EA is Working to Preserve Multiplayer In Its Games Abandoned by GameSpy

April 11, 2014 - GamePolitics Staff

Glu's GameSpy Technology announced earlier this month that it planned to shut down its multiplayer services on May 31, leaving games like Battlefield 2 and Battlefield 2142 without a multiplayer solution for players.

More than 800 developers and publishers made use of GameSpy's services over more than a decade online, including Capcom, Nintendo, Electronic Arts, Epic, Ubisoft, and Konami. Nintendo previously announced plans to cease online services for Wii and Nintendo DS, which made use of GameSpy Technology, on May 20. of last year.

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Wargaming to Invest $10 Million in Support of eSports

April 4, 2014 - GamePolitics Staff

Wargaming CEO Victor Kisyli has pledged that his company will invest $10 million into improving and developing features that support eSports in 2014. At a press conference in Warsaw, Poland, Wargaming CEO Victor Kisyli said that there has been a huge upswing of interest in World of Tanks for eSports in the last two years. In 2012, 30,000 pro players took part in 120 World of Tanks tournaments, while in 2013 that number climbed to 200,000 players across more than 1,000 World of Tanks tournaments, according to Wargaming's calculations.

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Banned Titanfall Players Can Still Play Online... With Other Cheaters

March 27, 2014 - GamePolitics Staff

Respawn's website for Titanfall introduces a new section explaining what happens to players who are flagged as cheaters. According to the information on the site, if you are flagged as a cheater, you will be banned from normal servers and corralled into a special "cheater's only" category that limits your online play to matchmaking with your own kind.

On the question of "what happens" when you get banned, Respawn offers the following answer:

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Google Play Games Services Enables Cross-Platform Multiplayer

March 17, 2014 - GamePolitics Staff

At the Game Developers Conference in San Francisco today, Google announced a new version of the Google Play Games Services that enables cross-platform multiplayer support for iOS and Android games. Play Games Services is a backend API for developers of Android, iOS, and even Web games that gives developers the ability to set up achievements, leaderboards, multiplayer and cloud saves using Google's cloud infrastructure and development APIs.

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PSA: Electronic Arts Titanfall Digital Launch Schedule

March 11, 2014 - GamePolitics Staff

EA has released a Titanfall release schedule for the digital versions of the game on Xbox One and PC through its Origin digital distribution service.

While the Xbox One version of the game launches in the U.S. Canada, Mexico and Brazil today, it won't be available in other regions around the globe until March 14. You can check out the big list below. The Xbox 360 version of the game launches March 25 in the U.S. and March 28 in Europe (list via CVG).

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Respawn Won't Ban Early Online Titanfall Players

March 7, 2014 - GamePolitics Staff

Respawn Entertainment co-founder Vince Zampella said that neither his company or Microsoft will punish legitimate players who have bought the game early and decide to play it online. He does warn that those who do decide to play the game should expect some technical issues online prior to the launch of the game's servers in an official capacity.

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SOE Delays 'All Access Pass' Program By Two Weeks

February 28, 2014 - GamePolitics Staff

Sony Online Entertainment says that it will delay its plans to launch its "All Access" pricing scheme to the middle of April. The announcement was made by SOE President John Smedley. The All Access pricing plan, which gives subscribers to all of SOE's games for one monthly subscription fee, was set for launch on April 2. Smedley said that there was just too much stuff left to finish to hit the April 2 deadline.

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Take-Two Says No New GTA Titles in 2014 Thanks to Popularity of GTA Online

February 27, 2014 - GamePolitics Staff

Take-Two CEO Strauss Zelnick says that the launch of Grand Theft Auto Online gives Rockstar the breathing room to take its time with the next Grand Theft Auto game. Speaking to MCV, Zelnick told the publication that there are no plans to launch another GTA title this year.

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Nexon's New CEO Keen on Western Acquisitions and Investments

February 14, 2014 - GamePolitics Staff

Nexon's newly appointed CEO Owen Mahoney tells Reuters that his company is keen on acquiring North American IP to gain a better footing in Western markets. Nexon runs the still-popular MOO Maple Story and plenty of other online free-to-play titles.

