tax relief

New York State Senator Working on More Incentives for Video Games Industry

January 30, 2015 - GamePolitics Staff

A top New York State Senator admits that lawmakers are not doing enough to attract the video game and tech industries to the Empire State, but will make it his top priority in 2015. New York State Senator Martin Golden (R-Brooklyn) believes other states and parts of Canada are beating New York State in attracting gaming and biotech companies.

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Space Rhino Games is First Company To Get Puerto Rico's Game Development Tax Incentive

December 18, 2014 - GamePolitics Staff

Puerto Rico has implemented a tax incentive plan which gives a 40 percent tax credit on salaries and production costs on projects with budgets of $100,000 or higher, and the first company to take advantage of it is Juan-based Space Rhino Games. The company is currently hard at work on Breach TD, a tower defense game that was funded by a successful Kickstarter campaign in June.

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Tiga: Video Games Should Officially Be Recognized As Art

December 12, 2014 - GamePolitics Staff

UK video games industry trade body Tiga says that games should officially be recognized as art. Speaking to BBC's Newsbeat program, Tiga CEO Dr. Richard Wilson said that video games should officially be classified as cultural products on the same level as Television, film, animation, etc.

Thirteen Games Selected for UK Tax Relief Program

November 26, 2014 - GamePolitics Staff

The British Film Institute, which awards certificates for tax credits from the British government, has selected 13 projects - two of which are being kept secret - which passed the cultural test and will get tax relief.

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Trade Group: Elimination of Quebec Tax Credits Could Cause Game Developers To Go Elsewhere

June 24, 2014 - GamePolitics Staff

Martin Carrier, head of the Canadian video game lobby group Alliance Numérique, says that cuts to tax credits and incentives for the video games industry in Quebec will likely drive companies away from the region to Ontario, The United States, or even Europe.

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Government of Quebec Cutting Subsidies to Games Companies

June 13, 2014 - GamePolitics Staff

Game companies in Quebec are about to see their subsidies from the government evaporate. In an effort to get rid of the provincial government's deficit and cut spending, lawmakers in Quebec have decided to cut the generous subsidies they have given companies willing to move to and do business in the region.

According to a report in the French-Canadian publication La Presse, the Quebec government plans to cut as much as $500 million from the incentives it currently offers multinational businesses like Ubisoft. Ubisoft could lose as much as 20 percent of their benefits.

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Australian Government Redirects $10 Million Meant for Australian Interactive Games Fund

May 13, 2014 - GamePolitics Staff

Gamasutra reports that the Australian government will shut down the Australian Interactive Games Fund on July 1st, backing away from a pledge to support Australia's game industry by investing $20 million in federal funds into the sector to fund local game development.

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Are Tax Breaks For Game Developers Economically Sound?

May 13, 2014 - E. Zachary Knight

Throughout the US and around the world, game developers are fighting for tax incentives and breaks similar to those offered to other creative industries such as the movie industry. Many groups such as TIGA in the UK make the claim that such tax breaks are needed in order to compete with other nations for game development talent, competition created in part by the tax breaks and incentives offered in those competing nations.

While these fights for increased tax breaks rage on, one question seems to remain unasked. Are these tax incentives worth the trouble?

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TIGA to Run Games Tax Relief Tour in May

April 23, 2014 - GamePolitics Staff

TIGA, the trade group that represents the video games industry in the UK, announced that it will facilitate a series of events around the country to help developers understand the importance of the new Games Tax Relief recently approved by the government. The tour will start in Oxford, England sometime in May, and all of the events will be free for developers to attend. These events will feature input from UK industry veterans as well.

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Georgia Passes Law Providing $25 Million in Tax Credits to the Video Games Industry

April 15, 2014 - GamePolitics Staff

Georgia has signed into law a new tax incentive program for video game makers. The new law, House Bill 958, puts up $25 million in tax credits for video game developers in the region.

There are several high profile studios in the region including Hi-Rez Studios (Smite), Tripwire Interactive (Rising Storm) and CCP Games (EVE Online).

