GDC Whispers: Phil Harrison Has Left Microsoft

March 5, 2015 - GamePolitics Staff

GII reports that Phil Harrison has quietly left Microsoft, though executives within the company attending the Game Developers Conference in San Francisco this week have refrained from providing confirmation or commenting on it. When asked by Eurogamer about rumors that Harrison had left Microsoft, Xbox boss Phil Spencer said that "he couldn't say anything about that."

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Intel Promises To Help Foster More Diversity in The Video Games Industry

March 5, 2015 - GamePolitics Staff

In addition to announcing deals with Codemasters, Funcom and Ubisoft to use its technology in upcoming games and a new game developer friendly portal at the Game Developers Conference in San Francisco this week, Intel revealed a number of initiatives it is backing to promote more diversity in the video games industry.

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'Monument Valley' Wins Big at 2015 Game Developers Choice Awards

March 5, 2015 - James Fudge

While Monolith Productions' Middle-earth: Shadow of Mordor didn't sweep the Game Developers Choice Awards last night like it did at the D.I.C.E. Awards back in February, it did manage to take the top prize of the night - Game of the Year.

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Positech Founder Takes Aim at Middleware in GDC Talk

March 4, 2015 - GamePolitics Staff

Positech founder Cliff Harris has been known to be outspoken on issues that are important to him (DRM, for example) over the years and has taken it upon himself to speak out on issues when he felt the need, so word of what he said during a GDC talk this week is not all that surprising. During The Indie Soapbox panel Harris had some strong language for middleware makers and how - in some ways - the accessibility of game engine software that is cheap or free has been a detriment to the indie game development scene.

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Unity 5 Released

March 3, 2015 - GamePolitics Staff

Unity announced today the release of Unity 5, the version of its popular game development suite. The company announced two versions of Unity 5: Unity 5 Professional, and Unity 5: Personal.

Unity 5 Personal, is a completely free version for developers with revenue or funding less than $100,000 a year. It includes the full engine, but no advanced services package. The Personal version also doesn't allow building out games on Xbox 360.

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Notch Makes It Into The 'Forbes Billionaires List'

March 3, 2015 - GamePolitics Staff

Markus "Notch" Persson, co-founder of Mojang and the creator of Minecraft, has managed to make the Forbes Billionaires List. Persson generated his current holdings when he sold off the company he co-founded and the Minecraft franchise to Microsoft in September of last year for around $2.5 billion. Persson owned 70 percent of Mojang, giving him a pretty hefty payday when the company was sold to Microsoft. Persson left the company shortly thereafter.

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'Blacks in Gaming' GDC Party Details

March 2, 2015 - GamePolitics Staff

Blacks in Gaming (BIG) is hosting a GDC Party for those lucky enough to be attending the event this week in San Francisco. The party is sponsored by Xbox and will take place Thursday, March 5, 2015 from 6:00 PM to 9:00 PM (PST). You can find out more information about the party here.

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The Saucy Night-Life of San Francisco Targets GDC Attendees

March 2, 2015 - James Fudge

We all get that sex sells, but there's a reason that parties involving strippers and other male-focused titillation might be looked down upon in this day and age. After all it's no longer the 1990s and people expect party organizers to show some sensitivity to the growing number of women that attend game industry trade events like the Game Developers Conference.

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HBO's 'Looking' Highlights 'GaymerX,' 'Gaming in Color,' and MidBoss Games

March 2, 2015 - James Fudge

In episode 8 of HBO's "Looking," the majority of the episode takes place during the LGBQT gaming event GaymerX3, and co-organizer Matt Conn (who is also the co-founder of MidBoss Games and a developer on the LGBQT-friendly cyber punk adventure game Read Only Memories) even gets a cameo.

Speaking to Conn (who is currently at GDC promoting his game) briefly via IM, I learned some of the lengths that producers went to to make this game-focused episode of the show as authentic as possible.

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Epic Games Makes 'Unreal Engine 4' Free For Everyone

March 2, 2015 - James Fudge

Epic Games founder Tim Sweeney has decided that it is time to make Unreal Engine more competitive with stiff competition from the likes of Unity and other free game development tools. Unity has been free for some time, and some believe that it is cutting into Unreal Engine's market share in the game development space (no, we do not have stats on whether or not this is true, but this is at least the perception in some circles - ed.).

