Majesco Hands Off Retail Publishing As Annual Shareholder Meeting Looms

March 4, 2015 - James Fudge

Majesco Entertainment announced that it is effectively handing off its retail publishing business to someone else. All of the publisher’s packaged products retail distribution business in North America will be handled by U&I Entertainment LLC going forward. Majesco said that it would continue to publish and distribute its own digital game products.

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Upcoming Open Gaming Alliance Report Predicts PC Gaming Sector Worth $35 Billion By 2018

March 2, 2015 - GamePolitics Staff

The Open Gaming Alliance (OGA) will release its seventh annual research report at the end of March in conjunction with market research firm DFC Intelligence. The new report, which focuses on the PC gaming sector, offers predictions on the sector from the end of 2014 up until 2018.

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SuperData: 'Grand Theft Auto V' Tops Digital Sales Charts in January

February 27, 2015 - GamePolitics Staff

The very first bit of data from research firm SuperData's new initiative to cover digital game sales shows that games from Activision and Take-Two Interactive have made the most money in the digital landscape during the month of January.

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Developers Sound Off On Metacritic

February 20, 2015 - GamePolitics Staff

MCV has an interesting report on the shifting attitudes of the media and game developers towards review aggregation site Metacritic. Eurogamer, which recently eliminated reviews scores altogether from its reviews earlier this month, thinks the biggest problem with Metacritic is how certain parts of the industry use metascores to approve or deny developer bonuses, among other issues.

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Analyst Predicts Sony Will Move 80 Million PS4 Units by 2019

February 18, 2015 - GamePolitics Staff

If you believe a new report from research firm Strategy Analytics, Sony will move 80 million PS4 systems globally by 2019, compared to Microsoft's 57 million Xbox One systems. The prediction is part of the group's new "Connected Home Devices Report," which proclaims that the PlayStation 4 "is on path to reproduce the success of the PlayStation 2 and Nintendo Wii."

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'Dying Light,' PS4 Top Retail in January

February 13, 2015 - GamePolitics Staff

Techland's zombie survival game Dying Light was the most sold game at retail in United States during the month of January, according to retail research firm NPD Group. The game, published by Warner Bros. Interactive in the United States is available for Xbox One, PC, and PS4. It managed to beat out Call of Duty: Advanced Warfare, Grand Theft Auto V and Minecraft, according to NPD Group's data for the month.

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Steam Inventory System Made Available to All Developers

February 9, 2015 - GamePolitics Staff

Late last week Steam officially made its inventory system available to all game developers on Steam via a freshly released Steamworks SDK update. The Steam Inventory System - popularized by Valve's games like Team Fortress 2 and Dota 2 - is a "set of new Steamworks APIs and tools that allow a game to enable persistent items that have been purchase or unlocked by individual users without having to run special servers to keep track of these user's inventory." In other words, you can enable community sales of virtual items for your games if you are a game developer.

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'Grand Theft Auto V' Reaches 45 Million Sales Milestone

February 4, 2015 - GamePolitics Staff

Last night Take-Two Interactive revealed that - to no one's surprise - that wholly owned studio Rockstar’s Grand Theft Auto V has now reached 45 million unit sales since its launch. Take-Two also revealed that around 10 million of those sales come from PlayStation 4 and Xbox One sales, with the rest coming from the last generation PS3 and Xbox 360. The PC version is currently in development and is set for a release in March after a delay in January.

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'Octodad' Generates $4.9 Million For Developer Young Horses

February 3, 2015 - GamePolitics Staff

One year after release, Octodad: Dadliest Catch developer Young Horses reveals that its strange game about an octopus posing as a human being has managed to make $4.9 million dollars. That number covers up until January 30, the developer revealed in an extensive infographic it shared via Twitter. That infographic shows that it took the nine-person development team around 31 months to develop at 21 hours of work per week.

