UK Spy Agency Releases 'Fun and Free' Cryptography App for Kids

December 15, 2014 - GamePolitics Staff

Government Communications Headquarters (GCHQ), the UK agency dedicated to surveillance and other hush hush top-secret stuff has released its own Android app to teach secondary school students about cryptography. The app is "free and fun," though it is from the same agency known for cooperating the National Security Agency in a number of surveillance and spying programs around the world.

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Research: No Correlation Between 'Violent Media Consumption' and 'Societal Violence'

November 5, 2014 - GamePolitics Staff

A new study by Stetson University Associate Professor and Chair of Psychology (and researcher) Christopher Ferguson shows that there's no correlation between buying and consuming violent media and real-world violence. The research comes from a two part study that compares violent video game and movie consumption with statistics on homicide.

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University of New Hampshire Gets Grant to Create Sexual Violence Prevention Game

November 4, 2014 - GamePolitics Staff

The University of New Hampshire's Prevention Innovations, a research and training unit that creates programs to "reduce sexual violence on college campuses," is creating a game to support "bystander intervention strategies." The project aims to create an interactive simulation video game (or ISVG) for web-based and mobile platforms. It is being funded by a two-year, $579,301 grant from the National Institute of Justice.

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Anti-Game Researchers Used to Vilify #GamerGate Supporters

October 31, 2014 - GamePolitics Staff

Mother Jones officially owns the dubious distinction of publishing one of the most ridiculous articles about #GamerGate - the social media movement about "ethics in games journalism" (or about gender politics, depending on whom you ask) - to-date.

Study: Active Games No Better Than Traditional Games For Children

October 16, 2014 - GamePolitics Staff

New research coming out of Australia suggest that playing active video games or banning traditional games outright does not help children who live sedentary lifestyles. Traditional and active play games make little difference to how physically active children are throughout the day, says Professor Leon Straker from Curtin University's School of Physiotherapy and Exercise Science.

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Mods Add Taboo Relations to 'The Sims 4'

September 23, 2014 - GamePolitics Staff

The Sims 4 modders are certainly proving to be a creative bunch, allowing players to do everything from filling in gameplay holes to adding new features into the game. Of course, sometimes people make mods to allow the game to do things that are a little bit questionable, as highlighted in this Kotaku report.

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EA Teams With White House for Sexual Assault Prevention Campaign

September 19, 2014 - GamePolitics Staff

President Barack Obama will announce a nationwide public service campaign that urges young people to do more to help prevent sexual assaults on college campuses across the United States, the New York Times reports. The campaign, "It’s on Us,” will utilize celebrities (to be named later) and partner with game publisher Electronic Arts, according to the report.

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FTC Begins Cracking Down on COPPA Violators

September 18, 2014 - GamePolitics Staff

According to this VentureBeat report, the federal government is beginning to crack down on companies that are allegedly violating the Children’s Online Privacy Protection Act (COPPA). The Federal Trade Commission (FTC) issued a statement on its blog this week announcing a $450,000 settlement with Yelp for collecting the personal information (names and other personal identifiers) of children in violation of COPPA.

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Teens React to NES

September 8, 2014 - GamePolitics Staff

If you know what an NES is then you are probably pretty old. The 31-year-old system was the subject of the latest episode of The Fine Bros' popular YouTube series, "Teens React." The new video, "Teens React to NES," features Game of Thrones actress Maisie Williams and other teens trying to figure out what the little gray box was. Some thought it was a VCR, despite the actual name of the product prominently written in red on the front of the system.

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Father Takes Sons to the Middle East to Show Them the Difference Between Real War and Video Game War

August 8, 2014 - GamePolitics Staff

This Local.se report details the story of a Swedish father who is taking a little bit of heat from other parents for taking his two young sons on a trip to occupied Israel and Palestine in order to teach them about the realities of war. Yes, video games -- specifically Call of Duty -- is part of this story. Carl-Magnus Helgegren is a journalist, university teacher, and a father of two boys (ages 10 and 11).

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BAFTA Young Game Designers Awards Names First Female Winner

July 14, 2014 - GamePolitics Staff

The BAFTA Young Game Designers competition has its first female winner: 16 year-old Rhianna Hawkins, who won the Game Concept Award for her concept game, Tomatos Role. The other big winner of this year's honors was 15 year-old Adam Oliver, who won the Game Making Award for AlienX after reaching the final stages of the competition for the third time. Oliver made the final ten for the Game Concept Award in 2010 and 2011.

