Square Enix pulls 'Final Fantasy 14' for Mac from sale, offers refunds

July 6, 2015 - GamePolitics Staff

Square Enix has pulled the Mac version of Final Fantasy XIV from sale and apologized to customers for the number of bugs and glitches that plague the game. In a forum post Square Enix apologized and put a fair share of the blame on Open GL.

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'Wildstar' going free-to-play this fall

May 28, 2015 - GamePolitics Staff

Carbine Studios is the latest MMO maker to move its game to the free-to-play space. The company announced today that its MMO Wildstar will transition from a monthly subscription based payment model to free-to-play this fall - and only a year after launch.

Players will still have the option to purchase a monthly membership that will provide additional perks including convenience bonuses, game enhancements, and additional slots for characters, costumes, the in-game bank, supplies, and decor items. The client will be free to download and install.

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Bethesda begins deactivating illegally obtained ' Elder Scrolls Online' keys

May 26, 2015 - GamePolitics Staff

Bethesda Softworks revealed via this update to the official Elder Scrolls Online site that it has begun deactivating game accounts that were created using "stolen keys." In the post from Bethesda community manager Jason Leavey, the company claims that these keys were likely bought with stolen credit cards via Steam or with customers' credit cards without their permission of knowledge.

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Bethesda clarifies: 'The Elder Scrolls Online: Tamriel Unlimited ' does not use one-time activation code

May 14, 2015 - GamePolitics Staff

Earlier today we reported that the upcoming retail consoles versions (Playstation 4, Xbox One) of The Elder Scrolls Online: Tamriel Unlimited would use a one-time activation code making it so that the game could not be resold. Our report was based on comments made by a Bethesda employee last night.

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'Elder Scrolls Online: Tamriel Unlimited ' locked out of pre-owned market

May 14, 2015 - GamePolitics Staff

Update: Bethesda says consumers do not need to worry about reselling their game discs because the game does not use a one-time activation code. You can read more here.

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'Neverwinter' on Xbox One has more than 1.6 million players

May 13, 2015 - GamePolitics Staff

Neverwinter, has attracted more than 1.6 million players since the game was launched at the end of March on Xbox One, according to data released by publisher Perfect World Entertainment.  Neverwinter is officially the first free-to-play MMO on the Xbox One. The game is also available on PC - though the data released by Perfect World doesn't not include PC figures.

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Layoffs hit NCsoft

April 9, 2015 - GamePolitics Staff

MMO maker NCsoft  has initiated another part (the "final phase") of its restructuring plan announced last October by eliminating some internal customer support positions from NCsoft West. Those positions will now be covered by what the company calls an external provider.

An affected NCsoft employee tells Polygon that the company has cut 16 jobs from its Austin office. The anonymous former employee claims that the office's entire customer support team has been let go.

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'Crowfall' raises $1.8 million from crowdfunding campaigns

March 26, 2015 - GamePolitics Staff

The crowdfunding campaign for the MMO Crowfall has ended today. The game met its initial funding goal on February 27, raising over $850,000 - well above the $800,000 it was asking for. Since that time it has managed to raise $1,766,204 from 16,936 backers on Kickstarter - and when combined with what it raised on its web site, that total jumps to $1.8 million.

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Square Enix shutting down 'Final Fantasy XI' for PS2 and Xbox 360 in 2016

March 20, 2015 - GamePolitics Staff

Square Enix will shut down the console versions of its MMORPG, Final Fantasy XI. According to Polygon, the Xbox 360 and PS2 versions of the game will be discontinued in March of 2016. The PC version will continue to operate.

To get ready for the end of the game on these platforms, Square Enix will start deploying special content called Rhapsodies.

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'Crowfall' Surpasses Funding Goal

February 27, 2015 - GamePolitics Staff

ArtCraft Entertainment’s MMO Crowfall has already reached its crowdfunding goal on Kickstarter - after only three days of being launched. Within three days of launching on Kickstarter, Crowfall has already reached its goal, generating more than $851,732 (as of this writing) in pledges. ArtCraft was looking to raise $800,000.

