Minecraft on Xbox 360 Sells 12 Million Copies To-Date

April 4, 2014 - GamePolitics Staff

Microsoft announced that the Xbox 360 version of Minecraft has now sold 12 million copies to-date at retail and online through Xbox Live Marketplace. Along with the announcement of the milestone, Microsoft also revealed that a new mod pack for the game called the Candy Texture Pack will be released on April 18.

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PC Version of Minecraft Has 100 Million Registered Users

February 26, 2014 - GamePolitics Staff

Mojang founder Markus "Notch" Persson has announced that the PC version of Minecraft now has over 100 million registered users. That number represents the number of people who have created free Minecraft accounts - a required step in downloading the Minecraft demo from the official Mojang site.

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Michael Pachter Prediction: Games Sales Down 20 Percent in January

February 10, 2014 - GamePolitics Staff

According to a research note from Wedbush Securities analyst Michael Pachter to investors, game sales dipped 20 percent on the weakness of current generation sales in the month of January. Pachter is making his predictions ahead of the NPD Groups' retail report for the month of January. When those numbers are released on Thursday, Pachter says that they will show that retail software sales fell 20 percent in January to around $300 million - down 20 percent from the $373 million generated in the same period a year ago.

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Wargaming Launches 'Let's Battle' Digital Magazine

February 7, 2014 - GamePolitics Staff

Wargaming has jumped into the digital media publishing biz, with the launch of a new interactive publication that highlights its line-up of games and related topics like military history. The magazine is called "Let's Battle" and is available for free on Google Play for Android devices and the Apple App store for iOS devices.

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Microsoft Assures Customers That It Will Continue to Support and Develop Killer Instinct

February 6, 2014 - GamePolitics Staff

Microsoft issued a brief statement today to Polygon offering assurances to players concerned about Killer Instinct being abandoned after news surfaced that Amazon had acquired the game's developer Double Helix.

A Microsoft spokesperson told Polygon that Microsoft Studios will be working with a "new development partner" on Killer Instinct for Xbox One going forward.

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Top Nintendo Executives Take Pay Cuts

January 29, 2014 - GamePolitics Staff

As it released financial results for the nine-month period ending Dec. 31, and sales figures for the Wii U and 3DS (and associated software), Nintendo also announced that its key executives would take pay cuts from February to June of this year. Nintendo president Satoru Iwata announced that he will take a 50 percent pay cut in response to the company's continued financial problems, while Shigeru Miyamoto and Genyo Takeda will both take a 30 percent cut in pay. Seven other members of the company's board will also take a 20 percent pay cut.

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Report: Amazon Working on $300 Micro-Console

January 28, 2014 - GamePolitics Staff

According to a VG247 report citing multiple sources, Amazon is planning on pushing out a micro-console of sorts later this year. According to the report, Amazon has been showing select development and publishing partners the new device, which - much like the Kindle Fire - is capable of playing high-definition videos through its Amazon Prime streaming services, Android games, and more.

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League of Legends Player Base Doubles in 2013

January 27, 2014 - GamePolitics Staff

This won't come as a shock to anyone, but it's an interesting milestone nonetheless: Riot Games claims that its popular MOBA game League of Legends is enjoyed by 27 million players on a daily basis. That number represents more than twice the 12 million daily players it reported way back in 2012.

Speaking to the Wall Street Journal, Riot Games also confirmed that up to 7.5 million users are playing League of Legends concurrently during peak hours, up from a high of around 5 million concurrent users reported in March of 2013.

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Report: Some Developers Pay a Fee to be Featured on Conan O’Brien's 'Clueless Gamer'

January 24, 2014 - GamePolitics Staff

While it's fun watching "Clueless Gamer," Conan O’Brien's regular segment where he plays video games and makes witty comments for his show on TBS, apparently it can cost a developer or publisher a lot of money to get air time on the show. While not everyone pays to be on the show, about a quarter of the products featured on the segment have to pay some sort of fee. The show does not disclose this fact either.

