TIGA Calls for $4.9 Million in Annual Government-Backed Funding for UK Game Developers

September 12, 2014 - GamePolitics Staff

UK video game trade body TIGA has put forth a proposal calling on the British government to create a new Creative Content Fund for video games to the tune of £3 million ($4.9 million) annually. Last month the British government finalized tax breaks for video game production cost to companies that create games that can pass a British cultural test. Naturally TIGA was delighted with this news, after fighting several years to get them on behalf of the shrinking video game industry, but now the trade group wants more.

| Read more

August Game Sales Down, But Console Sales Hit Record Highs

September 12, 2014 - GamePolitics Staff

Last generation software sales (Xbox 360, PS3) in August declined 57 percent from the same period a year ago ($238.7 million versus $305 million in August 2013), while software sales for the Xbox One, PlayStation 4 and Nintendo Wii U were not enough to serve as a counterbalance to that drop, creating a $47 million overall decrease year-over-year. This data comes from NPD Group, who highlighted the fact that there simply weren't enough new titles at retail to offset declining last-generation software sales.

| Read more

Sunshine Coast Researcher Seeks Data On Games That Empower Girls

September 11, 2014 - GamePolitics Staff

A researcher from the University of the Sunshine Coast (Queensland, Australia) is investigating the theory that video games can empower girls by promoting positive female identities and deliver affirmative outcomes in the lives of teenage girls.

International PhD student Katryna Starks from Los Angeles said her thesis "Game Chang(h)er: Exploring the video game design elements that may impact the agency and identity of adolescent girls," focuses on female gamers, a demographic that is not fully catered to in game design.

| Read more

'Destiny' Generates $500 Million for Activision On First Day of Release

September 10, 2014 - GamePolitics Staff

Activision says that Bungie's Destiny has earned more than $500 million in revenue since the game launched on Tuesday. That figure, according to Activision, comes from retailers buying the game, and "business from first parties." Activision did not disclose any actual sales numbers, nor did it say if sales were related to digital or retail sales, or the PS4 White Destiny bundle deal it has with Sony.

| Read more

NPD: Thirty-Seven Percent of Americans are PC Gamers

September 9, 2014 - GamePolitics Staff

According to a new report from retail research firm NPD Group, 37 percent of Americans over the age of eight play PC games for an average of 6.4 hours a week. This and other interesting data about the PC gaming market comes from the new NPD report, "Understanding PC Gaming: 2014." The report is based on a survey of 6,000 people in the United States.

| Read more

One Million PS4s Sold in the UK Since Release

September 9, 2014 - GamePolitics Staff

One million PlayStation 4 consoles have been sold in the United Kingdom since launch, according to an announcement from Sony, making its current-generation console the "one of the fasted selling systems in UK history."

At launch in the UK, Sony sold 250,000 units in the first few days of availability, surpassing the Wii U's lifetime total in the country in short order.

| Read more

GameSoundCon Reveals Game Audio Salary Survey Details

September 8, 2014 - GamePolitics Staff

GameSoundCon has released the results of a recent survey (PDF) it conducted to determine what the average annual salary of game audio and sound professionals was. The group decided to conduct its own study after Gamasutra released its annual game developer salary survey; it described the data on game audio professionals puzzling because they were higher than every other field except business and management.

| Read more

Four More Speakers Added to GamesBeat 2014

September 5, 2014 - GamesBeat

Organizers of GamesBeat 2014 announced today that four additional speakers have been added to this year's event. Those speakers are Matt Higby - creative director of Sony Online Entertainment’s PlanetSide 2, Oliver Miao of Pixelberry, Janis Zech of Fyber, and Dan Brody, vice president of business development at Tencent.

| Read more

EA CEO Andrew Wilson Headlines 'GamesBeat 2014'

August 27, 2014 - GamePolitics Staff

Organizers of GamesBeat 2014 announced today that Electronic Arts CEO Andrew Wilson will be a key speaker at this year's event Sept. 15 and Sept. 16 (at the Parc 55 Wyndham Hotel) in San Francisco. Wilson will take part in a fireside chat hosted by Mike Vorhaus, the president of Magid Advisors. The fireside chat will open the event and focus on how EA is pivoting from a traditional publisher to a more digitally focused company in the constantly evolving business of making and selling games.

| Read more

Glu Tops iOS Download Charts in July

August 27, 2014 - GamePolitics Staff

According to the latest sales data from App Annie, Glu Mobile was the top publisher worldwide in iOS game downloads and tenth by worldwide iOS game revenue. This was mostly due to its popular game starring reality TV star Kim Kardashian.