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UK MP Ed Vaizey Calls on Video Games Industry to Spend Tax Incentives on Hiring Youngsters in the UK

March 31, 2014 - GamePolitics Staff

The UK Minister for Culture, Communications and Creative Industries said that, now that the UK video games industry is confirmed to get tax relief, he wants the sector to focus on bringing more youngsters into the business, as opposed to spending that money on hiring from outside the region. Last week the European Parliament gave the greenlight to the scheme, much to the delight of the industry in the UK and the members of parliament that have long supported giving tax incentives to the sector.

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No Video Game Industry Tax Relief in 2014 UK Budget

March 19, 2014 - GamePolitics Staff

The 2014 budget has been passed in the United Kingdom, but once again this year tax relief for the video games industry in the region were not included. UKIE CEO Jo Twist described the ongoing struggle to get tax relief included in the budget "frustrating." The campaign for tax relief similar to what is enjoyed by the film and TV industries has been going on for years, but there were high hopes from the sector and the trade groups representing it in the UK that it would happen this year.

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ESA Honors Texas Governor Rick Perry for Supporting The Video Games Industry

March 11, 2014 - GamePolitics Staff

The Entertainment Software Association (ESA) today presented Texas Gov. Rick Perry (and former Republican presidential candidate) an award for his efforts to create jobs, provide tax incentives and generally foster the growth of the computer and video game industry in the state. ESA president and CEO Michael D. Gallagher presented the award to the Governor and praised him for his "longstanding support for the industry" during an award ceremony at the historic Governor’s Mansion.

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House Offers Proposal for Tax Credits for Business... Except 'Violent Video Game Makers'

February 27, 2014 - GamePolitics Staff

The House Ways and Means Committee released details on in its long-awaited tax reform bill, which offers a variety of tax benefits to businesses... while excluding video game makers from R&D tax credits, according to a Washington Examiner report.

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Retail Industry Leaders Association to Push for Data Privacy Online Taxes in D.C. This Year

February 10, 2014 - GamePolitics Staff

Retail Industry Leaders Association (RILA) said in a new report that it would push hard for the passage of an national Internet sales tax law and for better data privacy regulations this year. In its annual policy agenda, the trade group highlighted the issues it deemed to be of grave importance this year. A federal law to deal with online sales tax is at the top of the list. The group, which represents traditional retailers, believes that having a national sales tax collection law will levy the playing field so that online-only retailers don't have an advantage.

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France Reforms Tax Breaks for the Video Games Industry

December 13, 2013 - GamePolitics Staff

According to a brief report in Tax News the French government is pushing to reform the country's video games tax credit (known as the CIJV). French Culture Minister Aurélie Filippetti, Budget Minister Bernard Cazeneuve, and Innovation Minister Fleur Pellerin, have all embraced the French National Assembly's adoption of plans to reform the country's video games tax credit (CIJV).

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ESA Praises Texas Film Commission's Expansion of Tax Incentives

September 11, 2013 - GamePolitics Staff

The Entertaintment Software Association (ESA) issued a press release this week praising the Texas Film Commission for expanding its economic incentives to include "digital interactive media productions."

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European Commission Investigating UK Game Industry Tax Relief Plan

April 16, 2013 -

During the United Kingdom's March 2012 Budget it looked like plans for tax breaks for video games developers were a lock, but a European Commission (EC) investigation that was announced today has put their future in doubt. The European Commission announced today that it plans to investigate the proposals, and questions whether there is an obvious market failure in the UK games industry.

Specifically the EC is seeking answers to four key questions related to the UK games tax relief plan:

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UK Game Industry Tax Relief Delayed by EU Commission

March 20, 2013 -

Tax relief for the video games industry in the United Kingdom has been delayed because the European Commission was not able to approve the Cultural Test provisions of the plan, according to this GamesIndustry International report. The Cultural Test requires those applying for tax credits to promote the culture of the UK in various ways.

UK games industry trade groups UKIE and TIGA expressed their disappointment in the news, but were optimistic that the government would continue to be committed to tax breaks for games developers.

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Tiga: Abandoned Studios Deserve Tax Relief

March 5, 2013 -

When a publisher leaves a studio high and dry in the United Kingdom, industry trade body Tiga thinks that such abandoned projects should be eligible for tax relief. Tiga CEO Richard Wilson said that publishers have in the past left some studios in the UK “high and dry” by demanding large development teams for extended periods to then cancel a project with little or no notice at all.

