Diablo III Coming to Xbox 360 and PS3 Sept. 3

June 6, 2013 -

Blizzard announced this morning that Diablo III will be released on the PlayStation 3 on September 3, 2013. The company also revealed that an Xbox 360 version of the game has been in the works for quite some time and will release on the same date. Both games will be released simultaneously in the U.S., Canada, Spanish-speaking Latin America, Europe, Australia, and New Zealand.

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Russian Hacker Pirates The Dishwasher, Calls it 'Justice'

June 4, 2013 -

A Russian coder and hacker known only as "Barabus" has ported Ska Studios popular "M" rated XBLA action game The Dishwasher: Vampire Smile to the PC. But before you celebrate, this PC version of the game is not an official port and doesn't exactly have the blessing of Ska Studios founder James Silva. It is basically pirated version of the game.

Barabus defends his action by arguing that the developer of the game should have made a PC port himself and that by not doing so is "not very nice."

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EA Begins Eliminating Online Pass Fees, Offers Content for Free

May 30, 2013 -

Electronic Arts has cut the price of online passes for dozens of its games - and in some cases - has made them free of charge, according to Eurogamer. Earlier in the month EA announced that it was discontinuing the use of its online pass system.

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Microsoft Claims it Can Sell 25 Million More Xbox 360s

May 24, 2013 -

Microsoft tells OXM that it can sell 25 million more Xbox 360s even after it rolls out the Xbox One. The Xbox 360 has sold an estimated 77.2 million units since it launched in 2005. Speaking to the UK's Official Xbox Magazine, Interactive Entertainment Business Senior VP Yusuf Mehdi said that Microsoft plans to sell these 25 million additional consoles over the next five years.

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Confusion Abounds on Xbox One's Connection Requirements

May 22, 2013 -

Microsoft's Phil Harrison seems to be on a different page than the rest of Microsoft - or at least his messaging was out of sync yesterday after Microsoft announced its new Xbox One console. First there was the whole dust-up over used games on Xbox One, and now there is some confusion on how long your Xbox One can be disconnected from the Internet...

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Microsoft Reiterates that Xbox One Is Not Backwards Compatible

May 21, 2013 -

People hoping to hear that Xbox 360 games would be backward compatible with the freshly announced Xbox One will be upset to hear that Microsoft has not suddenly changed its position on the matter. Speaking to Microsoft's Marc Whitten today, The Verge asked if it would do something similar to what Sony promised with PS3 games on PS4 - to eventually make them playable (somehow) through the cloud.

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Microsoft Unveils Xbox One

May 21, 2013 -

Update #2: The Verge caught up with an unnamed Microsoft rep. who claims that Microsoft will not stop the use of used games: "Microsoft says it's 'designing Xbox One to enable customers to trade in and resell games,' and promises to offer more details in future."

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PSA: Microsoft's Xbox Press Conference Today

May 21, 2013 -

As you are probably aware today is the day that Microsoft will reveal more about its next-generation console. Besides catching the press conference live stream on Spike TV and Xbox Live, just about every major website will be live blogging the event in an hour or so. You can watch it at Xbox.com beginning at 1p ET/10a PT/17:00 GMT.

If you miss the press conference, Microsoft's Larry Hryb (Major Nelson) will be running a recap show of the event on Twitch.

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Report: Microsoft to Kill off MS Points System

May 15, 2013 -

The Verge is reporting that Microsoft may kill off its point system used on its Xbox Live Marketplace. Citing sources "familiar with Microsoft's Xbox plans," The Verge says that Microsoft will replace the MS Points system with a gift card system for retail and will support straight transactions of money using credit and debit cards. The gift cards will be similar to what Apple offers for iTunes - in other words they will have a real cash value.

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Twitch App Launches on Xbox Live

May 14, 2013 -

Select Twitch.tv content is now available via Xbox 360 thanks to the release of a new app. While Xbox Live Gold members won't be able to use the service to broadcast their gameplay exploits with the new app, they will be able to watch content from the top 300 live Twitch channels. For now the app is only available to Xbox Live Gold members in the United States.