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Report: Millennials Want Leaner Government That Provides Important Services

July 10, 2014 - GamePolitics Staff

A new report from Libertarian publication Reason, "Millennials: The Politically Unclaimed Generation" (PDF) finds that a majority of young people it surveyed believe that government is "inefficient, abuses its power, and supports cronyism."

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Jennifer Ann's Group Selects the 2014 Winners of the 'Life. Love. Game Design Challenge'

July 3, 2014 - GamePolitics Staff

Jennifer Ann’s Group continues to use the medium of video games to promote awareness on the dangers of teen dating violence. Today the nonprofit organization announced the winners of its seventh annual "Life. Love. Game Design Challenge" - as well as the results of its first-ever game jam to create a game that championed its cause of stopping teen violence.

Research: Most Countries Get a 'C' Grade When it Comes to Physical Activity in Children

May 21, 2014 - GamePolitics Staff

Out of 15 countries assessed in a new study, children in Scotland were at the bottom of the rankings when it came to physical activity and at the top of rankings for spending too much time on screen-based leisure activities including watching TV and gaming.

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Research: Tailored Video Games Can Help Children Get Better Grades

April 8, 2014 - GamePolitics Staff

A new study from a team of researchers in Buenos Aires concludes that letting young children play specialized computer games can lead to improved grades in school. A paper detailing the research was recently published in Proceedings of the National Academy of Sciences.

Researchers enlisted the assistance of 111 first graders in Argentina to determine if children who play tailored computer games could demonstrate what is known in the profession as "far transfer" of executive functions to the real world.

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Microsoft Rewards Five-Year-Old Who Broke Into Father's Xbox One

April 4, 2014 - GamePolitics Staff

San Diego's KGTV has a cool profile of Kristoffer Von Hassel, a five-year-old who discovered a security hole in the Xbox One account login. Kristoffer accidently managed to log in to his father's Xbox One account without knowing the password, according to the news station. He did this simply by entering spaces into the password prompt after failing to punch the right password in the first time.

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Texas Juvenile Probation Dept. Head Blames Video Games, Music for Evil Influence

March 24, 2014 - GamePolitics Staff

The head of the Tom Green County, Texas Juvenile Probation Dept. thinks that video games, music, and the general culture of entertainment are influencing children in negative ways. Mark Williams, the Chief Juvenile Probation Officer for Tom Green County, shared his insights into what he believes is influencing kids to break the law recently at the San Angelo Rotary Club. His speech was detailed at length by San Angelo Live.

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Norwegian Teen Learns That Call of Duty Marathons and Energy Drinks Can Put You in a Coma

March 21, 2014 - GamePolitics Staff

Cautionary tale #657: drinking too many energy drinks to do anything - in this case to play a marathon session of Call of Duty - can put you in a coma. That is exactly what happened to a 14-year-old Norwegian boy. After drinking four liters of energy drinks he collapsed and was hospitalized with kidney failure. He then slipped into a coma for several days.

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Microsoft Considering Rewards System for Good Online Behavior

March 20, 2014 - GamePolitics Staff

Microsoft wants to encourage better behavior in online interactions on Xbox One by handing out rewards to players. While punishing players that engage in racist, sexist, homophobic, or generally unacceptable behavior while playing games online is always an option, Microsoft also wants to add a layer of incentives that might serve as a positive way to get players to behave themselves.

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NCAC Youth Free Expression Project Film Contest Winners Announced

February 27, 2014 - GamePolitics Staff

The winners of the National Coalition Against Censorship's ninth annual Youth Free Expression Project Film Contest have been chosen Winners will be flown into New York City for a screening event and an awards ceremony at the New York Film Academy on March 29. This year's theme, "Video Games in the Crosshairs," is of particular interest to those who love games because it asked contestants to make a video dealing with such issues as gaming, violence, virtual reality, and censorship.