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Crowfall Crowd Funding Campaign Launches

February 24, 2015 - GamePolitics Staff

The crowd-funding Kickstarter campaign for recently revealed massively-multiplayer online game Crowfall has launched today. The game, which has a PvP focus, uses procedurally generated server-sized worlds that die over time, according to developer ArtCraft Entertainment. Players, thankfully, live forever and after the world they fought in days they return home to the Eternal Kingdom with their prizes and treasure to prepare for another battle within a brand new realm.

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'The Elder Scrolls Online' Adding 'Convenience and Vanity Items' To Online Store

February 13, 2015 - GamePolitics Staff

The Elder Scrolls Online developer Zenimax Online Studios revealed that it will soon allow players to buy what it calls "convenience items" in the PC version of its MMO. Those convenience items include health, stamina, magic and experience boost potions that you can buy using real-world money through the game's Crown Store. You'll also be able to buy customization items, upgraded mounts, vanity pets, costumes, etc.

None of these items will affect TESO's core gameplay, Zenimax claims.

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Former Massively Staff Turn To Crowdfunding For New Site

February 6, 2015 - James Fudge

One of the biggest tragedies in 2015 (so far) as a writer who has covered video games from various angles over the last 18 years, is seeing a publication like Joystiq and all of its affiliate sites get shut down by its parent company AOL.

One of those affiliate sites, Massively, faithfully served massively-multiplayer online game fans for years (since 2007) and did so with passion and care for the subject matter it covered so well.

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'PlanetSide 2' Community Secures Guinness World Record

January 26, 2015 - GamePolitics Staff

The PlanetSide 2 community has successfully broken the Guinness World Record for the largest online battle involving more than 1,000 players. The record-breaking event, which took place last week, was organized by PlanetSide community group PlanetSide Battles. Over 1,158 players participated in the event in Sony Online Entertainment's MMO shooter, securing the "Most Players Online in an FPS Battle."

The previous record, 999 players in one online battle, was held by a browser-based game called Man vs. Machine.

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'The Elder Scrolls Online' Coming to PS4 and Xbox One This Summer, Game Going Free-To-Play

January 21, 2015 - GamePolitics Staff

Elder Scrolls Online will be going free-to-play later this year and it will be coming to both the Xbox One and PlayStation 4 too. Zenimax Online announced that its MMO based on the popular Elder Scrolls series of role-playing games will be released on June 9 for Xbox One and PS4. And with it coming to next-gen consoles the company also revealed that the game will be free-to-play, meaning no subscription fees. To play all you'll need to do is buy it for your favorite platform.

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Jagex Shutting Down 'Transformers Universe' in January

December 16, 2014 - GamePolitics Staff

RuneScape maker Jagex announced today that it is shutting down Transformers Universe, the company's MMO based on the popular Transformers franchise from Hasbro. The UK-based MMO developer proposed downsizing its team last month, noting that the free-to-play MMO game was reaching a "new stage of development in its life cycle."

But it turns out that the company decided that the game wasn't performing well enough to continue supporting it.

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North American Operations Lower Perfect World Entertainment Profits

November 26, 2014 - GamePolitics Staff

China-based Perfect World Entertainment reported a decline in profits for the third quarter, citing poorly performing North American properties. During the three-month period ended September 30, 2014, Perfect World earned ¥974 billion ($158.7 million) in revenue, up by around 5 percent compared to the same period a year ago. The five percent growth was attributed to the ongoing success of DOTA2 in China, which the company operates for Valve and the successful launch of mobile games CrossGate Mobile and Forsaken World.

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'Final Fantasy XIV' Servers Targeted by Ongoing DDoS Attacks

November 19, 2014 - GamePolitics Staff

Square Enix issued an advisory warning to Final Fantasy XIV: A Realm Reborn players that they may experience intermittent connection issues due to an ongoing DDoS attack on the game's servers. While the attacks, which have apparently been ongoing for several days, are causing login difficulties for players, Square Enix says both personal customer information and character data "are not in danger of being exposed."