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Left Behind Games Executive Punished For Illegal Stock Trading

January 30, 2015 - GamePolitics Staff

A Hawaiian court has sided with the Securities and Exchange Commission (SEC) against a former executive from religious-themed video games publisher Left Behind Games, according to an Accounting Today report (as reported by Blue's News) detailing the particulars of the case.

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New York State Senator Working on More Incentives for Video Games Industry

January 30, 2015 - GamePolitics Staff

A top New York State Senator admits that lawmakers are not doing enough to attract the video game and tech industries to the Empire State, but will make it his top priority in 2015. New York State Senator Martin Golden (R-Brooklyn) believes other states and parts of Canada are beating New York State in attracting gaming and biotech companies.

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One Million Copies of 'Hyrule Warriors' Shipped Worldwide

January 28, 2015 - GamePolitics Staff

Hyrule Warriors for Wii U has shipped one million units worldwide to-date according to Nintendo. "Shipped" is not the same as "sold through" to customers, but it shows that retailers are committed to the game and see it as a bonafide hit. The Wii U Legend of Zelda spinoff from Nintendo and Koei Tecmo combines two popular franchises into one game - Zelda and Dynasty Warriors. The game launched last fall.

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Microsoft Sold 6.6 Million 'Xbox' Systems In The Last Three Months of 2014

January 27, 2015 - GamePolitics Staff

Microsoft sold 6.6 million Xbox systems in the final three months of 2014, the company revealed this week as part of its FY15 Q2 earnings report, which covers the quarter ended December 31, 2014. We say "Xbox systems" because Microsoft combined sales of both Xbox 360 and Xbox One during that time period in its financials.

Microsoft also said its Xbox business enjoyed a "strong holiday season", while the Devices and Consumer division saw year-over-year revenue growth of 8 percent to $12.9 billion.

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Sony Corp. Delays Q1 Results By One Month Due To November Security Breach

January 26, 2015 - GamePolitics Staff

Sony announced today that it plans to delay its first quarter earnings by a month in the wake of its latest security breach at the hands of a hacking group. The company was hacked and had data stolen at the hands of a group called the Guardians of Peace. The hack was supposedly in response to Sony Pictures' plan to release the James Franco and Seth Rogan comedy The Interview.

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Amazon Dominates UK Christmas Entertainment Sales

January 26, 2015 - GamePolitics Staff

According to new data from analyst firm Kantar Worldpanel (as reported on by MCV), Amazon dominated Christmas entertainment sales in the United Kingdom. For the 12 week period that ended on December 21, one in four pounds spent on video games, physical music and video content in the UK went to Amazon. Ultimately the retailer claimed a 25.6 percent share of the market during the UK holiday season.

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Apple Changes App Store Refund Policy in Europe

January 26, 2015 - GamePolitics Staff

Consumers in Europe can now get a "no questions asked" refund on purchases they don't like through Apple's App Store. The company quietly changed its policy on refunds in Europe, making it a lot easier for those who want their money back on purchases of apps and music less than 14 days old.

Apple could have taken a stricter stance on this new policy because the law would allow the company to deny refunds on products that have been used; listening to a song, for example would mean that you enjoyed and used the product.

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Mad Catz Cuts The Price On 'Mojo' Again

January 22, 2015 - GamePolitics Staff

Video game accessories maker Mad Catz has cut the price of its Android-powered Mojo micro-console again. The company released its console in December of 2013 at a price point of around $250, but in March it hacked $50 off the price bringing it down to a more reasonable $200. Now with even more competition announced at CES in early January (Razer announced it was working on a micro-console called Forge TV at an even lower price point of $100), Mad Catz has decided to cut the price of its system even more.

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Microsoft Announces Xbox One Pricing Will Return to $349

January 15, 2015 - GamePolitics Staff

Update #2: Microsoft has confirmed with Polygon that the return to the $349 price is not "permanent," but the company did not say how long this promotion would last.

Update #1: There is some debate on whether this is a temporary promotion similar to what Microsoft did over the holiday shopping season or a permanent move to the $349 pricing model. We'll have more info on that when it becomes available.

