NJ Democrats Push Anti-Game Propaganda Through Senate

May 15, 2013 -

New Jersey Senators Raymond Lesniak and M. Teresa Ruiz - both Democrats - have managed to push a proposal (bill S-2715) through the Senate. The bill commissions the New Jersey Department of Education to create a pamphlet that would provide information for parents about violent media. The proposal was part of Senate Democrats' gun safety plan. According to PolitikerNJ, the proposal has passed the Senate by a vote of 36-0 and is heading to the Assembly.

Super Podcast Action Committee - Episode 51

May 13, 2013 -

In Episode 51 hosts Andrew Eisen and E. Zachary Knight talk about the possible name of the next Xbox console from Microsoft, two studies about violent video games, Iron Man 3, the Diablo III gold duping exploit introduced in the last update to the game, and some other equally delightful topics related to video games. Download Episode 51 now: SuperPAC Episode 51 (1 hour, 15 minutes) 68.7 MB.

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Competition in Gaming, Not Violence, Linked to Aggressive Behavior

May 8, 2013 -

Some research has come to the conclusion that playing violent games makes people more aggressive in the short term, but new research (as highlighted by Forbes) shows that the competition found in many video games may be at the root of that aggression and not necessarily the violent content.

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Katie Couric Offers One-Sided Discussion on Video Game Addiction, Video Game Research

May 3, 2013 -

A recent episode of Katie Couric's syndicated talk show offers a pretty one-sided look at video game addiction, asking the question in the title: "Are Video Games to Blame for Violent Crimes?" Couric does mention that she asked the Entertainment Software Association to participate in the show or comment on its contents, but they did not respond to the request...

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NPD: 72 Percent of Gamers Playing Online

May 2, 2013 -

According to data collected from a consumer survey conducted by research firm NPD Group, 72 percent of those who play games say that they do so online. The data comes from NPD Group's Online Gaming 2013 report, which surveyed 8,800 self-described gamers earlier in the year about their preferences and gaming habits.

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Dueling Editorials: Paul Boxer v. Craig Ferguson on Media Violence and Violent Crime

April 30, 2013 -

Three editorials offer just about every side of the New Jersey Governor's push to study and then regulate the sale of violent video games in the State. The first two are two different sides from a special dueling editorial in The Star-Ledger called "Do violent video games breed violent behavior?". The first one, "Do violent video games breed violent behavior? Yes " was written by Paul Boxer of Rutgers-Newark.

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Researchers Conclude FPS Games Good for Short Term Memory

April 29, 2013 -

Researchers at Leiden University in the Netherlands have come to the conclusion that first-person shooter games can games enhance the brain's working memory, according to a report by the BBC (by way of GameSpot).

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Researcher Defends Violent Video Games

April 29, 2013 -

Dr. Patrick Markey pens an editorial for US News & World Report called "In Defense of Violent Video Games" in which he explains that, despite research showing aggression after playing video games, there has been absolutely no research that violent videogames actually cause violent shootings.

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Research: Active Gaming and Team Work Can Help Children Lose Weight

April 23, 2013 -

A new study published in the scientific journal Obesity finds that active games or exergaming are a good way for children to lose weight. The goal of the study, "Adolescent Exergame Play for Weight Loss and Psychosocial Improvement: A Controlled Physical Activity Intervention," was to find effective ways to encourage youngsters to be more physically active through video gaming. Researchers Sandra Calvert, Ph.D.

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Researchers Treat Adult Amblyopia With Tetris

April 22, 2013 -

Researchers at McGill University and the Research Institute of the McGill University Health Centre (RI-MUHC) have found that the popular puzzle game Tetris can be used to treat adult amblyopia, commonly known as "lazy eye." The method of treatment is drastically different because normally treatments involve patching one eye to make the uncovered eye work harder. Using Tetris, researchers found that both are used to work together to keep up with the fast-paced puzzle game.

