'Robocraft' Sees Big Boost from Steam Early Access

July 29, 2014 - GamePolitics Staff

Free-to-play MMO shooter Robocraft has managed to surpass one million registered players since its release on Steam Early Access. While an early build of the game was available prior to being released on Steam's Early Access, developer Freejam says that putting it on Steam has helped drive the game's user base significantly.

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PSA: 'Love Child' Premieres Tonight on HBO

July 28, 2014 - GamePolitics Staff

HBO's documentary film about game addiction in South Korea will premiere tonight at 9:00 PM ET. The film, "Love Child," tells the story of two South Korean parents who were so addicted to the Korean MMO Prius that they neglected their three-month-old child to the point that he died. They were later charged by police.

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Star Wars: The Old Republic Generated $165 Million Last Year, But WoW Still on Top

July 18, 2014 - GamePolitics Staff

BioWare's Star Wars MMO remains strong, and World of Warcraft is still leading the MMO space with subscriptions by a wide margin, according to new data from research group SuperData.

According to that data, EA's Star Wars MMO, Star Wars: The Old Republic, made $165 million in revenue worldwide last year. That figure comes from revenue generated by subscriptions, expansion packs and microtransactions.

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Riot Disables Skin Codes in 'League of Legends'

July 14, 2014 - GamePolitics Staff

Riot Games has decided to remove the ability to use League of Legends skin codes in-game as an attempt to stop third-party resellers and scammers from ripping players off. The company made the announcement via an official forum post detailing the changes.

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C&C Community Offers GameSpy Multiplayer Alternative

July 7, 2014 - GamePolitics Staff

The Command & Conquer community has launched a server to keep multiplayer going in a number of C&C games that had been abandoned by GameSpy Technologies, who once provided multiplayer services for the popular PC real-time strategy games. According to this Eurogamer report, users interested in playing online can visit C&C: Online, register with Revora and install a launcher which emulates GameSpy servers.

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Riot Kills Off 'League of Legends' Public Chat Rooms

July 2, 2014 - GamePolitics Staff

Riot Games announced that the public chat rooms related to its ultra-popular MOBA game League of Legends have been shut down, and while they plan on brining something back to take their place at some point, the space was so awful that the developer felt it had to do something about it.

The channels, which have been a bastion for spammers, scammers, cheaters, and generally uncivilized behavior, only offered players one option to deal with unruly characters: the "ignore button."

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EA Promises Stable Launch of Battlefield Hardline

June 24, 2014 - GamePolitics Staff

One of the biggest complaints about Battlefield 4 (aside from the fact that it required Origin) was its technical and connectivity issues at launch that prevented many people from playing the popular shooter. The developers of the next Battlefield game - the cops v. robbers-themed Battlefield Hardline - promise that those issues will be kept to a minimum at launch.

Speaking to PSLifestyle, lead multiplayer designer Thad Sasser said that players should "expect great stability at launch."

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PSA: Account Changes Coming for European 'PlanetSide' and 'EverQuest' Players

June 18, 2014 - GamePolitics Staff

If you play Sony Online Entertainment games is Europe then you deal with a partner company called ProSiebenSat1. Games (PSG). The company handles accounts for a number of SOE titles including PlanetSide 2, DC Universe Online and EverQuest 2, and many others. Soon users of those games will have to transfer their accounts to Sony Online Entertainment.

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Research: 'Polite' Female and 'Rude' Male Gamers Accepted Most in Online Games

June 17, 2014 - GamePolitics Staff

A study of online Call of Duty players found that women who sent out friend requests were more likely to be accepted if they behaved in polite and positive manner during play. Those women who talked trash during matches were less likely to have a friend request accepted. On the flip side, males who talked trash during online play sessions were more likely to have a friend request accepted than those who were polite or remained quiet during a match.

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DreamHack 'Hearthstone' Tournament Winner Accused of Cheating

June 17, 2014 - GamePolitics Staff

The winner of Monday's DreamHack Hearthstone tournament has been accused of cheating by the community - even though organizers have reviewed the situation and given both participants a "pass," and the loser of the event says that the winner beat him fair and square. The trouble revolves around the winner, Radu 'RDU' Dima, who apparently received Battle.net messages from friends while the finals were taking place. Dima eventually bested Team Liquid's Jason 'Amaz' Chan by 3-0 to take home a $10,000 prize pot.

