group has also opened a ‘Casual Games Committee’, designed to "support companies creating games of all formats with production budgets between £10,000 and £300,000." Tiga added that this move is a response to “exponential growth in casual gaming platforms" in the region. Tiga members working on a casual game can apply to join, as long as their game's budget is within the previously stated guidelines.

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GDC or Bust: TIGA Helps Bring UK Developers to Annual Event

February 10, 2011 -

UK games industry trade group TIGA says that it plans to bring a "record number" of delegates from the United Kingdom to the Game Developers Conference this year. TIGA, in partnership with the UKT&I’s Trade Access Programme, has allocated 19 grants of £1400 ($2,250 USD) to assist companies with their exhibitor costs at GDC and Game Connection @ GDC.

"The UK game development sector is an export success story. A typical game developer generates 62 per cent of their turnover through the export of games," said Dr Richard Wilson, TIGA CEO. "Attending overseas trade shows helps game developers to maximise their export potential. TIGA is delighted to be an accredited trade association, working with UKT&I, to enable UK developers to achieve success at GDC."

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Company of Heroes Online Beta Shutting Down

February 2, 2011 -

Relic Entertainment announced via the Company of Heroes web site that it is shutting down Company of Heroes Online. The game never made it out of the beta testing phase. The World War II-themed real-time strategy / action game hybrid will officially close on March 31.

Relic also announced that it is no longer selling COHO Cash (the game's currency), and are urging players to spend cash they have now. Refunds for cash are not likely. While Relic describes the six month-long beta test as "successful" the future of the online game is in doubt:

"We are still working on our plans for the Company of Heroes franchise and are not ready to discuss details yet. We will be leveraging all the data and feedback the Company of Heroes Online Beta generated."

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TIGA, UKIE Quiet on Call to Merge

February 2, 2011 -

While TIGA and UKIE applauded the Livingstone-Hope Skills Review report released earlier this week, the trade groups representing in the interests of publishers and developers says that they have no plans to merge the organization into one entity - as the report suggested they do.

TIGA applauded recommendations that it has been seeking doe a very long time including using video games to promote the study of science, technology, engineering and mathematics subjects, and support for "Knowledge Transfer Partnerships." TIGA CEO Richard Wilson said he welcomes the proposal "requiring higher education institutions to provide good quality data about the employment destination of graduates from games courses and other disciplines relevant to the video games industry."

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Livingstone-Hope Report Calls for Merger of UK Trade Groups

February 1, 2011 -

A new report calls for UK trade groups TIGA and UKIE to work together to better support the industry in the region. The recommendation is part of the UK video games education review revealed today (the Livingstone-Hope report).

"Progress is all about simplification not complication," reads the report. "In order to be clearly heard, it is important to speak with a single voice. To be taken seriously the video games industry and its trade bodies must be united to raise awareness of the opportunities it offers and the issues it faces. Only then will it be able to effect change."

The report goes on to say that the UK games industry would be better served by one organization - possibly by combining the two groups.

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TIGA Renews Tax Relief Appeal to UK Government

January 26, 2011 -

UK video game industry trade group TIGA has re-released a revised 85-page document showing the positives of the government offering tax relief to the industry. The report, a revision of a document that was released to Labour Party government in 2008, was put together by TIGA, Osborne Clarke, games research firm Games Investor Consulting. The thrust of the report is that, if the government were to approve tax relief for the video game industry, it could create 3,366 industry jobs and create £431 million in investments.

TIGA says that this tax relief should be calculated in the same way that existing tax relief for British films is calculated.

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Frequent Pirate Bay Suitor Faces Financial Woes

December 17, 2010 -

He failed to buy out The Pirate Bay. In fact, he has failed at a lot of things in the last few years. Now Hans Pandeya, and his company Global Gaming Factory X, face creditors that want some of their investment back. Two creditors, collectively owed more than $220,000, have asked the courts put the company into bankruptcy.

Kennicott AB and Hercora Trading Technology say they are owed 1.5 million kronor ($220,000). The amounts, 906,200 kronor and 567,600 kronor respectively, were loaned to the company in August 2008. In an application to the Sweden's district court, the companies demand that GGF "is immediately placed in bankruptcy."

Pandeya blames much of his company's failure on not being able to purchase The Pirate Bay. TorrentFreak reports that Pandeya has been making offers left and right to buy various BitTorrent sites, but no one is accepting his offer.

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ECA T-Shirt Contest

September 11, 2008 -

Got design skillz?

