Nintendo Reveals Club Nintendo's Last Batch of Rewards

February 2, 2015 - GamePolitics Staff

The Club Nintendo consumer loyalty program is going out with a bang as Nintendo revealed a gigantic list of rewards this morning that gamers can get before it shuts down for good in March.

Users can spend their hard earned coins on digital goodies and lots and lots of games.

From greetings cards, cases, posters, and bags to Wii, Wii U, and 3DS titles.

The full list of games and goodies you can spend your coins on can be found below:

Goodies:

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Nintendo To Launch YouTube Revenue Sharing Plan in May

January 29, 2015 - GamePolitics Staff

Nintendo this morning revealed the launch date for a new program to share YouTube ad revenue with content creators called the Nintendo Creators Program. The new revenue-sharing scheme officially launches on May 27 but a beta of the program is available now.

Those interested can sign up to get 60 percent of the advertising revenue from a video containing "Nintendo intellectual property" such as a Let's Play of a Wii U game. "Partners" can also designate entire channels to Nintendo content - which will net them 70 percent of the ad revenue.

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Nintendo No Longer Selling Games in Brazil

January 12, 2015 - GamePolitics Staff

Nintendo says that it will no longer sell games and game systems in Brazil because the tariffs on this sector are just too high. While Nintendo says the departure from the market is temporary, the company did not indicate if and when it would return. In an interview with UOL Games, Bill Van Zyll, Nintendo of America's director and general manager for Latin America, said the following:

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Nintendo Wins Appeal At ITC Over Creative Kingdoms

December 24, 2014 - GamePolitics Staff

Nintendo announced that it has won an appeal at the International Trade Commission related to patent infringement claims made by Creative Kingdoms. The company alleged that Nintendo's Wii and Wii U systems violated several of its patents. an earlier ruling by the ITC side with Nintendo, but the company appealed that decision. This week the ITC reaffirmed its earlier decision, noting that Creative Kingdoms’ patents are invalid and should not have been issued because Creative Kingdoms tried to claim more than the company invented.

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Nintendo and Philips Settle Patent Disputes

December 2, 2014 - GamePolitics Staff

Nintendo and Philips have come to an agreement that pretty much settles a patent infringement case between the two companies filed earlier this year. Philips claimed that, prior to suing Nintendo, it attempted to set up licensing deals for the patents it believed the company was infringing on.. since 2011. Nintendo mostly ignored the company's inquiries (according to Philips' characterization of the situation), causing Philips to sue Nintendo and seek a ban of the company's allegedly infringing products in the U.S.

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GfK: Netflix Usage on Video Game Consoles Declining

September 26, 2014 - GamePolitics Staff

A new report from research firm GfK indicates that, while videogame systems are still the most common hardware used for watching Netflix on a TV screen , they are being used much less than they were three years ago. The report, "Over-the-Top TV 2014," also indicated a growing number of US households are relying more and more on dedicated set-top/plug-in devices to watch Netflix on a TV set.

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Italian Researchers Use 'Wii Balance Board' to Help MS Patients Improve Balance

August 26, 2014 - GamePolitics Staff

A new study finds that MS patients who used the Wii Balance Board five days a week to play dance and snowboarding games had better balance. According to the lead author of the study Dr. Luca Prosperini (a neurologist at Sapienza University in Rome, Italy), this type of therapy is useful because there are no drugs on the market that restore or improve balance for those suffering from the disease.

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Andrew Eisen Video: Nintendo Financial Fun!

August 4, 2014 - GamePolitics Staff

Our favorite photogenic contributor Andrew Eisen offers a new video delving into Nintendo's most recent financial results. Not only is it a lot of fun to watch, you might learn a thing or two about where Nintendo is and where it expects to be by the end of its current Fiscal Year.

There's also some talk about the next Fatal Frame game, and the Wii U version of Watch Dogs, and Andrew highlights the fact that America is Nintendo's top market. See, Nintendo, America still loves you!

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Nintendo Will Appeal Philips Patent Win

June 23, 2014 - GamePolitics Staff

Nintendo UK says that it will appeal a decision by a UK High Court judge who ruled last week that the Wii and Wii U violate several patents held by Philips. High Court judge Colin Birss said Nintendo infringed two Philips patents in a ruling last week related to the sensor and camera used in the Wii and Wii U. The judge said that Nintendo did not violate a third patent related to modeling a body in a virtual environment.

Nintendo issued the following statement on the matter:

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UK High Court Rules That Nintendo's Wii Violates Two Philips Patents

June 20, 2014 - James Fudge

The High Court of the United Kingdom has ruled that Nintendo's Wii console system infringes on two of Philips' patents, Bloomberg reports. Judge Colin Birss said Nintendo infringed two Philips patents in a ruling today related to the sensor and camera used in the Wii. The judge said that Nintendo did not violate a third patent related to modeling a body in a virtual environment.

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Is Sony's PS4 Eating Microsoft and Nintendo's Lunch?

