Over 20 million copies of 'Minecraft' sold on PC

June 30, 2015 - GamePolitics Staff

The PC version of Mojang's ultra popular building game Minecraft continues to sell like hotcakes. According to new figure released by Mojang, over 20 million copies of the game on PC have been sold to-date. The data comes from Mojang's own sales tracker (found here on the official Minecraft site) - as reported on by Gamasutra.

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Sony: 'No plans for PS4 price cut in Europe'

June 30, 2015 - GamePolitics Staff

This should come as no shock to anyone, but Sony's introduction of the new 1TB PlayStation 4 model is not an indicator that it plans to cut the price of the 500GB model that was already on the market. According to what the company tells VG247, the system's success in Europe is a good indication that it doesn't need a price cut.

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'Batman: Arkham Knight' is best-selling game of 2015 in the UK

June 29, 2015 - GamePolitics Staff

While the PC version of Batman Arkham Knight might be having some serious technical issues, these problems don't appear to be affecting sales - at least early ones - if you believe the latest numbers from the UK collected by Chart Track. According to Chart-Track sales data from last week, Warner Bros. Interactive Entertainment's latest Batman game is the biggest release of 2015 so far, stealing The Wither 3: Wild Hunt's title and knocking The Elder Scrolls Online from the top spot.

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Microsoft bullish on Xbox One holiday sales

June 19, 2015 - GamePolitics Staff

Microsoft expects to see the tide turn during the holiday season due to a strong holiday line-up of games and the company's announcement earlier this week that it would make a hundred or so different Xbox 360 game backwards compatible on the Xbox One. 

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EEDAR: digital-only titles account for 66 percent of releases on consoles

June 10, 2015 - GamePolitics Staff

New data from research firm EEDAR concludes that around 66 percent of console releases are digital-only. According to that new data, the digital / retail only split has been reversed since 2008 to 2014. In 2008, it was mostly an even split, with retail representing 44 percent of console releases compared to 40 percent for digital-only and 16 percent for releases using both methods.

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Report: global gaming market will generate $93 billion in annual revenue by 2019

June 3, 2015 - GamePolitics Staff

A new report from PricewaterhouseCoopers suggest that the slowdown in traditional hardware won't offset growth in game-related digital distribution and other services, with the games business hitting annual revenues of $93 billion by 2019.  The findings come from the PricewaterhouseCoopers' Global and Entertainment Media Outlook 2015-2019 report - released this week and detailed by GI.

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Texas lawmakers slash $63 million from ' Texas Moving Image Industry Incentives Program'

May 29, 2015 - GamePolitics Staff

The video games, television and film industries in Texas got a big shock this week when state lawmakers slashed $63 million from the Texas Moving Image Industry Incentives Program from the state’s budget. The program was created in 2008 to attract businesses to the state by providing grants and tax breaks for hiring Texas workers to develop entertainment products or video game projects in the state.

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'Wildstar' going free-to-play this fall

May 28, 2015 - GamePolitics Staff

Carbine Studios is the latest MMO maker to move its game to the free-to-play space. The company announced today that its MMO Wildstar will transition from a monthly subscription based payment model to free-to-play this fall - and only a year after launch.

Players will still have the option to purchase a monthly membership that will provide additional perks including convenience bonuses, game enhancements, and additional slots for characters, costumes, the in-game bank, supplies, and decor items. The client will be free to download and install.

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'The Witcher 3' tops Japanese weekly game sales chart

May 27, 2015 - GamePolitics Staff

Here's a surprise - CD Projekt RED's action RPG The Witcher 3: Wild Hunt (available for PS4, Xbox One, and PC)  is apparently a chart topper in Japan.

According to retail sales data from Media Create, The Witcher 3: Wild hunt for PS4 sold 67,000 sold units in the region during its first week of availability, beating out Minecraft: PlayStation Vita Edition, Puzzle & Dragons: Super Mario Bros. Edition for 3DS, Lovely x Cation 1&2 for PS Vita, and Girls Mode 3: Kirakira Code for 3DS.

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Ukie adds two new board members

May 27, 2015 - GamePolitics Staff

The United Kingdom Interactive Entertainment (Ukie) has added executives from Candy Crush maker King and Electronic Arts to its board of directors.

The trade group representing the interactive entertainment industry in the United Kingdom has added two new board members to replace Kate Booth and Keith Ramsdale, who are stepping down. They are being replaced by EA UK country manager Shaun Campbell and King's chief legal officer Rob Miller.

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'Minecraft' dominates iOS games top ten charts

May 26, 2015 - GamePolitics Staff

Mojang’s popular world building game Minecraft continues to dominate the iOS charts, taking the number one slots on the iPhone and iPad Top Ten best-selling game charts for the week ending May 18, according to MCV.

Mojang's hit mobile game managed to beat out Snowman’s Alto’s Adventure on both charts for the week.

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'The Witcher 3' pre-orders reach 1.5 million

May 19, 2015 - GamePolitics Staff

Last week The Witcher 3: Wild Hunt developer CD Projekt RED revealed that the action-RPG had around 1 million pre-orders on Xbox One, PlayStation 4, and PC. Today it revealed that those number increased by 500,000 units, topping out at around 1.5 million pre-orders.