Kim Kardashian's Hollywood was the number one downloaded game in the world on iOS during the month of July, according to App Annie. It was followed by another Glu game - Dino Hunter: Deadly Shores.

| Read more

Best Buy Predicts Weaker Holiday Sales

August 26, 2014 - GamePolitics Staff

Best Buy is predicting that electronics (including video game hardware and software) sales during the 2014 holiday shopping season will be down (at least for them by single digits) compared to the same period in 2013, and that it will not see a big sales lift from the iPhone 6. The company made this prediction during a conference call to discuss its latest financial results.

1 comment | Read more

Survey: Brand Loyalty Not A Factor in Current Console Cycle

August 26, 2014 - GamePolitics Staff

A new report from Re/code featuring data from a recent Nielsen study seems to indicate that console brand loyalty isn't all it's cracked up to be...

According to the Nielsen study, 31 percent of PlayStation 4 owners already owned an Xbox 360 or Wii, but not a PlayStation 3. Around 17 percent didn't have any of the last generation consoles.

2 comments | Read more

Riot Games Not Interested in Offering Larger Prize Pool for 'League of Legends' Pro-Gaming Events

August 18, 2014 - GamePolitics Staff

Riot Games' head of EU eSports Jason Yeh tells Polygon that it is not interested in matching the massive prize pool for its League of Legends pro-gaming competitions that Valve offered with Dota 2's The International.

2 comments | Read more

PS4 Tops Retail in July

August 15, 2014 - GamePolitics Staff

Sony's PlayStation 4 topped U.S. retail sales charts in July, according to new data released by retail research firm the NPD Group. This is the seventh consecutive month that the PS4 has beat out all other home console systems, according to NPD. Earlier this week Sony announced that the PS4 has hit a worldwide installed user base of 10 million. The PS4 re-release of The Last of Us also topped retail sales charts for July in the United States (this does not include digital sales, just retail).

| Read more

'The Last of Us Remastered' Tops Retail Charts in July

August 15, 2014 - GamePolitics Staff

The Last of Us Remastered, a revamped version of the hit PS3 title re-released for PS4, was the top-selling video game software at physical retail in the United States during the month of July, according to the latest numbers from retail research firm NPD Group.

Overall, new physical software sales came in at around $178.2 million, down from $210.1 in July of 2013. These sales figures do not include digital sales.

The top ten best selling games for July are:

3 comments | Read more

Nintendo: 40 Million 3DS Systems Sold in North America To-Date

August 15, 2014 - GamePolitics Staff

Nintendo announced on Thursday that it has sold over 40 million 3DS systems in the United States since the system launched in March of 2011. Nintendo made its announcement alongside the NPD group numbers for July, which showed that that four of the top-ten best selling games at U.S. retail were for the system. Nintendo did not say how many of these sales were bundles or if it included sales numbers for the 2DS in the figure.

| Read more

Mastertronic Makes Deal With Creditors

August 12, 2014 - GamePolitics Staff

UK publisher Mastertronic has signed a debt repayment agreement with creditors to help it stay in business. In a statement issued yesterday to Develop, Mastertronic CEO Andy Payne said that the company had worked out a deal with creditors that will see it repay 50 percent of its debt over the next three years and four months.

| Read more

'Madden' and 'Sunset Overdrive' Xbox One Bundles Coming

August 5, 2014 - GamePolitics Staff

The $399.99 Kinect-less Xbox One will soon be joined by two other bundles that include games. The first is a limited run Madden NFL 15 bundle that includes a code for EA's annual NFL game and the standard Kinect-free Xbox One with all the trimmings. That bundle will launch on August 26 and will be priced at $399.99.

| Read more

Mastertronic Exiting Physical Retail Space, Laying Off 40 Percent of Workforce

July 31, 2014 - GamePolitics Staff

GII reports that UK games publisher Mastertronic announced that it is being "forced" to apply for a Company Voluntary Agreement (CVA) to avoid catastrophe over outstanding loans. In addition, the company announced that it will be closing its Cambridge, England headquarters, exiting the physical retail business it has been involved in for decades, and laying off 40 percent of its workforce.