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EA Signs Promotional Deal with Professional Game Match Officials Limited

January 21, 2014 - GamePolitics Staff

Electronic Arts has signed a long-term agreement with Professional Game Match Officials Limited that will run until the 2018/19 season and see match officials sporting EA Sports-branded gear, according to an MCV report.

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Michael Pachter: Price Cuts in February for Xbox 360, PS3

January 21, 2014 - GamePolitics Staff

In the latest edition of Bonus Round, Wedbush Morgan analyst Michael Pachter says that Sony and Microsoft will likely slash the price of their last generation consoles in February. Pachter went on to claim that publishers have threatened to stop supporting the last generation consoles if platform holders didn't start cutting the price of their systems.

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League of Legends Earned $624 Million in 2013

January 20, 2014 - GamePolitics Staff

According to sales numbers in a report from SuperData, Riots Games' popular MOBA game League of Legends generated $624 million in 2013, beating out such big brand name games as Dungeon Fighter Online, World of Tanks, Maplestory, Team Fortress 2, Counter-Strike Online and World of Warcraft - just to name a few.

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Three Million Disney Infinity Starter Packs Sold

January 20, 2014 - GamePolitics Staff

Disney's game and toy tie-up Disney Infinity has managed to sell through three million "starter packs" according to the New York Times. The game launched in August of 2013 and managed to move three million units. Starter packs come with the game, an Infinity Base peripheral, three character figures, three Play Sets, one Disc and unique Web codes for online and mobile content. The Xbox 360 version of the starter pack starts at right around $80.

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Watch Your Back, Cheaters: Rockstar Promises Bans for GTA Online Money Cheaters

January 16, 2014 - GamePolitics Staff

Rockstar Games said that those individuals who are using money cheats in Grand Theft Auto Online can expect a swift and unmerciful ban. In a new blog post the company said that those who have used exploits and cheats to secure mountains of illegally-gained funds better watch out. They called the large influx of cash from cheating "game-breaking" and "disruptive to the overall experience."

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Ghost Recon Online Coming to Steam Early Access

January 16, 2014 - GamePolitics Staff

Ubisoft is the first major publisher to launch a major game via Steam's early access program. Is this the beginning of a trend where developers and publishers who make PC games take their games to Steam and let players play early alphas to shape the game before it officially launches? We're not sure but if it is, it looks like Ubisoft will be on the ground floor of the trend embraced by indies.

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'Take This Project' Renamed, New Web Site Launched

December 27, 2013 - GamePolitics Staff

Recently the "Take This Project" was quietly relaunched as "Take This," along with a new website at www.takethis.org. Take This is a support group for gamers (though it doesn't specifically exclude those people who do not identify themselves as gamers), games journalists, game developers, and other industry professionals that suffer from depression, anxiety and other challenges associated with mental illness.

Canada's Military Considering Using Video Games in the Future For Training

December 23, 2013 - GamePolitics Staff

A brief report in the Canadian Press reveals that the Canadian military is keen to start using video games and video-game related simulations in the future to train its soldiers. In fact, officials say that games like Call of Duty will play an "increasing role in its training in the future."

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Capcom Kills Ghost 'N Goblins Demon World Kickstarter Campaign

December 13, 2013 - GamePolitics Staff

Capcom has put the brakes on a Kickstarter crowd funding campaign for an unlicensed Ghost 'N Goblins game. Phantasm Studios' campaign is now the subject of an intellectual property dispute initiated by Capcom, and has been shutdown. The Kickstarter page for the campaign now features a DMCA notice from Capcom.

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Koei Tecmo Implements Micro-Transaction Spending Limits in Games for Japan

December 6, 2013 - GamePolitics Staff

Koei Tecmo has introduced spending limits for micro-transactions in its games for those under the age of 20 in Japan. According to Silicon Era, the company will only allow $50 a month to be spent by someone under the age of 15, with the 16-19 year olds being limited to a maximum of $200 a month. No restrictions apply for players 20 years old or older.

Koei Tecmo plans to add these limits in its games in Japan before the year's end. No word on if this policy will be a global one or if it is just specific to Japan.

