Nintendo To Launch YouTube Revenue Sharing Plan in May

January 29, 2015 - GamePolitics Staff

Nintendo this morning revealed the launch date for a new program to share YouTube ad revenue with content creators called the Nintendo Creators Program. The new revenue-sharing scheme officially launches on May 27 but a beta of the program is available now.

Those interested can sign up to get 60 percent of the advertising revenue from a video containing "Nintendo intellectual property" such as a Let's Play of a Wii U game. "Partners" can also designate entire channels to Nintendo content - which will net them 70 percent of the ad revenue.

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Nintendo Sees Light At The End Of The Tunnel

January 28, 2015 - GamePolitics Staff

Nintendo is predicting that it will see its first profitable full-year results since 2012, but the company also notes in its latest financial report that the Wii U continues to struggle to increase its installed user base around the world.

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One Million Copies of 'Hyrule Warriors' Shipped Worldwide

January 28, 2015 - GamePolitics Staff

Hyrule Warriors for Wii U has shipped one million units worldwide to-date according to Nintendo. "Shipped" is not the same as "sold through" to customers, but it shows that retailers are committed to the game and see it as a bonafide hit. The Wii U Legend of Zelda spinoff from Nintendo and Koei Tecmo combines two popular franchises into one game - Zelda and Dynasty Warriors. The game launched last fall.

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Nintendo Discontinuing 'Club Nintendo' Later This Year

January 20, 2015 - GamePolitics Staff

After a decent six year run, Nintendo announced this morning that its Club Nintendo player loyalty program is coming to an end. For those who love this program, there is at least a silver lining: Nintendo says that it is already working on a new loyalty program to replace it. Players have until the end of March to earn coins, but they will have to spend them before the end of June, the company said in its announcement today.

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Nintendo No Longer Selling Games in Brazil

January 12, 2015 - GamePolitics Staff

Nintendo says that it will no longer sell games and game systems in Brazil because the tariffs on this sector are just too high. While Nintendo says the departure from the market is temporary, the company did not indicate if and when it would return. In an interview with UOL Games, Bill Van Zyll, Nintendo of America's director and general manager for Latin America, said the following:

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Nintendo Wins Appeal At ITC Over Creative Kingdoms

December 24, 2014 - GamePolitics Staff

Nintendo announced that it has won an appeal at the International Trade Commission related to patent infringement claims made by Creative Kingdoms. The company alleged that Nintendo's Wii and Wii U systems violated several of its patents. an earlier ruling by the ITC side with Nintendo, but the company appealed that decision. This week the ITC reaffirmed its earlier decision, noting that Creative Kingdoms’ patents are invalid and should not have been issued because Creative Kingdoms tried to claim more than the company invented.

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Nintendo Sees Big Returns on November Releases

December 15, 2014 - GamePolitics Staff

Nintendo announced that the releases of Pokémon Omega Ruby and Alpha Sapphire, Super Smash Bros. for Wii U, and Amiibo on November 21 are already smashing successes. In fact the company has put these products as some of the best-selling properties in 2014.

Together Pokémon Omega Ruby and Alpha Sapphire sold nearly 1.5 million copies during their first ten days of availability in the US at retail and through digital channels. Pokémon Omega Ruby and Alpha Sapphire have performed even better in Japan, with 1.5 million copies sold in just three days.

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Nintendo: Some First-Run Amiibo Figures Will Be Discontinued

December 9, 2014 - GamePolitics Staff

If you scored most of the first batch of Amiibo figures, consider yourself lucky because Nintendo won't be releasing a second batch of some of the already released figures. In a statement issued to the press, the company confirmed that certain figures in its interactive action figure range had not been restocked after selling out at various retailers.

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Nintendo Looking Into 'Super Smash Bros.' Wii U Problems

December 3, 2014 - GamePolitics Staff

A number of Super Smash Bros for Wii U owners are reporting a system error has caused some people to accidentally "brick" their consoles. This odd glitch is only happening to a small minority of Wii U owners. According to some users, their system is refusing to play Super Smash Bros and spits out a 160-0103 error code with the Wii U system message: "There is a problem with the system memory. For help, make a note of the error code and visit support.nintendo.com."

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Nintendo and Philips Settle Patent Disputes

December 2, 2014 - GamePolitics Staff

Nintendo and Philips have come to an agreement that pretty much settles a patent infringement case between the two companies filed earlier this year. Philips claimed that, prior to suing Nintendo, it attempted to set up licensing deals for the patents it believed the company was infringing on.. since 2011. Nintendo mostly ignored the company's inquiries (according to Philips' characterization of the situation), causing Philips to sue Nintendo and seek a ban of the company's allegedly infringing products in the U.S.