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EA to Shut Down 'Lord of Ultima'

February 13, 2014 - GamePolitics Staff

Electronic Arts has finally canceled its Ultima-branded social online strategy building game Lord of Ultima. The game will officially shut down in May. The news isn't all that shocking for a number of reasons; the game - which is an Ultima game mostly in name only - never really captured the number of players EA had hoped for; and the development team working on the game, EA Phenomic, shut down last summer.

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Report: World Cyber Games Won't Hold Tournaments in 2014

February 5, 2014 - GamePolitics Staff

According to an OnGamers report, World Cyber Games is finished holding eSports tournaments this year and may cease operations beyond being just a "brand." The World Cyber Games is one of the world's most popular and recognized e-sports tournament organizations operating competitions in Asia, North America, South America, Europe, Africa, and Oceania.

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Frequent Killer Instinct Quitters Will Go To Jail After Next Update

January 31, 2014 - GamePolitics Staff

If you think it's cute to disconnect from Killer Instinct on Xbox Live when you are playing an online match, then you may not be happy to hear that game developer Double Helix wants to put you in jail. Not "you" in the literal sense, but your account.

The next update to Killer Instinct on Xbox One will institute a jail system for players who frequently disconnect in the middle of online matches. Here's how the whole system will work, according to Double Helix:

 

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U.S. District Court Dismisses GTA Online Class Action Lawsuit

January 30, 2014 - James Fudge

A U.S. District Court in California has dismissed a class action lawsuit that tried to take Take-Two Interactive and its subsidiary Rockstar Games to task for the delayed launch of the multiplayer component for Grand Theft Auto V - Grand Theft Auto Online.

The lawsuit (McMahon v. Take-Two Interactive Software, Inc. et al., C.D. Cal. Case No. 5:13-cv-02032-VAP-SP) was filed on October 4 by Bruce McMahon and Christopher Bengtson, but later moved to the federal court in mid-November.

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Report: Funcom Under Investigation for Insider Trading

January 29, 2014 - GamePolitics Staff

Norwegian MMO developer and publisher Funcom is under investigation for insider trading, according to this Eurogamer report. According to the report, staff were sent home today as Norwegian authorities collected documents related to an investigation into insider trading, though specific details about the investigation remain unknown as of this writing. Funcom's stock has also been temporarily frozen on the Oslo stock market.

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League of Legends Player Base Doubles in 2013

January 27, 2014 - GamePolitics Staff

This won't come as a shock to anyone, but it's an interesting milestone nonetheless: Riot Games claims that its popular MOBA game League of Legends is enjoyed by 27 million players on a daily basis. That number represents more than twice the 12 million daily players it reported way back in 2012.

Speaking to the Wall Street Journal, Riot Games also confirmed that up to 7.5 million users are playing League of Legends concurrently during peak hours, up from a high of around 5 million concurrent users reported in March of 2013.

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Blizzard Sues Chinese Hearthstone Copycat

January 22, 2014 - GamePolitics Staff

Blizzard launched the beta test of Hearthstone: Heroes of Warcraft this week, even as it prepared to sue a copycat game running on iOS and Android being served to gamers in China.

According to MMO Culture, Blizzard and its partner in the region NetEase have filed a lawsuit in China's courts alleging that the iOS and Android game Legend of Crouching Dragon seems to have borrowed core elements from Hearthstone including its card designs, values and game mechanics.

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Report: UK Anti-Porn Filter Messing with League of Legends Updating

January 20, 2014 - GamePolitics Staff

The anti-porn filtering law takes effect the United Kingdom this month, but according to a forum post over at the official League of Legends community site, the new system may also stop you from updating your favorite MOBA game in the region.

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League of Legends Earned $624 Million in 2013

January 20, 2014 - GamePolitics Staff

According to sales numbers in a report from SuperData, Riots Games' popular MOBA game League of Legends generated $624 million in 2013, beating out such big brand name games as Dungeon Fighter Online, World of Tanks, Maplestory, Team Fortress 2, Counter-Strike Online and World of Warcraft - just to name a few.

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Gaming Addiction Documentary 'Love Child' Debuts at the Sundance Film Festival

January 20, 2014 - GamePolitics Staff

A documentary about the ill effects of online game addiction in South Korea made its debut this weekend at the Sundance Film Festival. According to the festival's official website (as reported on by GameSpot), the documentary explores South Korea's online gaming culture as it follows the story of a couple whose three-month-old daughter died of malnutrition while they were allegedly playing the massively multiplayer online game, Prius Online.

