Ubisoft: We Will Consider Distributing Third-Party Titles on Uplay

September 12, 2012 -

Earlier in the month Ubisoft announced that it would turn its Uplay game community hub into a digital distribution platform, and with last week's news that it had toned down its DRM scheme for PC releases, today's news is really a no brainer. The company said today that - at some point - it would like to bring third-party titles to the platform.

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Super Podcast Action Committee - Episode 19

September 10, 2012 -

E. Zachary Knight makes a triumphant return in Episode 19 of the Super Podcast Action Committee. After a near-death experience (we might be slightly exaggerating) last week, he rejoins host Andrew Eisen to discuss getting older (be sure to wish him a happy birthday today!) Steam Greenlight's early hurdles, the latest GamePolitics poll, and Ubisoft's new DRM policy. Download it here: SuperPAC Episode 19 (57 Minutes).

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Ubisoft Changing its 'Always-On' DRM Policy

September 5, 2012 -

An interview with Chris Early, vice president of digital publishing at Ubisoft, and another interview with Ubisoft's Stephanie Perotti reveals that the company is finally starting to turn the corner on its "always-on" DRM schemes for PC games.

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Ubisoft Makes Uplay a Full-Fledged Digital Distribution Platform

August 17, 2012 -

The last time we reported on Ubisoft's Uplay, the company was denying that its program installed a rootkit on consumers' computers. From that media buzz, the company thought it would be a great time to announce that it is rolling out Uplay as a full-fledged digital distribution platform not unlike Steam or Origin.

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Ubisoft Denies Existence of Rootkit in UPlay

July 31, 2012 -

Ubisoft calls yesterday's story about a rootkit being found in Uplay false and blames "a coding error" for the security hole. Ubisoft denied the whole "rootkit" angle altogether. After quickly patching the Uplay software yesterday, the company issued a statement saying that a coding error was the cause of the software being able to launch any executable on a remote computer - a fact hackers demonstrated as a proof of concept this week.

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Report: Security Hole Found in Ubisoft's DRM Scheme

July 30, 2012 -

Update: The BBC is reporting that Ubisoft has rushed to patch the exploit unearthed by a Google engineer in its Uplay DRM. The company also issued instructions for Uplay users:

"We recommend that all Uplay users update their Uplay PC application without a Web browser open," Ubisoft said. "This will allow the plug-in to update correctly. An updated version of the Uplay PC installer with the patch also is available from Uplay.com."

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Steam Summer Sale Sullied by Ubisoft's DRM Scheme

July 16, 2012 -

If you bought an Ubisoft game available as part of Steam's massive Summer Sale, you may experience what users are feeling right about now: angst and rage. Apparently some players who bought Ubisoft games have found that they cannot play them because of uPlay, the online service in charge of validating DRM in many of Ubisoft's titles.

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Report: Clint Hocking Joining Valve Software

July 12, 2012 -

When it was revealed earlier this year that Clint Hocking had left LucasArts, people speculated where he would be going to next. Yesterday it was revealed that the former creative director at both Ubisoft and LucasArts, has joined Valve Software, though what his role will be there was not determined. Hocking is best known for his work on such titles as Far Cry 2 and the Splinter Cell series.

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Report: Watch Dogs Promotion Reveals User Email Addresses

June 29, 2012 -

Oops! An email meant to promote Ubisoft's promising techno-thriller Watch Dogs inadvertently revealed the email addresses of thousands of fans who signed up to receive updates on the game. Publisher Ubisoft sent out an update on a fictitious character named Joseph Demarco who runs an art gallery called dotconnexion. Players were urged to sign up for dotconnexion updates on the official site, and one of those first updates went out today:

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Attorney Representing Author Suing Ubisoft for Assassin's Creed Speaks Out

May 10, 2012 -

 A lawyer representing the novelist who filed a lawsuit against Ubisoft last month for allegedly infringing on his book "LINK" is defending her client publicly for the first time in this Eurogamer story. The author of the book, John Beiswenger, claims in his lawsuit that Ubisoft violated his copyright in the plot of Assassin's Creed.

