Next Xbox with Anti-Game Technology Unlikely, Says GameStop

March 22, 2012 -

During a conference call to discuss its latest results, US video games retailer GameStop tried to put to bed a rumor (that surfaced in January) about the next Xbox console from Microsoft would have some kind of anti-used game detection technology in it. GameStop's CEO tried to put the rumor to bed, calling the whole idea "unlikely."

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The Most Traded Video Games of 2011, According to GaBoom

February 14, 2012 -

Peer-to-peer game trading site GaBoom has released new data on what games its customers most frequently trade. The data, the result of paying attention to what its 12,500 users want to keep and get rid of, is broken down by publisher, platform and finally game title.

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CD Projekt RED Thinks Console Used Game Blocking Scheme is a Bad Idea

February 7, 2012 -

CD Projekt RED, makers of The Witcher 2, say that there are real issues that could arise from Microsoft attempting to block the use of used games in its next generation console. Rumors have surfaced that Microsoft plans to block the use of used games on its new platform - a rumor many game developers heralded as a "good idea." Used games have become a punching bag for publishers and developers in the last several years who spend a lot of money developing games only to see marginal returns.

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'I Feel Used,' Quips Volition's Jameson Durall on Used Games

February 6, 2012 -

"I Feel Used" quips Volition Designer Jameson Durall in a post on #AltDevBlogADay. In a lengthy post Durall rails against the used games market and how it is "significantly impacting the revenue" developers receive. He talks about how great it is that developers are coming up with new ways to recoup money from the used games market such as online pass codes:

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New SSX Game to Include Online Pass

January 30, 2012 -

EA's next chapter in the SSX action snowboarding game series will have an Online Pass system within. All players (both those who buy new and used) will be able to access the game's Explore and Global Events multiplayer modes, but any in-game credits earned will be withheld from the player until an online pass code is activated. That code is included in new copies of the game, but used game buyers will have to pay $10 for a code.

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Curt Schilling Defends Kingdoms of Amular Online Pass Code

January 30, 2012 -

A dust-up over 38 Studios' Kingdoms of Amular: Reckoning locking on-disc content behind an "online pass" system has raised the ire of some gamers - which in turn has brought studio founder and former Red Sox pitcher Curt Schilling out of the woodwork to defend the plan.

The Online Pass Code was found in early copies of the game sent to reviewers and leaked onto the Internet. When fans found out they took to the official forums to complain about it.

The text that came with the review copies of the game reads:

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Twisted Metal to Include Online Pass

January 25, 2012 -

We missed this a couple of days ago, but it's a pretty important story for fans of Twisted Metal. According to IndustryGamers, Eat Sleep Play's Twisted Metal for PlayStation 3 will include an Online Pass system that requires you to punch in a code to play online.

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UK Retailers: If Publishers Ditch Online Codes We Would Share Used Games Revenue

January 11, 2012 -

According to this MCV report retailers are telling the publication that if publishers stop using online codes, they would be willing to share used game revenues with them. This would - at least anecdotally - show that online pass code schemes employed by companies like THQ, EA, and others are having some sort of negative affect on used game sales.

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GameFly's End-of-Year Used Games Sale

December 22, 2011 -

For its end of year sale, game rental company GameFly is offering 50 percent off its used game titles. Obviously all of these games have been man-handled by rental customers, but that shouldn't stop you from finding a good deal. At a glance - taken from this sale page - GameFly is offering Brink Xbox 360 for $6.99, LA Noire PS3 for $11.99, Two Worlds II PS3 for $9.99, Mario Strikers Charged Wii for $12.99, Enslaved Xbox 360 for $9.99, Kingdom Hearts Re:coded DS for $19.99, and Rabbids Travel in Time 3D 3DS for $19.99.

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Game Rental Firm Offers to Share Used Game Profits

December 13, 2011 -

Internet game rental company OnePlayS has publicly stated that it wants to share its used game profits with publishers. The company is the brainchild of LoveFilm co-founder Lasse Jensen, which was launched in Denmark in 2008. This year the company has expanded across Europe and it wants to work closely with publishers in partnerships where everyone makes money... except maybe the developers.

