Study: Video Games May Help Soldiers Fight Combat Related Nightmares

March 11, 2011

The results of a new survey reveal that video games help keep nightmares away. According to an online survey of 98 military personnel, regularly playing games that involve war and combat like Call of Duty help to decrease the level of "harm and aggression" dreamers feel when they are dreaming about war. Of those surveyed, soldiers who did not play games reported having more violent dreams combined with feelings of helplessness. The survey was conducted by Jayne Gackenbach of Grant MacEwan University in Edmonton, Canada. She presented some of her findings at the Game Developers Conference earlier this month.

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UK Therapist Compares Gaming to Drug Addiction, Alcoholism

March 10, 2011

A Lancashire, UK-based therapist named Steve Pope has jumped the shark as far as ludicrous statements go related to video games. Speaking to BBC Radio 5Live in an interview last night, Pope said that "spending two hours on a game station is equivalent to taking a line of cocaine in the high it produces in the brain."

What?! Oh, there's more:

"We're now onto second generation game station players who have always grown up with it," he continued. "Computer game addiction can also spiral into violence as after playing violent games, they may turn their fantasy games into reality."

It's a shame that Pope has no scientific data to back up his ludicrous claims that games are like cocaine and that gamers act out the violence they experience in their games in real life.

20 comments | Read more

Epic's Mike Capps on How Fox News Affected Bulletstorm Sales

March 8, 2011

Epic Games' president Mike Capps is delighted with the early success of Bulletstorm, saying that the game sold out its first run at "one major retailer."

"We got a reorder on day one from one of the big U.S. retailers that focuses on games," said Capps. "So that was a pretty good feeling."

We would assume he did not want to say "GameStop" for some reason. Capps went on to say that launching a brand new IP is one of the most challenging aspects of developing a game:

"[Launching a new IP] is really hard. I read something that less than 1% of console games this generation launched as new IP sold a million units,” he added. “So if you don't sell a million units you lost money, basically. I'm pretty confident we'll be on the good side of that [1 million] number. I'd rather sell Gears-type numbers that'd be fantastic."

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Saudi Man Accused of Targeting Former President Pegged as a 'Gamer'

February 26, 2011

A Saudi national who was arrested for plotting to "blow up" former President George W. Bush's Texas home and other targets in America has been connected ever so slightly to violent video games - particularly the Resident Evil series from Capcom. The 20-year-old chemical engineering student at Lubbock's South Plains College, described by authorities as a "jihadist" plead not guilty to charges last Wednesday in a Texas federal court. The charge was attempted use of a weapon of mass destruction. According to an affidavit in the Northern District of Texas, Aldawarsi, who was came to the US in 2008 on a student visa, had allegedly researched how to make a chemical-based, improvised explosive device (IED) online.

The New York Post reports that enjoyed watching game videos from five titles in the Resident Evil series on YouTube - information the paper found while sifting through his blog.

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Vietnam: No Online Gaming after 10 PM, says Government

February 22, 2011

The Vietnamese government instituted an online curfew and has ordered service providers and Internet café owners to block online game access after 10:00 PM. The Vietnamese Ministry of Information and Communication has told all ISPs operating in the country to block access to online games from 10 PM to 8 AM. The government has given ISPs and cafes a deadline of March 3 for the ban to be implemented. Those who do not comply can expect to face some serious fines or be put of business.

"Provincial departments of information and communication will inspect on-line games activities nationwide and deal with organizations that violate regulations by cancelling their services," said minister Le Nam Thang.

4 comments | Read more

Mexican Congressman Wants Call of Juarez: The Cartel Banned

February 21, 2011

According to several published reports this morning a legislator in the Mexican state of Chihuahua is trying to ban the sale of Call of Juarez: The Cartel. Ricardo Boone Salmon, a congressional representative for Chihuahua State, is urging the Secretariat of Governance and the Secretariat of Economy to block the sale of Ubisoft's upcoming action game.