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Telltale Games Appoints New CEO

January 13, 2015 - GamePolitics Staff

Episodic adventure game developer and publisher Telltale Games has a new chief executive officer this week. Telltale Games president and CTO Kevin Bruner has been promoted to the role of CEO, the company announced today. Bruner is taking over the role from Dan Connors, who will now serve as an executive advisor to the company moving forward.

In addition to revealing his promotion, Bruner said that the Game of Thrones, Minecraft, and The Walking Dead adventure game series developer is currently working with new partners on several unannounced projects, and its own original IP.

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Japanese Games Market Declines Ten Percent in 2014

January 6, 2015 - GamePolitics Staff

The Japanese games market recorded a deficit of ten percent in 2014 compared to 2013, according to new data released by Famitsu (as detailed by MCV). The data also shows that Nintendo's popular 3DS hand-held beat out all other gaming hardware in the region during the year. The Japanese market reached ¥368.55bn in 2014, down from 2013’s final tally of ¥408.97bn.

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Sony Announces 18.5 Million PS4s Sold Worldwide

January 6, 2015 - GamePolitics Staff

Sony announced this week that the PlayStation 4 has sold more than 18.5 million units worldwide since its launch in November of 2013. The new figures tabulate units sold as of January 4, 2015. Sony also said that during the critical holiday shopping season (late November to early January) it managed to sell 4.1 million units worldwide.

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Report: Perfect World May Go Private In 2015

January 5, 2015 - GamePolitics Staff

Perfect World may decide to become a privately owned company in 2015, according to this GII report. The company is considering going private in 2015 because a proposal put forth by Michael Yufeng Chi, Perfect World founder and current chairman of the board.

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Analyst Predictions For The Video Games Industry In 2015

December 30, 2014 - GamePolitics Staff

Games Industry International offers an interesting article on 2015 predictions about the video games industry from four of the most prominent analysts covering the sector including Michael Pachter from Wedbush Securities, independent analyst Billy Pidgeon, David Cole from DFC Intelligence, and Patrick Walker from EEDAR.

There's a lot to unpack in this article, but here's a brief overview of the predictions from each analyst:

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Former Codemasters Exec Joins Redbox

December 19, 2014 - GamePolitics Staff

Games are an important part of video rental kiosk company Redbox, which is why the company has brought in a seasoned pro from the video games industry to spearhead efforts in that department. Redbox announced today that it has appointed former Codemasters executive Bill West as vice president of video games. West spent nine and a half years at Codemasters as general manager for the Americas and as VP of corporate strategy. Prior to working at Codemasters, West worked with Climax Group, Acclaim Entertainment, The Jim Henson Company, and The Walt Disney Company.

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Sony Sees PS4 Supply Challenge in Europe

December 19, 2014 - GamePolitics Staff

Sony Computer Entertainment CEO Andrew House says that high demand for the company's PlayStation 4 console in Europe means that it could face an inventory challenge. In a word, a possible shortage.

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Majesco Raises $6 Million in Investments

December 18, 2014 - GamePolitics Staff

Troubled New Jersey-based publisher Majesco has managed to drum up a $6 million dollar investment as part of a deal that required the resignation of two high-ranking Majesco executives from the company's Board of Directors: chairman Allan Grafman and Majesco CEO Jesse Sutton.

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Space Rhino Games is First Company To Get Puerto Rico's Game Development Tax Incentive

December 18, 2014 - GamePolitics Staff

Puerto Rico has implemented a tax incentive plan which gives a 40 percent tax credit on salaries and production costs on projects with budgets of $100,000 or higher, and the first company to take advantage of it is Juan-based Space Rhino Games. The company is currently hard at work on Breach TD, a tower defense game that was funded by a successful Kickstarter campaign in June.

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Nintendo Sees Big Returns on November Releases

December 15, 2014 - GamePolitics Staff

Nintendo announced that the releases of Pokémon Omega Ruby and Alpha Sapphire, Super Smash Bros. for Wii U, and Amiibo on November 21 are already smashing successes. In fact the company has put these products as some of the best-selling properties in 2014.