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Steam Hits Seven Million Concurrent Users Milestone on Sunday

December 2, 2013 - GamePolitics Staff

Valve's Steam digital distribution platform managed to hit a major milestone as its biggest sale of the year continued to play out over the weekend. On Sunday, over seven million users logged in to the service concurrently as they searched for deals in the company's annual Steam Autumn Sale.

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Skyrim Falskaar Mod Creator Lands a Dream Job

November 26, 2013 - GamePolitics Staff

Here's a success story to inspire anyone who wants to make the leap from hobbyist mod maker to full-fledged developer: it's possible if you put love into your creation and catch someone's attention. Alexander J. Velicky, the fellow who created the popular Falskaar mod for Elder Scrolls IC: Skyrim, is now working for a big studio - and it isn't Bethesda.

Posting on the official Skyrim forums to thank everyone, Velicky revealed that he has been hired by Bungie - apparently to help out on the company's upcoming next-gen game Destiny.

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Microsoft Offers Free Digital Download to Consumers with Broken Xbox One Consoles

November 26, 2013 - GamePolitics Staff

Recognizing that some Xbox One owners might be a tad bit upset that they can't play their shiny new console while Microsoft makes right on failing disc drives in some systems, the company announced that it would provide digital downloads of at least one launch title per customer so they have something to play while they wait for a replacement console.

The games offered as part of this include like Dead Rising 3, Forza Motorsport 5, Ryse: Son of Rome and Zoo Tycoon.

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PC and Mac Versions of Minecraft Getting Native Twitch Support ' Soon'

November 4, 2013 - GamePolitics Staff

Minecraft for Mac and PC will soon have native support for Twitch live streaming, according to news coming out of Minecon 2013 this weekend. Speaking at Minecon 2013 over the weekend, Twitch Marketing Vice President Matthew DiPietro confirmed that this level of functionality would be introduced 'soon'.

"Minecraft has struck a very powerful chord with the Twitch community," DiPietro said.

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PlayStation Second Most Popular Brand on YouTube

November 1, 2013 - GamePolitics Staff

While Red Bull is the number one brand on YouTube (mostly because it sponsors so many interesting sporting and gaming events worldwide), "PlayStation" is also pretty popular, according to data collected by Statista and Mashable.

Valve: Steam Has Over 64 Million Registered User Accounts

October 30, 2013 - GamePolitics Staff

If you laughed when Valve introduced its new Steam OS, Steam-based hardware and a controller along with it, then you'll understand why the company thinks it can take up space in gamers' living rooms alongside current and next generation consoles when you hear how many people in the world have Steam accounts. According to an announcement made today, Valve's digital distribution platform and soon-to-be living room entertainment destination has over 65 million registered user accounts worldwide.

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Report: Tiger Woods Already in Talks with Unnamed Video Game Company

October 29, 2013 - GamePolitics Staff

While EA Sports has announced that it has broken its long-time relationship with golfing sensation Tiger Woods, it looks like Woods may already be talking to other game companies about putting his name and face on a whole new product. Tiger Woods' agent Mark Steinberg told ESPN that he is currently speaking with another unnamed video game company regarding video game rights.

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PS4 to Require Day One Patch To Activate Major Features

October 25, 2013 - GamePolitics Staff

Microsoft's Xbox One won't be the only next-generations system that will need to apply a launch-day patch before it can be used. Sony confirmed that the PlayStation 4 will need to have a firmware update applied before consumers can have access to some features.

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Plants vs. Zombies 2 Now on Android

October 24, 2013 - GamePolitics Staff

After hitting a major milestone with Plants vs. Zombies 2 - 25 million downloads on iOS devices - PopCap Games' has decided that it is finally time to bring the free-to-play strategy game sequel to Android devices worldwide. The Android version of the game is available right now through Google Play and features full integration with Google Play's Game Services.

The Android version of Plants vs. Zombies 2 includes all the same features and functionality found in the iOS version, according to PopCap.