So what is causing this Congressman to go on public campaign against this game? Basically, he wants to keep it out of the hands of Mexico’s children. Also to many on both sides of the Mexican-U.S. border, The game's setting and plot are too much like what is really going on in towns around Mexico. Ubisoft's description of the Techland-developed sequel explains what the game is all about:

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Stupid Experiment Draws Stupid Conclusion

February 16, 2011

Bust out your padded headwear, dear readers because this story will make you facepalm.

Hard.

According to Kotaku, South Korea’s Munhwa Broadcasting Corporation ran a news story attempting to demonstrate that violent video games do indeed make players violent.  How did it do this?  Simple.  It went to a net café where customers pay to use the internet and shut off all the computers.  Observing the profanity-laced reaction of the establishment’s patrons, the report noted:

"They've been transformed into the violent characters they are playing."


The segment reportedly vexed many a viewer who pointed out that anyone would be upset if the service they were paying for was suddenly cut off and the show should apologize to the café’s customers and refund their money.

13 comments | Read more

Study: Violent Games Do Not Desensitize Players to Violence

February 15, 2011

According to researchers at Ryerson University (Toronto, Canada), violent video games do not desensitize players to violent imagery. The study was led by Holly Bowen (a PhD candidate in psychology) and co-authored by psychology professor Julia Spaniol. Researchers examined the impact of chronic exposure to violent video games on emotional memory and responses to negative stimuli.

"Emotional long-term memory helps us avoid negative situations," Bowen said. "This has significant implications for public health. For example, if you remember the negative experience of being involved in a bar fight, you will avoid future situations that may lead to an altercation."

The study involved 122 undergraduate students (male and female) who had some experience with video games in the last six months (45 participants) and those who had no prior video game "exposure" (77 students).

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Texas Law Enforcement Complain About Call of Juarez: The Cartel

February 13, 2011

Earlier this week Ubisoft announced plans to publish Call of Juarez: The Cartel this summer. Unlike the previous releases in the series, The Cartel is set in the present day and focuses on a "bloody road trip from Los Angeles to Juarez, Mexico."

While the description of this mature rated game may not shock gamers, the modern-day setting combined with the title has rubbed law enforcement officials in south Texas the wrong way. Pointing to gang and drug cartel-related violence that is very real to towns in southern Texas bordering Mexico, Brownsville Police Chief Carlos Garcia says that any game involving organized crime "sets a bad example." More from Garcia:

10 comments | Read more

Wired on Lieberman and the Game-Rape Correlation

February 11, 2011

Game | Life is the latest outlet to talk to psychologist Carole Lieberman about her recent "games cause rape" comments to Fox News. Much like every other outlet that has sought out an explanation for those outlandish comments (or some evidence to back those comments up), Wired instead finds a wall. And let's face it, there's no back pedaling from the fantastic conclusion that Lieberman drew in that Fox News article.

The most interesting comments don't come from Lieberman in Wired's piece - they come from Iowa State University professor Douglas A. Gentile, who soundly squelches her claim that there are "thousands of studies" that draw some sort of correlation between sexual scenes in games and real world sexual assault.

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Lieberman Discusses FoxNews Comments

February 10, 2011

"WTF?"

That was certainly the reaction of many a gamer when they read Dr. Carole Lieberman's comment in FoxNews' Bulletstorm article earlier this week: “The increase in rapes can be attributed in large part to the playing out of [sexual] scenes in video games.”

As we saw a couple weeks ago with Dr. Walid Phares' opinion on a link between Modern Warfare 2 and the recent Moscow airport bombing, sometimes talking points can be taken out of context.  With this in mind, we decided to see what Lieberman had to say in regards to how her comments were presented by FoxNews.

15 comments | Read more

EA Responds to Fox News Bulletstorm Segment

February 9, 2011

EA has responded to a recent Fox News story that asked the question "Is Bulletstorm the Worst Video Game in the World?" and (thanks to one participant) made the amazing claim that the increase in rapes can be attributed to playing games. There were other amazing claims in the report, but the most disturbing words came from Psychologist Carol Lieberman, who insisted that there was a correlation between playing sex scenes in games and rape. She told Fox news:

"The increase in rapes can be attributed in large part to the playing out of [sexual] scenes in video games." Of course, there is no research to back up her claims that we are aware of, but the truth should never get in the way of a good talking point.

