Eco Global Survival Game Hits Funding Goal

August 27, 2015 - E. Zachary Knight

Last we left Eco Global Survival Game, it was a target of Rep. Steve Russell's latest Waste Watch report. At the time of that writing, Eco's Kickstarter was well on its way to reaching its $100k funding goal. 

Earlier this week, Eco reached its funding goal and is now at $120k and only $30k short of its first stretch goal, land ownership.

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Derek Smart threatens to sue Cloud Imperium over 'Star Citizen'

August 26, 2015 - GamePolitics Staff

Derek Smart, owner of 3000AD Inc. and developer of the upcoming space-themed MMO Line of Defense, has promised to spearhead a class action lawsuit against Star Citizen developer Cloud Imperium Games. In a new blog post, Smart claims that he has instructed his lawyers to send a demand letter to Cloud Imperium calling for a "complete forensic accounting" of the money the company has spent so far on the development of the game.

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'Stage of Development' documentary series adds 'Total Biscuit' to the line-up of interviewees

August 19, 2015 - James Fudge

Yesterday we wrote about the launch of the crowd-funding campaign for "Stage of Development: the human stories of video games," a documentary being created by Russ Pitts and his company Flying Saucer Media about gamers, gaming personalities, and game developers with interesting stories to tell.  

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Brian Fargo, Feargus Urquhart, and Tim Schaefer team up for new crowdfunding platform

August 18, 2015 - GamePolitics Staff

Seasoned industry veterans inXile Entertainment's Brian Fargo, Double Fine's Tim Schafer, Obsidian Entertainment's Feargus Urquhart, and Double Fine’s Justin Bailey have banded together to create a gaming-focused crowdfunding platform that aims to go head-to-head with Kickstarter. Indie Fund co-founder Aaron Isaksen is also on board. 

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'The Wizards of Trinity Bellwoods' halfway to funding goal

August 17, 2015 - GamePolitics Staff

Independent game developer and animator Chris de Castro's crowd-funding campaign for his first game, The Wizards of Trinity Bellwoods, has raised $6,106 - over half of the amount the project needs to get fully funded. The game is described by de Castro as an experiment in narrative that uses gameplay mechanics to explore issues that surround cities such as urbanization, gentrification, immigration, urban economies, recycling, and public space.

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'Stage of Development' Kickstarter looks at the human stories of video games

August 17, 2015 - Andrew Eisen

Founder and President of Flying Saucer Media Russ Pitts has launched a Kickstarter for a documentary web series that will look at the human stories of video games.  If Pitts' name sounds familiar, it should.  He's the former EIC of The Escapist, co-founder and former Features Editor of Polygon, and co-founder of mental health non-profit Take This.

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Comcept turns to crowd-funding again for 'Red Ash - Magicicada'

August 17, 2015 - GamePolitics Staff

Comcept has once again turned to crowd-funding to inject some cash into one of its many projects, and revealed that those who backed a previous crowd-funding campaign may not be getting as much content as they'd first imagined.

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'Afterlife Empire' delayed

August 14, 2015 - James Fudge

A post on The Fine Young Capitalists (TFYC) web site this morning announces that Afterlife Empire has been delayed. The game was set to launch today on Steam, but apparently some of the bugs encountered by backers are extreme enough that it warrants a bit more quality assurance and testing time.

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Larian Studios returning to Kickstarter later this month to fund 'Divinity: Original Sin 2'

August 12, 2015 - GamePolitics Staff

In 2013 Larian Studios successfully funded its CRPG Divinity: Original Sin on Kickstarter, raking in $944,282 from 19,541 backers, and delivered on all its promises when it was released in June 30, 2014. The game was well received by both fans and critics, and it has done well enough for Larian to work on an enhanced edition of the game for other platforms such as Xbox One and PS4. By all accounts, Larian has shown that you can crowd-fund a project and deliver on your promises in a timely fashion.