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Gamers Review-Bomb 'Link' Book over Ubisoft Lawsuit

April 20, 2012 -

Link, the 2001 sci-fi fantasy book at the center of a lawsuit filed against Ubisoft and GameTrailers, is getting review bombed by angry gamers. Beiswenger, who is also a research engineer that holds over 20 U.S. utility patents, published his novel Link in 2002. The first Assassin's Creed video game was released in 2007. In his lawsuit against Ubisoft and GameTrailers, he alleges that Ubisoft stole core ideas from his book and used them in their games.

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Man Sues Ubisoft, GameTrailers for Assassin’s Creed

April 18, 2012 -

A man named John Beiswenger has sued Ubisoft and GameTrailers for stealing the storyline for Assassin's Creed from a novel he wrote called Link. Nintendo might take issue with that title for obvious reasons. All kidding aside, the confusing part of the lawsuit is why he decided to sue GameTrailers. According to the complaint he named the popular website in the lawsuit for offering a number of video game trailers related to the Assassin's Creed series.

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Alleged Black Hole Entertainment Developer Takes Ubisoft to Task over Heroes VI

April 18, 2012 -

A person who claims to be an employee of Heroes of Might & Magic VI developer Black Hole Entertainment, lets it all hang out online as he or she lets publisher Ubisoft have it over destroying the company. The poster, known only by the moniker "Derpson" details the rocky development cycle of Heroes VI, and explains why Black Hole Entertainment is no longer working with Ubisoft. Ubisoft owns the Might and Magic intellectual property including "Might & Magic" and "Heroes of Might & Magic."

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Ubisoft Encouraged Swearing in Shoot Many Robots

March 15, 2012 -

What the F@#k? Apparently Ubisoft encouraged developer Demiurge Studios to make their first independent title, Shoot Many Robots, as filthy as possible. According to Demiurge CEO Albert Reed Ubisoft encouraged them to drop as many f-bombs as they liked in the game.

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The Jimquisition Targets Ubisoft

February 20, 2012 -
The latest episode of Jim Sterling's The Jimquisition on The Escapist takes on Ubisoft for what he calls a "litany of crimes" against consumers. The outspoken Destructoid editor has said a fair share of unflattering things about Electronic Arts, and now he takes aim at the company he calls "the EA of Europe" for all the horrible things they put consumers through who simply want to enjoy their games. You can watch the video to your left or visit The Escapist to catch the latest episode.

Ubisoft Apologizes for DRM Troubles Caused by Server Maintenance

February 8, 2012 -

Ubisoft has issued an apology to customers who were affected by server moves this week that affected games requiring "always connected" DRM - even when they tried to play single player games. Because Ubisoft uses a DRM scheme on some games that require a constant connection, shutting the servers down that these games require made them unplayable.

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Why Ubisoft's 'Always On' DRM is a Bad Idea

February 3, 2012 -

Destructoid points out in this story that Ubisoft's plan to take down servers next week shows why "always on" DRM is a bad idea. During the maintenance the publisher has planned next week, any game that has "always online" DRM will not be playable. That means that legitimate copies of games won't work. Which games will be broken next week?

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More Ubisoft DRM Blues

January 23, 2012 -

Ubisoft has found itself on the defensive yet again after customers in Europe who bought the latest Anno strategy game complained about its digital rights management software. Reports surfaced last week that the DRM, which offers a limited number of activations, were being used up if users changed their hardware configurations.

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Ubisoft's Injunction against THQ Montreal Overturned on Appeal

December 16, 2011 -

The Quebec Court of Appeal for the District of Montreal has ruled in favor of THQ Montreal and its parent company. The decision strikes down a provisional injunction obtained by Ubisoft that temporarily prohibited THQ from soliciting Ubisoft employees who were bound by a non-compete provision with Ubisoft. The lawsuit was filed by Ubisoft after THQ announced that developer Patrice Désilets had joined the studio to create a new intellectual property after he resigned as Creative Director of Ubisoft’s Assassin’s Creed franchise.