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Obsidian Hopes Digital 'Stabs Used Games Market In The Heart'

December 12, 2011 -

Publishers and developers that are under the impression that the used games market is hurting them can't wait for everything to go digital. One such developer is Obsidian Entertainment's Chief Creative Officer Chris Avellone. You may know the company best for such games as Star Wars: Knights of the Old Republic II, Dungeon Siege III, Fallout: New Vegas - and soon - the South Park RPG.

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Blockbuster: Publishers Support Our Game Rentals

November 22, 2011 -

Some publishers and developers think that the practice of buying a used game is like committing an act of software piracy, so it comes as no surprise that a company like Blockbuster - who rents them to consumers and gives a portion of that revenue to game makers - has support for many in the game industry. Blockbuster believes that what it does is a way to reduce used game sales too. By offering what they consider reasonable game rental terms.

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Epic: DLC is a Tool in the Fight Against Used Games

November 17, 2011 -

Epic Games' director of production Rod Fergusson says that plans for DLC extend back far into a game's development. It used to be that DLC was meant as a way to encourage continued interest in a product months or even years after release, but with a movement towards fighting against used game sales using pay walls like online pass codes, the definition of DLC has changed.

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Newzoo: 56 Percent of U.S. Gamers Regularly Buy Used

November 3, 2011 -

A new market study conducted by research firm Newzoo indicates that trading games is the most popular game of all. More than half of the 82 million gamers in the U.S. don't spend money on games, and of the 44 percent who make game purchases around 85 percent regularly purchase pre-owned titles. Around 23 percent of the game-buying public spends 23 percent of their gaming budget on pre-owned games says Newzoo.

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GameStop UK Offers BF3 for MW3 Trade-In

October 20, 2011 -

GameStop UK has an interesting trade-in offer that will give consumers across the pond Modern Warfare 3 for 0.99p. All they have to do is buy Battlefield 3 before October 27, then buy Modern Warfare 3 before midnight on November 7. If consumers who bought Battlefield 3 send it back to GameStop UK before November 18, their GameStop accounts will be refunded for MW3 minus £0.99.

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Uncharted 3 Multiplayer Possible Because of Online Pass, Says Developers

October 17, 2011 -

Uncharted series developer Naughty Dog says that without the money from Sony's PSN Pass, the company wouldn't be able to afford to include as much online content as it has with Uncharted 3. In fact, they say that if they didn't implement Online Pass, they would have had to split the game into two different games - single and multiplayer. Uncharted 3 director Justin Richmond made the comments in a recent interview with TheSixthAxis.

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Battlefield 3 to Include Online Pass Code

October 14, 2011 -

DICE has revealed - to no one's surprise - that Battlefield 3 will come with a code needed to play the modern-day warfare game online.

The news was confirmed by DICE designer Alan Kertz on Twitter. His comments were in response to follower questions on the need for an Online Pass code for the company's newest title. He said that the decision to use the system was "because servers cost money, and used games don't make developers any money."

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Catwoman in Arkham City Requires VIP Pass Code Redemption

October 13, 2011 -

Warner Bros. has confirmed to Eurogamer that the Batman: Arkham City VIP pass (a code that comes in the retail box) unlocks the playable Catwoman content. While Warner Bros. says that "playing as Catwoman is not required to complete the game," to access her in the campaign missions you'll need to use the code. When Warner Bros. first started talking about Catwoman as a playable character, they noted that her part in the game's story was around 10 percent.

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Sony: All Future Multiplayer-Capable Games Will Use PSN Pass

October 4, 2011 -

Yesterday we reported that Sony Computer Entertainment America planned to use its PSN Online Pass scheme for Resistance 3, which would effectively charge used game buyers $10 to play the multiplayer portion of the game. It turns out this is not an isolated incident but Sony's new modus operandi when it comes to used games that contain a multiplayer component.