Former Soviet State Offers Cops and Robbers Video Game

February 8, 2011

Police in Georgia are offering open arms to virtual crime fighters, thanks to a new game that lets citizens gun down bank robbers as the mighty law enforcement agency of the former Soviet Union state. The country (not the state known for its delicious peaches, game industry tax credits, and the wonderful city of Atlanta) revealed late last year that it was working on the game, much to the chagrin of critics who thought it was simply a way for the Georgian Interior Ministry to gain favor with citizens and shed a good light on the police force.

The game, which some have described as "violent," lets players jump into the boots of Georgian police as they fight bank robbers. Players engage in "shoot-outs with criminals, high-speed car chases, and hostage-taking scenarios."

The game is also meant to highlight the reforms that the Georgian police force has experienced since 2003.

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Report: Leland Yee Threatened over Video Game Legislation

January 14, 2011

According to a report in the San Francisco Examiner, California State Senator Leland Yee (D-San Francisco) received several death threats related to his work on video game legislation. The threats came to light as part of an investigation of threats against the senator that might be related to the Arizona congresswoman Gabriel Giffords shooting. Both Yee and his spokesman, Adam Keigwin, apparently received threats related to video games.

The investigations are the result of the Tucson, Arizona shooting rampage, and a heightened sense of fear among law enforcement and politicians who are rightfully concerned about safety.

The relevant part of the story:

"In one of the office's most notable incidents, calls to Yee's office said the senator was a "dead man" if he showed up to a 2005 news conference on violent video game legislation.

 

18 comments | Read more

Opinion: On Banning Music, Movies, and Video Games

January 13, 2011

Another editorial on violent media has made its way to the Internet by way of Sandiego.com's Pop Goes The Culture Blog.

While the author admits he has not played video games since the days of Pong and Atari, he makes some interesting points about music, movies, talk radio, and video games.

First he talks about how the media claims that the Tucson, Arizona killer "got fired up listening to angry talk radio programs." He calls this "incredibly silly logic" and believes that people who listen "to Rush Limbaugh – and you yell at the radio, or you call in and agree with him" it gives you an outlet to express your anger.

5 comments | Read more

Opinion: Violent Media Culpable in Arizona Tragedy

January 13, 2011

In Niall O'Dowd's latest Periscope column he takes a crack at pinning Jared Loughner's senseless act of violence on the influence of violent films and video games. Of course, there is no evidence connecting Loughner to either, but why let the facts get in the way of commentary, right?

O'Dowd opens his column by saying that "other factors" are lost in the discussion of whether or not political rhetoric influenced or inspired the Tucson killer. What influences does he speak of? The culture of violent media that the youth of America are so immersed in, of course. The first target is movies:

14 comments | Read more

Researchers Agree: Too Soon to Judge Influences on Arizona Killer

January 12, 2011

An article in Scientific American featuring comments from psychologist Craig Anderson (director of the Center for the Study of Violence at Iowa State University) and psychologist Christopher Ferguson (Texas A&M International University) comes to the conclusion that many in the media are drawing conclusions with little evidence when it comes to Arizona killer Jared Loughner.

While the media tries to say that Loughner was influenced by heavy metal music, angry political speech, and video games, both Anderson and Ferguson agree that more details on the individual are required to come to any kind of conclusion.

Here's what Anderson says about it:

16 comments | Read more

Report: Jared Loughner Called a 'Big Video Gamer' By Former Classmates

January 11, 2011

Jared Loughner is obviously mentally ill, but the media will not let that fact get in the way of a juicy story. In the hours after the tragedy in Tucson, Arizona when he gunned down twenty people at a Safeway supermarket on Saturday, seriously injuring Arizona congressional representative Gabrielle Giffords, and killing several people including a sitting federal judge and a nine-year-old girl, the media jumped to conclusions about Loughner's motivations and inspirations.

