Apple Removes Sweatshop from App Store, Rejects Endgame: Syria for Third Time

March 21, 2013

Apple has refused to include Auroch Digital's Endgame: Syria on the Apple App Store and has removed Sweatshop HD - a collaboration between U.K. studio Littleloud and Channel 4, according to this Polygon report. Both games, it seems are a little too controversial for Apple.

4 comments | Read more

Islamic Mali Takes Virtual Fight to French Forces

March 13, 2013

A new game created by people that could best be described as pro al-Qaeda and wholeheartedly against the West have developed a game riddled with propaganda called Islamic Mali. The game lets players engage in aerial dogfights in the name of al-Qaeda against French forces. The game is fairly straightforward, simple and is played in top-down perspective.

1 comment | Read more

Developer Defends Game Based on Ongoing Syrian Civil War

January 18, 2013

The designer of an iOS game that focuses on Syria's ongoing civil war is defending his game and explaining why he created it in the first place: to inform those people around the world who might be ignorant about the conflict. The game, Endgame Syria, is decidedly pro rebel forces and gives players choices like negotiating peace with President Bashar Assad's regime or sending jihadist fighters to kill the pro-government military forces.

| Read more

Indie Strategy Game Developers Form Super Group

December 5, 2012

Three independent game companies have decided to work together to develop and publish independently developed strategy and war games. The Slitherine Group, Ageod, and Matrix Games have merged. The new super group will continue to develop and publish niche war and strategy games online and through other channels. The Slitherine Group released 30 titles in 2012 for a variety of platforms including PC, Mac, PS3, X360 and tablet platforms. Its games include Battle Academy on iPad, Commander- The Great War, Close Combat: Panthers in the Fog for PC, and many others.

| Read more

Israel Defence Forces Accused of Gamifying Gaza Conflict With Web Game

November 21, 2012

Apparently Israel Defence Forces have decided to "gamify" their website to encourage viewers to promote the content, using a virtual game that awards visitors with badges and points for sharing pages through other social media sites. The gamification of the site actually happened way back in July but had a spotlight shined upon it today in this GameSpot Australia report.

1 comment | Read more

Wargaming to Finance Burma Spitfires Expedition

October 29, 2012

World of Tanks, World of Airplanes, and World of Warships creators Wargaming announced this morning that they are "fully underwriting" aircraft enthusiast David Cundall's efforts to recover British Spitfires reportedly buried in Burma at the end of World War II. The company's investment in Mr. Cundall's will allow him and the Burmese authorities to pursue the long-standing mystery of the Pacific theater.

| Read more

Truman National Security Project Offers Web Game Exploring the Ramifications of a U.S. War with Iran

October 18, 2012

The Truman National Security Project plans to launch a browser-based game this week that explores the United States' political and military involvement with Iran, according to a report in Defense News. The group describes itself as an institute that recruits and trains progressives to lead on national security issues.

| Read more

Poll: Are Any Video Game Topics Taboo?

August 22, 2012

Are there any themes or topics that should never be explored in a video game?

Azerbaijan Developers Revisit the Nagorno-Karabakh War

August 21, 2012

A new video game developed by a 19-year-old student and promoted by the Azerbaijani government lets players change the results of the Spring 1992 capture of the Nagorno Karabakhi town of Shusha by Armenian and Nagorno Karabakhi forces. The battle marked the turning point in the conflict for control of the territory.

| Read more

Required Reading: War-torn Developers Creating Games from the Front Lines

July 25, 2012

Gamasutra has a fascinating article on how developers in war-torn regions cope with developing games in the midst of chaos and bloodshed created by violence. Some, like Radwan Kasmiya from Syria, have fled to other countries but still find the wars they ran away from having a long arm and a strong influence on the ability to practice their craft.

| Read more

Wargaming America Brings USS IOWA to Life with Simulations

June 19, 2012

Game developer Wargaming America is working hard to bring some game-based virtual simulation to the USS IOWA. The battleship recently took its final voyage to dock at the port of Los Angeles, where it will serve as a museum beginning next month. Wargaming's simulation promises to bring the battleship's "history to life by creating a bridge experience and an aerial combat game that will live on the ship and showcase its firepower and aerial defenders in action."

| Read more

PETA Upset Over Battlefield 3 Rat Backstab

November 7, 2011

You might want to sit down for this.