The Entertainment Consumers Association is running a T-shirt design contest. How do you get involved? Just download this .pdf file. Here are some rules:

  • By entering the competition, you agree to give ECA exclusive rights to publish your work on our website and/or use your design on our T-shirt.
  • Jurying will be done anonymously and designs will be selected on the basis of merit and
    feasibility.
  • All finalists will receive a copy of the T-shirt design, and the winning designer will also receive a
    gift certificate for $100 to GameStop and a prize package valued at at least another hundred dollars.
  • The competition is open to U.S. and Canada residents only and is void where prohibited by law.
  • You can not infringe on anyone’s copyright with your design, and by entering the competition,
    you agree that your work is your own.
  • ECA will announce the winner on October 3rd at the E for All in LA. You do not have to be present.
  • Must be 18 years or older to enter the contest
     

The deadline for submission is September 30th. All entries should be e-mailed to the ECA at: info@theeca.com.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

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Goth_SkunkI *love* The Walking Dead. Like I said, I played Season 1 through in one go, and subsequently pre-purchased Season 2 in its entirety sight-unseen.01/30/2015 - 3:43pm
Andrew EisenBy the by, I take it you're a fan of Telltale's Walking Dead? I'm one of the very few who really doesn't like it. Bums me out.01/30/2015 - 3:39pm
Andrew EisenI think we're safe with stuff like Life is Strange, Resident Evil: Revelations 2, and TellTale's games. I was thinking more along the lines of D4. It's genuinely up in the air whether we'll get a conclusion to that story or not.01/30/2015 - 3:33pm
Goth_SkunkUltimately, from this potentially ignorant perspective, it's the gamer who assumes the risk, not the developer. I don't approve. Fortunately, I'm only paying $5 (CDN, no less), so that's money I can easily write off if I'm disappointed.01/30/2015 - 3:32pm
Goth_SkunkIf I'm wrong, and the unthinkable should happen where the developer ends up aborting production of the rest of the episodes, bundle purchasers would be understandably upset. Even moreso if attempting to get a refund turns out to be a hassle.01/30/2015 - 3:30pm
Goth_SkunkThere is an option on XBL to purchase all episodes in a bundle. Pay full price now, get the rest of the episodes as they're released. I would like to think this means that the other episodes are in fact done and ready.01/30/2015 - 3:29pm
Andrew EisenCatch 22 sometimes. Some gamers don't want to buy it if there's no guarantee the whole thing will come out and the whole thing can't come out unless enough people buy the early installments.01/30/2015 - 3:17pm
Goth_SkunkI sincerely hope this trend towards episodic games is not done so because the developer only had enough capital to produce the first 1/5th of the story and is banking on making enough money from the sales of that fifth to produce the rest.01/30/2015 - 3:16pm
Goth_SkunkThat being said, I want to try Life is Strange to get my feet wet.01/30/2015 - 3:13pm
Andrew EisenI'm that way too. I'll wait until the whole thing is out. Same goes for DVDs of TV shows. I'll wait for the season set.01/30/2015 - 3:13pm
Goth_SkunkIf an episodic game is really good, and the time between episodes is more than a week, I'm more inclined to wait for the rest of the episodes to all come out than to try playing it episode by episode at launch date.01/30/2015 - 3:12pm
Goth_SkunkAs someone who played through TWD Season 1 entirely in one day, and then played Season 2 episode by episode when they each came out, I strongly agree with this sentiment.01/30/2015 - 3:11pm
Goth_SkunkFrom what I've been hearing, people haven't been buying it because they're sick of episodic games where they have to wait 6 weeks or more between episodes and they'd rather just wait for the whole thing to come out at once.01/30/2015 - 3:10pm
Andrew EisenNot sure what GamerGate could do to dissuade people from buying a game they'd otherwise be interested in or why it would even want to but I agree, I think the premise is interesting and look forward to learning more about how it actually plays.01/30/2015 - 2:58pm
Goth_SkunkAnd for what it's worth, I saw Life is Strange advertised today on XBL, and the premise looks very, very intriguing. I'm going to buy it today and give it a shot.01/30/2015 - 2:42pm
Goth_SkunkI'm hearing rumours that the recently released game Life is Strange is not selling very well on Steam, and that GamerGate is being blamed as a result. It's just a rumour though.01/30/2015 - 2:42pm
Matthew Wilsonhttp://smashboards.com/threads/apex-2015-venue-changed-competition-will-restart-tomorrow.388991/ twitch saves apex2015 tournament after original location gets condemned.01/30/2015 - 2:37pm
prh99Probably not unless you can prove they knew and did nothing. ianal01/30/2015 - 12:16pm
InfophileIs it possible to sue advertisers for breach of contract or something if they do that? Or sue the ad providers if they don't take reasonable measures to enforce their rules on advertisers?01/30/2015 - 12:06pm
prh99AdBlock fixes the problem :) Since these ad network do a terrible job at screening. With the recent exploits for Java and Flash, it's just a mess.01/30/2015 - 11:46am
 

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