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Jimquisition: Fighting the 'Problem' of Used Games

October 4, 2011 -

Last week we highlighted Jim Sterling's rant on what publishers and developers say about the used games market and how it is mostly nonsense. This week's episode of The Jimquisition on The Escapist is full of sunshine and roses as the outspoken Destructoid editor talks about some of the tactics that being used by publishers that he does NOT find obnoxious, and would like to see further encouraged. Instead of punishing people for buying games, Jim thinks they should do more to reward them for buying games new.

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PSN Pass Code Required for Uncharted 3 Multiplayer

October 3, 2011 -

Sony will be rolling out its PSN Pass for the multiplayer aspects of its upcoming game Uncharted 3. As it did earlier this year with Resistance 3, Sony will implement a "PSN Pass" code on Uncharted 3. This means that when you buy a copy of the game brand new at retail it will come with a special code specifically for multiplayer that you will have to activate the first time you play online. Should you sell the game the next person that buys it will have to turn around and pay $10 to get access to multiplayer.

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Jimquisition: Used Games Have a Right to Exist

September 28, 2011 -

On this week's episode of the "Jimquisition" on The Escapist, the outspoken Destructoid editor Jim Sterling takes aims at the claims by publishers and developers that buying used game is tantamount to committing an act of piracy. His basic point is that used games have a right to exist and are not evil just because publishers decided they weren't getting their fair share of GameStop's profits.

Watch it to your left, or go native at The Escapist.

7 comments

Madison, WI. Officials Propose Database for Tracking Second-Hand Sellers

September 21, 2011 -

A new proposal before the City Council of Madison, Wisconsin has some residents and civil rights groups up in arms this week. An effort to collect the personal information of individuals who sell various used items (books, DVD's, music CD's, iPods, games, and more). Under the proposed Madison city ordinance, if someone sells items to a second-hand store they will have to provide personal information and a photo will be entered into a police database. Local business owners, civil rights advocates and the public are not pleased.

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Quantic Dream: We Lost Millions to Used Games Market

September 12, 2011 -

In a recent interview with GameIndustry.biz, Quantic Dream co-founder Guillaume de Fondaumiere claims that his studio lost anywhere from €5 ($6.8 million *) €10 million ($13.6 million *) due to the used games market. He softened the blow by saying that many consumers bought Heavy Rain used because of the recession and because the AAA was just too expensive.

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EA Makes $10 - 15 Million Off Online Pass

September 9, 2011 -

According to a Gamasutra report cover comments from Electronic Arts CFO Eric Brown, EA's "Online Pass" has made the company $10-$15 million since. Interestingly enough, the company categorizes that figure as "not a lot of money." I suppose to a company the size of EA that amount of money is chicken scratch to them.

6 comments | Read more

Guitar Hero 5 Named Favorite Next-Gen Game Among Women

September 6, 2011 -

According to a new poll from games comparison and marketplace website, Playr2, Guitar Hero 5 is the favorite "next-gen video game" selected by female gamers, beating out the likes of Assassin’s Creed II, The Legend of Zelda: Twilight Princess, and Halo: Reach.

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Boy Finds Dirty Drawing in Used Wii Game

September 2, 2011 -

Traci Turner bought her 6-year-old son a used copy of Mario & Sonic at the Olympic Winter Games so he and all his little friends could entertain themselves during a playdate.  Needless to say, she was a little shocked when he showed her the naughty images he’d found drawn on the inside of the game’s case.

“They were extremely inappropriate. It was very sexual in nature and I was not prepared to answer the questions of what was going on in the picture,” said Turner.

31 comments | Read more

Valve: Everything is an Item of Exchange

August 26, 2011 -

While Valve has hinted at it in the past, a recent interview with Gabe Newell on Eurogamer is keen on letting Steam users trade games and other items, saying that he sees games on this platform moving in a direction "where everything is an item of exchange."

