World of Warcraft Accounts Hacked, Auction House Taken Offline

June 25, 2013 -

Blizzard seems to be having a hell of a time with its online auction houses lately.

Last month, a Diablo III patch introduced a gold-duplicating bug that forced the developer to take the game's auction house offline until it could fix the bug and audit players' accounts.

4 comments | Read more

Report: Microsoft to Kill off MS Points System

May 15, 2013 -

The Verge is reporting that Microsoft may kill off its point system used on its Xbox Live Marketplace. Citing sources "familiar with Microsoft's Xbox plans," The Verge says that Microsoft will replace the MS Points system with a gift card system for retail and will support straight transactions of money using credit and debit cards. The gift cards will be similar to what Apple offers for iTunes - in other words they will have a real cash value.

4 comments | Read more

Entropia Universe Player Buys Moon for $150K

May 10, 2013 -

Swedish MMO developer MindArk announced today that a recently discovered moon in its long running MMO Entropia Universe was auctioned off for $150,000, or 1.5 million PED in the game's virtual currency. The winner (?) of that bid was Jan Terje Egeland (whose Entropia Universe alter-ego is "Modified Akoz Power"), who MindArk claims will be able to share revenue with the company from all activity on the moon.

| Read more

Blizzard: No ETA on Return of Diablo III Auction Houses

May 10, 2013 -

Blizzard announced that it will keep the Diablo III auction houses offline for awhile longer as it deals with the aftermath of a gold duping bug that was introduced in a patch released earlier this week. While the nasty little bug that saw a handful of users take advantage and create trillions of in-game gold has been squashed, Blizzard tells the community that it needs a little more time to audit players who may have used the exploit and made transactions in the auction houses.

| Read more

Social Casino Summit Debate - Part One

April 30, 2013 -

GamesBeat has a partial edited transcript of a discussion that happened during the Social Casino Summit in San Francisco last week. The event was hosted by GamesBeat and Dean Takahashi. In the lead-up to the discussion Takahashi, who moderated it, notes that the social casino games sector may be small, but there are already more than 100 startups and big companies fighting with each other in the space.

1 comment | Read more

PayPal Temporarily Freezes Skull Girls Developer's Account on 'Chargeback' Fears

April 23, 2013 -

Like a few other game developers who have crowdsourced a project or made a lot of money through PayPal transactions, Skullgirls developer Lab Zero Games found themselves unable to pay employees during the weekend because the online money transfer service froze the developer's account.

4 comments | Read more

EA: All Future Games to Have Microtransactions Because Consumers 'Enjoy Them'

February 27, 2013 -

Apparently consumers just love microtransactions so much that EA has decided to put them in every game it makes going forward. Those ideas sprang forth from the mouth of CFO Blake Jorgensen today during the Morgan Stanley Technology, Media, and Telecom Conference - as reported by GameSpot.

10 comments | Read more

PBS Idea Channel: Are Bitcoins and Unusual Hats the Future of Currency?

February 13, 2013 -

The PBS Idea Channel has launched its latest episode on YouTube which focuses on virtual currency and the future. The latest episode is called "Are Bitcoins and Unusual Hats the Future of Currency?" and focuses on the popular virtual currency and the commerce that occurs in virtual spaces like Team Fortress 2.

It also explores some of the problems that can occur when your currency might be one tick away from a clever hacker figuring out how to put those virtual coins in a virtual bag with dollar signs on it..

| Read more

Tera Going Free-to-Play in February

January 9, 2013 -

En Masse Entertainment and Bluehole Studios announced that their massively multiplayer online role-playing game Tera soon be switching from a monthly subscription plan to free-to-play. While the exact date for this switch from paid subscription to free has not been revealed, the companies say it will happen sometime in February.

5 comments | Read more

Steam Community Market in Open Beta

December 12, 2012 -

Valve Software has launched the Steam Community Market in open beta, allowing Steam users to buy and sell in-game items using Steam Wallet funds. Sale items can be listed on the Community Market page or in players' personal inventories. Currently only Team Fortress 2 is supported and only consumables and tools can be sold at this time.