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Report: Durango Designed to Work with 'Today's Internet'

May 6, 2013 -

An internal Microsoft memo offers some good news for those worried about the next Xbox system (which they call Durango in the memo) requiring a constant connection in order to use. According to that internal Microsoft e-mail (as reported by Ars Technica) the next Xbox has been designed in a way that recognizes the delicate nature of today's Internet connections.

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Microsoft: Xbox Live Subscriptions Hit 48 Million

April 19, 2013 -

During its Q3 earnings report, Microsoft announced that Xbox live subscriptions have reached 46 million worldwide - an 18 percent increase from last year - and that it has sold 1.3 million consoles over the past three months - down nine percent from the same period a year ago. Microsoft's Entertainment and Devices Division revenues rose 56 percent to $253 million despite the drop in console sales.

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Microsoft Offers Incentives for Japanese Xbox 360 Players to Play More

April 18, 2013 -

Microsoft has announced a new incentive for Japan that will kick into high gear on April 20th. Xbox 360 owners in the region will get free Microsoft Points based on the collective amount of time that participants in the campaign use the console in Japan. To get those free points Japanese Xbox 360 players will hit the milestone of playing for 300,000 hours using the Xbox 360 to get 100 ($1.25) Microsoft Points for Xbox Live Gold subscribers and 10 Points for free members.

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Rumor: Always Online Requirement for Xbox Mini Device

April 11, 2013 -

It's that silly season (the time between major events like the Game Developers Conference and the Electronic Entertainment Expo) where rumors fly fast and furious about what the biggest companies in the industry have planned. So with that in mind, there's a new rumor that says that the "always online" requirement we have been hearing about for the new Xbox console is actually for the Xbox Mini device. Rumors about the device first surfaced in March of last year.

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Report: Adam Orth No Longer Working With Microsoft

April 11, 2013 -

The Microsoft employee whose glib response (in a series of tweets to a developer friend) to the rumor that the company's next-generation console might require users to be connected to the Internet all the time has lost his job, according to Game Informer.

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Microsoft to Sell Mediaroom to Ericsson

April 8, 2013 -

Microsoft announced that it plans to sell its ITPV business called Mediaroom to Ericsson. Microsoft said that the divesture of this company will put "100 percent of the company's focus on its TV consumer strategy for Xbox. The sale is still subject to regulatory approval, but it is likely to be finalized during the second half of 2013.

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Report: US-Based Sex Offenders Use Online Games to Target Children in Canada

April 2, 2013 -

An interesting story via the Huffington Post (based on this CBC report) details sexual predators in the United States using online games and consoles to talk to children in Canada. This particular report focuses on Winnipeg, but it's not far-fetched to imagine that if it's happening in one province, it's happening to some degree in other provinces as well.

Microsoft Unveils Xbox Live 'Play to Earn' Player Reward Program

April 2, 2013 -

While Microsoft's heart is probably in the right place (as much as any corporation's 'heart' can be) its new Xbox Live Reward scheme asks you to spend big on Xbox Live for some small rewards. Microsoft has been fiddling around with its rewards program for quite some time but the biggest complaint is that the rewards are nickel and dime.

At least its latest rewards scheme for Xbox Live users ups the reward amounts - even if ever so slightly.

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Toronto Woman Slams Microsoft, Praises EA Sports After FIFA 13 Charges

March 28, 2013 -

A mother in Toronto (Ontario, Canada) blames lax security at Microsoft after her 11-year-old son's Xbox Live account was hacked for $300 in fraudulent charges for in-game content. Jennifer Stubbs of Toronto said an unknown hacker charged the FIFA 13 Ultimate in-game buys to her credit card.

"I wasn't aware that these purchases were happening," she told the Canadian Broadcasting Corp. "Someone had gone into our device remotely."

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Microsoft Deploys New Entertainment Options on Xbox Live This Week

March 28, 2013 -

Microsoft's Major Nelson points out that a number of entertainment apps and options will be deployed on Xbox Live this week.

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Immigrant Uses XBox Live History To Gain Legal Residency

March 26, 2013 -

Whatever your thoughts are on the Deferred Action for Childhood Arrivals program, many young immigrants are taking advantage of the opportunity to go from illegal to legal residency status. However, some are finding the requirement to show proof of residency since 2007 a little tough. Take for example the story of Jose Muñoz.