2 comments | Read more

Developers Respond to GameStop's Used Games Market Comments

August 23, 2011 -

GameStop's executive vice president Michael Mauler recently told Edge Magazine that the sale of second hand video games benefits the entire industry - not just retailers. The benefit, he claims, is that these second-hand sales keep customers engaged with yearly franchises. Mauler said that without the opportunity to cash in on older titles, many gamers wouldn't be buying as many new ones.

16 comments | Read more

Target Ramps Up Trade-In Program

August 16, 2011 -

Target is ramping up its in-store trading program to include more items that have a cash value and can be used towards purchasing new goods, the retailer announced today. The company said today that customers can save money on "back-to-school purchases: by trading in their used electronics and video games. Target’s Electronics Trade-in service (in partnership with NextWorth) has expanded to 1,490 of its stores across the country where Target Mobile centers are located, and new product categories have been added to further expand the service.

1 comment | Read more

 
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Matthew Wilsonyes it help a sub section of the poor, but hurt both the middle and upper class. in the end way more people were hurt than helped. also, it hurt most poor people as well.04/16/2014 - 12:13am
SeanBJust goes to show what I have said for years. Your ability to have sex does not qualify you for parenthood.04/15/2014 - 9:21pm
NeenekoSo "worked" vs "failed" really comes down to who you think is more important and deserving04/15/2014 - 7:04pm
NeenekoThough I am also not sure we can say NYC failed. Rent control helped the people it was intended for and is considered a failure by the people it was designed to protect them from.04/15/2014 - 7:04pm
NeenekoIf they change the rules, demand will plummet. Though yeah, rent control probably would not help much in the SF case. I doubt anything will.04/15/2014 - 1:35pm
TheSmokeyOnline gamer accused of murdering son to keep playing - http://cnews.canoe.ca/CNEWS/Crime/2014/04/15/21604921.html04/15/2014 - 11:50am
Matthew Wilsonyup, but curent city rules do not allow for that.04/15/2014 - 11:00am
ZippyDSMleeIf SF dose not start building upwards then they will price people out of the aera.04/15/2014 - 10:59am
Matthew Wilsonthe issue rent control has it reduces supply, and in SF case they already has a supply problem. rent control ofen puts rent below cost, or below profit of selling it. rent control would not fix this issue.04/15/2014 - 10:56am
NeenekoRent control is useful in moderation, NYC took it way to far and tends to be held up as an example of them not working, but in most cases they are more subtle and positive.04/15/2014 - 10:24am
PHX CorpBeating Cancer with Video Games http://mashable.com/2014/04/14/steven-gonzalez-survivor-games/04/15/2014 - 9:21am
Matthew Wilsonwhat are you saying SF should do rent control, that has never worked every time it has been tried. the issue here is a self inflicted supply problem imposed by stupid laws.04/15/2014 - 8:52am
E. Zachary KnightNeeneko, Government created price controls don't work though. They may keep prices down for the current inhabitants, but they are the primary cause of recently vacated residences having astronomical costs. Look at New York City as a prime example.04/15/2014 - 8:50am
NeenekoI think free markets are important, but believe in balance. Too much of any force and things get unstable.04/15/2014 - 7:25am
NeenekoWell, the traditional way of keeping prices down is what they are doing, controls on lease termination and tax code, but it will not be enough in this case.04/15/2014 - 7:24am
Matthew WilsonI said that already04/14/2014 - 4:22pm
E. Zachary KnightMatthew, The could also lower prices by increasing supply. Allow high rise apartment buildings to be built to fulfill demand and prices will drop.04/14/2014 - 3:48pm
Matthew Wilsonthe only way they could keep the price's down, would be to kick out google, apple, amazon, and other tech companies, but that would do a ton of economic damage to SF, but I am a major proponent of free markets04/14/2014 - 2:54pm
NeenekoThe community people are seeking gets destroyed in the process, and the new people are not able to build on themselves. Generally these situations result in local cultural death in a decade or so, and no one wins.04/14/2014 - 2:09pm
NeenekoWell yes, that is the 'free market', but the market is only a small piece of a much larger system. The market does not always do the constructive thing.04/14/2014 - 2:06pm
 

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