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Rocksmith Sidelined in Europe by Trademark Dispute

October 14, 2011 -

Ubisoft is facing a trademark complaint filed by a rock band that just happens to have the same name as one of its upcoming products. The claim has forced the company to delay the game in question in Europe and defend itself in court. The French publisher announced this morning that its music game Rocksmith won't be released in Europe until sometime in 2012, citing "music licensing" and "other external factors" as the causes.

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Get Up And Dance Makers Sue Ubisoft

October 12, 2011 -

OG International Ltd and O-Games Inc. filed a complaint for a declaratory judgment against Ubisoft Entertainment S.A. and Ubisoft, Inc. on Oct. 7, 2011, in the Northern District of California related to its upcoming dance rhythm game, Get Up and Dance.

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From Dust Steam Patch Kills DRM

September 9, 2011 -

While some within the Ubisoft studio structure may think that DRM is a grand idea, Ubisoft seems to have relented once again - this time patching out the protection on From Dust. The company apologized for the "always-on" DRM being in the game last month because when they announced the Pc version the company said it would have an "activate once" style of protection. Obviously that didn't happen and fans were ticked off about it. The company said when it apologized that the DRM being put in the game was simply a "misunderstanding."

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Driver: San Francisco Developer: Ubisoft Has Every Right to Use DRM

September 1, 2011 -

Just when you thought Ubisoft couldn't possibly take any more heat from players angry about its DRM policies, Ubisoft Reflections founder Martin Edmonson opens up a new can of worms for the company to deal with. Speaking to Eurogamer, the head of the studio responsible for Driver: San Francisco says that his parent company has "every right" to use DRM to protect the PC games it publishes from "utterly unbelievable" levels of piracy.

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Steam Gives Refunds to From Dust Customers

August 24, 2011 -

Customers, disgusted over Ubisoft's bait-and-switch relating to the DRM in the PC version of From Dust are authorizing Steam to give its customers refunds. The decision to give people back their money for the game came after the company flip-flopped on DRM inclusion in From Dust.

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Ubisoft Relents on Driver: San Francisco DRM

August 18, 2011 -

Ubisoft, faced with a groundswell of opposition to the copy protection in the PC version of Driver: San Francisco, has announced that the game will not require a constant connection to a server in order to play. Players will no longer be required to have a constant internet connection in order to play the game, but they will still need to sign in online at the game’s launch.

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Ubisoft Says its DRM Strategy is a 'Success'

July 28, 2011 -

Speaking to PC Gamer in response to the recent news that the Windows PC version of Driver: San Francisco would feature an "always on" DRM scheme, Ubisoft said that its solution have proven to be very successful for the company.

An unnamed Ubisoft representative admitted to PC Gamer that it has seen "a clear reduction in piracy of our titles which required a persistent online connection, and from that point of view the requirement is a success."

Driver: San Francisco is out on August 30 in the US, and September 2 in Europe.

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Ubisoft Using 'Always On' DRM for Driver: San Francisco PC

July 28, 2011 -

Ubisoft announced that it has decided to use an "always on" digital rights management (DRM) scheme for the Windows PC version of its upcoming action racing game, Driver: San Francisco. The publishers has gone back and forth on its DRM schemes - mostly because PC gamers hate the "always on" DRM scheme because it requires them to always be connected to a server in order to play a game.

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Ubisoft: We Can Beat EA, Activision

April 8, 2011 -

Ubisoft CEO Yves Guillemot claims that his company has what it takes to overtake EA and Activision at some point in the future to become the world's leading publisher. Speaking to MCV, Guillemot said EA's decision to sell its stake in Ubisoft has left the company in a stronger position to grow its business.

"When they left it changed lots of things for us. We had a competitor owning a share of the company and we were always wary that they could decide they would go for the company - and that wouldn't have been welcome," Guillemot said. "The problem is that when you have the number one player in your company, you can't buy another company that would be in conflict with them or their strategy.

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Quebec Court Awards Ubisoft Expanded Injunction Against THQ

March 31, 2011 -

THQ has been very naughty, says Ubisoft, who managed to get a court injunction preventing the company from stealing any more of its employees, according to a Eurogamer report. A Quebec court has sided with Ubisoft. The court action relates to THQ recruiting Assassin's Creed creative director Patrice Désilets to lead its new Canadian studio.