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Report: Hackers Target High Profile MS Employee XBL Accounts

March 20, 2013 -

Hackers have targeted an undisclosed number of "high-profile" Xbox LIVE accounts owned by current and former Microsoft employees, according to GII. The hacks are somehow tied to individuals gathering social security numbers.

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Xbox Live's Only Free-to-Play Game Happy Wars Downloaded More Than Two Million Times

March 11, 2013 -

Microsoft, who is not all that good at adding free-to-play games to its Xbox Live service for Xbox 360 (there are only a couple at this point), is probably happy that it allowed the free-to-play and kid-friendly MOBA game Happy Wars to launch on the platform in October of last year. As of today the game has been downloaded over 2 million times, according to maker Toylogic. While the game is completely free to download and play, players can purchase "Happy tickets" with real money to upgrade equipment and buy vanity items.

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Retro City Rampage Developer: Game Sells Better on PSN than on XBLA or Steam

March 1, 2013 -

Update: We didn't have to wait long to hear Vblank Entertainment's thoughts on WiiWare. Speaking to Nintendo Life exclusively in an interview to be published in full over the weekend, Brian Provinciano called the WiiWare release a $20,000 gift to Wii fans. He asks everyone to go buy it so he can recoup some of those costs.

Kinect Surpasses GameCube Lifetime Sales Figures

February 12, 2013 -

Microsoft announced that worldwide sales of its Kinect motion sensing peripheral have hit 24 million, matching sales of the original Xbox system and outpacing the 21.7 million GameCube's sold by Nintendo. The company also said that it has sold 76 million Xbox 360 systems worldwide to-date.

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Next Xbox Rumored to Use Blu-Ray, Feature 'Always Connected' Requirement

February 6, 2013 -

Microsoft's next Xbox system will use Blu-Ray and will require users to be always connected to Xbox Live, according to an Edge report citing sources with "first-hand experience."

The new raft of rumors are an echo of an older rumor post by VG247 back in April 2012 - also citing anonymous sources close to the company.

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Xbox Live Arcade Doubles Revenue in 2012 - Driven By Minecraft's Success

February 4, 2013 -

According to research by analyst firm FADE, Xbox Live Arcade set a record for annual revenues in 2012. In 2012 Xbox Live Arcade made $290 million according to the firm. The driving force behind these revenues were three games: Minecraft, Trials Evolution, and The Walking Dead.

The biggest title of all was Minecraft, bringing in an estimated $97.38 million, followed by Trials Evolution at $14.29 million, and The Walking Dead at $10.27 million. Even the lowest game on the top ten list of best selling games managed to rake in nearly $2.8 million.

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Leaked Email Reveals That Microsoft Will Abandon XNA

February 1, 2013 -

It looks like those indie and professional game developers that like Microsoft's cross-platform XNA development platform will no longer be supported. An internal Microsoft email reveals that XNA Game Studio is basically dead. The email reveals that Microsoft plans to "retire" XNA and DirectX from its 'MVP Award Program' - a reward initiative for developers who wish to become evangelists for various technologies.

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Too Human Disappears from Xbox Live Marketplace

January 18, 2013 -

Too Human and content associated with the action RPG from Silicon Knights has apparently been pulled from Xbox Live Marketplace. While Microsoft has not officially confirmed why the game and related content was pulled, some are speculating that it could be related to the lawsuit that Silicon Knights lost against Unreal Engine maker Epic Games. While the product page for the game remains, the game is no longer available for purchase from Games on Demand, nor is the demo, gamer pics, and themes.

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Dubbed a Success, Microsoft Promises More Xbox Live Ads

January 9, 2013 -

If you don't care too much for those ads on Xbox Live.. well too bad, because more are coming, according to Microsoft. Apparently taking a page from Hulu Plus where subscribers who pay a monthly subscription are still forced to watch ads, Microsoft says that the first wave of NUads (or "natural user-interface ads"), which were deployed in the fourth quarter of 2012, were "highly successful" and that it plans to put additional investment in the space.

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Is King right? Should all games adopt the free-to-play model?:

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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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