Microsoft offers cord cutters the 'Hauppauge Digital TV Tuner' for Xbox One

May 20, 2015 - GamePolitics Staff

Microsoft today revealed the Hauppauge Digital TV Tuner for Xbox One. The device from the company best known for its game-related streaming and video capture devices supports over-the-air TV on Xbox One, allowing you to access local broadcast networks available in your area via an HD antenna device. The device also supports Sling TV, HBO GO, Netflix, Comedy Central, and Hulu Plus - as well as cable TV and satellite TV integration.

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Oculus won't block adult entertainment on its virtual reality platform

May 19, 2015 - GamePolitics Staff

The adult entertainment industry has its own unique way of helping to drive technology adoption and media formats. It helped establish the VCR format, CDs, Blu-Ray and even high definition television. So it doesn't surprise us at all that the makers of the Oculus Rift virtual reality headset have publicly confirmed that it has no intention of blocking the development and deployment of virtual reality-based adult entertainment products.

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Oculus Rift minimum PC specs revealed

May 15, 2015 - GamePolitics Staff

Oculus announced today that the Oculus Rift virtual reality headset will be released in "early 2016," alongside revealing what technical specifications your computer will need in order to use it.

Oculus says recommends the following specs for the "full Rift experience:" an NVIDIA GTX 970 or AMD 290 video card, an Intel i5-4590 processor, 8GB RAM, two free USB 3.0 ports, HDMI 1.3 video output supporting a 297MHz clock via a direct output architecture, and Windows 7 or higher.

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WITI Hall of Fame inductees announced

May 12, 2015 - GamePolitics Staff

Women in Technology International (WITI) announced its 2015 Women In Technology Hall of Fame Honorees will be inducted at the 21st Annual Summit taking place May 31-June 2 at the Doubletree by Hilton San Jose, California. The Summit will focus on IoT (Internet of Things), big data, leadership, cloud, community brand building and how women in technology are enhancing everyday life.

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'CHIP' micro computer generates nearly $685K on Kickstarter

May 11, 2015 - GamePolitics Staff

A crowdfunding campaign launched for a $9 computing solution last week and has already blown past its modest fundraising goal. It's already off to a great start, generating $682,711 from roughly 13,499 backers with 26 more days to go. CHIP started out asking for $50,000. So what is C.H.I.P.?

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Newt Gingrich likes Oculus Rift a lot

May 7, 2015 - GamePolitics Staff

Former Republican presidential candidate, speaker of the house, and political pundit Newt Gingrich is trying his hand at something new: writing about emerging game technology. First spotted by Mashable (check out Chelsea Clark's story), Gingrich talks about his new fascination with Oculus Rift VR headset.

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Oculus Rift coming Q1 2016

May 6, 2015 - GamePolitics Staff

While it doesn't have an exact release date or pricing details quite yet, the Oculus Rift virtual reality headset does have an official "time frame" for release - the first quarter of 2016. Oculus announced this morning that the consumer version of its virtual reality headset will be in the hands of everyone in the U.S. that wants it in early 2016.

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Epic adds support for Valve's HTC Vive headset in Unreal Engine 4

April 30, 2015 - GamePolitics Staff

Epic Games announced today that its Unreal Engine 4 middleware game development tools suite can be used to create virtual reality content for Valve's SteamVR technology. Valve started sending out its HTC Vive VR headsets to game developers this week. Now those who want or already are using Unreal Engine 4 can make content for Valve's VR offering.

The support for the Vive comes from  the version 4.8 preview release that came out it week.  It promises support for SteamVR's unique features including room-scaling and laser-based tracking systems.

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'UDOO Neo' micro computer hits $100k on Kickstarter

April 29, 2015 - GamePolitics Staff

On April 20, Seco launched a Kickstarter crowdfunding campaign for UDOO Neo, a "credit-card sized" open-source hardware board similar to the Raspberry Pi aimed at students and enthusiasts looking for a cheap computing solution. By 11 a.m. - 80 minutes into the campaign - it blew past its goal of $15,000. Today the Kickstarter has generated $102,699 from 1,352 backers (as of this writing) with 35 more days to go.