Those numbers were revealed by CD Projekt Red CEO Adam Kicinski in an interview with Money.pl.

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Five million copies of 'GTA V' sold in the UK

May 18, 2015 - GamePolitics Staff

This week's numbers for retail sales in the United Kingdom via Chart-Track reveal that Grand Theft Auto V has sold over five million copies in the UK since launch - and those sales numbers apparently don't include digital sales (Steam, etc.). The last official tally from Rockstar - at the end of December 2014 - noted that 45 million copies of the game had been shipped worldwide.

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EA, EB Games take top honors at MCV Pacific Awards

May 13, 2015 - GamePolitics Staff

Electronic Arts was named "Publisher of the Year" at last week's MCV Pacific Awards 2015 gala event. Winners of the UK-based games industry awards were chosen by 227 members of the industry to honor individuals and companies in 16 categories. Other winners included retailer EB Games (Online Retailer of the Year), Destiny (Marketing Campaign of the Year), and PlayStation Store (Digital Retailer of the Year).

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EA Predicts 50 million Xbox One and PS4 sales by the end of 2015

May 6, 2015 - GamePolitics Staff

Electronic Arts predicts that combined PlayStation 4 and Xbox One sales will reach 50 million by the end of the year. Electronic Arts CFO Blake Jorgensen said that the console market was growing much faster than it had in previous generations and that four out of every five copies of Battlefield Hardline were sold for either the PS4 or Xbox One. Combined, EA predicts that around 22 million PS4s and Xbox One systems will be sold in 2015's end.

According to EA's accounting, 27 million Xbox One and PS4 consoles had been sold by the end of 2014.

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World of Warcraft subscriber numbers decline

May 6, 2015 - GamePolitics Staff

The latest subscriber numbers for World of Warcraft's show that the long running MMO is in a period of decline. The subscriber numbers were revealed as part of Activision's latest financial results.  Blizzard's MMO is still popular enough to keep the attention of 7.1 million subscribers, but those numbers are down substantially from the 10 million subscribers the game enjoyed back in November.

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Tencent buys 14.6 percent stake in Glu Mobile

April 30, 2015 - GamePolitics Staff

Tencent has acquired a 14.6 percent stake in mobile game developer Glu Mobile for an estimated $126 million payout to the company, according to this GamesBeat report.

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Newzoo predicts global revenue from gaming will hit $91.5 billion in 2015

April 22, 2015 - GamePolitics Staff

According to a new report from market research firm Newzoo, the global video games industry will see revenues grow by around 9.4 percent and will hit $91.5 billion in 2015. That 9.4 percent increase is year-over-year. The firm's "Global Games Market Report" also predicts that worldwide revenues from gaming will hit $107 billion in 2017.

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HDC Research launches video game market research division

April 20, 2015 - GamePolitics Staff

Market research firm HCD Research has opened a video game market research division to be led by video game industry veteran Josh Drescher. The new division "will combine neuroscience tools with traditional research methods to provide a view of both respondents' subconscious and cognitive response to video game concepts," according to the company's announcement.

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Video game sales fall six percent in March

April 17, 2015 - GamePolitics Staff

Console sales fell an estimated 21 percent in March, according to new data from retail research firm NPD Group. Overall video game sales were down around six percent to $963.7 million in March, while consoles sales fell 21 percent to $311.1 million, and software fell 3 percent to $395.4 million. The video game accessories category was the only bright spot for March, rising 15 percent to $257.2 million.

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GameStop may soon accept older consoles and games as trade-ins

April 15, 2015 - GamePolitics Staff

According to this IGN report GameStop will soon accept older console systems as trade-ins for in-store credit or cash. According to the report, the country's top games retailer will launch pilot programs in its New York City and Birmingham markets. Those two market's represent around 250 retail stores.

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'Bloodborne' sells-through over one million copies

April 14, 2015 - GamePolitics Staff

From Software's and SCE Japan's latest Souls-esque PlayStation 4 exclusive game Bloodborne is doing very well, according to Sony. In a post on PlayStation Blog from Sony Computer Entertainment Japan Studio's Masaaki Yamagiwa (Bloodborne's producer) detailing the upcoming 1/03 update to the game, the studio reveals that Bloodborne has sold through over one million copies of the game worldwide since its launch.

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Xbox One gets price cut in the UK

April 13, 2015 - GamePolitics Staff

The UK version of Microsoft's Xbox One console has received a price cut, according to a report in Eurogamer this morning. The new price point is £299.99, down from £329.99.

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Mark Pincus becomes CEO of Zynga as Don Mattrick exits stage left

April 8, 2015 - GamePolitics Staff

Zynga CEO Don Mattrick is leaving the social games company and heading to Canada for a new opportunity, according to an announcement by the company today. He'll be replaced with a familiar face who sat in Mattrick's chair prior to him joining the company. Mattrick will be replaced with Zynga founder and former CEO Mark Pincus, who vacated the position to make room for Mattrick in July of 2013. Mattrick was the head of Microsoft's Xbox division prior to joining Zynga, and prior to joining Microsoft in 2007, he served as the President of Worldwide Studios for Electronic Arts.