As the beta goes on, Valve plans to allow other items to be sold in Team Fortress 2 and to add the Steam Community Market functionality to other games. That will start to happen early next year.

| Read more

Report: U.S. Gamer Spending on Video Games Grew One Percent in 2012

November 20, 2012 -

A new report from research firm Newzoo, the "2012 US Country Report," comes to the conclusion that the U.S video games market spending grew one percent, or $21.9 Billion, in 2012. The report also notes that, of the 157 million gamers in the U.S., 86 million spend money on games. Time spent on games in the US is also up significantly: 26 percent versus 18 percent for Europe.

| Read more

Facebook Sued by Kickflip for Monopolizing Virtual Currency on its Social Network

October 31, 2012 -

A federal antitrust complaint filed by virtual-currency and payment-processing provider Kickflip (doing business as Gambit) claims that Facebook destroyed its business when it took over the virtual currency used in games on its social network. Prior to that move, Kickflip claims that it was a "leading virtual-currency and payment-processing provider to software developers that published games on Facebook and other social networks."

| Read more

Report: Windows 8 Marketplace Ditching MS Points

October 8, 2012 -

Microsoft has apparently decided that it will not use Microsoft Points - the popular currency of the current Windows Marketplace and Xbox Live - in its upcoming Windows 8 Marketplace for software purchases. Instead it will simply use U.S. dollars or whatever the currency of choice is in different regions. In previous Windows 8 beta releases Microsoft used its Points system for all video purchases and rentals.

2 comments | Read more

NCSoft Prepares to Issue Refunds for City of Heroes

September 19, 2012 -

NCsoft informed subscribers to its super hero themed MMO City of Heroes that it will begun issuing automatic refunds to paid subscribers and players with other outstanding account balances beginning on September 26. The company announced, much to the chagrin of current subscribers that it would be shutting down the game as part of a company-wide focus. Customers with recurring subscriptions plans as of September 1st or who purchased in-game currency after August 24th will also receive full refunds through their "original method of payment."

1 comment | Read more

SOE Lets Players Build and Sell Items with Player Studio

September 6, 2012 -

Sony Online Entertainment has announced Player Studio, a new program for its EverQuest MMO's that lets players create in-game items that can be sold in the marketplace of their favorite online game. The company also announced two new expansions: EverQuest: Rain of Fear and EverQuest II: Chains of Eternity.

| Read more

Guild Wars 2 Trading Post Launches

September 4, 2012 -

If you were wondering why ArenaNet seemed so heavy handed when it banned some 3,000 accounts for exploiting an in-game vendor, here's your answer: the Guild Wars 2 in-game Trading Post. Thousands of players being able to buy really, really, low and then sell really, really, high (whether it be the actual items or the components you get from breaking items down) probably mucks up the game's economy...

The Trading Post went live yesterday after a brand new update. Basically it allows you to auction off your little baubles in the game for in-game currency.

1 comment | Read more

Facebook: 235 Million Playing Games on Social Network

August 14, 2012 -

According to internal data released by Facebook, the number of Facebook subscribers who play games has increased by more than 15 percent over last year. According to the largest social network in the world, 235 million people play games on Facebook, up from 205 million. Facebook claims that this growth has mostly been driven by its new App Center feature, which has helped in driving install and return play rates upwards.

| Read more

Diablo III Player Claims $10K Profit from Real Money Auction House

August 7, 2012 -

According to this thread on Reddit (by way of CVG), one poster who remains anonymous claims that he (or she) has managed to make $10,000 from Diablo III virtual item trading using the game's Real Money Auction House.