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Developers can now sign up for 'Vive' development kits

April 22, 2015 - GamePolitics Staff

Valve and partner HTC have launched sign-ups for developers interested in developing content for its virtual reality headset, the Vive. Those who sign up and get approved can get an early version of the Vive development kit for free. Vive development kits will be free to selected developers, which Valve says will start shipping "later this spring." More will be doled out in batches throughout the summer, though Valve is already saying that supplies will be limited.

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Patricia Arquette to keynote Women in Technology International Summit

April 21, 2015 - GamePolitics Staff

Women in Technology International (WITI) announced keynote speakers and session topics for its 21st Annual Summit taking place later this year. The Summit will focus on IoT (Internet of Things), big data, leadership, cloud, community brand building and how women in technology are enhancing everyday life.

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Apple sees brisk pre-orders on Apple Watch

April 13, 2015 - GamePolitics Staff

You could say the Apple Watch "will make you sterile and give you cancer" and people would still buy it. Despite all the negative coverage of Apple's latest gizmo (amidst a lot of positive coverage, of course), people are lining up (literally and metaphorically speaking) to buy the watch.

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'Runeblade' promises role-playing on your wrist

April 10, 2015 - GamePolitics Staff

The Verge has an interesting report detailing what could be the first Apple Watch game, an RPG called Runeblade. Runeblade is the creation of developer Everywear Games, who describes the game as a "fantasy adventure game" on your wrist. Runeblade is the first game from the Finnish company made up of former Rovio and Remedy employees.

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Former Epic boss sees issues with VR

March 20, 2015 - GamePolitics Staff

Former Epic Games president Mike Capps says that he has his doubts that the current push towards virtual reality will be successful. He points to the price point of most VR headsets and people's willingness to wear them for long periods of time as two of the major issues with VR.

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Oculus Rift still doesn't have a release date

March 16, 2015 - GamePolitics Staff

What a difference a few months make. Oculus founder and inventor of the Oculus Rift virtual reality headset Palmer Luckey said in past public statements that something would have to go horribly wrong with his company's device for it not to be released in 2015. Over the weekend while speaking on a South By Southwest (SXSW) panel, Luckey seemed to back pedal a bit when asked by an audience member for an actual release date for the device. In fact, he refused to give one.

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Sens. Wyden and Thune Reintroduce Bill to Permanently Block Taxes on Internet Access

February 10, 2015 - GamePolitics Staff

United States Senators Ron Wyden (D-Ore.) and John Thune (R-S.D.) today reintroduced the bipartisan Internet Tax Freedom Forever Act. The U.S. House of Representatives passed a companion measure by voice vote last Congress. Sen. Wyden is the top Democrat on the Senate Finance Committee, while Sen. Thune is chairman of the Commerce, Science, and Transportation Committee and member of the tax-writing Senate Finance Committee.

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Updated: The Porn Charity Raises Over $11K For Merit-Based STEM Scholarship

January 9, 2015 - James Fudge

Update: In an earlier version of this story (which you can read in its entirety below) we reported that the charity had raised over $14,000. It turns out that this was not an accurate number. According to what The Porn Charity co-founder Mercedes Carrera told us this afternoon, the $3,100 generated from the three-hour web cam show was rolled into the Indiegogo campaign total. That means that the total from the Indiegogo campaign was actually right around $11,280.

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Collision Confirms Speaker Line-Up

January 7, 2015 - GamePolitics Staff

The organizers of the Collision conference sent over a note letting us know who will be speaking at this year's event in downtown Las Vegas May 5th and 6th.

Confirmed speakers (so far) include Max Levchin, Co-Founder of Paypal; John Sculley, former CEO of Apple; Kevin Chou, CEO of Kabam; Zach Sims, CEO and Co-Founder of Code Academy; Chris Satchell, CTO of Nike; Jim Breyer, Breyer Capital; Tony Hsieh, CEO of Zappos.com; and Josh Tetrick, CEO of Hampton Creek.

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Intel Pledges $300 Million To Encourage Women and Minorities To Join The Tech Sector

January 7, 2015 - James Fudge

During his keynote address at the Consumer Electronics Show in Las Vegas this week,  Intel CEO Brian Krzanich said that the company will pledge $300 million to be used for scholarships aimed at bringing more women, African Americans, and other ethnicities into the tech sector. The company is partnering with a number of groups to do this including Feminist Frequency, The National Center for Women and Information technology, The Anita Borg Institute, UNCF, Girls Who Code, Society of Women Engineers, the IGDA, NACME, and many others.