Conservative Commentator Targets Video Games in New Year

January 4, 2011

Conservative gadfly Phyllis Schlafly put together a list of New Year's resolutions that incoming freshman republican lawmakers on the state and federal level should adopt, in her estimation. Schlafly tackles all the usual conservative bullet points including school choice, healthcare, the Boy Scouts and video games. Here is one of the resolutions she proposes in her Townhall.com column:

"VIDEO GAMES: 'There shall be no sale, rental or arcade-playing of extremely violent video games by children without parental consent.' Explanation: Video games are increasingly graphic and harmful."

49 comments | Read more

UK Police use PSA's, Games to Talk About Rape

January 3, 2011

Police in Thames Valley, England have created a "video game" campaign where participants choose an action in a scenario similar to ones they might encounter when out in pubs and bars related to sexual assault. The video game is called Seal the Deal and is available on both YouTube and Facebook.

But the game is only one part of the campaign; another part involves true confessions from convicted rapists.

For example, a 41-year-old from Oxford calling himself "John" admits to raping his girlfriend when he was drunk in 2001 "following a difficult period in their relationship." He agreed to be interviewed as part of the new Don’t Cross the Line serious sexual assault campaign. He said during his interview that he felt "entitled to sex."

The campaign encourages young men to consider the consequences of their actions towards women - particularly when drinking is involved.

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New Book Promises Help With Game Addiction

December 21, 2010

Author James Miller wants you to buy his new book and save your children. The cleverly titled book "Youth Violence An International Crisis: Fighting Violence by and Against Youth (Volume 2)," promises to help parents deal with the trials and tribulations facing children and teens today including school yard bullying, bullying by school staff and teachers, community violence and crime, human trafficking, gangs, video game addiction, assault, violence, bullying, rape, substance abuse, and much more.

At first glance one might think that Mr. Miller is anti-video game, but reading a few paragraphs from the book on Amazon reveals that he puts most of the blame on unengaged parents who are letting children be raised by video games and media. He says that parents need to take responsibility.

Of course, there is this excerpt from a press release promoting the book that did give me pause:

3 comments | Read more

European Parliament Member Wants Mafia II Banned

December 17, 2010

Families who have lost loved ones to the Mafia are fighting against Mafia II, One of those people, Sonia Alfano, lost her father to the mob on January 18, 1993. She has come out against the video game Mafia II, saying that it trivializes the violence and murder committed by organized crime. Alfano's words carry a lot of weight because she is a member of the European Parliament. She is fighting to get the game banned in Europe. She is also the president of Italy’s association for the families of Mafia victims.

"It really, really hurts," Alfano, recently said in an interview. "We can’t allow this to happen, our wounds are still too fresh."

Last week she asked the European Commission to consider banning the game.

12 comments | Read more

ADL's Statement on Revenge Fantasy Mod at Odds With Comments on Tarantino Film

December 14, 2010

Pinged by Kotaku for a response to the Wolfenstein mod, Sonderkommando Revolt, the Anti-Defamation League says that the "Holocaust should be off-limits for video games" and they hope that the developers will abandon the game.

Sonderkommando Revolt is a Wolfenstein modification that re-imagines an October 7, 1944 event at the Auschwitz concentration camp where Jewish prisoners finalized a months-long plot to blow up one of the camp's notorious crematoriums. They succeeded in that mission and managed to kill three of the guards, but 451 people either died during the explosion or were put to death by the guards. The mod changes all that, instead turning one prisoner into a Nazi killing machine.

8 comments | Read more

Study: Depression, Not Violent Media, is a Predictor of Aggressive Behavior

December 14, 2010

New research by one Dr. Christopher Ferguson from Texas A&M International University finds that depression in young people has more of a correlation to aggressive and violent behavior than gaming does - at least among Hispanics. While the study was narrowed to one demographic, the conclusions are nonetheless interesting.