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Psychologist: Video Game Addiction Hard to Treat Due to a Lack of a 'Standard Definition'

April 19, 2013 -

Dr. Daniel King, from the University of Adelaide's (Adelaide, South Australia) psychology department says that the definition of video game addiction has yet to be defined because of the model that most researchers have used - namely borrowing from the framework of gambling addiction. He believes that treatments of the addiction to games could be improved if a "standard definition of video game addiction was adopted."

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Research: Children with ASD More Susceptible to Video Game Addiction

April 17, 2013 -

Children and teens with autism spectrum disorder (ASD) use screen-based media, such as television and video games, more often than their typically developing peers and are more likely to develop problematic video game habits, according to research conducted by Micah Mazurek, an assistant professor of health psychology and a clinical child psychologist at the University of Missouri.

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Video: Curry College Panel Discusses Violence, Sexism, and the Future of Gaming

April 2, 2013 -

If you weren't able to attend the Curry College event a few weeks ago (it took place a day before PAX East in Cambridge Mass.) called "Video Gaming Panel Discusses Violence, Sexism and the Future of Gaming" then you can check out the video to your left or by visiting this link.

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Iowa State Researchers Find Link Between Juvenile Offenders and Playing Violent Video Games

March 27, 2013 -

A new study by Iowa State researchers claims that (wait for it) there is a "strong connection" between playing violent video games and youth violence and delinquency. Backed by the usual suspects at the university that continues to publish studies saying that video games are basically responsible for everything wrong with children today, this particular study was conducted by Matt DeLisi, a professor of sociology at the university.

New Research Suggests Extended 'Screen Time' Does Not Breed Bad Behavior in Young Children

March 26, 2013 -

The BBC offers an interesting report on a new study that puts research claiming that too much "screen time" creates attention deficit disorders in young children on its ear, though researchers still say that screen time for children should be limited. The Medical Research Council (MRC) team, headed by Dr. Alison Parkes and Jane Gentle from Mumsnet England, studied more than 11,000 primary school students to determine a link between bad behavior to TV viewing and video game playing.

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Research: Playing Shooters Improves Visual Search

March 15, 2013 -

New research coming out of the University of Toronto shows that playing shooters and driving games for even a short amount of time seems to improve the ability to search for a target hidden among distractions in complex scenes. The study was conducted by psychology professor Ian Spence and PhD candidate Sijing Wu, who compared action videogame players and non-players on three visual search tasks. They found that the experienced players were better at it.

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Research: Playing Video Games Every Day Can Improve Cognitive Performance

March 14, 2013 -

According to new research from Adam Chie-Ming Oei and Michael Donald Patterson (from Nanyang Technological University, Singapore) published this week in the open access journal PLOS ONE, playing video games a little bit every day can improve cognitive performance. The research is based on a study conducted by Oei and Patterson that directed participants identified as "non-gamers" to play five different games on their smart phones for one hour a day, five days a week, for one month.

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Book of Essays Explores the Importance of 'Player Control' in Games

March 12, 2013 -

Flagler College (St. Augustine, Florida) assistant professor of communication Matthew Wysocki helped make a new book about control in video games a reality. Besides co-authoring a chapter on the subject and writing the introduction in "Ctrl-Alt-Play: Essays on Control in Video Gaming," Wysocki edited the 16 essays that make of the body of the work. More importantly the book was basically his idea. The book came about because he saw that many of his colleagues were working on similar projects concerning video game control.

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Brad Bushman Research: Frustration Leads to Violent Video Game Choices

March 11, 2013 -

A new study from Brad Bushman of Ohio State University comes to the conclusion that some players of violent video games are led there out of a sense of frustration because they cannot engage in taboo behaviors in the real world such as stealing or cheating. Don't worry, the latest Bushman study will connect this to aggression, violent video games, and a negative effect of some kind... The temptation to steal or cheat is sometimes great — especially when the risk of being caught is low.