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Game over for 'Woolfe - The Red Hood Diaries' developer GRIN

August 11, 2015 - GamePolitics Staff

Woolfe - The Red Hood Diaries developer GRIN has closed its doors and filed for bankruptcy after the crowd-funded game failed to be a commercial success. GRIN funded the game via Kickstarter, where it raised $72,139 from 2,378 enthusiastic backers. 

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Need a 'Mighty No. 9' alternative? Check out '20XX'

August 6, 2015 - GamePolitics Staff

If you backed Comcept's Mighty No. 9 then the news this week that the game has been pushed from 2015 to early 2016 was at least a little heart-breaking. Seizing the opportunity to offer an alternative while you wait for Mighty No. 9 to finish is a small company named Batterystaple Games, whose game 20XX has been available on Steam Early Access since November of last year.

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Report: Comcept tells backers 'Mighty No. 9' is delayed to Q1 2016

August 5, 2015 - GamePolitics Staff

Mighty No.9 developer Comcept has reportedly told backers on Kickstarter that it has delayed the release of the game until early 2016. According to a repost of a message on NeoGAF which is being attributed to Comcept and was supposedly sent only to backers through Kickstarter, the company said that it wanted supporters to hear the news first and directly from the developers.

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Crowd funded 'Invisibility Blues' video series will critique race and representation in video games

August 4, 2015 - Andrew Eisen

Okay, we're a little late on this one but better late than never, eh?

Anyway, in July, two of the writers from Not Your Mama's Gamer, Associate Professor of English Dr. Samantha Blackmon and PhD student Alisha Karabinus, both of Pardue University, launched a Kickstarter for a new video series called Invisibility Blues: Exploring Race in Video Games.

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'Red Ash' crowd-funding campaign fails

August 4, 2015 - GamePolitics Staff

Comcept's crowd-funding campaign for Red Ash has failed to get funding - a fact the company seemed to have anticipated last week when it secured funding outside the crowd-funding campaign from a Chinese company.  The crowd-funding campaign closed at $519,999 - well below its target of $800,000.

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Super Podcast Action Committee - Episode 152

August 3, 2015 - GamePolitics Staff

If you missed Saturday's live broadcast of Super Podcast Action Committee (Episode 152), you can watch the video replay on YouTube, to your left, or download it below.

'Necromancer' remains in limbo 15 months after successful crowd-funding campaign

July 31, 2015 - James Fudge

In a nebulous, leaderless movement, it is inevitable that someone will take aim at a high profile member who they either don't like or agree with. That is exactly what happened last week when one individual  attempted to point out the shortcomings of a prominent figure within GamerGate.

Comcept's 'Red Ash' gets outside funding

July 30, 2015 - GamePolitics Staff

Red Ash is fully funded… by an outside source. Game developer Comcept announced today in an update to the game's Kickstarter project page that Chinese company FUZE Entertainment Co., Ltd. will fully fund the game's development on PC, Xbox One and PS4.

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'Afterlife Empire' to be released August 14

July 29, 2015 - James Fudge

After Life Empire has been "greenlit" by the Steam community, according to the game's Steam Greenlight page. The game is being published by The Fine Young Capitalists (TFYC), and developed by Danielle Maiorino and Bogota, Colombia-based developer Autobotika. The game's development was funded by a TFYC Indiegogo campaign last year.

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'The Wizards of Trinity Bellwoods' Kickstarter campaign launches

July 23, 2015 - GamePolitics Staff

Independent game developer and animator Chris de Castro has launched a Kickstarter crowd-funding campaign for his first game, The Wizards of Trinity Bellwoods. The game is described by its creator as an experiment in narrative that uses gameplay mechanics to explore issues that surround cities such as urbanization, gentrification, immigration, urban economies, recycling, and public space.

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'Camelot Unchained' beta delayed

July 21, 2015 - GamePolitics Staff

The beta test for Camelot Unchained, an ambitious MMO that was crowd-funded on Kickstarter and is being developed by former Mythic Entertainment founder Mark Jacobs, has been delayed until next year. Jacobs and Mythic Entertainment are best know for developing the popular MMO Age of Camelot. The company was eventually bought by EA and went on to developer Warhammer Online. Now Mythic mostly works on the long-running MMO Ultima Online for EA.