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Malwarebytes Warns DOTA 2 Players About Ongoing Phishing Scams

June 17, 2014 - GamePolitics Staff

Security research firm and anti-virus software maker Malwarebytes is warning players of Valve's popular MOBA game DOTA 2 to beware of nasty phishing schemes. The firm says in a new blog post that there is a new phishing scam making the rounds that offers "rare in-game items in exchange for a Yahoo email address and password," according to Malware intelligence analyst Chris Boyd at Malwarebytes.

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Notch Responds to Complaints About 'Minecraft' EULA Changes

June 16, 2014 - GamePolitics Staff

Minecraft creator Markus "Notch" Persson is not happy that some in the Minecraft community have called Mojang "literally worse than EA" after a recent update to the Minecraft end-user agreement. Writing on his personal blog, Notch explained the recent changes to Minecraft's EULA.

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GOG.com Announces DRM-Free Platform Agnostic Multiplayer Client, The Witcher 3 Pre-Order Details

June 5, 2014 - GamePolitics Staff

GOG.com today unveiled what it calls an "optional client" to facilitate cross play multiplayer regardless of where you buy a game from. The client software, which the company says is "DRM-free" in theory will allow those who buy games from services like Steam to play their game in Galaxy without the need for logging into a service with a user account.

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Unreal Tournament 3, STALKER Get Updates to Deal With GameSpy Shutdown

June 2, 2014 - GamePolitics Staff

Epic Games and former GSC Game World developers have released updates to deal with Glu Mobile shutting down GameSpy Technologies' multiplayer services. Epic Games has released a new executable replacement file that redirects online play requests to a new in-house master server.

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Relic Updating Multiplayer in 'Dawn of War' Games on Steam

May 29, 2014 - GamePolitics Staff

Relic Entertainment has indicated plans to move its Warhammer 40K strategy games over to Steam in a bid to keep the multiplayer portions of the games alive, Eurogamer reports. The original Dawn of War and the expansions recently underwent a major update to preserve multiplayer, Dawn of War franchise design lead Philippe Boulle wrote on the Steam forum.

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Splash Damage Changes Name of 'Extraction' to 'Dirty Bomb'

May 22, 2014 - GamePolitics Staff

Game developer Splash Damage has renamed its upcoming free-to-play online shooter Extraction to Dirty Bomb. The game was originally called Dirty Bomb but the company changed the name because of the sensitivities surrounding terrorist attacks in the UK. The game was renamed Extraction in August 2013, but Nexon said in a release today that Dirty Bomb better fits the game's "unique personality."

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Bohemia Confirms Attacks on DayZ Servers

May 16, 2014 - GamePolitics Staff

Bohemia Interactive has acknowledged that servers for its popular open-world multiplayer survival game, DayZ have been stolen, but insists that these attacks will not affect the game in the long-term. The game is available via Steam Early Access and still in alpha development. Early reports suggested that the game's source code had been compromised or stolen, but Bohemia did not confirm or deny those reports.

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Halo Multiplayer Will Survive GameSpy Shut Down

May 12, 2014 - GamePolitics Staff

One of the games that will not be affected when GameSpy's multiplayer services goes dark is Halo, its demo, and multiplayer-focused Halo: Custom Edition. Thanks to the hard work of matchmaking server software maker GameRanger, all the multiplayer functionality in Halo will be intact. Additional features including friends lists and messaging will also remain functional in the games. Bungie will be releasing a 1.0.10 of Halo PC and Halo CE update soon that will provide a workaround for the game's lobby as well.

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EA to Shut Down Multiplayer for 50 Games by July

May 12, 2014 - GamePolitics Staff

Electronic Arts has announced its plans to shut down online services for 50 titles by July. Included in the list (full rundown below) are five older Battlefield games, Bulletstorm, three ageing Command & Conquer games, three Crysis titles, five FIFA games, multiple MySims titles, and some NASCAR and Need For Speed Games.