IGDA's Daniel Greenberg Lays Into Republican Leaders over WoW Research Comments

March 8, 2013 -

Video game developer and Chair of the International Game Developers Association’s Anti-Censorship and Social Issues Committee Daniel Greenberg offers a scathing rebuke to Republicans in Congress for criticizing World of Warcraft and tax payer dollars given to use the virtual world for research over at Salon today.

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Michael Langlois to Host 'Rethinking Gaming Addiction' Panel at PAX East

March 7, 2013 -

Michael Langlois, a licensed Psychotherapist, speaker, defender of video games, and author of the book "Reset: Video Games & Psychotherapy," will be hosting an interesting one-man panel at PAX East called "Rethinking Game Addiction."

Ultimately the discussion is meant to challenge the mainstream thinking on game addiction and to explore the mental health benefits of playing video games - even violent ones. From the description at the Pax East web site:

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Research: Seniors Who Play Games Say They Have a Better Sense of Well-Being

March 5, 2013 -

According to Medical Xpress (by way of Kotaku), new research shows that seniors who play video games report having a better sense of emotional well-being. This new data comes from research conducted by North Carolina State University.

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Neuroscientists Urge Colleagues to Work With Game Developers to Create Brain Training Tools

February 28, 2013 -

In the latest issue of the science journal Nature two neuroscientists say that their colleagues should work with game developers to help create games that can be used to boost brain function and improve well-being. Daphne Bavelier of the University of Rochester and Richard J.

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Harris Poll: Older Americans More Likely to Assume Link Between Game Violence and Youth Violence

February 27, 2013 -

Earlier this week, we reported on a new Harris Poll that said, among other things, that 58% of 2,278 U.S adults (ages 18+) think that there's a correlation between playing violent games and violent behavior in teenagers.  Many of us were wondering exactly how the question that prompted that response was phrased.

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Conn. Lawmakers Get Mixed Reaction at Public Hearing on Proposed Video Game Legislation

February 26, 2013 -

Today lawmakers in Connecticut held a public meeting to get feedback from the community and interested parties on several pieces of legislation that have been proposed about video games in the wake of the Sandy Hook Elementary school shooting in December. Supporters of legislation to regulate video games told members of the General Assembly’s Children’s Committee that they believe that there is a causal link between playing violent video games and violent real-world act committed by youth.

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Harris Poll: 58 Percent of Adults Believe Playing Video Games Cause Violence

February 26, 2013 -

GamesBeat seems to have secured the exclusive on a new poll from national polling outfit Harris Poll about video games. The poll, which questioned 2,278 U.S. adults found that nearly three in five adult Americans - or 58 percent - think that video games contribute to violent behavior in teenagers.

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PTC Praises 'Youth Violence: What We Need To Know' Report

February 25, 2013 -

Last week the Parents Television Council (PTC) issued a press release singing the praises of Rep.

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Former FBI Profiler: Video Games Do Not Cause Violence

February 25, 2013 -

During a panel discussion on CBS' popular Sunday political show Face the Nation, former FBI profiler Mary Ellen O’Toole said that politicians rushing to blame video games for the shooting in Newtown, Connecticut are misguided because the evidence does not support their theory.

"It’s my experience that video games do not cause violence," O’Toole told CBS News."However, it is one of the risk variables when we do a threat assessment for the risk to act out violently."

The Trouble With Connecticut's Video Game Sin Tax Bill

February 22, 2013 -

An interesting article on The Atlantic examines why sin taxes like the one proposed for video games by Connecticut State Rep. Debralee Hovey (R-112th District) never really do anything productive. You may recall that Hovey, who represents the district that includes Newtown, Connecticut, proposed a 10 percent sin tax on violent video games rated "Mature" by the ESRB.

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Video Game Industry Veteran Reflects on the History of Video Game Violence

February 20, 2013 -

If you want a real opinion on violent video game content, then William Volk is probably someone to ask. He has been in the video games industry since 1979 and he has seen his fair share of games that pushed the envelope and got the attention of people that normally don't pay attention to such cultural phenomenon - like politicians and parent's groups.

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Poll

Is King right? Should all games adopt the free-to-play model?:

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Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
 

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