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Wii U version of 'Project CARS' cancelled

July 21, 2015 - GamePolitics Staff

Nintendo Life is reporting that the Wii U version of the ambitious racing game Project CARS has been cancelled.  Slightly Mad Studios boss Ian Bell told the publication in a brief statement that the game is simply "too much" for the Wii U hardware and that it is awaiting an announcement from Nintendo on its newest console - currently codenamed "NX." Nintendo has already indicated that it won't be talking about thi

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'Shenmue 3' crowd-funding campaign closes at $6.3 million

July 20, 2015 - GamePolitics Staff

The crowd-funding campaign for Shenmue 3 closed on Friday evening at $6,333,295 - well over the initial $2 million that series developer Yu Suzuki and Ys Net was asking for but well under the $10 million that he said he needed to make a truly open-world RPG. The game now holds the official record on Kickstarter in the video game category for most money raised.

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Kickstarter campaign for fan-created Zelda animated series gets killed… by project creators

July 17, 2015 - GamePolitics Staff

A fan-created and unlicensed Zelda animated series was introduced on Kickstarter this week and then pulled a few days later... by the Kickstarter owner, according to Eurogamer.

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'Shenmue 3' Kickstarter breaks records, reaches $5.7 million

July 17, 2015 - GamePolitics Staff

Ys Net's Kickstarter campaign for Shenmue 3 has broken a major record on the crowd-funding site - it has generated the most money ever for a product in the video game category. As of this writing, the Shenmue 3 Kickstarter has raised a little over $5.7 million with nine more hours to go until it closes.

Koji Igarashi's Bloodstained had earned the honor a little more than a month, but Shenmue 3 has now eclipsed its total of $5.5 million.

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'Shenmue 3' crowd-funding campaign inches towards $5 million

July 15, 2015 - GamePolitics Staff

The Kickstarter crowd-funding camping for Shenmue 3 has hit nearly $5 million as of this writing. To celebrate,  developer Ys Net has released a new trailer called "Shenmue 3 - Lake of the Lantern Bugs." According to the description for the trailer in the latest Kickstarter update for the project, "Ryo and Shenhua arrive at the Lake of the Lantern Bugs after their long journey. Entranced, they watch the gentle flight of the lantern bugs upon the mirage-like oasis."

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'The Bard's Tale IV' crowdfunding campaign winds down today

July 10, 2015 - GamePolitics Staff

inXile's The Bard's Tale IV hit its funding goal on Kickstarter June 15, but now the time is running out on the Kickstarter (it ends later today) and the developer is reminding people that they can upgrade their pledges and not have to worry about the free stuff they have already earned.  As of this writing The Bard's Tale IV crowd-funding campaign has generated $1,489,910, with 8 more hours to go. The original funding goal was $1.25 million.

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Cloud Imperium Games' executive producer Alex Mayberry quietly leaves company

July 7, 2015 - GamePolitics Staff

Both Game Informer and GamesBeat have confirmed that the executive producer of Cloud Imperium's flagship space simulation game Star Citizen left the company last month.

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'Mighty No.9' makers announce new game project

July 6, 2015 - GamePolitics Staff

Mighty No. 9 developer Comcept has launched another crowd funding campaign (two actually, but one isn't game related) for the first chapter in a new game franchise called Red Ash: The Indeligible Legend. The first chapter, "The KalKanon Incident," is being developed for Windows and will feature characters named after Beck and Call from Might No. 9. The game ties directly into the anime Red Ash: Magicicada, which is $46,000 toward a $150,000 goal on Kickstarter as of this writing.

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Cloud Imperium opens Frankfurt studio

July 6, 2015 - GamePolitics Staff

Cloud Imperium Games, the independent game company co-founded by Chris Roberts in 2012, has opened a new office in Frankfurt, Germany as it continues crowdfunding development of its space sim Star Citizen. The new office in Frankfurt has also hired a number of former Crytek employees, including studio head and former Ryse senior producer Brian Chambers. This new Frankfurt office will be under the watchful eye of Manchester, England-based Foundry 42,  headed up by Erin Roberts.