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Voting Opens for Youth Free Expression Film Contest 2013 Finalists

February 13, 2014 - GamePolitics Staff

The National Coalition Against Censorship let us know that the Youth Free Expression Film Contest 2013 Semifinalists are now online, featuring the work of teen filmmakers that explore video games, gamer culture, and censorship. Judges will select the top three winners on February 25.

YouTube viewers can also participate by "liking" their favorite video, with the "most liked" video being honored with a People's Choice Award.

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UK's Office of Fair Trading Gives App Developer Two Months to Adapt to New In-Game Purchasing Rules

January 30, 2014 - GamePolitics Staff

The United Kingdom's Office of Fair Trading (OFT) watchdog agency has given mobile phone app developers two months to adapt to new in-app purchasing rules that better protect children (and subsequently their credit-card holding parents) from in-game micro-transactions and messaging that generally encourages them to buy things to advance gameplay. The OFT has given developers a deadline of April 1 to make their apps for iOS, Windows Phone, and Android devices comply with new rules.

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Research: Video Games and Movies Motivate Children to Read More

January 16, 2014 - GamePolitics Staff

New research confirms what most parents with young children and the people that market all kinds of things to them already know: that there is a synergy between films, video games, toys, and books. A survey of more than 420,000 British school children found that almost all the most-loved books of 2012 and 2013 also existed as films, apps or video games.

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Changing Faces Charity Urges Mind Candy to Change 'Offensive' Character Names in Moshi Monsters

January 14, 2014 - James Fudge

UK-based charity Changing Faces is calling on the makers of Moshi Monsters to change the names of characters in its game that have offensive names. Changing Faces is a charity that provides support and information to people with disfigurements to the "face, hands or body, and their families."

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Teen Concussion Patients Should Lay Off Homework, Texting, and Video Games

January 6, 2014 - GamePolitics Staff

Teens who play high school sports like football that sustain a concussion should avoid texting, homework, and playing video games, according to new research coming out of Boston Children's Hospital.

Researchers say that teen athletes that have suffered a concussion while playing a sport recovered faster when they practiced "cognitive rest."

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Experts Concerned About The Negative Impact of Tablets on Young Children

December 26, 2013 - GamePolitics Staff

While tablets seem to be popular with very young children, some pediatricians and other health experts are expressing concerns that these devices may be interfering with early childhood development and may even lead to some children developing attention problems. Of course, the research on all of this is still mostly incomplete because the iPad and other popular devices have not been out long enough to determine what the long-term effects of usage among children really are.

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Historian Richard Slotkin on Adam Lanza's Influences

December 16, 2013 - GamePolitics Staff

Cultural historian Richard Slotkin talks about Newtown shooter Adam Lanza in a rather lengthy interview with journalist Bill Moyers. The interview touches upon some other topics as well, but a fair bit of it is spent discussing Adam Lanza's behavior, his fascination with guns and violent video games, and his deep study of school shootings dating back to the late 1800's.

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Koei Tecmo Implements Micro-Transaction Spending Limits in Games for Japan

December 6, 2013 - GamePolitics Staff

Koei Tecmo has introduced spending limits for micro-transactions in its games for those under the age of 20 in Japan. According to Silicon Era, the company will only allow $50 a month to be spent by someone under the age of 15, with the 16-19 year olds being limited to a maximum of $200 a month. No restrictions apply for players 20 years old or older.

Koei Tecmo plans to add these limits in its games in Japan before the year's end. No word on if this policy will be a global one or if it is just specific to Japan.

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Research: Children Can't Run as Far or as Fast as Their Parents Did

November 21, 2013 - GamePolitics Staff

New research shows that on average kids need an extra 90 seconds to run a mile than kids did way back in 1975. Researchers blame increased body weight, a lack of exercise, and sedentary lifestyles that involve video games, mobile devices, and television. An analysis of studies on 250 million children from around the world finds that they don't run as fast or as far as their parents did when they were young.

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Research: Boys with Autism Who Have Bedroom Access to Games and TV Get Less Sleep

November 21, 2013 - GamePolitics Staff

Boys with autism who have screens - TVs, computers, or video game-related devices - in their bedrooms may not be getting enough sleep, according to research from the University of Missouri.

"Previous research has shown that bedroom access to screen-based media is associated with less time spent sleeping in the general population," notes Christopher Engelhardt, a post-doctoral research fellow at the Thompson Center for Autism and Developmental Disorders at the University of Missouri. "We found that this relationship is stronger among boys with autism."