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Layoffs May Hit 'Transformers Universe' Development Team at Jagex

November 11, 2014 - GamePolitics Staff

UK-based RuneScape and Transformers Universe studio Jagex has confirmed with GII that it is currently in a consultation process with members of its staff assigned to work on its Transformers Universe MMO game project. The company says that some of those staffers may secure new roles on other Jagex games, while others face layoffs.

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Trion Worlds Targeted by DDoS Attack

September 15, 2014 - GamePolitics Staff

Over the weekend MMO maker Trion Worlds found itself targeted by a DDoS attack by an unknown party, affecting all of its games - including ArcheAge, RIFT, Defiance, and Trove.

According to TenTon Hammer the attacks started on Sept. 13. Trion Worlds' Twitter account indicated in its last update - which was on Sept. 13, noted that its services were still under attack:

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Layoffs Hit ZeniMax Online

September 3, 2014 - GamePolitics Staff

ZeniMax Online has laid off an undisclosed number of employees who were working on The Elder Scrolls Online, the company's MMO based loosely on the popular role-playing game series that includes such games as Oblivion and Skyrim.

While the layoffs were confirmed by Peter Hines, vice president of PR and marketing at Bethesda Softworks, the company did not disclose how many employees were let go, and whether those employees were full-time, part-time, or contractors.

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EA Shutting Down 'Ultima Forever' by the End of August

August 1, 2014 - GamePolitics Staff

Electronic Arts is shutting down Ultima Forever, the multiplayer role-playing game for iOS devices. EA made the announcement on the official Ultima Forever forums. The game was billed as a spiritual successor to Ultima IV, but being a mobile title EA added micro-transactions into the mix. The online services will shut down on August 29.

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'Robocraft' Sees Big Boost from Steam Early Access

July 29, 2014 - GamePolitics Staff

Free-to-play MMO shooter Robocraft has managed to surpass one million registered players since its release on Steam Early Access. While an early build of the game was available prior to being released on Steam's Early Access, developer Freejam says that putting it on Steam has helped drive the game's user base significantly.

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PSA: 'Love Child' Premieres Tonight on HBO

July 28, 2014 - GamePolitics Staff

HBO's documentary film about game addiction in South Korea will premiere tonight at 9:00 PM ET. The film, "Love Child," tells the story of two South Korean parents who were so addicted to the Korean MMO Prius that they neglected their three-month-old child to the point that he died. They were later charged by police.

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'Eve Online' Senior Producer Gets Promoted

July 25, 2014 - GamePolitics Staff

CCP Games has promoted EVE Online Senior Producer Andie 'CCP Seagull' Nordgren to the role of executive producer  on the company's flagship MMO property. In her new role, Nordgren will oversee all aspects of EVE Online’s production from the company’s Reykjavik headquarters.

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A Portrait of the 'Average Gamer,' According to 'RuneScape' Maker Jagex

May 15, 2014 - GamePolitics Staff

What does the average gamer look like and how are people who play games different from the rest of the population? Are they better or worse than the rest of society? While Jagex would never claim to know the full answers to these burning questions, the company behind the long-running MMORPG RuneScape thinks it has a clearer picture.

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CCP Games Promises Swift Real World Action Against Eve Online Monument Vandals

May 6, 2014 - GamePolitics Staff

EVE Online makers CCP Games say that it is pursuing legal measures after discovering its recently erected Eve Online monument had been vandalized and defaced by unknown persons. The 16ft tall 'Worlds Within a World' monument was unveiled last Wednesday in Reykjavik, Iceland, to commemorate the eleven-year anniversary of the sci-fi space exploration MMO.

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SOE Highlights 'Landmark' Player Creations in New Video

May 2, 2014 - GamePolitcs Staff

Sony Online Entertainment has released a short video highlighting some of the things that players have been building and discovering in Landmark. Also, today SOE officially opened submissions for its "Landmarks of Landmark" competition, a challenge that offers the chance for some builders to have their creations prominently featured as permanent additions to the online game world. More details on that can be found here.