Désilets then encouraged Assassin's Creed artistic director Alex Drouin, production manager Mark Besner and associate producer Jean-Francois Boivin to join him over at THQ. The problem with that was that Désilets had a one-year non-compete clause in his Ubisoft contract.

This allowed Ubisoft to get an injunction against THQ and Désilets in January of this year.

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Ubisoft Doesn't Dare Release We Dare in the UK Either

March 9, 2011 -

Hey, did you UK readers see Ubisoft’s trailer for We Dare?  Did it perk your interest?  Would you like to play it?

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Neo_DrKefkaThat would be a major OSHA violation correct?11/23/2014 - 1:54pm
Neo_DrKefkaOff topic but I was at work and went over to the first aid kit to get some eye drops. I look at my hand and noticed blood on my hands. My employers said their is no incident report and they won't send me to see a doctor and that I am abandoning my job.11/23/2014 - 1:54pm
MaskedPixelanteThe more I hear about AC Unity being rushed out, the more I think Ubisoft was telling the truth about why they couldn't add female co-op models.11/23/2014 - 1:14pm
IanCI wouldnt say the 360/PS3 version were superior. They were different games.11/23/2014 - 11:49am
MechaTama31It's hard to rank my top 5 against eachother, but they would include Ghostbusters, Back to the Future (all of it), Monty Python and the Holy Grail, The Shawshank Redemption, and The Princess Bride.11/23/2014 - 11:09am
Andrew EisenTrue, but I liked the fact that rather than do a crappy looking version of the PS3/360 version, it went with an art style more suited to the Wii's strengths.11/23/2014 - 12:26am
Wonderkarpif I had the money, I'd buy one of those expensive proton pack replicas11/22/2014 - 11:25pm
Wonderkarpthats the wii version though. the PS3/360 version is far superior.11/22/2014 - 11:19pm
Andrew EisenOdd that there was no hose connecting the thrower to the backpack. Was there just no more horsepower left in the Wii to animate it? And did seriously no one on the dev or QA team notice the Ghostbusters patch on the player's sleeve was backwards?11/22/2014 - 11:17pm
Andrew EisenI played it one the Wii and rather liked it.11/22/2014 - 11:15pm
Neo_DrKefkaGhostbusters on the PS3 and Xbox is Ghostbusters III for me. It was a short but wonderful experience.11/22/2014 - 11:13pm
Andrew EisenGhostbusters is my number one but the other films in my top 5 are Blues Brothers, Nightmare Before Christmas, Little Shop of Horrors (the Frank Oz one) and Jaws.11/22/2014 - 11:05pm
Wonderkarpso interesting info about that blocklist I'm on https://pbs.twimg.com/media/B3GOLniCUAAnHbP.png11/22/2014 - 10:54pm
Wonderkarpspeaking of game swag, went to a GTAV midnight release at a gamestop. I was getting WWE2k15. First in line so I got 2 free posters and a free Los Santos Sherrif hat that doesnt fit my head. Still sits proudly on a shelf11/22/2014 - 10:34pm
Wonderkarpno pics though cause I'm going to be moving soon hopefully so I'm not too keen on working on it, other than buying some stuff.11/22/2014 - 10:33pm
WonderkarpGhostbusters, Alien, and Aliens make up my top 3 favorite films. Its not a Coincidence that Sigourney Weaver is my favorite Actress11/22/2014 - 10:31pm
Andrew EisenIf you do build a game room you're proud of, do post pics.11/22/2014 - 10:31pm
Andrew EisenGhostbusters! My favorite movie.11/22/2014 - 10:21pm
Wonderkarpthough not strictly games. I have Lightsabers mounted on the wall, and on a shelf you'll see the Infinity Gauntlet, the Ocarina of Time, a Sith Holocron, and some of my Ghostbusters Props11/22/2014 - 8:57pm
Wonderkarpswag of all kinds, Andrew. I'm trying to build a game room as impressive as AVGNs nerd room. I'm also trying to build a coffee table/storage space shaped like a NES Controller11/22/2014 - 8:55pm
 

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