There’s a popular war video game out there that not only allows players to shoot hundreds upon hundreds of human characters but it also features the horrific and brutal snuffing out of a small and innocent life.

Yes, in Electronic Arts’ recently released Battlefield 3, players can kill a virtual rat.

15 comments | Read more

U.S. Army Developing Training Sim Using CryEngine 3

May 27, 2011

The United States Army is using Crytek’s CryEngine 3 game engine technology to create a new simulation to help train soldiers. The Army plans to spend $57 million on the project. The technology that will go into the simulation and the technology to use it is being developed by Orlando-based Intelligent Decisions. The Dismounted Soldier Training System (DSTS) enables soldiers and units to train inside a video game environment that features real weather conditions, realistic graphics, squad-based interactions, and advanced motion sensor technology that provides full 360-degree movement within the game.

4 comments | Read more

“Teenager’s Dream” Used in Army Training

November 16, 2010

Wired’s Danger Room columnist recently took a trip to the Association of the U.S. Army conference held in Washington D.C. to get a look at the latest and greatest gadgets that contractors are developing for America’s armed forces.

Among the items was a videogame, dubbed Call of Duty: Afghanistan by Wired, which allows trainees to work on a variety of skills, including maneuvering and leadership tactics.

4 comments | Read more

Cuba Condemns Black Ops, Joins Anti-Violent Game Brigade

November 11, 2010

A mission in the newly released Call of Duty: Black Ops that has players attempting to assassinate a young Fidel Castro has caused the Cuban government, or at least its mouthpiece, to denounce the game.

Professor on War Games: Studios Stuck in “Netherworld”

October 28, 2010

A ForeignPolicy.com piece on the state of war videogames asks if such titles are bringing the reality of current conflicts into the living rooms of gamers, or simply exploiting them for commercial gain.

A good chunk of the piece centers on the recently released Medal of Honor, in light of the controversy it generated. That controversy, the author writes, “wouldn't have occurred even five or six years ago,” as “video game studios seemed to be reticent about tackling contemporary conflicts, preferring instead to crank out games based in abstracted worlds and full of abstracted enemies.”

8 comments | Read more

Columnist Weary of How Arabs and Muslims are Portrayed in Western Games

October 21, 2010

A columnist for the United Arab Emirates-based Khaleej Times has penned an opinion piece examining the subject of how Western made games impact (and depict) Middle Easterners.

Aijaz Zaka Syed begins by noting that his son’s favorite games are of a violent nature, and typically originate “in the land of the free." Such games are shaped by “the simplistic, With-Us or-Against-Us doctrine propounded by, you know who.”

The author tries to remind his son that the action happening on the screen is “just a game,” and that “things are not what they seem to be in the movies and videogames,” but he worries about the impression the games might be having on his off spring.

28 comments | Read more

Why Videogames are not Real War

October 11, 2010

While critics of videogames would have you believe that they are efficient little murder simulations, an NPR editorial from Benjamin Busch begs to differ. Who is Benjamin Busch and why does his opinion carry more weight than most? Because he is an United States Marine Corps infantry officer who has served in Iraq on two combat tours.

Busch talks about the war games of youth - playing war in Brooklyn where kids played Allied forces and Germans and controlling the flow of war in a sandbox filled with army men. While the medium has changed since those days, the way war is played has not.

Busch points out that the reason that video games can never be like real-life war is that they do not usually contain elements that are unfair like real-life "invisible snipers" that pick off your friends. Here is a portion of what he says about that:

Posted in
14 comments | Read more

Stars and Stripes: Plenty of Violent Games in AAFES Stores

October 8, 2010

While Electronic Arts made the adjustment to rename the Taliban to “Opposing Force” in the multiplayer part of Medal of Honor, a ban on the game appearing in GameStop stores located in Army and Air Force Exchange Service (AAFES) locations is still in place.

The decision by AAFES officials puzzled a Stars & Striped columnist, who inventoried other violent games available in AAFES locations, such as Call of Duty: Modern Warfare 2 and Grand Theft Auto IV.