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Tactical Simulations Interactive Reveals 'Gateway' Character Transfer Initiative

March 2, 2015 - James Fudge

Tactical Simulations Interactive (TSI), a company formed by former Strategic Inc. employees, has announced a new system called "Gateway" that allows players to transfer their favorite characters across multiple role-playing games that support the system. TSI’s first game, Seven Dragon Saga, will support Gateway, and Harebrained Games and inXile have committed to supporting the system as well.

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Tom Bramwell Joins Riot Games

March 2, 2015 - GamePolitics Staff

Tom Bramwell, the former Editor-in-Chief of Gamer Network's Eurogamer, has joined Riot Games (makers of the super popular MOBA game League of Legends) as its new "European Head of Writing."

He joins Jason Killingsworth, another colleague who has rewritten for Edge, Official PlayStation Magazine and Paste, among others. Killingsworth is currently serving as Senior Writer over at Riot Games.

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Webroot Joins Open Gaming Alliance as a Corporate Sponsor

February 26, 2015 - GamePolitics Staff

The Open Gaming Alliance (OGA) has added cloud-based cybersecurity company Webroot as its newest corporate Sponsor. Webroot joins other industry leaders including Intel, Dell/Alienware, Logitech, Plantronics, Razer and Unity Technologies in supporting the OGA’s efforts.

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GDC General Manager Kindly Warns: Be Good Or Be Gone

February 24, 2015 - GamePolitics Staff

Meggan Scavio, General Manager for GDC Events, put out a short and friendly reminder today that there are rules that both speakers and attendees need to follow to make the Game Developers Conference a safe and happy environment for everyone. In her brief note to the development community, Scavio said that GDC is for everyone and anyone at the official venue during GDC week should act accordingly:

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Valve Reveals SteamVR

February 24, 2015 - GamePolitics Staff

It looks like Valve is getting into the virtual reality game with everyone else. The Steam, Half-Life, Left 4 Dead, Team Fortress, Portal, and Counter-Strike owners announced this morning its own entry into the space called "SteamVR." Valve describes SteamVR as a "previously unannounced hardware system," which will make its formal debut at the Game Developers Conference in early March.

Valve also plans to show the reworked Steam controller gamepad, and a series of new living room devices (what it used to call Steam Machines) at the event.

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Crowfall Crowd Funding Campaign Launches

February 24, 2015 - GamePolitics Staff

The crowd-funding Kickstarter campaign for recently revealed massively-multiplayer online game Crowfall has launched today. The game, which has a PvP focus, uses procedurally generated server-sized worlds that die over time, according to developer ArtCraft Entertainment. Players, thankfully, live forever and after the world they fought in days they return home to the Eternal Kingdom with their prizes and treasure to prepare for another battle within a brand new realm.

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How 'Patchmania' Was Playtested By The Sorry Souls Trapped At The DMV

February 24, 2015 - GamePolitics Staff

Gamasutra has an interesting and fascinating article on how one developer harnessed the power of a captive audience to test a prototype of his mobile game. Waiting in line at your local Department of Motor Vehicles office is a pain in the ass. Chances are you'll be fiddling around with your phone anyway so when the developer of the mobile puzzle game Patchmania needed some help testing his latest creation it made perfect sense to him to ask people to try it out.

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Canadian Games Industry Wants Improvements To Temporary Foreign Worker Guidelines

February 23, 2015 - GamePolitics Staff

According to this Globe and Mail report, the Entertainment Software Association of Canada (ESAC) and the video games industry are pushing for more flexible rules related to temporary foreign workers a week after the federal government of Canada agreed to allow universities to be more self-governing in how they comply with the temporary foreign worker programs.

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'Dead or Alive 5: Last Round' Contains Game-Breaking Bug

February 23, 2015 - GamePolitics Staff

Dead or Alive 5: Last Round developer Team Ninja issued a warning on Twitter that the game contains a game-breaking bug in Tutorial Mode Lesson 40.8 and 40 that causes the game to freeze, crash and corrupts save game data.