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Nevada Lawmakers Defend Take-Two Las Vegas Deal

January 7, 2013 -

As news of the Sandy Hook Elementary shootings in Newtown, Connecticut were coming to light on December 14, the finishing touches were being put on a deal with the Nevada Economic Development Board and Take-Two Interactive (see Vegas Inc. for the details). This week that deal is being questioned by the media in the state.

 
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prh99Devolvers response to Nintendo's creator program https://mobile.twitter.com/devolverdigital/status/56082061398444851301/31/2015 - 3:24am
Andrew EisenI only know of him being annoyed that IGDA mistakenly hosted on its anti-harassment tools page a blocklist he was on. What else was he critical of?01/31/2015 - 2:19am
Goth_Skunk@WonderKarp: Given Rosario's outspoken criticisms of the conduct of the IGDA, I would not be one bit surprised if he's being strong-armed into silence in closed-door meetings. He's not towing the party line, after all.01/30/2015 - 11:38pm
MechaTama31EZK: Thank you! (And I was able to see that you did it, only because you did it. How appropriate! :)01/30/2015 - 11:37pm
Matthew Wilson@Monte Nintendo is a Japanese company though. consoles are dead in japan. ps sony is a international company, so they do not much care about Japanese sales much.01/30/2015 - 10:11pm
MonteOnly one generation ago nintnedo had the best selling console. They know their games are still popular and can move their hardware. They just need to focus on better gaming hardware and advertising (their youtube policy not helping)01/30/2015 - 9:58pm
MonteI'd expect Nintendo to keep making consoles, much like the gamecube i doubt nintendo will see the Wii U as a sign of the end for consoles. There are multiple reason why the Wii U failed a big one being marketting.01/30/2015 - 9:55pm
Wonderkarpwhen asked on Twitter, the Chairman said He couldnt comment at this time https://twitter.com/siloraptor/status/561284497275367424. still looking for facts01/30/2015 - 9:41pm
Wonderkarphttp://pressfarttocontinue.com/2015/01/30/igda-puerto-rico-closed/ this is what I have so far01/30/2015 - 9:27pm
Wonderkarpso allegedly, IGDA has closed their Puerto Rico branch. This comes after the Chairman of the Puerto Rico branch was blocklisted by Randi Harper. I'm trying to dig up more info on it. all I have is a link with some info, but its not cited.01/30/2015 - 9:27pm
Andrew EisenSo, kinda like the Wii U just with a GamePad that's portable?01/30/2015 - 9:13pm
Matthew Wilson@AE I hope they do a Ipad/iphone thing. make a home console/handheld where games are playable on both. that is what I would want from them.01/30/2015 - 9:00pm
Andrew EisenThat would be a shame but as long as I can play comfortably on my TV I'll probably be fine with whatever the future brings.01/30/2015 - 8:56pm
Matthew Wilson@AE I would get used to it. I do not think nintendo is going to do another home console , but I suspect a hybrid one. 1. they are doing worse than the gamecube. 2. the home console market is dead in japan. even the ps4 isnt selling there.01/30/2015 - 8:54pm
Andrew EisenAside from that (and the aiming isn't too smooth but it's turn based so it's not a big deal (maybe better with Circle Pad Pro or New 3DS?)) my only other quibble is I'd much prefer playing it on a console. But I say that about nearly every handheld game.01/30/2015 - 8:39pm
Andrew EisenFrom what I've seen of Valkyria Chronicles, this is significantly slower. Mechanically, it's fine and plays into the game well. It just takes too long.01/30/2015 - 8:37pm
Matthew Wilsonyup like VC it moves every enemy each turn one by one.01/30/2015 - 8:33pm
Andrew EisenI played most of the Codename Steam demo. Pretty neat so far but the enemy turn (it's turn based) takes way too long.01/30/2015 - 8:31pm
Goth_SkunkJust finished the first episode of Life is Strange. The writing is hit-or-miss, the lip-syncing is awful (but I can't fault an indie dev for that), but the chronokinesis mechanic is dynamite. Love the concept. Can't wait to play more.01/30/2015 - 8:23pm
Andrew EisenNintendo invites disaster!01/30/2015 - 7:34pm
 

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