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CCP Punishes Eve Online Monument Vandals

May 8, 2014 - GamePolitics Staff

Earlier this week we reported on CCP's efforts to catch the individuals that vandalized a real-world monument dedicated to its game EVE Online in Reykjavik, Iceland.

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Eve Online History Book Generates Over $40K on Kickstarter

May 5, 2014 - GamePolitics Staff

The last time we checked games journalist Andrew Groen's Kickstarter crowd-funding campaign for his book, A History of the Great Empires of Eve Online, it had almost tripled its initial goal of $12,500. As of this writing the project sits at $40,899, with 19 more days to go. With the project fully funded and earning way above its initial goal, Groen (pictured, left) continues to kick around ideas to make the project more interesting.

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Report: Cheat Providers Rake in Millions of Dollars a Year

May 1, 2014 - GamePolitics Staff

Companies that provide the tools to cheat in the most popular online games are raking in millions of dollars a year, according to this extensive PC Gamer report. Companies that make and sell hacks for cheaters in online multiplayer games like Counter Strike and Battlefield are making millions of dollars annually from paying customers.

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Pro League of Legends Player Suffers Collapsed Lung, Continues to Play Anyways

April 30, 2014 - GamePolitics Staff

Eurogamer has an interesting story on a pro League of Legends player who is so committed to the MOBA hit that he played it in the hospital while recovering from a collapsed lung - and then streamed his session for four hours on Twitch.

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Minecraft Realms Service Launches in North America

April 25, 2014 - GamePolitics Staff

Mojang has launched the Minecraft Realms subscription service in North America today. In case you didn't know, Minecraft Realms offers hosting and setup for multiplayer Minecraft worlds starting at around $13 a month.

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'A History of the Great Empires of Eve Online' Book Crowdfunding Campaign Off to a Rousing Start

April 24, 2014 - GamePolitics Staff

Games journalist Andrew Groen launched a Kickstarter crowd-funding campaign for his book project, "A History of the Great Empires of Eve Online." Within hours of its launch, the crowd-funding campaign for the book, which will explain in plain English the in-game history of CCP's popular space MMO universe, has already garnered well over half of its goal.

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SOE 'All Access Pass' Delayed to April 29

April 23, 2014 - GamePolitics Staff

It looks like those who were keen on playing Sony Online Entertainment's catalog of online games for a flat monthly fee will have to wait just a little bit longer. SOE announced today that it has delayed its "All-Access Pass" subscription plan to April 29. The company previously delayed its launch from April 6 to April 23, but this week it delayed it one more time. Why another delay? To ensure that the transfer to the "All Access Pass" subscription system is seamless, says SOE.

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SOE Not Afraid of Comparisons Between 'H1Z1' and 'DayZ'

April 22, 2014 - GamePolitics Staff

Sony Online Entertainment President John Smedley is not afraid to give frank answers on the company's upcoming online zombie apocalypse game, H1Z1. When asked the tough questions on Reddit about the game's similarities to DayZ, Smedley tackled the question head on with the following answer:

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Some 2K Games Will Lose Online Support After GameSpy Shutdown

April 22, 2014 - GamePolitics Staff

2K Games says that the upcoming shutdown of online-service provider GameSpy Technology (owned by Glu) will "temporarily" take Borderlands and several Civilization games offline. The publishing label of Take-Two plans to transition some of the affected games from GameSpy to Steamworks, while nearly 20 other titles will lose online support.

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CCP to Take on MMA Fighter Gunnar 'Gunni' Nelson at EVE Fanfest 2014

April 22, 2014 - GamePolitics Staff

In what can only be described as an ill-conceived plan to garner attention and to earn an entire group of people a trip to the emergency room, members of EVE Online developer CCP Games plan to challenge (MMA) fighter Gunnar "Gunni" Nelson (who has a record of 12-0-1) in actual physical combat during the EVE Fanfest on May 2. The battle, which is appropriately billed as EVE OF DESTRUCTION, will happen on the night of Friday, May 2 and will be streamed live on www.twitch.tv/ccp.