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Dish Offers Cord Cutters 'Sling TV'

January 5, 2015 - GamePolitics Staff

Dish Networks is trying its hand at cutting itself loose from satellite and taking a straight run at customers with a new service designed for the Internet called Sling TV. For $20 a month consumers with Internet access can get 12 premium cable channels including ESPN, ESPN2, TNT, TBS, Food Network, HGTV, Travel Channel, Adult Swim, Cartoon Network, Disney Channel, ABC Family, and CNN. Obviously the new service is aimed at cord cutters who don't necessarily have a cable package but do have broadband Internet access.

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Tiga: Video Games Should Officially Be Recognized As Art

December 12, 2014 - GamePolitics Staff

UK video games industry trade body Tiga says that games should officially be recognized as art. Speaking to BBC's Newsbeat program, Tiga CEO Dr. Richard Wilson said that video games should officially be classified as cultural products on the same level as Television, film, animation, etc.

PSA: Samsung's Mobile Virtual Reality Offering Now Available

December 8, 2014 - GamePolitics Staff

Samsung's contribution to the virtual reality space is now available. Announced in September and developed in partnership with Oculus VR, the Samsung Gear VR headset is now available to buy from the Samsung web store for $200.

The device, which requires a Note 4 to be used as the screen is not quite a ready for mass-market - even though anyone can buy it at this point.

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Sony Announces 'PlayStation Vue' TV Service

November 13, 2014 - GamePolitics Staff

Sony is working on an internet-based television service called PlayStation Vue, which it claims will work with PlayStation consoles and other devices like the iPad. The service is set for launch later this year, according to Sony.

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Commerce Secretary Meets With Tech and Gaming Industry on Silicon Valley Tour

October 14, 2014 - GamePolitics Staff

Commerce Secretary Penny Pritzker is making the rounds in Silicon Valley this week, according to Politico's Morning Tech.

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Association of Flight Attendants Sues FAA Over Lifting Electronic Device Ban on Flights

October 13, 2014 - GamePolitics Staff

According to Time's Techland, flight attendants are suing to reinstitute a ban on using electronics during flights. The Association of Flight Attendants-CWA, the largest union representing flight attendants in the United States, filed a lawsuit against the Federal Aviation Administration (FAA) on Friday, saying that the federal agency should have upheld a ban on the use of smartphones and tablets during takeoff and landing.

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Analyst: The PC May Be Making a Comeback

October 9, 2014 - GamePolitics Staff

The PC was marked down as dead as tablets began to outsell desktops a year ago. But new research from Gartner - as reported by GIGA OM - suggest that PC shipments are actually doing well again in developed markets. While tablet sales are still expected to be better than PCs in 2015, according to the research from Gartner, they are starting to show improvement in markets where they saw the most decline.

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Ubisoft Explains Lower Resolution for PS4 Version of 'Assassin's Creed Unity,' Why The Game Isn't Coming to Wii U

October 7, 2014 - GamePolitics Staff

Ubisoft is backpedaling a bit after saying that it locked in the resolution of the PS4 version of Assassin's Creed Unity at 900p to match the Xbox One version. As reported on by GameSpot, Vincent Pontbriand, a senior producer at Ubisoft Montreal, said that the Unity development team "decided to lock them [the game] at the same specs to avoid all the debates and stuff."

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PSA: 'Call of Duty' Writer Discusses the 'Art of Future War' at The Atlantic Council

September 29, 2014 - GamePolitics Staff

Dave Anthony, who has writing and director credits on Call of Duty: Black Ops, Call of Duty: Black Ops 2, and Call of the Dead, will be taking part in the Atlantic Council's "Art of Future War" event at the Brent Scowcroft Center on International Security in Washington D.C. October 1. Anthony recently joined the Brent Scowcroft Center on International Security as a Nonresident Fellow. Here's more on his presentation from the Atlantic Council:

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Report: Oculus Rift Beta Retail Units Pegged for Summer 2015 Launch

September 11, 2014 - GamePolitics Staff

TechRadar reports that a consumer grade version of the Facebook-owned Oculus Rift will launch in the summer of 2015 in limited beta. Citing "multiple sources with knowledge of the matter," TechRadar claims that the virtual reality headset and software maker will roll out the retail-ready version of the headset in waves, with the first batch shipping in April 2015.