"Depressive symptoms stand out as particularly strong predictors of youth violence and aggression, and therefore current levels of depression may be a key variable of interest in the prevention of serious aggression in youth," Ferguson concluded. "The current study finds no evidence to support a long-term relationship between video game violence use and subsequent aggression. Even though the debate over violent video games and youth violence will continue, it must do so with restraint."

11 comments | Read more

UK MP Watson Disappointed in Panorama Show on Game Addiction

December 13, 2010

Speaking to GamesIndustry.biz last week, Tom Watson, Member of Parliament for Bromwich East, said that he was disappointed in the Panorama special on game addiction that aired on BBC 1 last Monday in the United Kingdom.

Watson had hoped for a balanced story on the subject that explored both the positive and negative aspects of gaming.

"It was a heavily editorialised piece," said Watson to GameIndustry.biz. "I wish they'd reached out a little bit more to talk to other people. They could have talked to some of the people who are doing very positive things with games - they could have talked to Graham Brown-Martin, he could have put them in touch with some of the greatest teachers in the country who are capturing the imagination of young people every day using off-the-shelf game packages."

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Online Gaming Curfew Coming to Ho Chi Min in January

December 9, 2010

A roughly translated news story on vietnamnet reports that young players in Ho Chi Min City, Vietnam will be subject to a gaming curfew beginning in January. The crackdown by the city's Department of Information and Communications follows a move earlier this year to curtail primary school students from playing games on weekdays between the hours of 8 am - 5 pm.

 

Under the new rules, gambling companies are also required to shut down from 10pm to 8am daily and not to provide online gaming to internet shops near any educational institutions.

 

The crackdown on online games is the result of a public outcry on the “negative effect of video games” on youth. Local reports have blamed an increase in everything from juvenile crime to school truancy on online gaming.

4 comments | Read more

RPS Editorial on Panorama Game Addiction Show

December 7, 2010

Rock, Paper, Shotgun's John Walker responds to the Panorama TV episode on game addiction (it aired on BBC 1 in the UK last night) with an editorial of his own. While acknowledging that he does not "possess the evidence that gaming does not cause addiction," Walker lays into the Panorama episode and its host for producing a slapdash expose on gaming addiction, leading viewers to conclusions without providing any real evidence.

For example, the show promised to provide details on the secret mechanics that keep gamers "coming back for more," but that secret gaming sauce was never revealed during the program. Likewise, while the host talked a lot about studies that claimed to make a connection between gaming and addiction, no proof was ever provided.

Here is a sample from Walker's editorial:

3 comments | Read more

Panorama Producer Defends Game Addiction Episode

December 6, 2010

In an interview with GameIndustry.biz Panorama producer and director Emeka Onono, explains why the BBC news program decided to tackle the subject of game addiction. While Onono claims that the program is not "anti-gaming," his comments to GI.biz do not sound game industry friendly.

"What we've said is there's a potential for things in games to be addictive," he explains to GamesIndustry.biz. "There is a potential there. And that's something that the industry's always doggedly denied. The fact is it's there and however small or large that possibility is it needs to be researched and acknowledged."

Onono also accuses a segment of the games industry of being "very defensive" on the issue of addiction:

9 comments | Read more

Black Ops Library Event Draws Protestors

November 29, 2010

A warm-up event took place this past Saturday at the Sacramento Public Library in advance of a Call of Duty: Black Ops tournament scheduled for mid-December. The event, which drew controversy when it was originally announced, went off with a hitch—approximately 20 people protested the event outside of the library.

Protestors included members of the local chapter of Veterans for Peace, reports the Sacramento Bee. The picketers held signs with slogans like “War is not a game,” and handed out fliers that stated, “End War games at the Public Library.”

29 comments | Read more

Yee Out to Ruin Xmas for Kids

November 23, 2010

Citing their “potential harmful effects,” California State Senator, and anti-videogame law architect, Leland Yee is advising parents and anyone else buying gifts for kids this holiday season, to avoid purchasing violent videogames.

Yee urged purchasers to retain awareness of marketing and advertising that targets kids, check a game’s age ratings and content descriptors and to become familiar with the game. He warned that if any violent or sexual images appear on a game’s box, or in its title, “you can assume these themes are also in the game."