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Microsoft: Cross Platform Play Makes Sense

October 14, 2013 - GamePolitics Staff

Microsoft Studios corporate vice-president Phil Spencer says that "it makes a lot of sense" that a symbiotic ecosystem exist between Xbox One and the Windows-based PCs. In an interview with AusGamer, Spencer was asked if Windows 8 and Xbox One could host cross-platform play between their respective platforms.

"I'm not allowed to leak things," Spencer replied, "but I think what you're talking about makes a lot of sense."

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Research: Food Advergames Promote Unhealthy Lifestyle Choices to Children

October 7, 2013 - GamePolitics Staff

New research from Michigan State University examined advergames and found that they have a tendency to promote foods that are unhealthy - full of fat, sugar, and sodium. Researchers concluded that these games meant to promote products and brands often promote unhealthy lifestyle choices for children too.

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SeanBJust goes to show what I have said for years. Your ability to have sex does not qualify you for parenthood.04/15/2014 - 9:21pm
NeenekoSo "worked" vs "failed" really comes down to who you think is more important and deserving04/15/2014 - 7:04pm
NeenekoThough I am also not sure we can say NYC failed. Rent control helped the people it was intended for and is considered a failure by the people it was designed to protect them from.04/15/2014 - 7:04pm
NeenekoIf they change the rules, demand will plummet. Though yeah, rent control probably would not help much in the SF case. I doubt anything will.04/15/2014 - 1:35pm
TheSmokeyOnline gamer accused of murdering son to keep playing - http://cnews.canoe.ca/CNEWS/Crime/2014/04/15/21604921.html04/15/2014 - 11:50am
Matthew Wilsonyup, but curent city rules do not allow for that.04/15/2014 - 11:00am
ZippyDSMleeIf SF dose not start building upwards then they will price people out of the aera.04/15/2014 - 10:59am
Matthew Wilsonthe issue rent control has it reduces supply, and in SF case they already has a supply problem. rent control ofen puts rent below cost, or below profit of selling it. rent control would not fix this issue.04/15/2014 - 10:56am
NeenekoRent control is useful in moderation, NYC took it way to far and tends to be held up as an example of them not working, but in most cases they are more subtle and positive.04/15/2014 - 10:24am
PHX CorpBeating Cancer with Video Games http://mashable.com/2014/04/14/steven-gonzalez-survivor-games/04/15/2014 - 9:21am
Matthew Wilsonwhat are you saying SF should do rent control, that has never worked every time it has been tried. the issue here is a self inflicted supply problem imposed by stupid laws.04/15/2014 - 8:52am
E. Zachary KnightNeeneko, Government created price controls don't work though. They may keep prices down for the current inhabitants, but they are the primary cause of recently vacated residences having astronomical costs. Look at New York City as a prime example.04/15/2014 - 8:50am
NeenekoI think free markets are important, but believe in balance. Too much of any force and things get unstable.04/15/2014 - 7:25am
NeenekoWell, the traditional way of keeping prices down is what they are doing, controls on lease termination and tax code, but it will not be enough in this case.04/15/2014 - 7:24am
Matthew WilsonI said that already04/14/2014 - 4:22pm
E. Zachary KnightMatthew, The could also lower prices by increasing supply. Allow high rise apartment buildings to be built to fulfill demand and prices will drop.04/14/2014 - 3:48pm
Matthew Wilsonthe only way they could keep the price's down, would be to kick out google, apple, amazon, and other tech companies, but that would do a ton of economic damage to SF, but I am a major proponent of free markets04/14/2014 - 2:54pm
NeenekoThe community people are seeking gets destroyed in the process, and the new people are not able to build on themselves. Generally these situations result in local cultural death in a decade or so, and no one wins.04/14/2014 - 2:09pm
NeenekoWell yes, that is the 'free market', but the market is only a small piece of a much larger system. The market does not always do the constructive thing.04/14/2014 - 2:06pm
Matthew WilsonWell that is the free market... they learned a valuable lesson restricting supply will drive up prices.04/14/2014 - 1:57pm
 

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