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'A History of the Great Empires of Eve Online' Book Crowdfunding Campaign Off to a Rousing Start

April 24, 2014 - GamePolitics Staff

Games journalist Andrew Groen launched a Kickstarter crowd-funding campaign for his book project, "A History of the Great Empires of Eve Online." Within hours of its launch, the crowd-funding campaign for the book, which will explain in plain English the in-game history of CCP's popular space MMO universe, has already garnered well over half of its goal.

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SOE 'All Access Pass' Delayed to April 29

April 23, 2014 - GamePolitics Staff

It looks like those who were keen on playing Sony Online Entertainment's catalog of online games for a flat monthly fee will have to wait just a little bit longer. SOE announced today that it has delayed its "All-Access Pass" subscription plan to April 29. The company previously delayed its launch from April 6 to April 23, but this week it delayed it one more time. Why another delay? To ensure that the transfer to the "All Access Pass" subscription system is seamless, says SOE.

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TechnogeekIn large part, though, that's an extension of the level of unjust deference given to police in general. Kind of hard to find any real grievances to defend against when the organizational culture views "complains about coworker" as worse than "murderer".07/07/2015 - 8:45pm
TechnogeekThat's a police union.07/07/2015 - 8:43pm
TechnogeekNo, police unions are worse by far. Imagine every negative stereotype about unions, then add "we can get away with anything".07/07/2015 - 8:43pm
Goth_SkunkeZeek: No, I do not agree they are union members.07/07/2015 - 7:48pm
E. Zachary KnightTeachers unions are just as bad as police unions, except of course you are far less likely to be killed by a teacher on duty than you are a cop. But they also protect bad teachers from being fired.07/07/2015 - 6:29pm
E. Zachary KnightGoth, so you agree they are still union members. Thankfully we have a first ammendment that protects people from being forced to join groups they don't support (in most cases any way.)07/07/2015 - 6:27pm
E. Zachary KnightAh, police unions. The reason why cops can't get fired when they beat a defenseless mentally ill homeless person to death. Or when they throw a grenade into a baby's crib. Or when theykill people they were called in to help not hurt themselves.07/07/2015 - 6:26pm
Goth_SkunkeZeek: Non-union employees have no right to attend meetings or union convention/AGM, or influence policy. The only time they get to vote is whether or not to strike.07/07/2015 - 6:24pm
Infophile(cont'd) about non-union police officers being given hell until they joined the union.07/07/2015 - 4:58pm
InfophileParadoxically, the drive in the US to get rid of unions seems to have left only the most corrupt surviving. They seem to be the only ones that can find ways to browbeat employees into joining when paying dues isn't mandatory. I've heard some stories ...07/07/2015 - 4:57pm
Matthew WilsonI am old school on this. I believe its a conflict of interest to have public sector unions. that being said, I do not have a positive look on unions in general.07/07/2015 - 3:59pm
TechnogeekWhat's best for the employee tends to be good for the employer; other way around, not so much. So long as that's the case, there's going to be a far stronger incentive for management to behave in such a way that invites retalitation than for the union to.07/07/2015 - 3:10pm
TechnogeekTeachers' unions? State legislatures. UAW? Just look at GM's middle management.07/07/2015 - 3:05pm
TechnogeekIn many ways it seems that the worse a union tends to behave, the worse that the company's management has behaved in the past.07/07/2015 - 3:02pm
james_fudgeCharity starts at home ;)07/07/2015 - 2:49pm
james_fudgeSo mandatory charity? That sounds shitty to me07/07/2015 - 2:49pm
E. Zachary KnightGoth, if Union dues are automatically withdrawn, then there is no such thing as a non-union employee.07/07/2015 - 2:38pm
Goth_Skunka mutually agreed upon charity instead.07/07/2015 - 2:33pm
Goth_Skunkyou enjoy the benefits of working in a union environment. If working in a union is against your religious beliefs or just something you wholeheartedly object to, dues will still be deducted from your pay, but you can instruct that they be directed towards07/07/2015 - 2:33pm
Goth_SkunkBasically, if you are employed in a business where employees are represented by a union for the purposes of collective bargaining, whether or not you are a union member, you will have union dues deducted from your pay, since regardless of membership,07/07/2015 - 2:32pm
 

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