The bug seems to only affect the German, Spanish, French, and Italian versions of the game. The Japanese, English, Chinese, and Korean versions of the game do not suffer from this bug.

Here's what Team Ninja said about the bug:

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Yoyo Games and Playtech Issue Statement On The Future of GameMaker

February 20, 2015 - GamePolitics Staff

Yoyo Games and Playtech issued a joint statement today assuring current GameMaker developers that the future of the development tools is bright and full of sunshine. Earlier this week Playtech announced that it had purchased Yoyo games and its GameMaker technology for $16.4 million. One of the biggest concerns for users of the development software after the announcement was pricing, but "for now" the current pricing model will stay in place according to both companies.

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Nepro Japan Acquires Tri-Ace

February 20, 2015 - GamePolitics Staff

Star Ocean and Valkyrie Profile developer Tri-Ace has been acquired by Japanese mobile gaming company Nepro Japan. Financial terms of the deal were not disclosed. Fans of these and other Tri-Ace games are concerned that these franchises might be seriously hurt - particularly when it comes to future titles being proliferated on other platforms that aren't mobile in nature.

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'Camera Obscura' Celebrates Steam Launch With Charity Drive For Get-Well Gamers

February 19, 2015 - GamePolitics Staff

Indie puzzler Camera Obscura launches on Steam today, and to celebrate developer Anteater Games announced that it will give a portion of each sale to Get-Well Gamers for a limited time.

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Tim Schaefer Defends Peter Molyneux

February 19, 2015 - GamePolitics Staff

In his latest video update to talk about the progress of Broken Age, Double Fine's Tim Schaefer took a little bit of time to share his thoughts on 22Cans founder Peter Molyneux's treatment by the press in the last week or so.

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Buffalo Mayor Announces 48-Hour Game Jam to Create Pro-Buffalo Serious Game

February 19, 2015 - GamePolitics Staff

Buffalo, New York Mayor Byron W. Brown announced the Serious Computer Game Design Competition on Wednesday, a 48-hour game jam to create a serious game for a prize of $5,000. The video game must promote diversity, job-training skills, and represent Buffalo in a futuristic way.

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BioWare Co-Founder Dr. Greg Zeschuk Returns To Gaming

February 19, 2015 - GamePolitics Staff

BioWare's co-founder Dr. Greg Zeschuk surprised everyone in 2012 when he announced that he was leaving the company and stepping away from gaming - perhaps forever. But it appears that his retirement from all things that might be considered gaming was short lived; Zeschuk has joined the board of Biba, a Vancouver-based app developer making mobile augmented reality apps that work with playground equipment aimed at young children.

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B.C. Government Extends Video Game Tax Credit

February 18, 2015 - GamePolitics Staff

The government of British Columbia has reauthorized a tax credit for video game companies that was set to expire in September of this year. The tax credit, which has been extended to 2018, gives video game companies situated in British Columbia a 17.5 percent tax credit on labor costs related to video game production.

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Report: 'The Stomping Land' is in Development Limbo

February 18, 2015 - GamePolitics Staff

Another day, another tale of woe for backers of a Kickstarter-funded game project that has gone off the rails. Today it's the sordid tale of a prehistoric-themed survival game called Stomping Lands, a Monster Hunter-esque game where players fight dinosaurs and gather resources to stay alive.

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GWAR - The Video Game: What Could Have Been

February 18, 2015 - GamePolitics Staff

Justin Leeper has an interesting connection with the heavy metal band GWAR and with the video games industry, so this article about the band's love of video games over the years is extra fascinating.

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PlayTech To Acquire GameMaker Studio

February 17, 2015 - GamePolitics Staff

PlayTech announced this week that it plans to acquire Yoyo Games Limited, the company best known for developing the popular cross-platform game development tool suite GameMaker Studio.

GameMaker is popular with novice and indie developers. It has been used to develop such notable games as Hotline Miami, Risk of Rain, Gunpoint, Gods Will Be Watching, Nidhogg, and Spelunky. In its announcement PlayTech claimed that the game development tool has over 750,000 registered game developers.