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Miyamoto Describes Non-Nintendo Games as 'Boring'

November 17, 2014 - GamePolitics Staff

In an interview appearing in UK paper The Telegraph, Nintendo's most famous game designer Shigeru Miyamoto said that he is not all that interested in having the same games that appear on "other systems" appearing on the Wii U.

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Nvidia CEO: The Age of the Home Console is Over

November 11, 2014 - GamePolitics Staff

The age of the home console is over, proclaims Nvidia CEO Jen-Hsun in a recent discussion with investors of the graphics hardware chip maker. According to a report on this investor briefing from WCCFtech, Jen-Hsun says that the personal computer is becoming the most dominant gaming platform in the world.

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Nintendo: Amiibo Figures Can Only Store Data For One Game At A Time

November 11, 2014 - GamePolitics Staff

While we have been saying that Nintendo's Amiibo NFC figures can be used with multiple Wii U and 3DS games, it appears that they may have some limitations after all. According to a post on the Japanese Amiibo page, the figures can only store data for one game at a time.

"Amiibo can only store data for one read/write compatible game at a time," Nintendo tells consumers on its product page.

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Nintendo Reveals Indie Game Release Schedule

November 6, 2014 - GamePolitics Staff

As part of its Nintendo Direct event yesterday, Nintendo announced 24 indie titles coming to Wii U and 3DS, including Gone Home, Thomas Was Alone, A World of Keflings, The Swapper and Proun+.

Other notable titles coming to Nintendo platforms include the popular Stealth Inc 2 and Shovel Knight. Some of these games are (obviously) not exclusive to Nintendo's platforms and already available elsewhere.

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Nintendo Wii U EULA Options: Agree or Agree

October 13, 2014 - GamePolitics Staff

The Electronic Frontier Foundation (EFF) has an interesting report on how Nintendo's end-user license agreement (EULA) for the Wii U is an "agree or else" kind of agreement.

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Poll: How Will Releasing Smash Bros. On 3DS First Affect Wii U Sales?

October 7, 2014 - Andrew Eisen

Wii U ain't doing so hot.  Two years out and its sold less than seven million units worldwide (as of June 30).  Many said, "Wait until Mario comes out!  No, not New Super Mario Bros. U, a real 3D Mario game!"

Super Mario 3D World came out last year, sold over two million units (New Super Mario Bros. U sold over four million) and Wii U sold about two million units that holiday.  Not great but not bad.  Unfortunately, there was no sales momentum and the Wii U only sold about 300k in the next quarter.

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Ubisoft Explains Lower Resolution for PS4 Version of 'Assassin's Creed Unity,' Why The Game Isn't Coming to Wii U

October 7, 2014 - GamePolitics Staff

Ubisoft is backpedaling a bit after saying that it locked in the resolution of the PS4 version of Assassin's Creed Unity at 900p to match the Xbox One version. As reported on by GameSpot, Vincent Pontbriand, a senior producer at Ubisoft Montreal, said that the Unity development team "decided to lock them [the game] at the same specs to avoid all the debates and stuff."

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PSA: 'Super Smash Bros.' for 3DS Hits Sales Milestone, Wii U Version Dated

October 7, 2014 - GamePolitics Staff

Nintendo made a few Super Smash Bros.-related announcements this morning including the fact that the Nintendo 3DS version of the game has sold more than 2.8 million units worldwide - mostly attributed to sales of the game in North America, Europe, and Australia. Super Smash Bros. for Nintendo 3DS launched on Sept. 13 in Japan, Oct. 3 in the North America and Europe, and Oct. 4 in Australia.

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GfK: Netflix Usage on Video Game Consoles Declining

September 26, 2014 - GamePolitics Staff

A new report from research firm GfK indicates that, while videogame systems are still the most common hardware used for watching Netflix on a TV screen , they are being used much less than they were three years ago. The report, "Over-the-Top TV 2014," also indicated a growing number of US households are relying more and more on dedicated set-top/plug-in devices to watch Netflix on a TV set.

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Celebrating 150 Games That Won't Be On The Wii U

September 22, 2014 - GamePolitics Staff

At this point, our friend Andrew Eisen must be looking forward to a game not being on the Wii U so he can add it to his list. What I mean is that once he went past 50 he probably became resigned to the fact that publishers just don't seem to think very highly of Nintendo's capable little home console.