7 comments | Read more

Report: This Fall Unlocking Those Xbox 360 Achievements will Earn You MS Points

June 19, 2012 -

According to a tweet from the official Twitter feed for Xbox Live Rewards, future achievement points earned by Xbox 360 players will reward players with MS Point rewards. According to the tweet, Microsoft will begin rewarding players for unlocking achievements with MS Points:

"We've hit 50,000 followers, which means it's time for an announcement! Coming Fall: a new way to earn Rewards based on your Achievements!"

10 comments | Read more

Valve Enlists Famed Economist Yanis Varoufakis

June 15, 2012 -

Valve Software has enlisted the expertise of famed economist Yanis Varoufakis, who will work in a variety of roles for Valve related to the virtual economies of its line-up of games that feature micro-transactions. Varoufakis will mostly serve as a consultant to Valve as it shores up its virtual economies. He will also use the various economies in Valve's games as test beds for various economic analysis that he claims are not possible in real world economies.

1 comment | Read more

Report: South Korea Plans Online In-Game Trade Ban

June 15, 2012 -

According to the Korea Times, South Korea's Ministry of Culture, Sports and Tourism (MCST) announced plans to ban the trade and sale of commercial in-game items in order to keep teens from wasting time. This ban will be across the board and will affect everything from free-to-play MMO titles to mobile games. Basically any game where you can buy virtual items will no longer be able to operate effectively in the region.

2 comments | Read more

Blizzard Beefs up Security to Prepare for Real Money Diablo III Auctions

June 11, 2012 -

Blizzard is beefing up security ahead of the launch for the real money auction for Diablo III. In a post on the official forums over at Battle.net, Blizzard detailed some of the security changes that have taken place to ensure that people's very real money associated with their accounts will remain safe and secure.

The short explanation is that users will now have to use an authenticator before adding any funds to their balance and when sending funds to their real money auction house accounts.

2 comments | Read more

CCP Analyzes Aftermath of EVE Player Event 'Burn Jita'

May 2, 2012 -

CCP Games said last week that it would not interfere in the player-created EVE Online in-game event "Jita Burning." The event that was planned for months by members of the Goonswarm alliance, and on Friday thousands of ships converged on the Jita trade hub for a massive and violent attack. The trading center of the EVE Online universe really was on fire.

| Read more

Blizzard Details Fees Related to Diablo III Auction House

May 1, 2012 -

Blizzard Entertainment released details on the "real world money" and in-game gold auction houses today for Diablo III. The in-game gold auction will open on May 15 when Diablo III officially launches, followed a week later by the in-game auction house that lets players buy and sell virtual items, consumables and game gold for cold, hard cash. Today via its official FAQ for the auction houses, Blizzard detailed what it will charge players for various types of transactions.

17 comments | Read more

Report: Forty Percent of Freemium Players Spend Money on In-Game Upgrades

April 23, 2012 -

According to the latest data from research firm NPD Group, an estimated 40 percent who have played a "freemium" game that offers an upgrade option in-game have spent the money to buy the "full game." The data comes from NPD Group's "Insights into the Freemium Games Market report." The report uses data from 6,000 individuals it surveyed including both children and adults. The report notes that women and girls are more likely to play freemium games than men, but are less likely to spend money on these types of games.

| Read more

Facebook Sued over In-Game App Purchases

April 20, 2012 -

A California mother is suing Facebook claiming that the company is allowing minors to make purchases via in-game micro-transactions and that allowing this to happen without parental consent violates California's consumer protection laws.

6 comments | Read more

EVE Online Council of Stellar Management Chairman Resigns over FanFest Fiasco

March 29, 2012 -

Alexander Gianturco, the EVE Online player who mocked a suicidal player during a live stream of a panel at the EVE Online FanFest last week, announced that he is resigning as the head of the player-run, in-game government (thanks to Andrew Eisen for the tip). Gianturco was the Chairman of the Council of Stellar Management (CSM).

| Read more

Gametek Sues EA and More over 'Virtual Currency' Patent Violation

March 1, 2012 -

A company called Gametek LLC has filed several lawsuits in the San Diego federal court alleging infringement on US Patent No. 7076445, which relates to virtual currency and purchasing virtual goods or content. The company has filed suit against several companies including Six Waves, Crowdstar, Rock You, Electronic Arts, and Funzio.