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Report: Xbox One goes 'region free' in China

April 8, 2015 - GamePolitics Staff

According to GII - based on other reports from Halo Gamers and My Drivers, a recent firmware update from Microsoft has made the Chinese version of the Xbox One region free.

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Zynga shareholder lawsuit can proceed, federal court rules

March 27, 2015 - GamePolitics Staff

A U.S. District Court Judge in San Francisco has ruled that a lawsuit against social game maker Zynga concerning its December 2011 initial public offering can proceed, Reuters reports. U.S. District Judge Jeffrey White ruled that shareholders alleging that Zynga  defrauded them "before and after" its Dec. 2011 IPO could proceed with their lawsuit. An earlier version of the lawsuit was tossed out by the same judge 13 months ago.

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Activision: 175 million 'Call of Duty' games sold to-date

March 26, 2015 - GamePolitics Staff

Activision released an infographic today showing the cumulative sales of its popular Call of Duty series since 2010. According to that infographic the company has sold 175 million Call of Duty games. Call of Duty has also generated $11 billion in total lifetime revenue, according to Activision.

Other data in the infographic:

- Over 100 billion multiplayer matches played to date.

- More than 300 million grenades chucked by players.

- Around 579 billion in-game awards have been earned by players.

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505 Games invests $5 million in Starbreeze

March 23, 2015 - GamePolitics Staff

Digital Bros., the parent company of 505 Games, has agreed to buy 2.67 percent of Starbreeze AB's common shares to the tune of around $5 million. 505 Games publishes Starbreeze's popular action heist game series Payday on various platforms.

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'Battlefield Hardline' debuts at number one in UK sales charts

March 23, 2015 - GamePolitics Staff

EA's cops vs. robbers game is having a good showing in the United Kingdom, according to new data from Gfk Chart-Track. EA's Battlefield Hardline debuted at the top spot in the Gfk Chart-Track Top 40, and is the biggest launch of 2015 so far in the region. For perspective, the last title in the series, Battlefield 4, debuted on the same UK charts in Nov. of 2013 at number two.

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New 3DS XL and 'Majora's Mask 3D' Rule Retail in February

March 13, 2015 - GamePolitics Staff

February console hardware sales didn't belong to the PlayStation 4 or Xbox One, according to NPD Group retail sales numbers released on Thursday. The best selling console in North America during the month was Nintendo's New 3DS XL hand-held. The PS4 did manage to beat the Xbox One in February, and was the top selling home console, when excluding hand-helds. The PS4 also beat out the Xbox One in software sales as well.

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Poll

Which group is more ethically challenged?:

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You're not permitted to post shouts.
Consterwhy aren't "Video game players" an option on the poll? :P07/04/2015 - 5:19am
Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
Matthew Wilson@mast I dont know, but I do know it got a cult fallowing here.07/03/2015 - 6:22pm
MastermuneWasn't the Zero Escape series more popular here than in Japan?07/03/2015 - 6:19pm
Matthew Wilson@mast given the game was revealed in the US, I wouldnt be shocked if it was released at the same time.07/03/2015 - 6:15pm
MastermuneI don't trust the big AAA worldwide simultaneous releases though.07/03/2015 - 5:57pm
Mastermune@Infophile I have come to the conclusion that smaller games like zero escape, JRPG's and the like are actually worth preordering sinc they are limited quantities and since they usually release in japan first we know if there are any issues.07/03/2015 - 5:56pm
Infophile@Matthew! Awesome news. I'd preorder on that shout alone if I didn't have a policy against preordering anymore.07/03/2015 - 5:16pm
Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
Matthew Wilson@pnx I am guessing a ddoss since that is what happened to neogaf, but sony needs to do a investment in psn as a whole. steam is still the most reliable and fastest digital platform I use.07/03/2015 - 3:06pm
PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
Matthew Wilsonhttp://www.vg247.com/2015/07/03/digital-extremes-trespasser-keystone-pc/ if true, this is funny and embarrassing for Digital Extremes. companies need too have better security.07/03/2015 - 2:57pm
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
PHX Corphttp://kotaku.com/payday-2-has-been-broken-on-xbox-one-for-three-weeks-1715384186 Payday 2 Has Been Broken On Xbox One For Three Weeks07/03/2015 - 8:44am
Matthew Wilsonhttps://www.reddit.com/r/OutOfTheLoop/comments/3bxduw/why_was_riama_along_with_a_number_of_other_large/ here is a more complete acount of whats going on.07/03/2015 - 1:32am
Matthew Wilsonredit is on fire right now. most subreddits have been set to private.07/03/2015 - 1:24am
MattsworknameYou know andrew, those are actualy rock solid ideas, I woudl like those features a bunch ,especially with games that a cut scene heavly. looking at you kojima!07/03/2015 - 1:18am
 

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