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Should 'Hatred' have been removed from Steam Greenlight?:

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Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/12/republicans-may-have-plan-to-save-internet-providers-from-utility-rules/ this is intreasting. congress may put net nutrality in to law to avoid title 2 classification12/19/2014 - 2:45pm
Matthew Wilsonhttp://www.polygon.com/2014/12/19/7421953/bullshit-cards-against-humanity-donated-250k-sunlight-foundation I have to admit I like the choice o organization. congrats to CAH.12/19/2014 - 1:51pm
E. Zachary KnightIf you are downloading a copy in order to bypass the DRM, then you are legally in the wrong. Ethically, if you bought the game, it doesn't matter where you download it in the future.12/19/2014 - 12:06pm
InfophileEZK: Certainly better that way, though not foolproof. Makes me think though: does it count as piracy if you download a game you already paid for, just not from the place you paid for it at? Ethically, I'd say no, but legally, probably yes.12/19/2014 - 11:20am
ZippyDSMleeAnd I still spent 200$ in the last month on steam/GOG stuff sales get me nearly every time ><12/19/2014 - 10:55am
ZippyDSMleeMaskedPixelante:And this is why I'm a one legged bandit.12/19/2014 - 10:51am
ZippyDSMleeE. Zachary Knight: I buy what I can as long as I can get cracks for it...then again it I could have gotton Lords of the Fallen for 30 with DLC I would have ><12/19/2014 - 10:50am
MaskedPixelantehttp://www.joystiq.com/2014/12/19/marvel-vs-capcom-origins-leaving-online-storefronts-soon/ Speaking of "last chance to buy", Marvel vs. Capcom Origins is getting delisted from all major storefronts. Behold the wonders of the all digital future.12/19/2014 - 9:59am
MaskedPixelanteSeriously, the so-called "Last Chance" sale was up to 80% off, while this one time only return sale goes for a flat 85% off with a 90% off upgrade if you buy the whole catalogue.12/19/2014 - 9:37am
E. Zachary KnightInfophile, Tha is why I buy only DRM-free games.12/19/2014 - 9:37am
MaskedPixelanteNordic is back on GOG for one weekend only. And at 85% off no less, which is kind of a slap in the face to people who paid more during the "NORDIC IS LEAVING FOREVER BUY NOW OR FOREVER HOLD YOUR PEACE" sale, but whatever...12/19/2014 - 9:28am
InfophileRe PHX's link: This is one of the reasons the digital revolution isn't all it's cracked up to be. There's also the flip side where Sony can block access to games you've bought if they ban your account for unrelated reasons. All power is theirs.12/19/2014 - 8:52am
MaskedPixelantehttp://uplay.ubi.com/#!/en-US/events/uplay-15-days You can win FREE GAMES FOR A YEAR! Unfortunately, they're Ubisoft games.12/18/2014 - 6:29pm
Papa MidnightAh, so it was downtime. I've been seeing post appear in my RSS feed, but I was unable to access GamePolitics today across several ISPs.12/18/2014 - 6:06pm
james_fudgeSorry for the downtime today, folks.12/18/2014 - 5:54pm
PHX Corphttp://www.craveonline.com/gaming/articles/801575-sony-refuses-offer-refund-playstation-game-fraudulently-purchased-hacker Sony Refuses to Offer Refund for PlayStation Game Fraudulently Purchased by Hacker12/18/2014 - 1:43pm
NeenekoMakes sense to me, and sounds kinda cool. One cool thing about Minecraft is the meta game, you can implement other game types within its mechanics. There are servers out there with plots, an episodic single player one sound kinda cool12/18/2014 - 11:07am
MaskedPixelantehttps://mojang.com/announcing-minecraft-story-mode/ Umm... what?12/18/2014 - 10:24am
NeenekoThat would make sense. Theaters probably can not afford the liability worry or a drop in ticket sales from worried people. Sony on the other hand can take a massive writeoff, and might even be able to bypass distribution contracts for greater profit.12/18/2014 - 10:03am
ConsterNeeneko: I thought they cancelled it because the major cinema franchises were too scared of terrorist attacks to show the film?12/18/2014 - 9:55am
 

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