8 comments | Read more

Student Op-ed Labels MOH “Disrespectful”

October 7, 2010

A piece appearing on the website of The Heights, Boston College’s student newspaper, says it’s “too soon” for Electronic Arts to base a game in Afghanistan and calls the setting of Medal of Honor “disrespectful.”

The article’s author pulls no punches, labeling game developers “desperate and unoriginal” and “moving in all the wrong directions to please their audiences.”

The ability to play as the Taliban in MOH’s multiplayer component, a component since renamed, was termed, “neither educational nor acceptable and goes against every ounce of American patriotism pumping through the veins of our country's citizens.”

The columnist continues:

35 comments | Read more

Before EA Caved, ex-Congressman and General Gave MOH Grief

October 5, 2010

While there’s no doubt Electronic Arts totally succumbed to pressure when it removed the Taliban (in name only) from the upcoming Medal of Honor videogame, a letter written to the Colorado Retail Council (CRC) by a former Congressman and ex-Air Force General shows the type of opponents EA was assembling as media hysteria about the game spread.

In a letter dated September 30, just a day before EA announced its change to Medal of Honor, former Colorado Republican Congressman Scott McInnis and Bentley Rayburn (pictured left and right respectively), a retired U.S. Air Force General, affixed their names to a letter urging the CRC to denounce the Medal of Honor game.

As seen on the Colorado Springs Independent website, the pair argued their case to CRC President Christopher Howes, calling the ability to play as the Taliban a “complete disgrace” and adding that “out of respect to our troops no retailer in Colorado should sell it.”

The duo continued:

7 comments | Read more

EA Caves, Renames Taliban in MOH

October 1, 2010

Did not see this one coming, but via Kotaku (thanks Cheater87!), Electronic Arts has folded like a cheap suit and announced that it is renaming the Taliban forces in its upcoming Medal of Honor game to the more benign “Opposing Force.”

To be fair, Medal of Honor Greg Goodrich, in a statement on the game’s website, indicated that the renaming was done in response to “reverence for American and Allied soldiers.”

More from Goodrich:

EA to Offer Four Day Open Multiplayer Beta of Medal of Honor

September 24, 2010

In a bid to clear up any “misunderstanding about the patriotism” at the heart of the game hated by defense ministers around the world, Electronic Arts will offer an open beta for the PC versions of its Medal of Honor game ahead of the title’s October 12th release.

PC owners will be able to take part in the open multiplayer beta from October 4th through midnight of October 7. The beta will consists of two maps (Shahikot Mountains and Kunar Base) and a pair of game modes (Combat Mission and Sector Control).

EA Games President Frank Gibeau offered:

We also hope that by offering the Multiplayer Open Beta, we can clear up any misunderstanding about the patriotism and respect that are the foundation of this game. The Medal of Honor franchise has always shown extraordinary reverence for American and Allied soldiers -- this game is no exception.

2 comments | Read more

Op-Ed Urges Consumer, Retailers to Avoid Medal of Honor

September 23, 2010

An opinion piece in a Fort Meyers, Florida newspaper describes the ability to take on the role of insurgents in the upcoming Electronic Arts game Medal of Honor as games reaching  an “all-time low level.”

Taking a page (or bait?) from UK Defense Secretary Liam Fox, who urged retailers not to sell the title, the author of the News-Press editorial posed a similar challenge to readers:

…we do suggest that Americans at the very least refuse to buy 'Medal of Honor.' We suggest that retailers refuse to stock it. And we especially suggest that parents not allow their children to own or play it.

Danes Use a Little Reason to Douse Medal of Honor Hysterics

August 27, 2010

GamePolitics reader Dante pointed us towards a short Finnish recounting (translated) of an article from a Danish newspaper, which appeared to indicate that the Medal of Honor “scare” started by Fox News, and perpetuated by UK Defense Secretary Liam Fox, had spread to Denmark.

In a pair of articles published on the Danish website MetroXpress, while the game did come under some criticism—it was described as “disrespectful” to soldiers from that country who served in Afghanistan—reasoning that Medal of Honor is just a game took over after a tersely worded introduction.