June 12, 2014 - GamePolitics Staff

Sony claims that nearly a third of current PlayStation 4 owners owned a Wii or an Xbox 360. Around 31 percent of consumers who bought a PlayStation 4 had an Xbox 360 or Wii but not a PS3 in the last hardware generation, PlayStation's American VP of marketing John Koller told Kotaku in an interview conducted at E3.

The data Koller was citing comes from a new research study - the origins of which are not revealed. Koller also said that as nearly 17 percent of people who have bought a PS4 didn't own a console at all in the previous generation.

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Watchdog Group Report Concludes That New Consoles are Power Hogs

May 19, 2014 - GamePolitics Staff

A new report from the Natural Resource Defense Council concludes that the newest generation of game consoles consumer way too much power. The report notes that these new systems are on track to consume as much power nationwide as all the homes in Houston this year. That equates to about $1 billion to operate these systems annually.

Much of this energy is consumed in "the middle of the night, when the console is in standby mode but still listening for voice commands or using higher power than necessary to keep USB ports active."

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Philips Seeks Wii U Sales Ban Over Alleged Wii U Patent Infringement

May 15, 2014 - GamePolitics Staff

Electronics manufacturer Philips claims that the Wii U infringes several of the company's patents and is seeking to have the system banned from being sold in the United States. Philips claims that Nintendo copied technologies that replicate a "user's real-life actions in-game" and that it uses a patent related to "user interfaces designed to be navigated by a pointing device" (such as a Wii Remote).

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Nintendo To Shut Down Some Wi-Fi Connection Services in May

February 27, 2014 - GamePolitics Staff

Nintendo announced today that it will eliminate some Wi-Fi Connection services worldwide in a few months. Certain online services across the Nintendo DS, DSi and Wii consoles will no longer be available after May 20, including online play, leaderboards and matchmaking. The shutdown is set to take place on May 20, and will affect all regions.

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Nintendo Stock Declines 18 Percent After Revised Guidance on Fiscal Year Profit

January 20, 2014 - GamePolitics Staff

On Friday Nintendo projected that it would take a $240 million net loss for the fiscal year ending in March on weak holiday sales of its Wii U console and related software, and scaled back its sales projections for its home console and its 3DS hand-held. This morning the company is seeing the effects of that news in its stock price, according to this BBC report.

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Nintendo Secures IA Labs Patents in Sherriff's Sale

January 9, 2014 - GamePolitics Staff

Nintendo has acquired the patents of IA Labs following a legal victory in court over the company related to patents - but the company secured them outside a courtroom, sort of. Nintendo announced that it secured the patents officially on January 7, during a sheriff's sale in Montgomery County, Maryland. The company sued Nintendo in 2010, claiming that it violated several of its patents in Wii Fit and Wii Fit Plus. Nintendo successfully defended against the lawsuit and obtained judgment in its favor in February 2012.

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Nintendo Apologizes for eShop Outages During Christmas

January 2, 2014 - GamePolitics Staff

Nintendo has apologized for outages over the Christmas holiday period on its eShop. The company said that these outages were mostly due to high volumes of traffic. As a result of these problems Nintendo also said that it was forced to delay the Pokémon Bank and Poké Transporter apps, which were originally due to go live on December 27.

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Perfect World Launches F2P Console Publishing Division

December 19, 2013 - GamePolitics Staff

MMO company Perfect World Entertainment is making a major push into the free-to-play market on video game consoles. The company announced that it has completed a company expansion by creating a console division targeting current and next-gen consoles. Planned console products expected include current and future games from Perfect World Entertainment’s suite of developers, the company said.

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Nintendo Touts November Sales Numbers

December 13, 2013 - GamePolitics Staff

Nintendo announced that Pokémon X and Y have sold over 2.35 million units to-date and that Wii U sales are up 340 percent month-over-month. The company also said that the 3DS sold nearly 770,000 units during the month of November, putting its lifetime total at nearly 10.5 million.

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NPD: PS4 Beats Xbox One in November

December 13, 2013 - GamePolitics Staff

As the supposed console war kicks off, it looks like Sony has a slight edge over Microsoft. According to data released by retail research firm NPD Group, the PS4 edged out the Xbox One in sales, but Microsoft says it won a battle on a different front during the launch window for the next-gen consoles. More PS4 software was sold as well during the period, but more sales of PS4 consoles and software makes sense given that the system went on sale a week before the Xbox One did in North America.

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Analyst: Microsoft Beat Out Sony on Black Friday

December 2, 2013 - GamePolitics Staff

Microsoft fared considerably better than Sony on Black Friday, according to data analysts InfoScout. The firm claims that Xbox One was the highest selling console during the period, comprising 31 percent of total hardware sales. The Xbox 360 also fared pretty well, grabbing a 30 percent share resulting in a joint Microsoft lead of 60 percent. Joint sales of the PS3 and PS4 amounted to 30 percent share in sales total, while sales of the Wii U and Wii combined was 7 percent.

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Nintendo: Wii U Has Failed as a Worthy Successor to Wii

October 31, 2013 - GamePolitics Staff

Nintendo president Satoru Iwata admitted in a briefing for investors and analysts this week that the Wii U has - so far - failed as a worthy successor to the Wii. The Wii is currently outselling the Wii U, which has only managed to sell 3.9 million units to-date worldwide. Speaking during a briefing about its second quarter financial results, Iwata noted that the Wii U has only done one thing right - backwards compatibility with the Wii.

