Uplay Gets EA Games, Origin Get Ubisoft Titles

February 19, 2013 -

It's not an evil alliance, but some (those that don't like Uplay and Origin) might view it that way. It looks like Uplay and Origin are doing a little foreign exchange action, with Ubisoft's digital distribution platform getting select EA titles and EA's digital distribution platform getting games from Ubisoft. Ubisoft's Uplay service is also offering games from other third-party publishers including Warner Bros., Focus Home Interactive, Freebird Games, Paradox Interactive, Telltale Games and more.

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Rayman Legends Creator Joins Protest on Wii U Game Delay

February 12, 2013 -

Rayman creator Michel Ancel and staff members from Ubisoft Montpellier have joined fans in protesting the delayed release of Rayman Legends on the Wii U in order to simultaneously release the former Wii U exclusive on the PS3 and Xbox 360. Apparently the Wii U version is ready to go, but parent company Ubisoft wants to keep it locked down until the other versions of the game are done. Our pal Andrew Eisen shared his thoughts on that yesterday in this amusing video...

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Ubisoft Delays Rayman Legends For the Good of All Gamers

February 11, 2013 -

Look! It's a new video with Andrew Eisen complaining about something. There's no keeping this guy satisfied! Not only is he upset with the delay of Rayman Legends for all platforms (hey, wasn't this supposed to be a Wii U exclusive?), but he also wants to make us listen to him complaining about it. I'm sure he uses some kind of rapier wit to describe his current angst against Ubisoft (usually he'd be complaining about U Play or "always on" DRM), but will it make his message palatable enough for us to listen? The jury is still out.

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Ubisoft Sees Strong Sales of AC3 and Far Cry 3

February 7, 2013 -

Ubisoft announced that it has shipped well over 12 million units of Assassin's Creed 3 and well over 4.5 million units of Far Cry 3. That number includes all platforms the games are available on - as well as digital sales of both games. Ubisoft's total sales for Assassin's Creed 3 have now passed the 12 million mark worldwide, while Far Cry 3 sales are up over 4.5 million units, the French publisher announced today in its third-quarter financial report.

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Ubisoft: Gamers 'Don't Get' The Wii U

February 6, 2013 -

To paraphrase that Fresh Prince song, "there's no need to argue gamers just don't understand..." the Wii U. So says Xavier Poix, Managing Director of Ubisoft's Annecy, Montpellier, and Paris studios. Speaking to GameSpot, Poix says that the reason the Wii U has had such a slow start is that gamers don't get what the system is really capable of.

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Torture Mechanic Removed from Splinter Cell: Blacklist

January 30, 2013 -

A torture mechanic in Splinter Cell: Blacklist has been removed following a negative reaction (according to GameSpot based on a Eurogamer report). The gameplay mechanic let Sam Fisher drive a knife into an enemy's clavicle in an attempt to extract information. During the scene players can press a button to twist the knife as a means to get the information that want from the target.

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Sex And Violence Edited in Japanese Version of Far Cry 3

January 11, 2013 -

According to a report on Japanese gaming web site 4Gamer (as translated by Kotaku), the Japanese version of Ubisoft's Far Cry 3 had to be edited for content before it was released in the region.

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Report: Ubisoft Interested in Buying THQ

December 21, 2012 -

According to an MCV report, Ubisoft is considering buying troubled games publisher THQ. Earlier in the week the publisher announced that it had filed for bankruptcy and would be sold to Clearlake investments. This 'stalking horse bid' process with the investor allows THQ to write off the company's debts but keeps its business going to make it ready for an acquisition. According to MCV one of the companies that might be interested in buying THQ is Ubisoft.

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Uplay App Unlocks Extras for Wii U Users

December 3, 2012 -

No matter what you think of Uplay (PC gamers know it as a future digital distribution platform and as facilitator of horrible always-on DRM masquerading as something else - particularly for PC gamers), what Ubisoft is trying to do with it on Wii U is interesting because it adds a number of features to its games on the platform.

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Ubisoft Apologizes for Far Cry Problems Caused by Uplay Client

November 30, 2012 -

Ubisoft is apologizing to Far Cry 3 players for issues with the company's Uplay online gaming service. Some players have reported that they were unable to play the game because of Uplay server issues. Apparently setting the Uplay client to offline mode allows players to play part of the game, according to Rock, Paper, Shotgun.