Theorist: Games Part of Plan to Turn People into Blind Followers

June 29, 2010

A Canadian researcher (and conspiracy theorist), who focuses on the “causative forces behind major changes in historical development” and believes that culture is “created and altered by those in control, always to lead the people like sheep into the next pasture,” believes that videogames, of course, are a part of this process.

Alan Watt has written a series of books on the subject and operates a website entitled Cutting Through the Matrix. In a YouTube video, Watts says about humanity, “The average person is so out of touch, so incredibly out of touch, with the only true reality there is, that it’s a different world all together. They cannot tell fact from fiction anymore.”

On entertainment in general he offers, “You cannot be entertained today and enjoy it. If you watch any of these movies… as soon as you’ve identified with these characters, you’ve lost it and you’ve been indoctrinated. They are downloading into you.”

The Potential Perils of Basing War Games on Modern Conflicts

May 14, 2010

One member of the gaming press recently attended an Electronic Arts media briefing for the next entry in the Medal of Honor series and came away with a lot of questions.

NoAddedSugar’s Mark Cullinane attended the event in London last week, which included a question and answer session with the game’s Executive Producer Greg Goodrich. As Cullinane sat watching the admittedly impressive visuals of the game, he found himself feeling uncomfortable due to, “the simple fact that one nation’s moment of misery was being turned into an entertainment experience. And there were we, eating our danishes and supping our cranberry juice, discussing the finer points of dismembering Afghanis.”

16 comments | Read more

Cutting Edge “Battle Lab” Opens at U.S. Naval Base

May 4, 2010

The Yokosuka Naval Base in Yokosuka, Japan is the center of operations for the U.S. Navy’s Seventh Fleet and is also now home to a brand new, $6.0 million state-of-the-art “battle lab.”

Set in a formerly abandoned bunker dug into the side of a hill, the facility was launched on Monday according to Stars and Stripes. The inaugural simulation, dubbed Operation Coral Dagger, involved American and Australian forces maneuvering against a fictional foe called the Kamarians, an opposing force used in Australian military training.

The military publication called the exercise “a far more complex game than multinational forces had ever been able to play in Japan before Monday.” The simulator allows multi-national forces from all over the world to participate, whether they are on a ship, sitting in a flight simulator or parked in front of a computer.

The “battle lab” allows training to continue even when ships are docked for maintenance. Japan and other U.S. allies will be able to take part alongside the U.S. in future simulations.

| Read more

Could Games Actually Help Avert Civilian Causalities?

April 7, 2010

In response to this week’s leak of a video that appears to show U.S. troops in Iraq shooting civilians, an article on Slate examines how videogames could possibly assist in preventing such tragedies from happening in the future.

WikiLeaks spokesperson Julian Assange said about the video, “The behavior of the pilots is like they're playing a video game. It's like they want to get high-scores in that computer game.” And indeed, the Slate piece notes the similarities between the leaked footage and missions in both Call of Duty 4: Modern Warfare (pictured) and Call of Duty: Modern Warfare 2.

Slate offers the following interpretation of Assange’s quote:

To be fair, Assange's point is more subtle than that. He's not saying American gunners mistakenly shoot innocent men because they grew up playing video games. He's suggesting they do so because the killing itself feels like a game.

The author then assesses his own assessment:

13 comments | Read more

Six Days in Fallujah Completed

March 3, 2010

Atomic Games President Peter Tamte indicated late last year that his company was “committed” to finishing the controversial Six Days in Fallujah videogame and it appears he has remained true to his word.

A story on IGN, citing a “source close to the game’s development,” reports that the game has been completed, though a release date for the game, or publisher, was not disclosed.

Konami had initially backed the project and was going to serve as its publisher before a series of negative public reactions to the game became public. The families of military personnel wounded or killed in the Iraqi war, and even some soldiers themselves, believed that it was too soon for such a game to be released, as the war was still ongoing (and indeed still is today) at the time of the announcement.

Other groups expressed dismay over the project due to heavy civilian losses reported in the real fight over Fallujah. Additional reports that insurgents may have helped contribute to the game’s development did nothing to lessen the controversy surrounding the title.

Konami eventually bailed on Atomic Games and Six days in Fallujah in April of last year, citing negative reactions to the game.
 