Together Pokémon Omega Ruby and Alpha Sapphire sold nearly 1.5 million copies during their first ten days of availability in the US at retail and through digital channels. Pokémon Omega Ruby and Alpha Sapphire have performed even better in Japan, with 1.5 million copies sold in just three days.

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Report: Black Friday and Cyber Monday Drive Digital Sales in November

December 15, 2014 - GamePolitics Staff

New data from Superdata shows that November's digital sales revenues jumped 23 percent to hit the $1 billion mark (as reported on by GII). Superdata's monthly US digital games market update for November shows that Black Friday and Cyber Monday bargains and sales helped significantly helped push US digital game revenues totals to $1 billion. This data includes mobile, PC, and console digital sales.

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Report: Xbox One Outsold PS4 in November

December 12, 2014 - GamePolitics Staff

The PlayStation 4 has been outselling the Xbox One since February, but it looks like Microsoft might have finally broken that streak in the month of November - according to this Ars Technica report. Microsoft announced that the NPD retail sales data shows the Xbox One outsold the PS4 in both the US and the UK.

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EA has shuttered Maxis (The Sims, SimCity). Should it keep the Maxis name alive?:

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MechaCrashIt can be made extraneous, depending on how you format the URL. For example: http://youtu.be/dQw4w9WgXcQ03/05/2015 - 6:28am
Andrew EisenMechaTama - I was referring specifically to the link below my post. I should have been more clear. My bad.03/05/2015 - 2:42am
james_fudgefair point, let's say "excluding YouTube videos"03/05/2015 - 2:25am
MechaTama31The stuff after the ? is not *always* extraneous.03/04/2015 - 11:57pm
MechaTama31AE: But that would make your link https://www.youtube.com/watch , which wouldn't work so well... ;)03/04/2015 - 11:56pm
E. Zachary KnightFor those curious, that timeline came from Destructoid: http://www.destructoid.com/tomm-hulett-s-unified-mario-timeline-theory-288472.phtml03/04/2015 - 8:11pm
WymorenceJeez, who'd have thought Yoshi doing a good deed was the reason for everything in Mushroom Kingdom being so screwed up...?03/04/2015 - 7:49pm
prh99The most popular games on Steam for 2014 http://bit.ly/1zLE0r403/04/2015 - 7:47pm
Papa MidnightWow, EZK. Oh my goodness, that timeline is huge.03/04/2015 - 6:59pm
E. Zachary KnightIt's the Super Mario timeline. https://dl.dropboxusercontent.com/u/386496/smbTimeline_huge.png03/04/2015 - 6:49pm
prh99There are the various URL shortening services.03/04/2015 - 6:45pm
WymorenceIronic that they're releasing a game about cops and robbers in essence while they don the "extortionist" mask...03/04/2015 - 6:38pm
james_fudgeI'm not a miracle worker :)03/04/2015 - 6:09pm
Craig R.That link is still awful due to the fact that the entire article title is part of the URL :P03/04/2015 - 6:00pm
MonteI'm really waiting to see more publishers get serious backlash for those horrible DLC practices03/04/2015 - 5:48pm
MonteBattlefield with prioty servers for those that pay... sounds like EA wasn't a big supporter of Net Neautrality03/04/2015 - 5:47pm
PHX Corp@james_fudge thanks03/04/2015 - 5:28pm
james_fudgePHX Corp. I shortened your link for you03/04/2015 - 5:18pm
Andrew EisenAgain, folks, please oh pretty please remove all that extraneous crap from the ass end of any links you wish to share. Everything from the "?" and on can be removed.03/04/2015 - 4:31pm
PHX Corphttp://www.destructoid.com/prepare-to-pay-full-price-twice-to-unlock-all-of-battlefield-hardline-s-exclusive-features-288492.phtml Prepare to pay full price twice to unlock all of Battlefield Hardline's exclusive features03/04/2015 - 4:26pm
 

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