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Far Cry 3 PC Gets Launch-Day Update

November 29, 2012 -

Ubisoft says that when Far Cry 3 is released on PC in Europe and North America, players will have to download what they categorize as a "critical" day-one patch for the game. The version 1.01 patch fixes a number of single and multiplayer bugs, promises improved stability and performance in multiplayer, adds options to the game's online leaderboard, fixes a voice chat issue that mutes players by default, fixes graphical issues on loading screen hints, and a bug that prevents maps from showing up the first time a user enters Public co-op play.

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Ubisoft CEO Not Happy With Wii U Pricing

November 13, 2012 -

With the Wii U launch less than a week away, many game publishers have strong opinions about Nintendo's newest platform. In an upcoming interview with GamesIndustry International, CEO Yves Guillemot offers his. While Ubisoft is one of the biggest third-party supporter of Wii U at launch, the company's CEO Yves Guillemot acknowledges that Nintendo may have to lower the price of the console.

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Ubisoft Urges Customers to Get Assassin's Creed 3 Day-One Patch

October 30, 2012 -

Ubisoft says that everyone who bought Assassin's Creed 3 should download the "day-one patch" because it "optimizes player experience and is highly recommended." Not exactly an inspiring message for a product that you just bought. The day-one patch fixes bugs and other glitches that shipped with the game, apparently. Ubisoft has a list of fixes here in the patch notes, but you probably won't want to read it because it is chock-full of spoilers.

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Ubisoft Files Lawsuit against BEP Music over Music Game

October 16, 2012 -

Publisher Ubisoft has filed a $1 million lawsuit against BEP Music LLC in Superior Court claiming that it created an iOS versions of a popular Wii game, which its client refused to acknowledge as per a licensing agreement the two companies entered into in June of 2011.

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Ubisoft: We Will Consider Distributing Third-Party Titles on Uplay

September 12, 2012 -

Earlier in the month Ubisoft announced that it would turn its Uplay game community hub into a digital distribution platform, and with last week's news that it had toned down its DRM scheme for PC releases, today's news is really a no brainer. The company said today that - at some point - it would like to bring third-party titles to the platform.

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Super Podcast Action Committee - Episode 19

September 10, 2012 -

E. Zachary Knight makes a triumphant return in Episode 19 of the Super Podcast Action Committee. After a near-death experience (we might be slightly exaggerating) last week, he rejoins host Andrew Eisen to discuss getting older (be sure to wish him a happy birthday today!) Steam Greenlight's early hurdles, the latest GamePolitics poll, and Ubisoft's new DRM policy. Download it here: SuperPAC Episode 19 (57 Minutes).

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Ubisoft Changing its 'Always-On' DRM Policy

September 5, 2012 -

An interview with Chris Early, vice president of digital publishing at Ubisoft, and another interview with Ubisoft's Stephanie Perotti reveals that the company is finally starting to turn the corner on its "always-on" DRM schemes for PC games.

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Ubisoft Makes Uplay a Full-Fledged Digital Distribution Platform

August 17, 2012 -

The last time we reported on Ubisoft's Uplay, the company was denying that its program installed a rootkit on consumers' computers. From that media buzz, the company thought it would be a great time to announce that it is rolling out Uplay as a full-fledged digital distribution platform not unlike Steam or Origin.

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Ubisoft Denies Existence of Rootkit in UPlay

July 31, 2012 -

Ubisoft calls yesterday's story about a rootkit being found in Uplay false and blames "a coding error" for the security hole. Ubisoft denied the whole "rootkit" angle altogether. After quickly patching the Uplay software yesterday, the company issued a statement saying that a coding error was the cause of the software being able to launch any executable on a remote computer - a fact hackers demonstrated as a proof of concept this week.

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Report: Security Hole Found in Ubisoft's DRM Scheme

July 30, 2012 -

Update: The BBC is reporting that Ubisoft has rushed to patch the exploit unearthed by a Google engineer in its Uplay DRM. The company also issued instructions for Uplay users:

"We recommend that all Uplay users update their Uplay PC application without a Web browser open," Ubisoft said. "This will allow the plug-in to update correctly. An updated version of the Uplay PC installer with the patch also is available from Uplay.com."