So we thought we should share this video Andrew made celebrating (?) the 150th game that will not be released on the Wii U. Join in on the fun by hitting up his YouTube channel and leaving a comment!

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No 'Monster Hunter 4' for Wii U, Says Capcom

September 15, 2014 - GamePolitics Staff

Despite some early rumors making claims that it was happening, Monster Hunter 4 is not coming to the Wii U, according to a VG247 report.

"It's a misprint," said Capcom community rep. Yuri Arauj. "We’re working on a proper message to diffuse this, so we should have something more public and official out soon."

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LEGO Batman 3 Season Pass is For Everything But Wii U

September 10, 2014 - Andrew Eisen

Do you like Batman?  Do like LEGO games?  Do you like DLC?

Well, Warner Bros. has you covered.  Yesterday, it announced 6 DLC packs for this fall's LEGO Batman 3: Beyond Gotham.  Each pack includes a brand new mission level (Story Mode and Free Play), new characters, new vehicles and new achievements.

The first three packs, the Dark Knight Pack, Batman 75th Anniversary Pack, and the Man of Steel Pack, will be available Nov. 11th and cost £2.55 each (about $4).

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Survey: Brand Loyalty Not A Factor in Current Console Cycle

August 26, 2014 - GamePolitics Staff

A new report from Re/code featuring data from a recent Nielsen study seems to indicate that console brand loyalty isn't all it's cracked up to be...

According to the Nielsen study, 31 percent of PlayStation 4 owners already owned an Xbox 360 or Wii, but not a PlayStation 3. Around 17 percent didn't have any of the last generation consoles.

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Score the Wii U Version of 'Disney Infinity' For Free

August 22, 2014 - GamePolitics Staff

Wii U owners can download Disney Infinity for free via the Nintendo eShop. Of course you'll still have to buy at least one Infinity figure and the game base that reads those figures into the game, at retail. The downloadable version of Disney Infinity for Wii U on the Nintendo eShop features the full game, multiplayer support, and Toy Box level design tools that work with the Wii U GamePad.

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Why 'Super Smash Bros.' Won't Be Released on Wii U and 3DS Simultaneously

August 21, 2014 - GamePolitics Staff

If you were wondering why the releases of Super Smash Bros. for Nintendo 3DS and Wii U are staggered, the answer is the debugging process. According to series creator Masahiro Sakurai, who recently wrote about the games in his Famitsu Weekly column (as translated by Kotaku East), the debugging process for both games is very time consuming. Sakurai is currently debugging the 3DS version of the game, which is set to be released first.

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Call Of Duty: Advanced Warfare Not Coming to Wii U

August 20, 2014 - GamePolitics Staff

In a not-so-shocking turn of events today, developer Sledgehammer Games revealed that Call Of Duty: Advanced Warfare will not be coming to the Wii U. According to a tweet from Sledgehammer Games co-founder Michael Condrey, the decision not to release the game on Nintendo's console was not his or his company's, but Activision's.

"No, no WiiU," he said in response to a question about bringing the game to Wii U. "That was an Activision decision. We are focused on XboxOne, PS4, and PC."

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Ubisoft: 'Watch Dogs' Will Be The Last Mature Wii U Game Release

August 19, 2014 - GamePolitics Staff

Watch Dogs will be the only mature rated title from Ubisoft coming to the Wii U this year. Why? Because, according to Ubisoft, Wii U users don't buy mature rated games. In fact, Ubisoft CEO Yves Guillemot tells Game Informer that Watch Dogs will most likely be the last mature game published for the Wii U. Ubisoft is pointing to poor sales of Assassin's Creed games on Wii U as the main reason for this decision.

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Andrew Eisen Video: Nintendo Financial Fun!

August 4, 2014 - GamePolitics Staff

Our favorite photogenic contributor Andrew Eisen offers a new video delving into Nintendo's most recent financial results. Not only is it a lot of fun to watch, you might learn a thing or two about where Nintendo is and where it expects to be by the end of its current Fiscal Year.

There's also some talk about the next Fatal Frame game, and the Wii U version of Watch Dogs, and Andrew highlights the fact that America is Nintendo's top market. See, Nintendo, America still loves you!

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Despite Impressive 'Mario Kart 8' Sales, Nintendo Still Records a Loss

July 30, 2014 - GamePolitics Staff

While the last three months have shown marked improvement for Nintendo console and software sales, the maker of Wii U, 3DS, and all things Mario still found itself struggling. Nintendo reported that it raked in 74.7 billion yen ($731.5 million) for the three month period that ended on June 30, 2014, down by approximately 8.4 percent compared to the same period a year ago. The company also recorded a loss of 9.9 billion yen ($96.9 million), compared to profits of 8.6 billion yen ($84.2 million) in the same period a year ago.