Thanks Andrew!

12 comments

 
Forgot your password?
Username :
Password :

Poll

Will there be any female presenters at the unveiling of Microsoft’s new console?:

Shout box

You're not permitted to post shouts.
E. Zachary KnightIf the videos are of sufficient quality that people subscribe and watch regularly, then those let's players are providing a service that people want. That is the heart of capitalism. That is not something that should be shamed.05/17/2013 - 8:06am
E. Zachary KnightI have no idea who either of those people are. However, I still don't see why making a business out of creating let's play videos is somehow evil or wrong.05/17/2013 - 8:04am
MaskedPixelanteIt sure is if you're just doing it for the money. See Tobuscus and/or Pewdiepie for what happens when people get into it just for the money.05/17/2013 - 7:30am
E. Zachary KnightWhy is it wrong to make money doing LPs? Why should that be something that should be shamed?05/17/2013 - 6:20am
MaskedPixelantehttps://twitter.com/PsychedelicSA/status/335183893214924801 Now here's an interesting, glass half full thought about the Nintendo LP thing. It outs the people who are just doing LPs to make money.05/17/2013 - 5:56am
E. Zachary KnightI responded in writing to all this "let's play" stuff Nintendo Started. No need for my permission, I won't give it. It's not mine to give. http://divineknightgaming.com/?p=29205/16/2013 - 2:21pm
E. Zachary KnightLars Doucet of Levelup Labs has a Reddit going on game companies that allow monetization of Let's Play videos. http://www.reddit.com/r/Games/comments/1egayn/lets_build_a_list_of_game_studios_that_allow/05/16/2013 - 1:04pm
Sleaker@Imautobot - yah I wouldn't use an emulator as a good first run test of how stable the console is, haha.05/16/2013 - 11:47am
E. Zachary KnightThe 50th person to jump off a bridge is just as dumb if not dumber than the 1st.05/16/2013 - 10:03am
MaskedPixelanteYeah, let's all jump on Nintendo for doing this, even though they're hardly the first company to do this...05/16/2013 - 9:47am
E. Zachary KnightWow Nintendo, this is wrong. http://kotaku.com/nintendo-forcing-ads-on-some-youtube-lets-play-video-50709238305/16/2013 - 8:44am
Imautobot@Sleaker, further gameplay has revealed that the controller button do stick under the faceplate. Also, The NES emulator (Emuya)keeps crashing on me, though I think a bad ROM is causing it.05/16/2013 - 7:10am
Papa MidnightAE: I wonder if any other publishers will follow suit.05/15/2013 - 8:12pm
Andrew EisenEA is ditching Online Pass. http://venturebeat.com/2013/05/15/ea-kills-its-controversial-online-pass-program/05/15/2013 - 7:20pm
Avalongod@Zach and quicnkold...I've read the bill and the intent of it is to fear-monger. It's not a balanced message. I don't recall the ESRB being mentioned at all. It's more "keeps your kids away from these movies/games or they'll become violent"05/15/2013 - 4:35pm
E. Zachary Knightquiknkold, The big problem with that legislation is the amount of misinformation out there. Who is going to ensure that the information in the pamphlet is accurate?05/15/2013 - 3:25pm
quiknkoldREBeardogg : I'm on the fence about this. on one side, I want parents to be aware of the ESRB, and even Movie Ratings. On the other hand, I feel this will be used for nothing but Propaganda. The ESRB does a good job.05/15/2013 - 3:07pm
IanCFrostbite is coming out on iOS devices. Yet the Wii U cant handle it? *coughbullshitcough*05/15/2013 - 2:31pm
BearDogg-Xhttp://www.politickernj.com/65515/lesniak-ruiz-bill-limit-children-s-exposure-media-violence-clears-senate - Bill requiring schools to publish pamphlets with anti-fake media "violence" propaganda clears NJ Senate05/15/2013 - 2:03pm
quiknkoldI am thinking of writing a musical about videogames, violence, and the first amendment. Would need a collaborator though and would kickstart it after the script is written. was thinking off broadway.05/15/2013 - 2:00pm
 

Be Heard - Contact Your Politician