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Watch Your Back, Cheaters: Rockstar Promises Bans for GTA Online Money Cheaters

January 16, 2014 - GamePolitics Staff

Rockstar Games said that those individuals who are using money cheats in Grand Theft Auto Online can expect a swift and unmerciful ban. In a new blog post the company said that those who have used exploits and cheats to secure mountains of illegally-gained funds better watch out. They called the large influx of cash from cheating "game-breaking" and "disruptive to the overall experience."

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Turbine Renews Lord of the Rings License

January 14, 2014 - GamePolitics Staff

Turbine Entertainment announced via a forum post that it has renewed the license for Lord of the Rings, allowing its long-running MMO Lord of the Rings Online to continue operations.

Community Manager Rick Heaton confirmed that his company had renewed the license for the game set in the universe created in Tolkien's popular books in a forum post.

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Super Podcast Action Committee - Episode 83

January 13, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about Sony's PlayStation Now streaming service, Sony Online Entertainment's all access MMO pass, Ultimate Gay Fighter, and South Australia's government being pressured into getting rid of anti-game billboards. Download Episode 83 now: SuperPAC Episode 83 (1 hour, 8 minutes) 78.5 MB.

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How DERP Was Able to Take Down Origin, League of Legends

January 9, 2014 - GamePolitics Staff

Ars Technica offers some interesting insights into why the recent distributed denial-of-service (DDoS) attacks that took out EA's Origin service, Blizzard's Battle.net, and League of Legends were particularly potent. According to the report the DDoS attacks used an unheard of method to amplify the amount of data being sent in order to grind many popular online games to a halt.

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New Research Explores Why Some Players Cheat and Troll in Online Games

January 9, 2014 - GamePolitics Staff

New research published in the journal Behaviour & Information Technology explores what drives players of online games to engage in bad behavior such as cheating. A study of the habits of people who play online games shows that anonymous users are more likely to cheat, but their behavior is (usually) significantly tempered by the culture and dynamics of the group of players they associate with, suggesting that other forms of online ‘bad behavior’ – such as flaming and trolling – can be modified by the attitudes and behaviors of other group members.

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Riot Co-Founder Rails Against Complaints That His Company is Being 'Money Hungry'

January 2, 2014 - GamePolitics Staff

Speaking via a thread on Reddit, Riot Games president and co-founder Marc Merrill defended his company against accusations of greed related to its ultra popular free-to-play MOBA game League of Legends. Responding to a Reddit thread where users complained about the lack of a new client for League of Legends Season 4, Merrill denied that his company was being "money hungry."

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Sony Shutting Down Online Multiplayer for Multiple PS3 Titles in Early 2014

December 27, 2013 - GamePolitics Staff

Sony has announced that it will be pulling the plug on online support for several PlayStation 3 games in early 2014. Online multiplayer for Gran Turismo 5 will end on May 20, 2014. Online multiplayer for the Resistance franchise (Resistance: Fall of Man, Resistance 2, and Resistance 3) on PlayStation 3 will be shut down on March 28. On January 28, 2014, online play for MAG, SOCOM: Special Forces and SOCOM: Confrontation will also be discontinued, effectively making these games cease to exist (because they are online-only titles).

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Rockstar Tells Honest GTA Online Players Not to Worry About Money Hack Issues

December 27, 2013 - GamePolitics Staff

Rockstar is calming Grand Theft Auto players down who are concerned that they may get their accounts banned through no fault of their own. The fear stems from GTA Online money hackers who are giving away large sums of (we assume ill-gotten) in-game currency to strangers, making them vulnerable to a ban by Rockstar.

Rockstar's position is that honest players do not need to be worried about getting banned.

Here's more from Rockstar's support page for the game:

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Portalarium Announces Release 1 of Shroud of the Avatar

December 12, 2013 - GamePolitics Staff

Backers of Richard Garriott's and Portalarium's online-focused RPG Shroud of the Avatar, will get a taste of the game beginning today with the launch of Shroud of the Avatar Release 1. The early version of the game's client will allow players to log in to their accounts, download the client, create a character and begin to explore the streets of Owl's Head, the game's first town open for business. The release comes nine months after the project was announced by Portalarium in early March.