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Andrew Eisen Video: My Wii U Is Collecting Dust

July 28, 2014 - GamePolitics Staff

If there is one thing I have learned over the last few years working with Andrew Eisen, it is that he can be a bit of a smart a$$. If you need proof of that just watch his latest video, "My Wii U Is Collecting Dust ." And if that doesn't prove my point, then just watch this classic Andrew Eisen video, "The Man Your Games Could Sell To."

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prh99Devolvers response to Nintendo's creator program https://mobile.twitter.com/devolverdigital/status/56082061398444851301/31/2015 - 3:24am
Andrew EisenI only know of him being annoyed that IGDA mistakenly hosted on its anti-harassment tools page a blocklist he was on. What else was he critical of?01/31/2015 - 2:19am
Goth_Skunk@WonderKarp: Given Rosario's outspoken criticisms of the conduct of the IGDA, I would not be one bit surprised if he's being strong-armed into silence in closed-door meetings. He's not towing the party line, after all.01/30/2015 - 11:38pm
MechaTama31EZK: Thank you! (And I was able to see that you did it, only because you did it. How appropriate! :)01/30/2015 - 11:37pm
Matthew Wilson@Monte Nintendo is a Japanese company though. consoles are dead in japan. ps sony is a international company, so they do not much care about Japanese sales much.01/30/2015 - 10:11pm
MonteOnly one generation ago nintnedo had the best selling console. They know their games are still popular and can move their hardware. They just need to focus on better gaming hardware and advertising (their youtube policy not helping)01/30/2015 - 9:58pm
MonteI'd expect Nintendo to keep making consoles, much like the gamecube i doubt nintendo will see the Wii U as a sign of the end for consoles. There are multiple reason why the Wii U failed a big one being marketting.01/30/2015 - 9:55pm
Wonderkarpwhen asked on Twitter, the Chairman said He couldnt comment at this time https://twitter.com/siloraptor/status/561284497275367424. still looking for facts01/30/2015 - 9:41pm
Wonderkarphttp://pressfarttocontinue.com/2015/01/30/igda-puerto-rico-closed/ this is what I have so far01/30/2015 - 9:27pm
Wonderkarpso allegedly, IGDA has closed their Puerto Rico branch. This comes after the Chairman of the Puerto Rico branch was blocklisted by Randi Harper. I'm trying to dig up more info on it. all I have is a link with some info, but its not cited.01/30/2015 - 9:27pm
Andrew EisenSo, kinda like the Wii U just with a GamePad that's portable?01/30/2015 - 9:13pm
Matthew Wilson@AE I hope they do a Ipad/iphone thing. make a home console/handheld where games are playable on both. that is what I would want from them.01/30/2015 - 9:00pm
Andrew EisenThat would be a shame but as long as I can play comfortably on my TV I'll probably be fine with whatever the future brings.01/30/2015 - 8:56pm
Matthew Wilson@AE I would get used to it. I do not think nintendo is going to do another home console , but I suspect a hybrid one. 1. they are doing worse than the gamecube. 2. the home console market is dead in japan. even the ps4 isnt selling there.01/30/2015 - 8:54pm
Andrew EisenAside from that (and the aiming isn't too smooth but it's turn based so it's not a big deal (maybe better with Circle Pad Pro or New 3DS?)) my only other quibble is I'd much prefer playing it on a console. But I say that about nearly every handheld game.01/30/2015 - 8:39pm
Andrew EisenFrom what I've seen of Valkyria Chronicles, this is significantly slower. Mechanically, it's fine and plays into the game well. It just takes too long.01/30/2015 - 8:37pm
Matthew Wilsonyup like VC it moves every enemy each turn one by one.01/30/2015 - 8:33pm
Andrew EisenI played most of the Codename Steam demo. Pretty neat so far but the enemy turn (it's turn based) takes way too long.01/30/2015 - 8:31pm
Goth_SkunkJust finished the first episode of Life is Strange. The writing is hit-or-miss, the lip-syncing is awful (but I can't fault an indie dev for that), but the chronokinesis mechanic is dynamite. Love the concept. Can't wait to play more.01/30/2015 - 8:23pm
Andrew EisenNintendo invites disaster!01/30/2015 - 7:34pm
 

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