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Perfect World to Buy 30 Million Shares in Shanda Games

April 21, 2014 - GamePolitics Staff

China-based MMO developer and publisher Perfect World Entertainment announced this morning that it has entered into an agreement to purchase more than 30 million shares of Chinese MMO outfit Shanda Games Limited for $100 million in cash.

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NeenekoI would hope not. Though it is not unheard of for store specific cards to be pretty good.07/30/2014 - 8:17am
E. Zachary KnightDoes anyone, or at least any intelligent person, expect a retail branded credit card to be anything close to resembling a "good deal" on interest rates?07/30/2014 - 7:13am
SleakerGamestop articles popping up everywhere about their ludicrous new Credit card offerings at a whopping pre-approval for 26.9% APR07/29/2014 - 10:19pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/07/podcasting-patent-troll-we-tried-to-drop-lawsuit-against-adam-carolla/ the podcasting patent troll scum is trying to turn tail and run.07/29/2014 - 9:50pm
MaskedPixelanteOf course it's improved. At launch, Origin was scanning your entire hard drive, but now it's just scanning your browsing history. If that's not an improvement, I dunno what is!07/29/2014 - 8:59pm
Papa Midnighthttp://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/12029-Has-EAs-Origin-Service-Improved-Any-Over-the-Last-Two-Years07/29/2014 - 8:25pm
Sora-ChanSo it's just a matter of having better emulation software. If it can be done with a 3DS game, with all the memory and what not it takes up, it can be done with a GBA title through emulation.07/29/2014 - 7:30pm
Sora-ChanOther VC titles for the NES and Gameboy had the same setup where you couldn't access the homescreen without quitting out of the game til a later update when those games were released for the public outside of the founder program.07/29/2014 - 7:28pm
Sora-Chanthe 3DS can, and does, run GBA games, as seen by the founder gifts, which included a number of GBA titles. As for running GBA games and still having access to the home screen, I beleive it's more of the game emulation software needs to be updated.07/29/2014 - 7:27pm
Matthew Wilsonthe 3ds already swaps os's with the original ds. plus I dont think people expect miverse interaction when playing a gba game.07/29/2014 - 6:06pm
MaskedPixelanteBut that's not the issue, the 3DS is perfectly capable of emulating GBA games. The problem is that it doesn't have enough available system resources to run it alongside the 3DS OS, and thus it doesn't have access to stuff like Miiverse and save states.07/29/2014 - 5:45pm
Matthew WilsonI am well aware that it requires more power, but if a GBA emulator could run well on a original psp, than it should work on a 3ds.07/29/2014 - 5:36pm
ZenThe reason the SNES could run Gameboy, or the Gamecube could run GBA was because their adapters included all of the necessary hardware to do it in the respective add-ons. The systems were just conduits for control inputs and video/sound/power.07/29/2014 - 4:51pm
ZenMatthew: Emulation takes more power than people realize to run a game properly. You can make something run on less, but Nintendo...as slow as they are at releasing them..makes them run as close to 100% as possible. Each game has its own emulator for it.07/29/2014 - 4:47pm
Matthew Wilsonkind of hard to believe since the 3ds is atleast as powerful as the gamecube hardware wise.07/29/2014 - 4:27pm
MaskedPixelanteYes, the 3DS has enough power to run 16-bit emulators, but not at the same time it's running the 3DS systems themselves. You could run the games, but you wouldn't get save states or Miiverse.07/29/2014 - 4:04pm
InfophileRunning GBA on 3DS shouldn't be hard. The DS had flashcarts sold for it that added just enough power to emulate GBA and SNES games, so the 3DS should have more than enough natively.07/29/2014 - 3:37pm
MaskedPixelanteIt's a bunch of people whining about boycotting/pirating Trails in the Sky FC because XSEED didn't license the Japanese dub track, which consists of about 10 lines per character.07/29/2014 - 11:27am
Sleaker@MP - devolver Digital issued a twitter statement saying they would replace the NISA pledge.07/29/2014 - 10:57am
E. Zachary KnightIs that a discussion about RIAA member music labels?07/29/2014 - 10:48am
 

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