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Harebrained Schemes Raises Over $1.2 Million For 'Shadowrun: Hong Kong'

February 17, 2015 - GamePolitics Staff

Harebrained Schemes has just finished up its Kickstarter crowdfunding campaign for its second Shadowrun game, Shadowrun: Hong Kong. The campaign by anyone's standards was a smashing success, raking in $1,204,646. The Hong Kong crowdfunding campaign was only asking for a meager $100,000 at its launch, which it managed to hit only two hours after the Kickstarter launched. Basically, it raised over 12 times its original funding goal.

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EA has shuttered Maxis (The Sims, SimCity). Should it keep the Maxis name alive?:

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PHX Corp@AE if American Colleges and pubs did that then We'll have less Conkers(Drunk People emulating The squirrel in question) and more mature people 03/05/2015 - 5:46pm
Andrew EisenWalls in Germany coated with water-repelling coating to keep drunks from peeing on them! https://www.youtube.com/watch?v=uoN5EteWCH803/05/2015 - 5:23pm
Andrew EisenAwesome, I'll update the story. Thanks!03/05/2015 - 4:45pm
TechnogeekJust found a video of the full Tim Schafer speech at GDC (well, less "full" and more "all the parts with the sock puppet"): https://www.youtube.com/watch?v=EoJtfRH1rlQ.03/05/2015 - 4:34pm
Andrew EisenComic on EA and its subsidiaries: http://cheezburger.com/8456978176/funny-web-comics-rip-maxis Might be old. Don't know who drew it. Still cute.03/05/2015 - 3:10pm
WonderkarpI'm actually quite excited for rockband 4. cause I feel like theyve had enough time to learn from mistakes and make a better game with better accessories03/05/2015 - 2:22pm
Andrew EisenAnd, for those who want more detail on Rock Band 4, here's an interview with the dev: http://www.hardcoregamer.com/2015/03/05/harmonix-talks-rock-band-4-wii-u-version-missing-keytar-and-upcoming-songs/137579/03/05/2015 - 2:08pm
Wonderkarphttp://techraptor.net/content/rock-band-4-announced Rock Band 4 is coming.03/05/2015 - 12:29pm
Andrew EisenMechaTama - Again, my apologies for being unclear. The last sentence really should have started "For example, in the below link," similar to how I worded the request the last time I made it.03/05/2015 - 11:57am
Papa MidnightBecause, you know, that's worked out so well over the past 10 years that they've said the same exact thing: https://i.imgur.com/RFrFNoZ.jpg03/05/2015 - 9:25am
Papa MidnightAh, it's a new year. You know what that means: time for Microsoft to renew it's promise on PC Gaming! http://www.businessinsider.com/windows-10-games-2015-303/05/2015 - 9:24am
MechaTama31Not to belabor the point, but you did say "folks" and "any links", which doesn't sound to me like you were referring only to one particular link... </pedant> ;)03/05/2015 - 8:33am
MechaCrashIt can be made extraneous, depending on how you format the URL. For example: http://youtu.be/dQw4w9WgXcQ03/05/2015 - 6:28am
Andrew EisenMechaTama - I was referring specifically to the link below my post. I should have been more clear. My bad.03/05/2015 - 2:42am
james_fudgefair point, let's say "excluding YouTube videos"03/05/2015 - 2:25am
MechaTama31The stuff after the ? is not *always* extraneous.03/04/2015 - 11:57pm
MechaTama31AE: But that would make your link https://www.youtube.com/watch , which wouldn't work so well... ;)03/04/2015 - 11:56pm
E. Zachary KnightFor those curious, that timeline came from Destructoid: http://www.destructoid.com/tomm-hulett-s-unified-mario-timeline-theory-288472.phtml03/04/2015 - 8:11pm
WymorenceJeez, who'd have thought Yoshi doing a good deed was the reason for everything in Mushroom Kingdom being so screwed up...?03/04/2015 - 7:49pm
prh99The most popular games on Steam for 2014 http://bit.ly/1zLE0r403/04/2015 - 7:47pm
 

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