The lawsuit explains the patent as:

3 comments | Read more

CCP Rakes in $66 Million in 2011

February 22, 2012 -

You wouldn't know it at first glance, but EVE Online creator CCP Games is a money making machine. According to an Industry Gamers report, the company managed to rake in $66 million in 2011 - we assume - solely from its space-themed massively multiplayer online game EVE Online. The company, which is based in Iceland and is privately owned and operated, did not disclose details on its earnings.

1 comment | Read more

Developers Call Facebook Currency Transaction Fee a 'Net Tax'

February 9, 2012 -

Developers whose platform of choice for game deployment is Facebook say that the social network's mandatory payment system ends up being a "twenty percent net tax" and seriously hurts their margin of profit.

"We thought conversions would go up and be around 15 or 20 percent,” said Kevin Chou, Chief Executive for Kabam, “But it turned out to be around 5 to 10 percent, meaning that we’re taking a 20 percent net tax.”

| Read more

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
ZippyDSMleeShout box sttasahhppppp!!05/22/2015 - 10:47am
Andrew EisenOh, here it is. I thought it was gone. Yeah, I'm experiencing the same issue. Sent a note to tech.05/22/2015 - 10:43am
E. Zachary KnightAnyone else have the shout box pushed down to the bottom of the site?05/22/2015 - 10:38am
MattsworknameAndrew and EZK help me pull back a bit , still working on it05/22/2015 - 7:06am
ConsterI think IP is the only person here who doesn't think IP needs to dial it back several levels.05/22/2015 - 6:14am
Mattsworknamehttp://www.foxnews.com/politics/2015/05/22/fec-backs-off-flirtation-with-regulating-internet/05/22/2015 - 1:34am
MattsworknameWell, on another subject, Saw this, and while I know it's fox news, thuoght I should share it05/22/2015 - 1:34am
MechaCrashYeah, even I think IP needs to dial it back.05/22/2015 - 12:35am
Mattsworknamesays05/21/2015 - 11:17pm
MattsworknameRE doc, everyone has a tendancy to let emotion get ahead of them, especially in an annoymous forum like the web. We have have those moments. Ip however has nothing but those moments. it's why I stopped responding to him, regardless of what he thinks or05/21/2015 - 11:17pm
DocMelonheadNo offense, but I see your behaviors in the comment sections uncalled for.05/21/2015 - 8:51pm
DocMelonheadHell, I could use both Goth_Skunk and IronPatriot as an example of such behavior between the two.05/21/2015 - 8:43pm
Andrew EisenMock? Ridicule? No, we're talking about serious threats and abuse, not people being cheeky or mean. Big difference.05/21/2015 - 8:42pm
DocMelonheadIn fact I see both mocks and ridicule between both the GamerGate Supporters and GamerGate Critics.05/21/2015 - 8:41pm
DocMelonheadAs for the Harassment, well, this is the internet; people will mock and ridicule whoever they want, whenever they want, at all times.05/21/2015 - 8:40pm
Mattsworknamegoth I think all media news outlets have that disclaimer05/21/2015 - 8:39pm
Andrew EisenThat's an... interesting way to interpret that.05/21/2015 - 8:36pm
Goth_SkunkAnd re BBC vs Rockstar: Ahh. I missed that. Woops!05/21/2015 - 8:33pm
Goth_SkunkAE: The entire disclaimer is a valid reason why I don't take it seriously. Particularly the part where they say "the information contained herein may not be necessarily accurate or current." Because fact-checking, like math, is haaaaaaaaard!05/21/2015 - 8:32pm
MattsworknameI take all media reporting with huge skepticism. the Mary sue Included. that said, there not as bad Jezebel.05/21/2015 - 8:27pm
 

Be Heard - Contact Your Politician