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Steam Summer Sale Sullied by Ubisoft's DRM Scheme

July 16, 2012 -

If you bought an Ubisoft game available as part of Steam's massive Summer Sale, you may experience what users are feeling right about now: angst and rage. Apparently some players who bought Ubisoft games have found that they cannot play them because of uPlay, the online service in charge of validating DRM in many of Ubisoft's titles.

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Report: Clint Hocking Joining Valve Software

July 12, 2012 -

When it was revealed earlier this year that Clint Hocking had left LucasArts, people speculated where he would be going to next. Yesterday it was revealed that the former creative director at both Ubisoft and LucasArts, has joined Valve Software, though what his role will be there was not determined. Hocking is best known for his work on such titles as Far Cry 2 and the Splinter Cell series.

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Report: Watch Dogs Promotion Reveals User Email Addresses

June 29, 2012 -

Oops! An email meant to promote Ubisoft's promising techno-thriller Watch Dogs inadvertently revealed the email addresses of thousands of fans who signed up to receive updates on the game. Publisher Ubisoft sent out an update on a fictitious character named Joseph Demarco who runs an art gallery called dotconnexion. Players were urged to sign up for dotconnexion updates on the official site, and one of those first updates went out today:

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Attorney Representing Author Suing Ubisoft for Assassin's Creed Speaks Out

May 10, 2012 -

 A lawyer representing the novelist who filed a lawsuit against Ubisoft last month for allegedly infringing on his book "LINK" is defending her client publicly for the first time in this Eurogamer story. The author of the book, John Beiswenger, claims in his lawsuit that Ubisoft violated his copyright in the plot of Assassin's Creed.

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Gamers Review-Bomb 'Link' Book over Ubisoft Lawsuit

April 20, 2012 -

Link, the 2001 sci-fi fantasy book at the center of a lawsuit filed against Ubisoft and GameTrailers, is getting review bombed by angry gamers. Beiswenger, who is also a research engineer that holds over 20 U.S. utility patents, published his novel Link in 2002. The first Assassin's Creed video game was released in 2007. In his lawsuit against Ubisoft and GameTrailers, he alleges that Ubisoft stole core ideas from his book and used them in their games.

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Man Sues Ubisoft, GameTrailers for Assassin’s Creed

April 18, 2012 -

A man named John Beiswenger has sued Ubisoft and GameTrailers for stealing the storyline for Assassin's Creed from a novel he wrote called Link. Nintendo might take issue with that title for obvious reasons. All kidding aside, the confusing part of the lawsuit is why he decided to sue GameTrailers. According to the complaint he named the popular website in the lawsuit for offering a number of video game trailers related to the Assassin's Creed series.

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Alleged Black Hole Entertainment Developer Takes Ubisoft to Task over Heroes VI

April 18, 2012 -

A person who claims to be an employee of Heroes of Might & Magic VI developer Black Hole Entertainment, lets it all hang out online as he or she lets publisher Ubisoft have it over destroying the company. The poster, known only by the moniker "Derpson" details the rocky development cycle of Heroes VI, and explains why Black Hole Entertainment is no longer working with Ubisoft. Ubisoft owns the Might and Magic intellectual property including "Might & Magic" and "Heroes of Might & Magic."

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Ubisoft Encouraged Swearing in Shoot Many Robots

March 15, 2012 -

What the F@#k? Apparently Ubisoft encouraged developer Demiurge Studios to make their first independent title, Shoot Many Robots, as filthy as possible. According to Demiurge CEO Albert Reed Ubisoft encouraged them to drop as many f-bombs as they liked in the game.

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The Jimquisition Targets Ubisoft

February 20, 2012 -
The latest episode of Jim Sterling's The Jimquisition on The Escapist takes on Ubisoft for what he calls a "litany of crimes" against consumers. The outspoken Destructoid editor has said a fair share of unflattering things about Electronic Arts, and now he takes aim at the company he calls "the EA of Europe" for all the horrible things they put consumers through who simply want to enjoy their games. You can watch the video to your left or visit The Escapist to catch the latest episode.