| Read more

Report: Japanese Console Market Declined in 2013

July 30, 2014 - GamePolitics Staff

A new report from Games Industry International notes that the console market segment in Japan declined by 16 percent overall in 2013. According to data from the Japanese Computer Entertainment Supplier's Association's annual report - obtained by Japanese analyst Dr. Serkan Toto - console hardware and software sales declined from $4.8 billion in 2012 to $4 billion in 2013.

| Read more

UK MP Calls For Laws To Deal With Large-Scale Virtual World Thefts

July 24, 2014 - GamePolitics Staff

UK Prime Minister David Cameron's chief adviser on intellectual property and Member of Parliament Mike Weatherley is pushing for penalties related to theft in virtual worlds and online. According to several reports, Weatherley, an avid World of Warcraft player, has asked members of Parliament to consider new laws that would make it so that “people who steal online items in video games with a real-world monetary value receive the same sentences as criminals who steal real-world items of the same monetary value."

Report: Solo Indie Salaries Decline Dramatically in 2013

July 23, 2014 - GamePolitics Staff

Gamasutra has released some highlighted data from its 2014 Indie Salary Report, an annual survey of non-salaried game developers in North America. The data shows that 2013 was not a great year for solo indie developers, with individuals in that category earning an average income of $11,812 in 2013, down a whopping 49 percent from 2012’s $23,130 average.

2 comments | Read more

Gamasutra's Game Developer Salary Survey 2014 Highlights the Gender Gap in Video Games Industry

July 22, 2014 - GamePolitics Staff

According to Gamasutra's Game Developer Salary Survey 2014, men working in the video games industry here in the United States made an average of $85,074 in 2013, while women in the same jobs made an average of $72,882. According to Gamasutra, women made 86 cents on every dollar that men made in the U.S. game industry.

While this is certainly an issue that needs to be addressed, the pay gap between men and women is less than the national average: in the U.S. overall, women make 77 cents on every dollar that men make, according figures from a 2012 Census Bureau survey.

7 comments | Read more

Star Wars: The Old Republic Generated $165 Million Last Year, But WoW Still on Top

July 18, 2014 - GamePolitics Staff

BioWare's Star Wars MMO remains strong, and World of Warcraft is still leading the MMO space with subscriptions by a wide margin, according to new data from research group SuperData.

According to that data, EA's Star Wars MMO, Star Wars: The Old Republic, made $165 million in revenue worldwide last year. That figure comes from revenue generated by subscriptions, expansion packs and microtransactions.

| Read more

NPD: Watch Dogs, PS4 Dominate U.S. Retail in June

July 18, 2014 - GamePolitics Staff

This should come as a shock to absolutely no one: Ubisoft's action/hacking game, Watch Dogs was the best selling game in North America for the month of June, according to data released by NPD Group this week. The open-world action game managed to beat out Mario Kart 8 and Minecraft on PS3 and Xbox 360. UFC came in third, with FIFA 14 placing a respectable fifth on the charts.

| Read more

Xbox One Sales Doubled in June Thanks to Kinect-Less Bundle

July 17, 2014 - GamePolitics Staff

Microsoft announced that Xbox One sales in the US in June were twice as much as they were in May thanks to the retail release of the Kinect-less bundle.

"Since the new Xbox One offering launched on June 9, we've seen sales of Xbox One more than double in the US, compared to sales in May," said the firm in an announcement late Wednesday afternoon.

The figures are based on "internal data based on retail calendar and sold through numbers" from Microsoft.

3 comments | Read more

Report: PC Gaming Hardware Market Worth $21.5 Billion

July 11, 2014 - GamePolitics Staff

A new report from Jon Peddie Research suggest that the PC gaming hardware market is now worth over $21.5 billion – over double the value of the console gaming market. Jon Peddie Research (JPR) said in its recently released PC Gaming Hardware Market report that PCs, associated upgrades, and peripherals used for gaming remain strong, despite an overall decline in the PC market. Ted Pollak, senior gaming analyst at JPR, said that while casual users were moving to mobile devices, PC gamers were actually investing more in high-end machines.