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Apple Reveals New iPhone, Apple Watch

September 9, 2014 - GamePolitics Staff

Today Apple announced the iPhone 6 in two flavors (iPhone 6 and iPhone 6 Plus), and the Apple Watch. The iPhone 6 features a 4.7-inch display and a resolution of 1334x750 with 326 pixels per inch, while the iPhone 6 Plus has a 5.5-inch display with a resolution of 1920x1080 with 401 pixels per inch.

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PHX Corphttps://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/description apparently Bloodstained: ritual of the night will have a Wii U version(through Armature Games)05/26/2015 - 9:02pm
WonderkarpSo I found out I'm Invincible Today. I drove through a Tornado and didnt even know it. was windy and torrential downpour but I drove through like a boss. 05/26/2015 - 7:35pm
ZenEnded up giving the code to Andrew so he gets to be the other guinea pig lol.05/26/2015 - 6:53pm
ZenSo...who wants to help with an experiment and get a free game for 3DS and possibly Wii U lol? Gave a friend the Wii u OlliOlli code from the Humble Bundle and it gave him the 3DS one too. Still have a 3DS code which may give a Wii U version too.05/26/2015 - 4:35pm
Zenjust wish they had been as open about development as they were with X1 and PS4. All we got were interviews saying everything was great and then this lol.05/26/2015 - 4:14pm
ZenYeah, he brought it up again as time went on and stated it was not to be taken seriously. And I am in NO way defending people who are acting like...well....the not so nice way to say "butts". And I don't personally think they haven't worked on the game, I05/26/2015 - 4:12pm
Andrew EisenSo I can see why Bell would be ultra defensive and snippety. But, again, still not an advisable thing to say.05/26/2015 - 3:57pm
Andrew Eisennot to mention horrifically insulting.05/26/2015 - 3:56pm
Andrew EisenAgreed, even out of frustration, not an advisable thing to post. As for the rest, sounds like it thought its tweeks and optimizations would work. The idea that it was stringing everyone along and not actually working on it is nearly nonsensical...05/26/2015 - 3:55pm
Zenand looking great...yet refused to even show a single screen shot while touting their open development on X1 and PS4. People are now asking if they even worked on the game or if it was dropped in the beginning & they were keeping up appearances instead.05/26/2015 - 3:53pm
ZenI understand that, but making a blanket statement to cover an entire market like that will do nothing more than push consumers away or alienate a group. Other issues stem from the interviews and public announcements they made stating the game is running05/26/2015 - 3:52pm
Andrew EisenNot an advisable thing to post, I'll grant you.05/26/2015 - 3:47pm
Andrew EisenReading the thread, it looks like he's just getting frustrated with the obnoxious and unreasonable members of the board (most of whom signed up that day).05/26/2015 - 3:47pm
ZenNintendo users in general by stating "Yup, and if you need to pass this on, we really dislike Nintendo users." on their forum. Sincere or not, it's annoyed some fans & put doubt on the company even trying.05/26/2015 - 3:35pm
ZenThey pushed that even just a few months ago it was running great, with effects, but they just needed a few tweeks before release. I posted about this last night, but it has since cycled thru. Ian Bell also had some fairly disparaging things to say about05/26/2015 - 3:34pm
Matthew Wilson@AE @iamc they admired they cant do wiiu, and they have a valid reason for it. the wiiu is too weak.05/26/2015 - 3:24pm
Andrew EisenLied about what?05/26/2015 - 3:11pm
IanCThey outright lied, they kept pushing that it was coming out on Wii U right to they got a publisher, then went quiet. Funny that...05/26/2015 - 3:09pm
Matthew Wilsonhttp://www.vg247.com/2015/05/26/project-cars-struggling-to-hit-720p30fps-on-wii-u/ I love that he is honest. they admited that they are at their wits end with the wiius hardware.05/26/2015 - 1:48pm
E. Zachary KnightHumbleSupport has said the codes don't expire. So That is pretty tempting.05/26/2015 - 1:38pm
 

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