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Nintendo Sells 460K Wii U Units in Last Six Months

October 30, 2013 - GamePolitics Staff

Nintendo says that it sold 460,000 Wii U units worldwide in the six month period that ended on September 30. The figure was revealed as part of the company's financial results for the last three months. In this quarter the company only sold 300,000, despite knocking $50 off the price tag of the system a few months ago. The company also had a number of high profile releases to go alongside that price cut including Pikmin 3 and The Legend of Zelda: The Wind Waker HD.

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Wii and Wii U Sales Make Up 1 Percent of EA's Total Sales

October 30, 2013 - GamePolitics Staff

As part of its release of financial results for the second fiscal quarter, Electronic Arts revealed that the Wii and Wii U account for a little over one percent of the company's total sales, while PC game sales are its top segment. EA said that Wii and Wii U games accounted for 1.3 percent of EA's software revenues in the last fiscal quarter. Of the $695 million in revenue earned from combined sales of console, mobile and PC software, about $9 million came from Wii and Wii U software.

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Nintendo Confirms Wii No Longer Being Produced for Europe

October 25, 2013 - GamePolitics Staff

Though Nintendo recently said that the Wii production halt was only aimed at Japan, it turns out that the original Wii will no longer be produced for European markets either. Instead Nintendo UK says that consumers who don't own a Wii and want one can still buy the Wii Mini - a SKU offering a lower price-point at the cost of a number of missing features (only disc-based Wii games can be played and backwards compatibility and downloadable titles are not supported).

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Report: Nintendo Halts Production on Wii

October 21, 2013 - GamePolitics

Nintendo of Japan has confirmed via its official web site - as translated by Kotaku - that it has halted production of its last-generation Wii console for Japan. The company said earlier in the month that it would halt production of the console for the region "soon," and the latest update to the site confirms that that time is now.

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Analyst: Wii U Still Suffering from Consumer Confusion

October 15, 2013 - GamePolitics Staff

In a recent conversation with Benzinga IHS senior games analyst Christine Arrington said that Nintendo's Wii U console continues to suffer from a general messaging problem about its brand and continues to confuse consumers. Arrington says that the system still suffers from the same messaging problem it did when it launched nearly a year ago.

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Nintendo: No More Wii Production for Japan

October 1, 2013 - GamePolitics Staff

Nintendo revealed that it is finally winding down production of its popular Wii console in Japan. Last year the company said that it had stopped making games for the platform. Speaking to Eurogamer, a Nintendo of Europe representative noted that the company's Japanese parent company will stop making new Wii systems in the near future.

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Nintendo Has Sold Over 654 Million Game Devices Over the Last 30 Years

August 6, 2013 -

According to GoNintendo, Nintendo has sold an impressive 654.12 million consoles and hand-helds worldwide over the last 30 years. On the home console front, Nintendo has sold 268.97 million systems - from collective sales of the NES (Famicom), SNES (Super Famicom), N64, GameCube, Wii, and Wii U. The rest of the number is made up of hand-held device sales. Nintendo has sold 385.15 million hand-helds to-date. That number comes from cumulative sales of the Game Boy, Game Boy Advance, DS, and 3DS.

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Analyst: Streaming Won't Boost Next-Generation Sales

July 16, 2013 -

A new research report from ABI Research claims that new technologies like cloud-based streaming will not be a game changer for new consoles coming out this fall. In fact the research firm predicts that new console numbers will not be on par with the previous generation's retail sales number in the first five years. ABI Research says that the push to "market online video access in the new consoles is undermined by the availability of cheaper streaming devices from Roku, Netgear, WD, Apple and Seagate, among others."

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Will an M rating hurt Batman: Arkham Knight's sales?:

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Matthew Wilsonhttp://www.polygon.com/2015/2/27/8120573/house-of-cards-season-3-monument-valley-cameo given that its a india game, and so he most likely did not have the money to pay. I wounder how that came about.02/27/2015 - 12:24pm
PHX Corphttp://www.nytimes.com/2015/02/27/arts/television/leonard-nimoy-spock-of-star-trek-dies-at-83.html Leonard Nimoy, Spock of ‘Star Trek,’ Dies at 8302/27/2015 - 12:22pm
Andrew EisenBullying resulting from criticizing fiction is not the critic's fault. Fiction is not always unrealistic. Neither begets sexual objectification.02/27/2015 - 11:56am
Andrew EisenSubjective? Sure, but that doesn't matter because no one's trying to regulate sexual objectification. Plenty of room to criticize sexual objectification in multiple forms of media (like Sarkeesian already does). 02/27/2015 - 11:56am
ConsterDon't 'beauty rags' already get plenty of criticism?02/27/2015 - 9:02am
ZippyDSMleeEh still rather subjective… the haters would be better off going after teen and beauty rags and magazines than fiction, fiction follows reality and going after fiction tends to turn into a bullying fest’s… plus its fiction its unrealistic to start with….02/27/2015 - 1:10am
MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
 

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