2 comments | Read more

Major 'Watch Dogs' Sales Numbers Drive Record Q1 Profits for Ubisoft

July 10, 2014 - GamePolitics Staff

Ubisoft announced its first quarter of the 2014-2015 fiscal year, revealing that the company's growing digital games business is booming and that Watch Dogs was a major sales success. The company brought in $489.4 million in sales during the fiscal quarter ending June 30, 2014.

| Read more

Sony Video Claims '100 Million' PS3, PS4, and PS Vita Consoles Sold To-Date

July 10, 2014 - GamePolitics Staff

If you put all the sales for your most recent consoles together it looks pretty impressive. That's what Sony did revealed via a new promotional video that it has sold 100 million PS3, PS4, and PS Vita systems to-date, collectively. Of course the lion's share of that number belongs to the PS3, which has sold 80 million units since its release many moons ago to November 2013.

In the past Sony said that - since its release in November of last year more than 7 million PS4 systems have been sold as of April 6.

| Read more

Report: 85 Percent of 'Top-Grossing' Mobile Apps Are Games

July 9, 2014 - GamePolitics Staff

According to a study highlighted in The Guardian, 85 percent of the top 50 grossing apps on Apple and Android stores across the world are games. The data comes from Midia Research, and shows that 84.9 percent of the 700 apps covered by the study were games, with the next nearest category being social networking and only accounting for around 4.1 percent.

"The app economy is, for now at least, a games economy," the report concludes.

| Read more

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
E. Zachary KnightGot that same recommendation on Twitter. So I guess that is a good sign.09/15/2014 - 8:39pm
prh99Portlandia, though I don't watch a lot of sitcoms. Heard it was good though.09/15/2014 - 8:02pm
E. Zachary KnightSitcom recommendations for someone who like Parks and Rec but hates The Office: Go.09/15/2014 - 6:08pm
NeenekoEven if they do change their policy, they can only do it moving forward and I could see the mod/pack community simply branching.09/15/2014 - 12:50pm
Michael ChandraAs for take the money and run, the guy must have a networth of 8~9 digits already.09/15/2014 - 10:33am
Michael ChandraMe, I'm more betting on some form of mod API where servers must run donations/payments through them and they take a cut.09/15/2014 - 10:32am
Michael ChandraEspecially since they want it for promoting their phones. Killing user interest is the dumbest move to make.09/15/2014 - 10:32am
Michael ChandraGiven how the EULA actively allows for LPs, I'm not sure Microsoft is ready for the backlash of disallowing that.09/15/2014 - 10:31am
Matthew Wilsonthey wont do that, the backlash would be too big.09/15/2014 - 10:25am
ConsterSleaker: how is that a flipside? Sounds to me like that's basically what Notch himself said, except rudely.09/15/2014 - 10:18am
MaskedPixelanteOn the plus side, no more lazy Minecraft LPs, since iirc Microsoft has a strict "no monetization period" policy when it comes to their stuff.09/15/2014 - 10:13am
james_fudgeBut it continues to sell on every platform it is on, so there's that09/15/2014 - 10:09am
james_fudgeOh, well that's another matter :)09/15/2014 - 10:08am
E. Zachary KnightNothing against Notch here. I think it is great that he made something so cool. I just can't understand how it is worth $2.5 bil09/15/2014 - 9:59am
InfophileWhat a world we live in: Becoming a billionaire was the easy way out for Notch.09/15/2014 - 9:42am
james_fudgelots of hate for Notch here. I don't get it. Sorry he made a game everyone loved. What a monster he is!09/15/2014 - 9:37am
SleakerOn the flipside, Notch has been a horrible CEO for Mojang, and the company has grown on sheer inertia, DESPITE being mishandled over and over.09/15/2014 - 9:33am
SleakerI can understand Notch's statements he made to Kotaku about growing bigger than he intended, and getting hate for EULA changes he didn't enact.09/15/2014 - 9:32am
MaskedPixelantehttp://pastebin.com/n1qTeikM Notch's statement about the MS acquisition. He wanted out for a long time and this was the easiest way.09/15/2014 - 9:08am
ConsterEh, I can't blame him.09/15/2014 - 9:01am
 

Be Heard - Contact Your Politician