Ubisoft Apologizes for DRM Troubles Caused by Server Maintenance

February 8, 2012 -

Ubisoft has issued an apology to customers who were affected by server moves this week that affected games requiring "always connected" DRM - even when they tried to play single player games. Because Ubisoft uses a DRM scheme on some games that require a constant connection, shutting the servers down that these games require made them unplayable.

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MechaTama31to be done, and some people really need jobs.07/11/2014 - 5:41pm
MechaTama31Info, I think you don't really understand just how crappy a lot of the jobs are that provide the "basics" that you assume will just continue to be produced under such a system. There's very little pride or prestige to be had from such jobs, but they need07/11/2014 - 5:40pm
Andrew EisenMaskedPixelante - That's probably because it's now available on the Wii U eShop for $8.07/11/2014 - 5:18pm
InfophileThat's not how human psychology works. It's all about "Keeping up with the Joneses." When everyone around you has a new fancy smartphone and is talking about that cool HBO series, do you want to be the one left out?07/11/2014 - 4:05pm
Matthew WilsonThe issue is most people would settle for the basics and not work. That is why we would need very heavy automation to make a system like that work. Almost all labor intensive tasks would have to be done by robot.07/11/2014 - 2:32pm
InfophileOf course, that's a gross oversimplification. The idea, have a basic safety net that pays for what's needed to live. If people can find a job and are willing to work, they get more money which can be spent on comfort and perks.07/11/2014 - 11:33am
InfophileIt's quite possible to get an economy to work with a basic minimum standard of living. You just need perks for the people who do work. Everyone gets food and a home. Everyone who works also gets an iPhone.07/11/2014 - 11:32am
MaskedPixelanteIn the continuing adventures of "Stuff I figured would be overpriced on eBay but isn't", 15 bucks for a copy of Mario and Luigi: Superstar Saga.07/11/2014 - 10:04am
SleakerI didn't gather the same conclusion.. Seems like they are focusing on devices & services still, just not calling it 'devices and services'07/11/2014 - 8:57am
PHX CorpMicrosoft CEO readies big shakeup, drops devices and services focus http://www.theverge.com/2014/7/10/5887143/satya-nadella-microsoft-ceo-employee-email07/11/2014 - 8:45am
MechaTama31declared that everybody should have them. Somebody still has to produce them.07/11/2014 - 7:44am
MechaTama31I do mean the developers/governmet. And money is not the only thing of value. I am including the food, housing, etc that everybody is supposed to get for free under this system. In the real world, those things don't exist merely because an authority has07/11/2014 - 7:43am
InfophileAs automation gets better and better, the number of jobs absolutely required keeps diminishing. How many people these days do you think are actually needed to keep everyone alive? Most people just make our lives more convenient and entertaining.07/11/2014 - 4:43am
Matthew Wilsonthat kind of system only works when most people (around 70 to 80 percent ) do not need to work.07/11/2014 - 1:21am
TechnogeekConjured up by who, though? If by the players, then it's not really "on a whim" since they're kind of putting work into it. If you mean the developers/government, then hello and welcome to monetary sovereignty.07/11/2014 - 12:34am
MechaTama31I'm just saying, when everything of value can be conjured up at a whim, that's not an economy. That's a fantasy.07/11/2014 - 12:15am
TechnogeekHonestly, though, what I find most thought-provoking about the article isn't the guaranteed minimum income aspect at all, but a more fundamental point: that we treat poverty as a moral failing on the individual, rather than a design flaw in the system.07/10/2014 - 11:53pm
TechnogeekOr, if your concern is that people won't even bother to work at all if their basic needs are met...well, let me put it this way: do you really want people like that in the workforce anyway?07/10/2014 - 11:51pm
TechnogeekAlso, you raise a valid question, but I'd argue that as things stand we're artificially limiting the amount of "gold/silver" that could be produced. The whole "work a job you hate to pay the bills" thing meshes poorly with the entreprenurial spirit.07/10/2014 - 11:49pm
TechnogeekSeriously, though, it looks at how in-game economies work and what lessons can be applied to reality, focusing primarily on multiple currency systems. Such systems do exist in real life (food stamps, for example), although generally aren't seen as such.07/10/2014 - 11:43pm
 

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