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SOE Live Event Occupies Las Vegas in August 2014

December 12, 2013 - GamePolitics Staff

Sony Online Entertainment announced that its next annual fan gathering, SOE Live 2014, will be held at Planet Hollywood Resort & Casino in Las Vegas from Aug. 14 - Aug. 17, 2014. The 2014 event will celebrate 15 years of SOE's games, with activities and events that revolve around its line-up of games including DC Universe Online, Dragon's Prophet, EverQuest, EverQuest II, PlanetSide 2, Vanguard Saga of Heroes and the upcoming EverQuest Next Landmark and EverQuest Next.

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CCP and EVE Online Community Raise Nearly $191K Typhoon Haiyan Relief

December 11, 2013 - GamePolitics Staff

CCP Games announced that EVE Online players have donated US$190,890 to the Icelandic Red Cross to help the citizens of the Philippines recover from Typhoon Haiyan. The money was raised through the game's PLEX for GOOD program, which allows players of the popular game to collectively donate in-game currency to worthy charities, as well as other associated donations.

 
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Matthew Wilsonthe issue is when is doesn't work it can screw over millions in new york city's case. more often than not it is better to let the free market run its course without market distortion.04/16/2014 - 9:36am
NeenekoTrue, and overdone stagnation is a problem. It is a tricky balance. It does not help that when it does work, no one notices. Most people here have benifited from rent controls and not even realized it.04/16/2014 - 9:23am
ZippyDSMleehttp://www.afterdawn.com/news/article.cfm/2014/04/15/riaa_files_civil_suit_against_megaupload04/16/2014 - 8:48am
ZippyDSMleeEither way you get stagnation as people can not afford the prices they set.04/16/2014 - 8:47am
Neenekowell, specifically it helps people already living there and hurts people who want to live there instead. As for 'way more hurt', majorities generally need less legal protection. yes it hurt more people then it helped, it was written for a minority04/16/2014 - 8:30am
MaskedPixelantehttp://torrentfreak.com/square-enix-drm-boosts-profits-and-its-here-to-stay-140415/ Square proves how incredibly out of touch they are by saying that DRM is the way of the future, and is here to stay.04/16/2014 - 8:29am
james_fudgeUnwinnable Weekly Telethon playing Metal Gear http://www.twitch.tv/rainydayletsplay04/16/2014 - 8:06am
ConsterTo be fair, there's so little left of the middle class that those numbers are skewing.04/16/2014 - 7:42am
Matthew Wilsonyes it help a sub section of the poor, but hurt both the middle and upper class. in the end way more people were hurt than helped. also, it hurt most poor people as well.04/16/2014 - 12:13am
SeanBJust goes to show what I have said for years. Your ability to have sex does not qualify you for parenthood.04/15/2014 - 9:21pm
NeenekoSo "worked" vs "failed" really comes down to who you think is more important and deserving04/15/2014 - 7:04pm
NeenekoThough I am also not sure we can say NYC failed. Rent control helped the people it was intended for and is considered a failure by the people it was designed to protect them from.04/15/2014 - 7:04pm
NeenekoIf they change the rules, demand will plummet. Though yeah, rent control probably would not help much in the SF case. I doubt anything will.04/15/2014 - 1:35pm
TheSmokeyOnline gamer accused of murdering son to keep playing - http://cnews.canoe.ca/CNEWS/Crime/2014/04/15/21604921.html04/15/2014 - 11:50am
Matthew Wilsonyup, but curent city rules do not allow for that.04/15/2014 - 11:00am
ZippyDSMleeIf SF dose not start building upwards then they will price people out of the aera.04/15/2014 - 10:59am
Matthew Wilsonthe issue rent control has it reduces supply, and in SF case they already has a supply problem. rent control ofen puts rent below cost, or below profit of selling it. rent control would not fix this issue.04/15/2014 - 10:56am
NeenekoRent control is useful in moderation, NYC took it way to far and tends to be held up as an example of them not working, but in most cases they are more subtle and positive.04/15/2014 - 10:24am
PHX CorpBeating Cancer with Video Games http://mashable.com/2014/04/14/steven-gonzalez-survivor-games/04/15/2014 - 9:21am
Matthew Wilsonwhat are you saying SF should do rent control, that has never worked every time it has been tried. the issue here is a self inflicted supply problem imposed by stupid laws.04/15/2014 - 8:52am
 

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