T-shirt Contest

ECA T-Shirt Contest

September 11, 2008

Got design skillz?

The Entertainment Consumers Association is running a T-shirt design contest. How do you get involved? Just download this .pdf file. Here are some rules:

  • By entering the competition, you agree to give ECA exclusive rights to publish your work on our website and/or use your design on our T-shirt.
  • Jurying will be done anonymously and designs will be selected on the basis of merit and
    feasibility.
  • All finalists will receive a copy of the T-shirt design, and the winning designer will also receive a
    gift certificate for $100 to GameStop and a prize package valued at at least another hundred dollars.
  • The competition is open to U.S. and Canada residents only and is void where prohibited by law.
  • You can not infringe on anyone’s copyright with your design, and by entering the competition,
    you agree that your work is your own.
  • ECA will announce the winner on October 3rd at the E for All in LA. You do not have to be present.
  • Must be 18 years or older to enter the contest
     

The deadline for submission is September 30th. All entries should be e-mailed to the ECA at: info@theeca.com.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

GamePolitics ShoutBox

Posted 11/21/08 at 04:26am
NovaBlack: http://www.humanevents.com/article.php?id=29566&page=8#c1
Posted 11/21/08 at 04:25am
NovaBlack: i am SO baffled. DisbarredGuy writing an article about PROTECTING freedom of speech.... WTF. hes such a lying twofaced scumbag
Posted 11/20/08 at 10:03pm
PHX Corp: ok, I get it now, no need to repeat it
Posted 11/20/08 at 09:45pm
Brokenscope: The DTV transition doesn't effect the videogame industry.
Posted 11/20/08 at 09:31pm
PHX Corp: If JT attempts to flood his punditry with Gay porn It will cause him to become a Public Nusciense and put him in trouble with the people who run his site
Posted 11/20/08 at 09:22pm
PHX Corp: sigh, nevermind
Posted 11/20/08 at 09:16pm
sqlrob: @PHX: What does DTV have to do with video games? A console doesn't care, and most people are on cable
Posted 11/20/08 at 09:16pm
sqlrob: @d.vel.oper: What protocol? Depends a lot on what you're doing. I think it's 10X+ on CIFS
Posted 11/20/08 at 08:45pm
PHX Corp: Just asking anyway since we have 88 days til analog has finally bitten the dust
Posted 11/20/08 at 08:42pm
PHX Corp: Do you think the Video game industry is already aware of the DTV transistion
Posted 11/20/08 at 07:18pm
Shadow D. Darkman: @PHX: Yo.
Posted 11/20/08 at 07:14pm
PHX Corp: hey shadow
Posted 11/20/08 at 07:13pm
Shadow D. Darkman: Hmm...
Posted 11/20/08 at 07:06pm
d.vel.oper: @sql: Ah. How's the performance? Looking for a quantifiable sum, btw.
Posted 11/20/08 at 07:03pm
sqlrob: when it hits the server. The server doesn't know anything happened
Posted 11/20/08 at 07:03pm
sqlrob: @d: The endpoint doesn't see the change. It's compressed (and other optimizations) between client and hardware, then normal
Posted 11/20/08 at 07:01pm
d.vel.oper: @sql: I'm assuming we're talking about more here than just endpoint compression?
Posted 11/20/08 at 06:59pm
sqlrob: ..., needs the proper network backend hardware for most features, but not all
Posted 11/20/08 at 06:59pm
PHX Corp: WTF, Obama Citezinsip questioned again http://foolocracy.com/2008/11/supreme-court-to-review-obamas-citizenship/
Posted 11/20/08 at 06:58pm
sqlrob: @d.vel.oper: I also don't want to spam. It's a WAN accelerator, runs under Windows and accelerates network traffic
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