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Physical media now an option for 'Shenmue 3' backers

July 3, 2015 - GamePolitics Staff

The latest update to the Shenmue crowd-funding campaign on Kickstarter announces that physical media is now planned. Playstation 4 and PC owners willing to back the project at the $60 level will be able to get a physical copy of the game. This backer level will have a choice of either a physical or digital copy of the game for either PS4 or Windows - a choice backers of this level will make when the company sends out a survey after the Kickstarter concludes.

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RedMageOh hey, a news station is trying to scapegoat gaming. That takes me back. https://twitter.com/GamingAnarchist/status/63754361236507443208/29/2015 - 1:40pm
Big PermA link to TB twitter with Matt Lees in the replies - https://twitter.com/Totalbiscuit/status/52528604482949939208/29/2015 - 12:16pm
Brad GlasgowWhy would he say the company lies about getting abuse? Oh, because people don't abuse GG?08/29/2015 - 10:38am
Big PermBrad - Matt Lees was also quick to say the company "Gamers Gate" lies about getting abusive messages thinking they were an official GG channel08/29/2015 - 9:11am
Goth_SkunkMGSV: The Phantom Integrity - A Rant by RazörFist. (NSFW on account of language). RazörFist discusses the latest batch of unethical journalist conduct, with a caveat. - http://ow.ly/RwXYT08/29/2015 - 7:10am
Goth_Skunk@Brad: I can.08/29/2015 - 6:13am
Goth_SkunkI assume "Stacy" is a pseudonym. After reading what she went through, I would not be one bit surprised if it is.08/29/2015 - 6:13am
Goth_SkunkA Year of #GamerGate: From Neutral To Anti To Neutral To Pro by "Stacy" - http://ow.ly/RwVeT08/29/2015 - 6:12am
Brad GlasgowI can't believe Matt Lees deleted his positive review of Ethan Carter because Chmielarz is sympathetic to GG.08/29/2015 - 5:30am
Goth_SkunkA GameDev's Year With #GG: The Good, The Bad, and The Ugly by Adrian Chmielarz - http://ow.ly/RwSCd08/29/2015 - 5:18am
Goth_SkunkDespite not being a fan of fighting games I had to check out that R Mika trailer. Loved it. Still won't buy the game though, on account of Isuckatstreetfighteritis.08/29/2015 - 2:42am
MechaCrashI use a Dynex DX-840 headset, but it's discontinued. :( I wanted a mono headset so I could keep the other ear free for my speakers, but it has the bonus of being very light and comfortable, so you don't notice it.08/29/2015 - 12:41am
Big PermSora - I was just having a slow day at work earlier. Now I'm home with vidya!08/28/2015 - 7:54pm
ZippyDSMleeSora-Chan: Blender is easy compared to 3Dmax :P08/28/2015 - 6:51pm
Sora-Chantime to take up a hobby? maybe messing around in GIMP to make wallpapers? use qCAD to design somethin? open Blender and stare at it for a couple hours trying to figure what does what?08/28/2015 - 6:41pm
Big PermAlso, yes. I've been spamming the shoutbox. I don't have much going on today, don't judge me08/28/2015 - 3:25pm
Big PermThanks, but yeah. Not sure I wanna drop that kind of cash :P I don't even mind the sound quality of my krakens, it just hurts to wear em after a couple hours.08/28/2015 - 3:25pm
Sora-Chan@Big Perm: I'm a bit of a fan of the Omega Recon3D headset from SoundBlaster. Though it is a bit expensive.08/28/2015 - 2:36pm
Big PermI actually need to look into a new headset. I have those green razer krakens and I would not suggest them. Though maybe they're better for people without glasses08/28/2015 - 11:32am
Big PermI've never heard if Apple was dominant in Japan.08/28/2015 - 11:25am

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