It was also suggested that shoppers avoid all first and third-person shooters entirely, as they “usually focus on gunning down hundreds of people,” and to avoid games “that reward the player with more points or new scenes for anti-social and violent behavior.”

 
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Are you excited for the Xbox One?:

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james_fudgeZippy: they said the same thing about Cell. How did that turn out.05/23/2013 - 1:28pm
Andrew EisenNeed for Speed Rivals is coming out For Everything But Wii U - PS3, 360, PC, PS4 and Xbox One. That brings the grand total up to 72.05/23/2013 - 12:55pm
PHX Corphttp://wiiudaily.com/2013/05/microsoft-is-selling-the-wii-u-better-than-nintendo/ Wii U daily Opinion: Microsoft is selling the Wii U better than Nintendo05/23/2013 - 12:23pm
E. Zachary KnightZippy, they very well may be. But that will only last until they are released. At that time, they will be two generations behind.05/23/2013 - 11:14am
ZippyDSMleefor a good luagh, http://www.escapistmagazine.com/news/view/124288-EA-Exec-Xbox-One-and-PS4-Are-A-Generation-Ahead-Of-PC05/23/2013 - 10:55am
james_fudgeIt's about time! I need W805/23/2013 - 10:49am
MaskedPixelanteLooks like Gamepot is more willing to play ball than Square Enix. Wizardry 6+7 and 8 are available on GOG.05/23/2013 - 10:36am
DorthLousAnybody tried Hiversaire? Thoughts?05/22/2013 - 5:48pm
E. Zachary KnightNew Humble Bundle Weekly Sale. Alan Wake: https://www.humblebundle.com/weekly No Linux or Mac support. :(05/22/2013 - 1:46pm
E. Zachary KnightMicrosoft talks about the lack of backward compatability. You're backwards. http://www.gamasutra.com/view/news/192801/If_youre_backwards_compatible_youre_really_backwards.php05/22/2013 - 1:39pm
E. Zachary KnightThat is absolutely nuts there. As bad an experience XBox Indie Games was, the problems weren't with the self published side of things. Forcing a publisher onto independent studios is not going to help.05/22/2013 - 10:43am
MaskedPixelantehttp://www.eurogamer.net/articles/2013-05-22-microsoft-wont-let-indies-self-publish-on-xbox-one And the hits just keep on coming.05/22/2013 - 9:20am
E. Zachary KnightAE: You beat me to it. That's what I get for taking the night off.05/22/2013 - 7:40am
E. Zachary KnightTo continue the confused and convoluted messaging system present in EA, They are making Wii U games: http://www.gamasutra.com/view/news/192753/EA_is_working_on_Wii_U_games_after_all.php05/22/2013 - 7:33am
ImautobotI gotta admit, I seriously believed Microsoft was going to "Bring It" with this new console. But they failed, and I think that failure might be Epic.05/22/2013 - 7:27am
Andrew EisenWell, the Xbox One reveal certainly had an interesting affect on the big 3's stock prices. https://twitter.com/AndrewEisen/status/33705126448977100805/21/2013 - 10:45pm
PHX Corphttp://kotaku.com/so-the-xbox-one-reveal-screwed-up-a-lot-of-peoples-kin-509179256 So The Xbox One Reveal Screwed With Some People's Kinects05/21/2013 - 10:36pm
ZenOn a funny side note...both of my boys have already voted NOT to get the Xbox One as soon as they found out Minecraft won't transfer lol. Some people have priorities damnit! ;)05/21/2013 - 9:27pm
Andrew EisenHere's the full quote on EA making Wii U games according to Neogaf: http://www.neogaf.com/forum/showthread.php?t=56112105/21/2013 - 8:19pm
Andrew EisenXbox One may not be always on but that doesn't mean you can use it without an internet connection. http://kotaku.com/xbox-one-does-require-internet-connection-cant-play-o-50916410905/21/2013 - 7:39pm
 

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